Implement fix from Mednafen for Fantastic Pinball Kyuutenkai.
authorgameblabla <gameblabla@protonmail.com>
Sat, 25 Sep 2021 12:20:49 +0000 (14:20 +0200)
committergameblabla <gameblabla@protonmail.com>
Sat, 25 Sep 2021 12:29:12 +0000 (14:29 +0200)
This is taken from the way Mednafen implemented it.
https://github.com/libretro-mirrors/mednafen-git/blob/563b72e377fa8284559df4df0271108d4935c9f1/src/psx/cdc.cpp#L941

This properly fixes the freeze issue in Fantastic Pinball Kyuutenkai.
Thanks notaz for assisting me with the code.

It seems not to work properly on ARM though ?

libpcsxcore/cdriso.c
libpcsxcore/cdrom.c
libpcsxcore/cdrom.h
libpcsxcore/plugins.h

index 549b62f..acdc3ab 100644 (file)
@@ -36,7 +36,6 @@
 #include <process.h>
 #include <windows.h>
 #define strcasecmp _stricmp
-#define usleep(x) (Sleep((x) / 1000))
 #else
 #include <pthread.h>
 #include <sys/time.h>
@@ -69,21 +68,10 @@ static boolean multifile = FALSE;
 static unsigned char cdbuffer[CD_FRAMESIZE_RAW];
 static unsigned char subbuffer[SUB_FRAMESIZE];
 
-static unsigned char sndbuffer[CD_FRAMESIZE_RAW * 10];
-
-#define CDDA_FRAMETIME                 (1000 * (sizeof(sndbuffer) / CD_FRAMESIZE_RAW) / 75)
-
-#ifdef _WIN32
-static HANDLE threadid;
-#else
-static pthread_t threadid;
-#endif
-static unsigned int initial_offset = 0;
 static boolean playing = FALSE;
 static boolean cddaBigEndian = FALSE;
 // cdda sectors in toc, byte offset in file
 static unsigned int cdda_cur_sector;
-static unsigned int cdda_first_sector;
 static unsigned int cdda_file_offset;
 /* Frame offset into CD image where pregap data would be found if it was there.
  * If a game seeks there we must *not* return subchannel data since it's
@@ -181,144 +169,6 @@ static void tok2msf(char *time, char *msf) {
        }
 }
 
-#ifndef _WIN32
-static long GetTickCount(void) {
-       static time_t           initial_time = 0;
-       struct timeval          now;
-
-       gettimeofday(&now, NULL);
-
-       if (initial_time == 0) {
-               initial_time = now.tv_sec;
-       }
-
-       return (now.tv_sec - initial_time) * 1000L + now.tv_usec / 1000L;
-}
-#endif
-
-// this thread plays audio data
-#ifdef _WIN32
-static void playthread(void *param)
-#else
-static void *playthread(void *param)
-#endif
-{
-       long osleep, d, t, i, s;
-       unsigned char   tmp;
-       int ret = 0, sector_offs;
-
-       t = GetTickCount();
-
-       while (playing) {
-               s = 0;
-               for (i = 0; i < sizeof(sndbuffer) / CD_FRAMESIZE_RAW; i++) {
-                       sector_offs = cdda_cur_sector - cdda_first_sector;
-                       if (sector_offs < 0) {
-                               d = CD_FRAMESIZE_RAW;
-                               memset(sndbuffer + s, 0, d);
-                       }
-                       else {
-                               d = cdimg_read_func(cddaHandle, cdda_file_offset,
-                                       sndbuffer + s, sector_offs);
-                               if (d < CD_FRAMESIZE_RAW)
-                                       break;
-                       }
-
-                       s += d;
-                       cdda_cur_sector++;
-               }
-
-               if (s == 0) {
-                       playing = FALSE;
-                       initial_offset = 0;
-                       break;
-               }
-
-               if (!cdr.Muted && playing) {
-                       if (cddaBigEndian) {
-                               for (i = 0; i < s / 2; i++) {
-                                       tmp = sndbuffer[i * 2];
-                                       sndbuffer[i * 2] = sndbuffer[i * 2 + 1];
-                                       sndbuffer[i * 2 + 1] = tmp;
-                               }
-                       }
-
-                       // can't do it yet due to readahead..
-                       //cdrAttenuate((short *)sndbuffer, s / 4, 1);
-                       do {
-                               ret = SPU_playCDDAchannel((short *)sndbuffer, s);
-                               if (ret == 0x7761)
-            {
-                                       usleep(6 * 1000);
-            }
-                       } while (ret == 0x7761 && playing); // rearmed_wait
-               }
-
-               if (ret != 0x676f) { // !rearmed_go
-                       // do approx sleep
-                       long now;
-
-                       // HACK: stop feeding data while emu is paused
-                       extern int stop;
-                       while (stop && playing)
-         {
-                               usleep(10000);
-         }
-
-                       now = GetTickCount();
-                       osleep = t - now;
-                       if (osleep <= 0) {
-                               osleep = 1;
-                               t = now;
-                       }
-                       else if (osleep > CDDA_FRAMETIME) {
-                               osleep = CDDA_FRAMETIME;
-                               t = now;
-                       }
-
-                       usleep(osleep * 1000);
-                       t += CDDA_FRAMETIME;
-               }
-
-       }
-
-#ifdef _WIN32
-       _endthread();
-#else
-       pthread_exit(0);
-       return NULL;
-#endif
-}
-
-// stop the CDDA playback
-static void stopCDDA() {
-       if (!playing) {
-               return;
-       }
-
-       playing = FALSE;
-#ifdef _WIN32
-       WaitForSingleObject(threadid, INFINITE);
-#else
-       pthread_join(threadid, NULL);
-#endif
-}
-
-// start the CDDA playback
-static void startCDDA(void) {
-       if (playing) {
-               stopCDDA();
-       }
-
-       playing = TRUE;
-
-#ifdef _WIN32
-       threadid = (HANDLE)_beginthread(playthread, 0, NULL);
-#else
-       pthread_create(&threadid, NULL, playthread, NULL);
-#endif
-}
-
 // this function tries to get the .toc file of the given .bin
 // the necessary data is put into the ti (trackinformation)-array
 static int parsetoc(const char *isofile) {
@@ -1800,7 +1650,6 @@ static long CALLBACK ISOclose(void) {
                fclose(subHandle);
                subHandle = NULL;
        }
-       stopCDDA();
        cddaHandle = NULL;
 
        if (compr_img != NULL) {
@@ -1951,37 +1800,14 @@ static boolean CALLBACK ISOreadTrack(unsigned char *time) {
 // plays cdda audio
 // sector: byte 0 - minute; byte 1 - second; byte 2 - frame
 // does NOT uses bcd format
-static long CALLBACK ISOplay(unsigned char *time) {
-       unsigned int i;
-
-       if (numtracks <= 1)
-               return 0;
-
-       // find the track
-       cdda_cur_sector = msf2sec((char *)time);
-       for (i = numtracks; i > 1; i--) {
-               cdda_first_sector = msf2sec(ti[i].start);
-               if (cdda_first_sector <= cdda_cur_sector + 2 * 75)
-                       break;
-       }
-       cdda_file_offset = ti[i].start_offset;
-
-       // find the file that contains this track
-       for (; i > 1; i--)
-               if (ti[i].handle != NULL)
-                       break;
-
-       cddaHandle = ti[i].handle;
-
-       if (SPU_playCDDAchannel != NULL)
-               startCDDA();
-
+static long CALLBACK ISOplay(void) {
+       playing = TRUE;
        return 0;
 }
 
 // stops cdda audio
 static long CALLBACK ISOstop(void) {
-       stopCDDA();
+       playing = FALSE;
        return 0;
 }
 
index 93d2fa4..93b3c4f 100644 (file)
@@ -46,6 +46,7 @@
 
 cdrStruct cdr;
 static unsigned char *pTransfer;
+static s16 read_buf[CD_FRAMESIZE_RAW/2];
 
 /* CD-ROM magic numbers */
 #define CdlSync        0
@@ -431,6 +432,10 @@ static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
 
 static void cdrPlayInterrupt_Autopause()
 {
+       u32 abs_lev_max = 0;
+       boolean abs_lev_chselect;
+       u32 i;
+
        if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
                CDR_LOG( "CDDA STOP\n" );
 
@@ -446,10 +451,20 @@ static void cdrPlayInterrupt_Autopause()
                StopCdda();
        }
        else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
-
+               CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
                cdr.Result[0] = cdr.StatP;
                cdr.Result[1] = cdr.subq.Track;
                cdr.Result[2] = cdr.subq.Index;
+               
+               abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
+               
+               /* 8 is a hack. For accuracy, it should be 588. */
+               for (i = 0; i < 8; i++)
+               {
+                       abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
+               }
+               abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
+               abs_lev_max |= abs_lev_chselect << 15;
 
                if (cdr.subq.Absolute[2] & 0x10) {
                        cdr.Result[3] = cdr.subq.Relative[0];
@@ -462,8 +477,8 @@ static void cdrPlayInterrupt_Autopause()
                        cdr.Result[5] = cdr.subq.Absolute[2];
                }
 
-               cdr.Result[6] = 0;
-               cdr.Result[7] = 0;
+               cdr.Result[6] = abs_lev_max >> 0;
+               cdr.Result[7] = abs_lev_max >> 8;
 
                // Rayman: Logo freeze (resultready + dataready)
                cdr.ResultReady = 1;
@@ -518,6 +533,12 @@ void cdrPlayInterrupt()
                cdrPlayInterrupt_Autopause();
 
        if (!cdr.Play) return;
+       
+       if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
+               cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
+               if (SPU_playCDDAchannel)
+                       SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
+       }
 
        cdr.SetSectorPlay[2]++;
        if (cdr.SetSectorPlay[2] == 75) {
@@ -642,7 +663,7 @@ void cdrInterrupt() {
                        cdr.TrackChanged = FALSE;
 
                        if (!Config.Cdda)
-                               CDR_play(cdr.SetSectorPlay);
+                               CDR_play();
 
                        // Vib Ribbon: gameplay checks flag
                        cdr.StatP &= ~STATUS_SEEK;
@@ -1566,7 +1587,7 @@ int cdrFreeze(void *f, int Mode) {
 
                        Find_CurTrack(cdr.SetSectorPlay);
                        if (!Config.Cdda)
-                               CDR_play(cdr.SetSectorPlay);
+                               CDR_play();
                }
 
                if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
index a37f6ba..5e40bac 100644 (file)
@@ -41,6 +41,9 @@ extern "C" {
 
 #define SUB_FRAMESIZE                  96
 
+#define MIN_VALUE(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a < _b ? _a : _b; })
+#define MAX_VALUE(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a > _b ? _a : _b; })
+
 typedef struct {
        unsigned char OCUP;
        unsigned char Reg1Mode;
index e3bffc7..0a25f2e 100644 (file)
@@ -129,7 +129,7 @@ typedef unsigned char* (CALLBACK* CDRgetBufferSub)(void);
 typedef long (CALLBACK* CDRconfigure)(void);\r
 typedef long (CALLBACK* CDRtest)(void);\r
 typedef void (CALLBACK* CDRabout)(void);\r
-typedef long (CALLBACK* CDRplay)(unsigned char *);\r
+typedef long (CALLBACK* CDRplay)(void);\r
 typedef long (CALLBACK* CDRstop)(void);\r
 typedef long (CALLBACK* CDRsetfilename)(char *);\r
 struct CdrStat {\r