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We shouldn't throw an error for GetQ. (#202)
author
gameblabla
<gameblabla@users.noreply.github.com>
Wed, 25 Aug 2021 21:53:08 +0000
(21:53 +0000)
committer
GitHub
<noreply@github.com>
Wed, 25 Aug 2021 21:53:08 +0000
(
00:53
+0300)
I doubt this is used by any games but who knows.
See Mednafen for reference :
https://github.com/libretro-mirrors/mednafen-git/blob/
1899500078169e787f86eb5302a3f35abdaa8764
/src/psx/cdc.cpp#L2527
libpcsxcore/cdrom.c
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diff --git
a/libpcsxcore/cdrom.c
b/libpcsxcore/cdrom.c
index
0bb2d57
..
5b53e99
100644
(file)
--- a/
libpcsxcore/cdrom.c
+++ b/
libpcsxcore/cdrom.c
@@
-898,8
+898,7
@@
void cdrInterrupt() {
break;
case CdlGetQ:
- // TODO?
- CDR_LOG_I("got CdlGetQ\n");
+ no_busy_error = 1;
break;
case CdlReadToc: