The PS2/PS3 BIOS will try to access the parallel port through a mirror
at 0x1fa00000.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
.length = 0x200000,
.mirror_of = &lightrec_map[PSX_MAP_KERNEL_USER_RAM],
},
+
+ /* Mirror of the parallel port. Only used by the PS2/PS3 BIOS */
+ [PSX_MAP_PPORT_MIRROR] = {
+ .pc = 0x1fa00000,
+ .length = 0x10000,
+ .mirror_of = &lightrec_map[PSX_MAP_PARALLEL_PORT],
+ },
+
+ /* Code buffer */
[PSX_MAP_CODE_BUFFER] = {
.length = CODE_BUFFER_SIZE,
},