* Fixed a sram bug in memhandlers (fixes Shining in the Darkness saves).\r
* PSP: fixed another bug in memhanlers, which crashed the emu for some games\r
(like NBA Jam and NHL 9x).\r
+ * Added suspend/resume handling for Sega CD games.\r
* Some other small tweaks I forgot about.\r
\r
1.35a\r
\r
// --------- loading ROM screen ----------\r
\r
+static int cdload_called = 0;\r
+\r
static void load_progress_cb(int percent)\r
{\r
int ln, len = percent * 320 / 100;\r
unsigned short *dst = (unsigned short *)gp2x_screen + 320*20;\r
\r
if (len > 320) len = 320;\r
- for (ln = 10; ln > 0; ln--, dst += 320)\r
+ for (ln = 8; ln > 0; ln--, dst += 320)\r
memset(dst, 0xff, len*2);\r
menu_flip();\r
}\r
\r
+static void cdload_progress_cb(int percent)\r
+{\r
+ int ln, len = percent * 320 / 100;\r
+ unsigned short *dst = (unsigned short *)gp2x_screen + 320*20;\r
+\r
+ memset(dst, 0xff, 320*2*8);\r
+\r
+ smalltext_out16(1, 3*10, "Processing CD image / MP3s", 0xffff);\r
+ smalltext_out16_lim(1, 4*10, romFileName, 0xffff, 80);\r
+ dst += 30;\r
+\r
+ if (len > 320) len = 320;\r
+ for (ln = 8; ln > 0; ln--, dst += 320)\r
+ memset(dst, 0xff, len*2);\r
+ cdload_called = 1;\r
+}\r
+\r
void menu_romload_prepare(const char *rom_name)\r
{\r
const char *p = rom_name + strlen(rom_name);\r
gp2x_memcpy_buffers(3, gp2x_screen, 0, 320*240*2);\r
menu_flip();\r
PicoCartLoadProgressCB = load_progress_cb;\r
+ PicoCDLoadProgressCB = cdload_progress_cb;\r
+ cdload_called = 0;\r
}\r
\r
void menu_romload_end(void)\r
{\r
PicoCartLoadProgressCB = NULL;\r
- smalltext_out16(1, 30, "Starting emulation...", 0xffff);\r
+ smalltext_out16(1, cdload_called ? 60 : 30, "Starting emulation...", 0xffff);\r
menu_flip();\r
}\r
\r
reset_timing = 1;
}
+void emu_HandleResume(void)
+{
+ if (!(PicoMCD & 1)) return;
+
+ // reopen files..
+ if (Pico_mcd->TOC.Tracks[0].F != NULL)
+ {
+ lprintf("emu_HandleResume: reopen %s\n", romFileName);
+ pm_close(Pico_mcd->TOC.Tracks[0].F);
+ Pico_mcd->TOC.Tracks[0].F = pm_open(romFileName);
+ lprintf("reopen %s\n", Pico_mcd->TOC.Tracks[0].F != NULL ? "ok" : "failed");
+ }
+
+ mp3_reopen_file();
+}
+
void emu_Loop(void);
void emu_ResetGame(void);
void emu_forcedFrame(void);
+void emu_HandleResume(void);
void emu_msg_cb(const char *msg);
break;
case PGS_Suspending:
- psp_wait_suspend();
+ while (engineState == PGS_Suspending)
+ psp_wait_suspend();
break;
case PGS_RestartRun:
engineState = PGS_Running;
case PGS_Running:
+ if (psp_unhandled_suspend) {
+ psp_resume_suspend();
+ emu_HandleResume();
+ }
emu_Loop();
#ifdef GPROF
goto endloop;
}
+void mp3_reopen_file(void)
+{
+ if (mp3_fname == NULL) return;
+ lprintf("mp3_reopen_file(%s)\n", mp3_fname);
+
+ // try closing, just in case
+ if (mp3_handle >= 0) sceIoClose(mp3_handle);
+
+ mp3_handle = sceIoOpen(mp3_fname, PSP_O_RDONLY, 0777);
+ if (mp3_handle >= 0)
+ sceIoLseek32(mp3_handle, mp3_src_pos, PSP_SEEK_SET);
+ lprintf("mp3_reopen_file %s\n", mp3_handle >= 0 ? "ok" : "failed");
+}
+
int mp3_init(void);
void mp3_deinit(void);
-
+void mp3_reopen_file(void);
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
+#include <unistd.h>
#include <pspkernel.h>
#include <pspiofilemgr.h>
unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
void *psp_screen = VRAM_FB0;
+int psp_unhandled_suspend = 0;
+
static int current_screen = 0; /* front bufer */
static SceUID main_thread_id = -1;
}
}
else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE)
+ {
engineState = old_state;
+ psp_unhandled_suspend = 1;
+ }
//sceDisplayWaitVblankStart();
return 0;
void psp_init(void)
{
SceUID thid;
+ char buff[128], *r;
+
+ /* fw 1.5 sometimes returns 8002032c, although getcwd works */
+ r = getcwd(buff, sizeof(buff));
+ if (r) sceIoChdir(buff);
main_thread_id = sceKernelGetThreadId();
sceDisplayWaitVblankStart();
}
+void psp_resume_suspend(void)
+{
+ // for some reason file IO doesn't seem to work
+ // after resume for some period of time, at least on 1.5
+ SceUID fd;
+ int i;
+ for (i = 0; i < 30; i++) {
+ fd = sceIoOpen("dummy.txt", PSP_O_WRONLY|PSP_O_APPEND, 0777);
+ if (fd != 0x80010013) break; // device not available
+ sceKernelDelayThread(32 * 1024);
+ }
+ if (fd >= 0) sceIoClose(fd);
+ sceDisplayWaitVblankStart();
+ psp_unhandled_suspend = 0;
+ if (i < 30)
+ lprintf("io resumed after %i tries\n", i);
+ else lprintf("io resume failed\n");
+}
+
/* alt logging */
#define LOG_FILE "log.txt"
va_end(vl);
#else
static SceUID logfd = -1;
+ static int msg_count = 0;
char buff[256];
log_entry *le, *le1;
logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
if (logfd < 0) {
- logfd = -2;
+ if (msg_count == 0) logfd = -2;
return;
}
le1 = le->next;
sceIoWrite(logfd, le->buff, strlen(le->buff));
free(le);
+ msg_count++;
}
}
sceIoWrite(logfd, buff, strlen(buff));
+ msg_count++;
// make sure it gets flushed
sceIoClose(logfd);
#define GU_CMDLIST_SIZE (16*1024)
extern unsigned int guCmdList[GU_CMDLIST_SIZE];
+extern int psp_unhandled_suspend;
void *psp_video_get_active_fb(void);
void psp_video_switch_to_single(void);
char *psp_get_status_line(void);
void psp_wait_suspend(void);
+void psp_resume_suspend(void);
/* shorter btn names */
#define BTN_UP PSP_CTRL_UP