notaz.gp2x.de
/
pcsx_rearmed.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
24de2dd
)
try to emulate GPU busy
author
notaz
<notasas@gmail.com>
Sun, 4 Dec 2011 22:11:58 +0000
(
00:11
+0200)
committer
notaz
<notasas@gmail.com>
Sun, 4 Dec 2011 23:08:36 +0000
(
01:08
+0200)
libpcsxcore/psxdma.c
patch
|
blob
|
blame
|
history
diff --git
a/libpcsxcore/psxdma.c
b/libpcsxcore/psxdma.c
index
6d7981f
..
63c2724
100644
(file)
--- a/
libpcsxcore/psxdma.c
+++ b/
libpcsxcore/psxdma.c
@@
-22,6
+22,7
@@
*/
#include "psxdma.h"
+#include "gpu.h"
// Dma0/1 in Mdec.c
// Dma3 in CdRom.c
@@
-173,6
+174,7
@@
void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU
size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff);
if ((int)size <= 0)
size = gpuDmaChainSize(madr);
+ HW_GPU_STATUS &= ~PSXGPU_nBUSY;
// Tekken 3 = use 1.0 only (not 1.5x)
@@
-200,6
+202,7
@@
void gpuInterrupt() {
HW_DMA2_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(2);
}
+ HW_GPU_STATUS |= PSXGPU_nBUSY; // GPU no longer busy
}
void psxDma6(u32 madr, u32 bcr, u32 chcr) {