--- /dev/null
+[submodule "frontend/warm"]
+ path = frontend/warm
+ url = ssh://notaz.gp2x.de/~/public_git/warm.git
ARM926 ?= 0
ARM_CORTEXA8 ?= 1
+PLATFORM ?= pandora
USE_OSS ?= 1
#USE_ALSA = 1
#DRC_DBG = 1
OBJS += maemo/hildon.o maemo/main.o
maemo/%.o: maemo/%.c
else
-frontend/%.o: CFLAGS += -DVOUT_FBDEV
-OBJS += frontend/menu.o
-OBJS += frontend/linux/fbdev.o frontend/linux/in_evdev.o
+OBJS += frontend/menu.o frontend/linux/in_evdev.o
OBJS += frontend/common/input.o frontend/linux/oshide.o
-ifeq "$(ARCH)" "arm"
+
+ifeq "$(PLATFORM)" "pandora"
+frontend/%.o: CFLAGS += -DVOUT_FBDEV
+OBJS += frontend/linux/fbdev.o
OBJS += frontend/plat_omap.o
-OBJS += frontend/pandora.o
+OBJS += frontend/plat_pandora.o
+else
+ifeq "$(PLATFORM)" "caanoo"
+OBJS += frontend/plat_pollux.o
+OBJS += frontend/warm/warm.o
else
OBJS += frontend/plat_dummy.o
endif
+endif
+
endif # !USE_GTK
ifeq "$(HAVE_NEON)" "1"
--- /dev/null
+export ARM926=1
+export ARM_CORTEXA8=0
+PLATFORM=caanoo
+
+include Makefile
USE_GTK=1
USE_ALSA=1
USE_OSS=0
+PLATFORM=generic
export MAEMO=1
LDFLAGS += $(shell pkg-config --libs hildon-1 libpulse)
#include "cspace.h"
+void bgr555_to_rgb565(void *dst_, const void *src_, int bytes)
+{
+ unsigned int *src = (unsigned int *)src_;
+ unsigned int *dst = (unsigned int *)dst_;
+ unsigned int p;
+ int x;
+
+ for (x = 0; x < bytes / 4; x++) {
+ p = src[x];
+ p = ((p & 0x7c007c00) >> 10) | ((p & 0x03e003e0) << 1)
+ | ((p & 0x001f001f) << 11);
+ dst[x] = p;
+ }
+}
+
// TODO?
-void bgr555_to_rgb565(void *dst, const void *src, int bytes) {}
void bgr888_to_rgb888(void *dst, const void *src, int bytes) {}
void bgr888_to_rgb565(void *dst, const void *src, int bytes) {}
#include "plugin.h"
#include "plugin_lib.h"
#include "omap.h"
-#include "pandora.h"
+#include "plat.h"
#include "pcnt.h"
#include "cspace.h"
#include "common/plat.h"
#include "../plugins/dfinput/main.h"
#include "revision.h"
-#define MENU_X2 1
#define array_size(x) (sizeof(x) / sizeof(x[0]))
typedef enum
MA_CTRL_EMU,
MA_CTRL_DEV_FIRST,
MA_CTRL_DEV_NEXT,
+ MA_CTRL_NUBS_BTNS,
+ MA_CTRL_DEADZONE,
MA_CTRL_DONE,
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
MA_OPT_FILTERING,
+ MA_OPT_DISP_OPTS,
} menu_id;
enum {
static char last_selected_fname[MAXPATHLEN];
static int warned_about_bios, region, in_type_sel1, in_type_sel2;
static int memcard1_sel, memcard2_sel;
-int g_opts;
+int g_opts, analog_deadzone;
// sound plugin
extern int iUseReverb;
default: in_type2 = PSE_PAD_TYPE_STANDARD;
}
if (in_evdev_allow_abs_only != allow_abs_only_old) {
- pandora_rescan_inputs();
+ plat_rescan_inputs();
allow_abs_only_old = in_evdev_allow_abs_only;
}
scaling = SCALE_4_3;
volume_boost = 0;
frameskip = 0;
+ analog_deadzone = 50;
region = 0;
in_type_sel1 = in_type_sel2 = 0;
CE_INTVAL(g_opts),
CE_INTVAL(in_type_sel1),
CE_INTVAL(in_type_sel2),
+ CE_INTVAL(analog_deadzone),
CE_INTVAL_V(frameskip, 2),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
};
#define MENU_ALIGN_LEFT
+#ifdef __ARM_ARCH_7A__ // assume hires device
+#define MENU_X2 1
+#else
+#define MENU_X2 0
+#endif
+
#define menu_init menu_init_common
#include "common/menu.c"
#undef menu_init
h = min(g_menuscreen_h, h);
d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+ for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
if (gpu->ulStatus & 0x200000)
bgr888_to_rgb565(d, s, w * 3);
else
bgr555_to_rgb565(d, s, w * 2);
+#ifndef __ARM_ARCH_7A__
+ // better darken this on small screens
+ menu_darken_bg(d, d, w * 2, 0);
+#endif
+ }
out:
free(gpu);
}
-// ---------- pandora specific -----------
+// ---------- XXX: pandora specific -----------
static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
static char **pnd_filter_list;
-static int get_cpu_clock(void)
-{
- FILE *f;
- int ret = 0;
- f = fopen("/proc/pandora/cpu_mhz_max", "r");
- if (f) {
- fscanf(f, "%d", &ret);
- fclose(f);
- }
- return ret;
-}
-
-static void apply_cpu_clock(void)
-{
- char buf[128];
-
- if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
- snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
- pnd_script_base, cpu_clock);
- system(buf);
- }
-}
-
static void apply_filter(int which)
{
static int old = -1;
old = pal;
}
-static int get_bat_capacity(void)
-{
- FILE *f;
- int ret = 0;
- f = fopen("/sys/class/power_supply/bq27500-0/capacity", "r");
- if (f) {
- fscanf(f, "%d", &ret);
- fclose(f);
- }
- return ret;
-}
-
static menu_entry e_menu_gfx_options[];
static void pnd_menu_init(void)
char buff[64];
DIR *dir;
- cpu_clock_st = cpu_clock = get_cpu_clock();
+ cpu_clock_st = cpu_clock = plat_cpu_clock_get();
dir = opendir("/etc/pandora/conf/dss_fir");
if (dir == NULL) {
void menu_finish(void)
{
- cpu_clock = cpu_clock_st;
- apply_cpu_clock();
+ plat_cpu_clock_apply(cpu_clock_st);
}
// -------------- key config --------------
static int mh_input_rescan(int id, int keys)
{
//menu_sync_config();
- pandora_rescan_inputs();
+ plat_rescan_inputs();
me_update_msg("rescan complete.");
return 0;
mee_label (""),
mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
- mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
return 0;
}
-static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in savestates\n"
- "and can't be changed there. Must save config and reload\n"
- "the game for change to take effect";
+static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
+ "savestates and can't be changed there. Must save\n"
+ "config and reload the game for change to take effect";
static const char h_plugin_xpu[] = "Must save config and reload the game\n"
"for plugin change to take effect";
static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
- mee_handler ("[Display]", menu_loop_gfx_options),
+ mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
ltime = time(NULL);
tmp = localtime(<ime);
strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
- snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, get_bat_capacity());
+ snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
}
}
exit(1);
emu_make_path(buff, "skin/background.png", sizeof(buff));
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
+
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
+ me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
+#else
+ me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
+#endif
}
void menu_notify_mode_change(int w, int h, int bpp)
fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
}
+ plat_video_menu_enter(ready_to_go);
+
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
}
if (ready_to_go)
- cpu_clock = get_cpu_clock();
-
- plat_video_menu_enter(ready_to_go);
+ cpu_clock = plat_cpu_clock_get();
}
void menu_prepare_emu(void)
menu_sync_config();
apply_lcdrate(Config.PsxType);
apply_filter(filter);
- apply_cpu_clock();
+ plat_cpu_clock_apply(cpu_clock);
// push config to GPU plugin
plugin_call_rearmed_cbs();
OPT_TSGUN_NOTRIGGER = 1 << 4,
};
-extern int g_opts;
+extern int g_opts, analog_deadzone;
+++ /dev/null
-int pandora_rescan_inputs(void);
// FIXME: we should be able to get this somewhere
// the problem is this doesn't always match resolution due to different display modes
+#ifdef __ARM_ARCH_7A__
pl_set_gun_rect(0, 0, 800, 480);
+#else
+ pl_set_gun_rect(0, 0, 320, 240);
+#endif
return ts;
fail_config:
--- /dev/null
+int plat_rescan_inputs(void);
+int plat_cpu_clock_get(void);
+int plat_cpu_clock_apply(int cpu_clock);
+int plat_get_bat_capacity(void);
#include "common/input.h"
#include "linux/fbdev.h"
+#include "plat.h"
struct vout_fbdev *layer_fb;
int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
{
}
-void pandora_rescan_inputs(void)
+int plat_rescan_inputs(void)
{
+ return -1;
+}
+
+int plat_cpu_clock_get(void)
+{
+ return -1;
+}
+
+int plat_cpu_clock_apply(int cpu_clock)
+{
+ return -1;
+}
+
+int plat_get_bat_capacity(void)
+{
+ return -1;
}
#include "plugin_lib.h"
#include "pl_gun_ts.h"
#include "omap.h"
-#include "pandora.h"
+#include "plat.h"
static struct vout_fbdev *main_fb;
g_menubg_ptr = temp_frame;
// hmh
- pandora_rescan_inputs();
+ plat_rescan_inputs();
return;
*/
#include <stdio.h>
+#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include "common/input.h"
#include "plugin_lib.h"
+#include "plat.h"
#include "main.h"
static int fdnub[2];
//printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
}
-int pandora_rescan_inputs(void)
+int plat_rescan_inputs(void)
{
in_probe();
in_set_config(in_name_to_id("evdev:gpio-keys"), IN_CFG_KEY_NAMES,
return 0;
}
+
+static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
+
+int plat_cpu_clock_get(void)
+{
+ FILE *f;
+ int ret = 0;
+ f = fopen("/proc/pandora/cpu_mhz_max", "r");
+ if (f) {
+ fscanf(f, "%d", &ret);
+ fclose(f);
+ }
+ return ret;
+}
+
+int plat_cpu_clock_apply(int cpu_clock)
+{
+ char buf[128];
+
+ if (cpu_clock != 0 && cpu_clock != plat_cpu_clock_get()) {
+ snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
+ pnd_script_base, cpu_clock);
+ system(buf);
+ }
+ return 0;
+}
+
+int plat_get_bat_capacity(void)
+{
+ FILE *f;
+ int ret = 0;
+ f = fopen("/sys/class/power_supply/bq27500-0/capacity", "r");
+ if (f) {
+ fscanf(f, "%d", &ret);
+ fclose(f);
+ }
+ return ret;
+}
--- /dev/null
+/*
+ * (C) Gražvydas "notaz" Ignotas, 2009-2011
+ *
+ * This work is licensed under the terms of the GNU GPLv2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <sys/ioctl.h>
+#include <unistd.h>
+#include <linux/fb.h>
+#include <sys/mman.h>
+
+#include "common/input.h"
+#include "common/menu.h"
+#include "warm/warm.h"
+#include "plugin_lib.h"
+#include "cspace.h"
+#include "main.h"
+#include "menu.h"
+#include "plat.h"
+
+static int fbdev = -1, memdev = -1, battdev = -1;
+static volatile unsigned short *memregs;
+static volatile unsigned int *memregl;
+static void *fb_vaddrs[2];
+static unsigned int fb_paddrs[2];
+static int fb_work_buf;
+static int cpu_clock_allowed;
+
+static unsigned short *psx_vram;
+static unsigned int psx_vram_padds[512];
+static int psx_offset, psx_step, psx_width, psx_height, psx_bpp;
+static int fb_offset;
+
+// TODO: get rid of this
+struct vout_fbdev;
+struct vout_fbdev *layer_fb;
+int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
+
+int omap_enable_layer(int enabled)
+{
+ return 0;
+}
+
+static void *fb_flip(void)
+{
+ memregl[0x406C>>2] = fb_paddrs[fb_work_buf];
+ memregl[0x4058>>2] |= 0x10;
+ fb_work_buf ^= 1;
+ return fb_vaddrs[fb_work_buf];
+}
+
+static void pollux_changemode(int bpp, int is_bgr)
+{
+ int code = 0, bytes = 2;
+ unsigned int r;
+
+ printf("changemode: %dbpp %s\n", bpp, is_bgr ? "bgr" : "rgb");
+
+ memregl[0x4004>>2] = 0x00ef013f;
+ memregl[0x4000>>2] |= 1 << 3;
+
+ switch (bpp)
+ {
+ case 8:
+ code = 0x443a;
+ bytes = 1;
+ break;
+ case 16:
+ code = is_bgr ? 0xc342 : 0x4432;
+ bytes = 2;
+ break;
+ case 24:
+ code = is_bgr ? 0xc653 : 0x4653;
+ bytes = 3;
+ break;
+ default:
+ printf("unhandled bpp request: %d\n", bpp);
+ return;
+ }
+
+ memregl[0x405c>>2] = bytes;
+ memregl[0x4060>>2] = 320 * bytes;
+
+ r = memregl[0x4058>>2];
+ r = (r & 0xffff) | (code << 16) | 0x10;
+ memregl[0x4058>>2] = r;
+}
+
+/* note: both PLLs are programmed the same way,
+ * the databook incorrectly states that PLL1 differs */
+static int decode_pll(unsigned int reg)
+{
+ long long v;
+ int p, m, s;
+
+ p = (reg >> 18) & 0x3f;
+ m = (reg >> 8) & 0x3ff;
+ s = reg & 0xff;
+
+ if (p == 0)
+ p = 1;
+
+ v = 27000000; // master clock
+ v = v * m / (p << s);
+ return v;
+}
+
+int plat_cpu_clock_get(void)
+{
+ return decode_pll(memregl[0xf004>>2]) / 1000000;
+}
+
+int plat_cpu_clock_apply(int mhz)
+{
+ int adiv, mdiv, pdiv, sdiv = 0;
+ int i, vf000, vf004;
+
+ if (!cpu_clock_allowed)
+ return -1;
+ if (mhz == plat_cpu_clock_get())
+ return 0;
+
+ // m = MDIV, p = PDIV, s = SDIV
+ #define SYS_CLK_FREQ 27
+ pdiv = 9;
+ mdiv = (mhz * pdiv) / SYS_CLK_FREQ;
+ if (mdiv & ~0x3ff)
+ return -1;
+ vf004 = (pdiv<<18) | (mdiv<<8) | sdiv;
+
+ // attempt to keep the AHB divider close to 250, but not higher
+ for (adiv = 1; mhz / adiv > 250; adiv++)
+ ;
+
+ vf000 = memregl[0xf000>>2];
+ vf000 = (vf000 & ~0x3c0) | ((adiv - 1) << 6);
+ memregl[0xf000>>2] = vf000;
+ memregl[0xf004>>2] = vf004;
+ memregl[0xf07c>>2] |= 0x8000;
+ for (i = 0; (memregl[0xf07c>>2] & 0x8000) && i < 0x100000; i++)
+ ;
+
+ printf("clock set to %dMHz, AHB set to %dMHz\n", mhz, mhz / adiv);
+
+ // stupid pll share hack - must restart audio
+ extern long SPUopen(void);
+ extern long SPUclose(void);
+ SPUclose();
+ SPUopen();
+
+ return 0;
+}
+
+int plat_get_bat_capacity(void)
+{
+ unsigned short magic_val = 0;
+
+ if (battdev < 0)
+ return -1;
+ if (read(battdev, &magic_val, sizeof(magic_val)) != sizeof(magic_val))
+ return -1;
+ switch (magic_val) {
+ default:
+ case 1: return 100;
+ case 2: return 66;
+ case 3: return 40;
+ case 4: return 0;
+ }
+}
+
+#define TIMER_BASE3 0x1980
+#define TIMER_REG(x) memregl[(TIMER_BASE3 + x) >> 2]
+
+static __attribute__((unused)) unsigned int timer_get(void)
+{
+ TIMER_REG(0x08) |= 0x48; /* run timer, latch value */
+ return TIMER_REG(0);
+}
+
+static void timer_cleanup(void)
+{
+ TIMER_REG(0x40) = 0x0c; /* be sure clocks are on */
+ TIMER_REG(0x08) = 0x23; /* stop the timer, clear irq in case it's pending */
+ TIMER_REG(0x00) = 0; /* clear counter */
+ TIMER_REG(0x40) = 0; /* clocks off */
+ TIMER_REG(0x44) = 0; /* dividers back to default */
+}
+
+void plat_video_menu_enter(int is_rom_loaded)
+{
+ if (pl_vout_buf != NULL) {
+ if (psx_bpp == 16)
+ // have to do rgb conversion for menu bg
+ bgr555_to_rgb565(pl_vout_buf, pl_vout_buf, 320*240*2);
+ else
+ memset(pl_vout_buf, 0, 320*240*2);
+ }
+
+ pollux_changemode(16, 0);
+}
+
+void plat_video_menu_begin(void)
+{
+}
+
+void plat_video_menu_end(void)
+{
+ g_menuscreen_ptr = fb_flip();
+}
+
+void plat_video_menu_leave(void)
+{
+ pollux_changemode(psx_bpp, 1);
+ if (psx_vram == NULL) {
+ fprintf(stderr, "GPU plugin did not provide vram\n");
+ exit(1);
+ }
+
+ in_set_config_int(in_name_to_id("evdev:pollux-analog"),
+ IN_CFG_ABS_DEAD_ZONE, analog_deadzone);
+}
+
+static void pl_vout_set_raw_vram(void *vram)
+{
+ int i;
+
+ psx_vram = vram;
+
+ if (vram == NULL)
+ return;
+
+ if ((long)psx_vram & 0x7ff)
+ fprintf(stderr, "GPU plugin did not align vram\n");
+
+ for (i = 0; i < 512; i++) {
+ psx_vram[i * 1024] = 0; // touch
+ psx_vram_padds[i] = warm_virt2phys(&psx_vram[i * 1024]);
+ }
+}
+
+static void *pl_vout_set_mode(int w, int h, int bpp)
+{
+ static int old_w, old_h, old_bpp;
+ int fboff_w, fboff_h;
+ int poff_w, poff_h;
+
+ if (!w || !h || !bpp || (w == old_w && h == old_h && bpp == old_bpp))
+ return NULL;
+
+ printf("psx mode: %dx%d@%d\n", w, h, bpp);
+
+ psx_step = 1;
+ if (h > 256) {
+ psx_step = 2;
+ h /= 2;
+ }
+
+ poff_w = poff_h = 0;
+ if (w > 320) {
+ poff_w = w / 2 - 320/2;
+ w = 320;
+ }
+ if (h > 240) {
+ poff_h = h / 2 - 240/2;
+ h = 240;
+ }
+ fboff_w = 320/2 - w / 2;
+ fboff_h = 240/2 - h / 2;
+
+ psx_offset = poff_h * 1024 + poff_w;
+ psx_width = w;
+ psx_height = h;
+ psx_bpp = bpp;
+ fb_offset = fboff_h * 320 + fboff_w;
+
+ pollux_changemode(bpp, 1);
+
+ return NULL;
+}
+
+static void spend_cycles(int loops)
+{
+ asm volatile (
+ " mov r0,%0 ;\n"
+ "0: subs r0,r0,#1 ;\n"
+ " bgt 0b"
+ :: "r" (loops) : "cc", "r0");
+}
+
+#define DMA_BASE6 0x0300
+#define DMA_REG(x) memregl[(DMA_BASE6 + x) >> 2]
+
+/* this takes ~1.5ms, while ldm/stm ~1.95ms */
+static void raw_flip_dma(int x, int y)
+{
+ unsigned int dst = fb_paddrs[fb_work_buf] + fb_offset * psx_bpp / 8;
+ int spsx_line = y + (psx_offset >> 10);
+ int spsx_offset = (x + psx_offset) & 0x3f8;
+ int dst_stride = 320 * psx_bpp / 8;
+ int len = psx_width * psx_bpp / 8;
+ //unsigned int st = timer_get();
+ int i;
+
+ warm_cache_op_all(WOP_D_CLEAN);
+
+ dst &= ~7;
+ len &= ~7;
+
+ if (DMA_REG(0x0c) & 0x90000) {
+ printf("already runnig DMA?\n");
+ DMA_REG(0x0c) = 0x100000;
+ }
+ if ((DMA_REG(0x2c) & 0x0f) < 5) {
+ printf("DMA queue busy?\n");
+ DMA_REG(0x24) = 1;
+ }
+
+ for (i = psx_height; i > 0; i--, spsx_line += psx_step, dst += dst_stride) {
+ while ((DMA_REG(0x2c) & 0x0f) < 4)
+ spend_cycles(10);
+
+ // XXX: it seems we must always set all regs, what is autoincrement there for?
+ DMA_REG(0x20) = 1; // queue wait cmd
+ DMA_REG(0x10) = psx_vram_padds[spsx_line & 511] + spsx_offset * 2; // DMA src
+ DMA_REG(0x14) = dst; // DMA dst
+ DMA_REG(0x18) = len - 1; // len
+ DMA_REG(0x1c) = 0x80000; // go
+ }
+
+ //printf("d %d\n", timer_get() - st);
+
+ if (psx_bpp == 16) {
+ pl_vout_buf = g_menuscreen_ptr;
+ pl_print_hud(psx_width, psx_height);
+ }
+
+ g_menuscreen_ptr = fb_flip();
+ pl_flip_cnt++;
+}
+
+static void raw_flip_soft(int x, int y)
+{
+ unsigned short *src = psx_vram + y * 1024 + x + psx_offset;
+ unsigned char *dst = (unsigned char *)g_menuscreen_ptr + fb_offset * psx_bpp / 8;
+ int dst_stride = 320 * psx_bpp / 8;
+ int len = psx_width * psx_bpp / 8;
+ //unsigned int st = timer_get();
+ int i;
+
+ for (i = psx_height; i > 0; i--, src += psx_step * 1024, dst += dst_stride)
+ memcpy(dst, src, len);
+
+ //printf("s %d\n", timer_get() - st);
+
+ if (psx_bpp == 16) {
+ pl_vout_buf = g_menuscreen_ptr;
+ pl_print_hud(psx_width, psx_height);
+ }
+
+ g_menuscreen_ptr = fb_flip();
+ pl_flip_cnt++;
+}
+
+void plat_init(void)
+{
+ const char *main_fb_name = "/dev/fb0";
+ struct fb_fix_screeninfo fbfix;
+ int rate, timer_div, timer_div2;
+ int fbdev, ret, warm_ret;
+
+ memdev = open("/dev/mem", O_RDWR);
+ if (memdev == -1) {
+ perror("open(/dev/mem) failed");
+ exit(1);
+ }
+
+ memregs = mmap(0, 0x20000, PROT_READ|PROT_WRITE, MAP_SHARED, memdev, 0xc0000000);
+ if (memregs == MAP_FAILED) {
+ perror("mmap(memregs) failed");
+ exit(1);
+ }
+ memregl = (volatile void *)memregs;
+
+ fbdev = open(main_fb_name, O_RDWR);
+ if (fbdev == -1) {
+ fprintf(stderr, "%s: ", main_fb_name);
+ perror("open");
+ exit(1);
+ }
+
+ ret = ioctl(fbdev, FBIOGET_FSCREENINFO, &fbfix);
+ if (ret == -1) {
+ perror("ioctl(fbdev) failed");
+ exit(1);
+ }
+ printf("framebuffer: \"%s\" @ %08lx\n", fbfix.id, fbfix.smem_start);
+ fb_paddrs[0] = fbfix.smem_start;
+ fb_paddrs[1] = fb_paddrs[0] + 320*240*4; // leave space for 24bpp
+
+ fb_vaddrs[0] = mmap(0, 320*240*2*4, PROT_READ|PROT_WRITE,
+ MAP_SHARED, memdev, fb_paddrs[0]);
+ if (fb_vaddrs[0] == MAP_FAILED) {
+ perror("mmap(fb_vaddrs) failed");
+ exit(1);
+ }
+ fb_vaddrs[1] = (char *)fb_vaddrs[0] + 320*240*4;
+
+ pollux_changemode(16, 0);
+ g_menuscreen_w = 320;
+ g_menuscreen_h = 240;
+ g_menuscreen_ptr = fb_flip();
+
+ g_menubg_ptr = calloc(320*240*2, 1);
+ if (g_menubg_ptr == NULL) {
+ fprintf(stderr, "OOM\n");
+ exit(1);
+ }
+
+ warm_ret = warm_init();
+ warm_change_cb_upper(WCB_B_BIT, 1);
+
+ /* some firmwares have sys clk on PLL0, we can't adjust CPU clock
+ * by reprogramming the PLL0 then, as it overclocks system bus */
+ if ((memregl[0xf000>>2] & 0x03000030) == 0x01000000)
+ cpu_clock_allowed = 1;
+ else {
+ cpu_clock_allowed = 0;
+ fprintf(stderr, "unexpected PLL config (%08x), overclocking disabled\n",
+ memregl[0xf000>>2]);
+ }
+
+ /* find what PLL1 runs at, for the timer */
+ rate = decode_pll(memregl[0xf008>>2]);
+ printf("PLL1 @ %dHz\n", rate);
+
+ /* setup timer */
+ timer_div = (rate + 500000) / 1000000;
+ timer_div2 = 0;
+ while (timer_div > 256) {
+ timer_div /= 2;
+ timer_div2++;
+ }
+ if (1 <= timer_div && timer_div <= 256 && timer_div2 < 4) {
+ int timer_rate = (rate >> timer_div2) / timer_div;
+ if (TIMER_REG(0x08) & 8) {
+ fprintf(stderr, "warning: timer in use, overriding!\n");
+ timer_cleanup();
+ }
+ if (timer_rate != 1000000)
+ fprintf(stderr, "warning: timer drift %d us\n", timer_rate - 1000000);
+
+ timer_div2 = (timer_div2 + 3) & 3;
+ TIMER_REG(0x44) = ((timer_div - 1) << 4) | 2; /* using PLL1 */
+ TIMER_REG(0x40) = 0x0c; /* clocks on */
+ TIMER_REG(0x08) = 0x68 | timer_div2; /* run timer, clear irq, latch value */
+ }
+ else
+ fprintf(stderr, "warning: could not make use of timer\n");
+
+ /* setup DMA */
+ DMA_REG(0x0c) = 0x20000; // pending IRQ clear
+
+ battdev = open("/dev/pollux_batt", O_RDONLY);
+ if (battdev < 0)
+ perror("Warning: could't open pollux_batt");
+
+ // hmh
+ plat_rescan_inputs();
+
+ pl_rearmed_cbs.pl_vout_raw_flip = warm_ret == 0 ? raw_flip_dma : raw_flip_soft;
+ pl_rearmed_cbs.pl_vout_set_mode = pl_vout_set_mode;
+ pl_rearmed_cbs.pl_vout_set_raw_vram = pl_vout_set_raw_vram;
+
+ psx_width = 320;
+ psx_height = 240;
+ psx_bpp = 16;
+}
+
+void plat_finish(void)
+{
+ warm_finish();
+ timer_cleanup();
+ pollux_changemode(16, 0);
+ fb_work_buf = 0;
+ fb_flip();
+
+ if (battdev >= 0)
+ close(battdev);
+ munmap(fb_vaddrs[0], 320*240*2*2);
+ close(fbdev);
+ munmap((void *)memregs, 0x20000);
+ close(memdev);
+}
+
+void in_update_analogs(void)
+{
+}
+
+/* Caanoo stuff, perhaps move later */
+#include <linux/input.h>
+
+struct in_default_bind in_evdev_defbinds[] = {
+ { KEY_UP, IN_BINDTYPE_PLAYER12, DKEY_UP },
+ { KEY_DOWN, IN_BINDTYPE_PLAYER12, DKEY_DOWN },
+ { KEY_LEFT, IN_BINDTYPE_PLAYER12, DKEY_LEFT },
+ { KEY_RIGHT, IN_BINDTYPE_PLAYER12, DKEY_RIGHT },
+ { BTN_TOP, IN_BINDTYPE_PLAYER12, DKEY_TRIANGLE },
+ { BTN_THUMB, IN_BINDTYPE_PLAYER12, DKEY_CROSS },
+ { BTN_THUMB2, IN_BINDTYPE_PLAYER12, DKEY_CIRCLE },
+ { BTN_TRIGGER, IN_BINDTYPE_PLAYER12, DKEY_SQUARE },
+ { BTN_BASE3, IN_BINDTYPE_PLAYER12, DKEY_START },
+ { BTN_BASE4, IN_BINDTYPE_PLAYER12, DKEY_SELECT },
+ { BTN_TOP2, IN_BINDTYPE_PLAYER12, DKEY_L1 },
+ { BTN_PINKIE, IN_BINDTYPE_PLAYER12, DKEY_R1 },
+ { BTN_BASE, IN_BINDTYPE_EMU, SACTION_ENTER_MENU },
+ { 0, 0, 0 },
+};
+
+static const char * const caanoo_keys[KEY_MAX + 1] = {
+ [0 ... KEY_MAX] = NULL,
+ [KEY_UP] = "Up",
+ [KEY_LEFT] = "Left",
+ [KEY_RIGHT] = "Right",
+ [KEY_DOWN] = "Down",
+ [BTN_TRIGGER] = "A",
+ [BTN_THUMB] = "X",
+ [BTN_THUMB2] = "B",
+ [BTN_TOP] = "Y",
+ [BTN_TOP2] = "L",
+ [BTN_PINKIE] = "R",
+ [BTN_BASE] = "Home",
+ [BTN_BASE2] = "Lock",
+ [BTN_BASE3] = "I",
+ [BTN_BASE4] = "II",
+ [BTN_BASE5] = "Push",
+};
+
+int plat_rescan_inputs(void)
+{
+ in_probe();
+ in_set_config(in_name_to_id("evdev:pollux-analog"), IN_CFG_KEY_NAMES,
+ caanoo_keys, sizeof(caanoo_keys));
+ return 0;
+}
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
int in_keystate, in_state_gun;
+int pl_flip_cnt;
static void *ts;
void *pl_vout_buf;
static int pl_vout_w, pl_vout_h, pl_vout_bpp;
-static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
+static int vsync_cnt, flips_per_sec, tick_per_sec;
static float vsps_cur;
static int frame_interval, frame_interval1024, vsync_usec_time;
return ret;
}
-static void print_hud(void)
+static void print_msg(int h)
{
if (pl_vout_bpp == 16)
- pl_text_out16(2, pl_vout_h - 10, "%s", hud_msg);
+ pl_text_out16(2, h - 10, "%s", hud_msg);
}
-static void print_fps(void)
+static void print_fps(int h)
{
if (pl_vout_bpp == 16)
- pl_text_out16(2, pl_vout_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
+ pl_text_out16(2, h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
}
-static void print_cpu_usage(void)
+static void print_cpu_usage(int w, int h)
{
if (pl_vout_bpp == 16)
- pl_text_out16(pl_vout_w - 28, pl_vout_h - 10, "%3d", tick_per_sec);
+ pl_text_out16(w - 28, h - 10, "%3d", tick_per_sec);
}
// draw 192x8 status of 24 sound channels
-static __attribute__((noinline)) void draw_active_chans(void)
+static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
{
extern void spu_get_debug_info(int *chans_out, int *run_chans,
int *fmod_chans_out, int *noise_chans_out); // hack
static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
unsigned short *dest = (unsigned short *)pl_vout_buf +
- pl_vout_w * (pl_vout_h - 10) + pl_vout_w / 2 - 192/2;
+ vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
unsigned short *d, p;
int c, x, y;
(fmod_chans & (1<<c)) ? 0xf000 :
(noise_chans & (1<<c)) ? 0x001f :
colors[c & 1];
- for (y = 0; y < 8; y++, d += pl_vout_w)
+ for (y = 0; y < 8; y++, d += vout_w)
for (x = 0; x < 8; x++)
d[x] = p;
}
}
+void pl_print_hud(int w, int h)
+{
+ pl_vout_w = w; // used by pollux
+ pl_vout_h = h;
+
+ if (g_opts & OPT_SHOWSPU)
+ draw_active_chans(w, h);
+
+ if (hud_msg[0] != 0)
+ print_msg(h);
+ else if (g_opts & OPT_SHOWFPS)
+ print_fps(h);
+
+ if (g_opts & OPT_SHOWCPU)
+ print_cpu_usage(w, h);
+}
+
static void *pl_vout_set_mode(int w, int h, int bpp)
{
// special h handling, Wipeout likes to change it by 1-6
static void *pl_vout_flip(void)
{
- flip_cnt++;
-
- if (pl_vout_buf != NULL) {
- if (g_opts & OPT_SHOWSPU)
- draw_active_chans();
-
- if (hud_msg[0] != 0)
- print_hud();
- else if (g_opts & OPT_SHOWFPS)
- print_fps();
+ pl_flip_cnt++;
- if (g_opts & OPT_SHOWCPU)
- print_cpu_usage();
- }
+ if (pl_vout_buf != NULL)
+ pl_print_hud(pl_vout_w, pl_vout_h);
// let's flip now
#if defined(VOUT_FBDEV)
if (0 < diff && diff < 2000000)
vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
vsync_cnt_prev = vsync_cnt;
- flips_per_sec = flip_cnt;
- flip_cnt = 0;
+ flips_per_sec = pl_flip_cnt;
+ pl_flip_cnt = 0;
tv_old = now;
if (g_opts & OPT_SHOWCPU)
tick_per_sec = get_cpu_ticks();
void in_update_analogs(void);
extern void *pl_vout_buf;
+extern int pl_flip_cnt;
void pl_text_out16(int x, int y, const char *texto, ...);
void pl_start_watchdog(void);
void *pl_prepare_screenshot(int *w, int *h, int *bpp);
void pl_init(void);
+void pl_print_hud(int w, int h);
void pl_timing_prepare(int is_pal);
void pl_frame_limit(void);
void *(*pl_vout_set_mode)(int w, int h, int bpp);
void *(*pl_vout_flip)(void);
void (*pl_vout_close)(void);
+ // these are only used by some frontends
+ void (*pl_vout_raw_flip)(int x, int y);
+ void (*pl_vout_set_raw_vram)(void *vram);
// gpu options
int frameskip;
int fskip_advice;
--- /dev/null
+Subproject commit c682a397f4a09a7e9e29fee12ec5101a4284d452
}
pcnt_start(PCNT_BLIT);
- blit(vout_buf);
+ if (rcbs->pl_vout_raw_flip != NULL)
+ rcbs->pl_vout_raw_flip(PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
+ else
+ blit(vout_buf);
pcnt_end(PCNT_BLIT);
vout_buf = rcbs->pl_vout_flip();
// memory image of the PSX vram
////////////////////////////////////////////////////////////////////////
-unsigned char *psxVSecure;
unsigned char *psxVub;
signed char *psxVsb;
unsigned short *psxVuw;
// INIT, will be called after lib load... well, just do some var init...
////////////////////////////////////////////////////////////////////////
+// one extra MB for soft drawing funcs security
+static unsigned char vram[1024*512*2 + 1024*1024] __attribute__((aligned(2048)));
+
long CALLBACK GPUinit(void) // GPU INIT
{
memset(ulStatusControl,0,256*sizeof(uint32_t)); // init save state scontrol field
- psxVSecure = (unsigned char *)malloc((512*2)*1024 + (1024*1024)); // always alloc one extra MB for soft drawing funcs security
- if (!psxVSecure)
- return -1;
-
//!!! ATTENTION !!!
- psxVub=psxVSecure + 512 * 1024; // security offset into double sized psx vram!
+ psxVub=vram + 512 * 1024; // security offset into double sized psx vram!
psxVsb=(signed char *)psxVub; // different ways of accessing PSX VRAM
psxVsw=(signed short *)psxVub;
psxVuw_eom=psxVuw+1024*512; // pre-calc of end of vram
- memset(psxVSecure,0x00,(512*2)*1024 + (1024*1024));
+ memset(vram,0x00,(512*2)*1024 + (1024*1024));
memset(lGPUInfoVals,0x00,16*sizeof(uint32_t));
PSXDisplay.RGB24 = FALSE; // init some stuff
long CALLBACK GPUshutdown(void) // GPU SHUTDOWN
{
CloseDisplay(); // shutdown direct draw
- free(psxVSecure);
return 0; // nothinh to do
}
dwActFixes = cbs->gpu_peops.dwActFixes;
fFrameRateHz = cbs->gpu_peops.fFrameRateHz;
dwFrameRateTicks = cbs->gpu_peops.dwFrameRateTicks;
+ if (cbs->pl_vout_set_raw_vram)
+ cbs->pl_vout_set_raw_vram(psxVub);
skip_advice = &cbs->fskip_advice;
fps_skip = 100.0f;
ifdef MAEMO
CFLAGS += -DMAEMO
endif
+ARM_CORTEXA8 ?= 1
+ifeq "$(ARM_CORTEXA8)" "1"
CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
+SRC += ../../frontend/cspace_neon.s
+else
+CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s
+SRC += ../../frontend/cspace.c
+endif
+
+SRC += gpu.cpp
TARGET = gpuPCSX4ALL.so
LDFLAGS += -shared -Wl,-soname,$(TARGET)
all: $(TARGET)
-$(TARGET): gpu.cpp ../../frontend/cspace_neon.s
+$(TARGET): $(SRC)
$(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS)
# $(TARGET): *.h
GPUPacket PacketBuffer;
// FRAME_BUFFER_SIZE is defined in bytes; 512K is guard memory for out of range reads
-u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(16)));
+u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(2048)));
u32 GPU_GP1;
///////////////////////////////////////////////////////////////////////////////
static const struct rearmed_cbs *cbs;
static void *screen_buf;
+static s16 old_res_horz, old_res_vert, old_rgb24;
static void blit(void)
{
- static s16 old_res_horz, old_res_vert, old_rgb24;
s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
s16 h0, x0, y0, w0, h1;
u16 *srcs;
screen_buf = cbs->pl_vout_flip();
}
+static void blit_raw(void)
+{
+ s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
+ s16 h0, w0, h1;
+
+ w0 = DisplayArea[2];
+ h0 = DisplayArea[3]; // video mode
+ h1 = DisplayArea[5] - DisplayArea[4]; // display needed
+ if (h0 == 480) h1 = Min2(h1*2,480);
+
+ if (h1 <= 0)
+ return;
+
+ if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
+ {
+ old_res_horz = w0;
+ old_res_vert = h1;
+ old_rgb24 = (s16)isRGB24;
+ screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ }
+ cbs->pl_vout_raw_flip(DisplayArea[0], DisplayArea[1]);
+}
+
void GPU_updateLace(void)
{
// Interlace bit toggle
return;
if (!wasSkip) {
- blit();
+ if (cbs->pl_vout_raw_flip != NULL)
+ blit_raw();
+ else
+ blit();
fb_dirty = false;
skCount = 0;
}
enableAbbeyHack = cbs_->gpu_unai.abe_hack;
light = !cbs_->gpu_unai.no_light;
blend = !cbs_->gpu_unai.no_blend;
+ if (cbs_->pl_vout_set_raw_vram)
+ cbs_->pl_vout_set_raw_vram((void *)GPU_FrameBuffer);
cbs = cbs_;
}