{ "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" },
{ "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" },
{ "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" },
+ { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" },
#ifndef DRC_DISABLE
{ "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" },
#endif
in_enable_vibration = 1;
}
+ var.value = NULL;
+ var.key = "pcsx_rearmed_dithering";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0) {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 0;
+ pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+#ifdef __ARM_NEON__
+ pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
+#endif
+ }
+ else if (strcmp(var.value, "enabled") == 0) {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+#ifdef __ARM_NEON__
+ pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
+#endif
+ }
+ }
+
#ifdef __ARM_NEON__
var.value = "NULL";
var.key = "pcsx_rearmed_neon_interlace_enable";
int allow_interlace; // 0 off, 1 on, 2 guess
int enhancement_enable;
int enhancement_no_main;
+ int allow_dithering;
} gpu_neon;
struct {
int iUseDither;
u8 texture_4bpp_cache[32][256 * 256];
u8 texture_8bpp_even_cache[16][256 * 256];
u8 texture_8bpp_odd_cache[16][256 * 256];
+ int use_dithering;
} psx_gpu_struct;
typedef struct __attribute__((aligned(16)))
map_enhancement_buffer();
if (cbs->pl_set_gpu_caps)
cbs->pl_set_gpu_caps(GPU_CAP_SUPPORTS_2X);
+
+ egpu.use_dithering = cbs->gpu_neon.allow_dithering;
+ if(!egpu.use_dithering) {
+ egpu.dither_table[0] = dither_table_row(0, 0, 0, 0);
+ egpu.dither_table[1] = dither_table_row(0, 0, 0, 0);
+ egpu.dither_table[2] = dither_table_row(0, 0, 0, 0);
+ egpu.dither_table[3] = dither_table_row(0, 0, 0, 0);
+ } else {
+ egpu.dither_table[0] = dither_table_row(-4, 0, -3, 1);
+ egpu.dither_table[1] = dither_table_row(2, -2, 3, -1);
+ egpu.dither_table[2] = dither_table_row(-3, 1, -4, 0);
+ egpu.dither_table[3] = dither_table_row(3, -1, 2, -2);
+ }
+
}
gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace;
gpu.state.enhancement_enable = cbs->gpu_neon.enhancement_enable;
+ gpu.useDithering = cbs->gpu_neon.allow_dithering;
gpu.mmap = cbs->mmap;
gpu.munmap = cbs->munmap;
uint32_t last_flip_frame;
uint32_t pending_fill[3];
} frameskip;
+ int useDithering:1; /* 0 - off , 1 - on */
uint16_t *(*get_enhancement_bufer)
(int *x, int *y, int *w, int *h, int *vram_h);
void *(*mmap)(unsigned int size);