PLATFORM_MP3 = 1
endif
ifeq "$(PLATFORM)" "libretro"
-OBJS += platform/libretro.o
+OBJS += platform/libretro/libretro.o
endif
ifeq "$(USE_FRONTEND)" "1"
$(RM) -r .opk_data
$(TARGET): $(OBJS)
+ifeq ($(STATIC_LINKING), 1)
+ $(AR) rcs $@ $^
+else
$(CC) -o $@ $(CFLAGS) $^ $(LDFLAGS) $(LDLIBS)
+endif
pprof: platform/linux/pprof.c
$(CC) -O2 -ggdb -DPPROF -DPPROF_TOOL -I../../ -I. $^ -o $@
# Makefile for PicoDrive (libretro)
ifeq ($(platform),)
-platform = unix
-ifeq ($(shell uname -a),)
- platform = win
-else ifneq ($(findstring MINGW,$(shell uname -a)),)
- platform = win
-else ifneq ($(findstring Darwin,$(shell uname -a)),)
- platform = osx
-else ifneq ($(findstring win,$(shell uname -a)),)
- platform = win
-endif
+ platform = unix
+ ifeq ($(shell uname -a),)
+ platform = win
+ else ifneq ($(findstring MINGW,$(shell uname -a)),)
+ platform = win
+ else ifneq ($(findstring Darwin,$(shell uname -a)),)
+ platform = osx
+ arch = intel
+ ifeq ($(shell uname -p),powerpc)
+ arch = ppc
+ endif
+ else ifneq ($(findstring win,$(shell uname -a)),)
+ platform = win
+ endif
endif
CC ?= gcc
CC_AS ?= $(CC)
CFLAGS ?=
+STATIC_LINKING:= 0
TARGET_NAME := picodrive
+LIBM := -lm
+GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
+ifneq ($(GIT_VERSION)," unknown")
+ CFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
+endif
asm_memory = 0
asm_render = 0
asm_cdmemory = 0
asm_mix = 0
+fpic :=
+
+ifeq ($(STATIC_LINKING),1)
+EXT=a
+endif
+
+# Unix
ifeq ($(platform), unix)
- TARGET := $(TARGET_NAME)_libretro.so
- SHARED := -shared
+ EXT ?= so
+ TARGET := $(TARGET_NAME)_libretro.$(EXT)
+ fpic := -fPIC
+ SHARED := -shared
+ DONT_COMPILE_IN_ZLIB = 1
+ CFLAGS += -DFAMEC_NO_GOTOS
+
+# Portable Linux
+else ifeq ($(platform), linux-portable)
+ EXT ?= so
+ TARGET := $(TARGET_NAME)_libretro.$(EXT)
+ SHARED := -shared -nostdlib
+ fpic := -fPIC
+ LIBM :=
+ DONT_COMPILE_IN_ZLIB = 1
+ CFLAGS += -DFAMEC_NO_GOTOS
+
+# OS X
else ifeq ($(platform), osx)
- TARGET := $(TARGET_NAME)_libretro.dylib
- SHARED := -dynamiclib
-else ifeq ($(platform), ios)
- TARGET := $(TARGET_NAME)_libretro_ios.dylib
- SHARED := -dynamiclib
-
- CC = clang -arch armv7 -isysroot $(IOSSDK) -miphoneos-version-min=5.0
- CXX = clang++ -arch armv7 -isysroot $(IOSSDK) -miphoneos-version-min=5.0
- CC_AS = perl ./tools/gas-preprocessor.pl $(CC) -miphoneos-version-min=5.0
- CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -marm
- ASFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon
- CFLAGS += -DIOS -miphoneos-version-min=5.0
-
- ARCH := arm
-
- use_cyclone = 0
- use_fame = 1
- use_drz80 = 0
- use_cz80 = 1
- use_sh2drc = 1
- use_svpdrc = 1
+ EXT ?= dylib
+ TARGET := $(TARGET_NAME)_libretro.$(EXT)
+ SHARED := -dynamiclib
+ fpic := -fPIC
+ APPLE := 1
+ arch = intel
+ ifeq ($(shell uname -p),powerpc)
+ arch = ppc
+ endif
+ ifeq ($(arch),ppc)
+ CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS
+ endif
+ OSXVER = `sw_vers -productVersion | cut -d. -f 2`
+ OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
+ SHARED += -mmacosx-version-min=10.1
+
+else ifeq ($(platform), staticios)
+ TARGET := $(TARGET_NAME)_libretro_ios.a
+ APPLE := 1
+ ifeq ($(IOSSDK),)
+ IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
+ endif
+ CC = clang -arch armv7 -arch arm64 -isysroot $(IOSSDK)
+ CXX = clang++ -arch armv7 -arch arm64 -isysroot $(IOSSDK)
+ CC_AS = perl ./tools/gas-preprocessor.pl $(CC)
+ CFLAGS += -marm
+ CFLAGS += -DIOS
+
+ CC += -miphoneos-version-min=8.0
+ CXX += -miphoneos-version-min=8.0
+ CC_AS += -miphoneos-version-min=8.0
+ CFLAGS += -miphoneos-version-min=8.0
+ ARCH := arm
+
+ STATIC_LINKING = 1
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+ use_sh2drc = 0
+ use_svpdrc = 0
+
+# iOS
+else ifneq (,$(findstring ios,$(platform)))
+ TARGET := $(TARGET_NAME)_libretro_ios.dylib
+ SHARED := -dynamiclib
+ fpic := -fPIC
+ APPLE := 1
+ ifeq ($(IOSSDK),)
+ IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
+ endif
+ CC = clang -arch armv7 -isysroot $(IOSSDK)
+ CXX = clang++ -arch armv7 -isysroot $(IOSSDK)
+ CC_AS = perl ./tools/gas-preprocessor.pl $(CC)
+ CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -marm
+ ASFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon
+ CFLAGS += -DIOS
+
+ifeq ($(platform),ios9)
+ CC += -miphoneos-version-min=8.0
+ CXX += -miphoneos-version-min=8.0
+ CC_AS += -miphoneos-version-min=8.0
+ CFLAGS += -miphoneos-version-min=8.0
+else
+ CC += -miphoneos-version-min=5.0
+ CXX += -miphoneos-version-min=5.0
+ CC_AS += -miphoneos-version-min=5.0
+ CFLAGS += -miphoneos-version-min=5.0
+endif
+ ARCH := arm
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+ use_sh2drc = 1
+ use_svpdrc = 1
+
+# PS3
else ifeq ($(platform), ps3)
- TARGET := $(TARGET_NAME)_libretro_ps3.a
- CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
- AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
- CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
+ AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
+ CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+
+ asm_memory = 0
+ asm_render = 0
+ asm_ym2612 = 0
+ asm_misc = 0
+ asm_cdpico = 0
+ asm_cdmemory = 0
+ asm_mix = 0
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+
+# sncps3
else ifeq ($(platform), sncps3)
- TARGET := $(TARGET_NAME)_libretro_ps3.a
- CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
- AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
- CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+ TARGET := $(TARGET_NAME)_libretro_ps3.a
+ CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
+ AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
+ CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+
+ asm_memory = 0
+ asm_render = 0
+ asm_ym2612 = 0
+ asm_misc = 0
+ asm_cdpico = 0
+ asm_cdmemory = 0
+ asm_mix = 0
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+
+# Lightweight PS3 Homebrew SDK
else ifeq ($(platform), psl1ght)
- TARGET := $(TARGET_NAME)_libretro_psl1ght.a
- CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
- AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
- CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
+ AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
+ CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+
+ asm_memory = 0
+ asm_render = 0
+ asm_ym2612 = 0
+ asm_misc = 0
+ asm_cdpico = 0
+ asm_cdmemory = 0
+ asm_mix = 0
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+
+# PSP
else ifeq ($(platform), psp1)
- TARGET := $(TARGET_NAME)_libretro_psp1.a
- CC = psp-gcc$(EXE_EXT)
- AR = psp-ar$(EXE_EXT)
- CFLAGS += -DPSP -G0
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = psp-gcc$(EXE_EXT)
+ AR = psp-ar$(EXE_EXT)
+ CFLAGS += -G0 -ftracer
+ CFLAGS += -DPSP -D_ASM_DRAW_C_AMIPS
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+
+ asm_memory = 0
+ asm_render = 1
+ asm_ym2612 = 0
+ asm_misc = 0
+ asm_cdpico = 0
+ asm_cdmemory = 0
+ asm_mix = 0
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+
+ OBJS +=platform/libretro/psp/draw_amips.o
+
+# CTR (3DS)
+else ifeq ($(platform), ctr)
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
+ CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
+ AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
+ CFLAGS += -DARM11 -D_3DS
+ CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp
+ CFLAGS += -Wall -mword-relocations
+ CFLAGS += -fomit-frame-pointer -ffast-math
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+ ARCH = arm
+ ARM_ASM = 1
+
+ asm_memory = 1
+ asm_render = 1
+ asm_ym2612 = 1
+ asm_misc = 1
+ asm_cdpico = 1
+ asm_cdmemory = 1
+ asm_mix = 1
+
+ use_cyclone = 1
+ use_fame = 0
+ use_drz80 = 1
+ use_cz80 = 0
+ use_sh2drc = 1
+ use_svpdrc = 1
+
+ OBJS +=platform/libretro/3ds/3ds_utils.o
+
+# Raspberry Pi (original model) Raspbian
+else ifeq ($(platform), raspberrypi)
+ CFLAGS += -marm -mfpu=vfp -mfloat-abi=hard -march=armv6j
+ CFLAGS += -Wall -mword-relocations
+ CFLAGS += -fomit-frame-pointer -ffast-math
+ ARCH = arm
+ ARM_ASM = 1
+
+ TARGET := $(TARGET_NAME)_libretro.so
+ SHARED := -shared
+ fpic := -fPIC
+ DONT_COMPILE_IN_ZLIB = 1
+
+ asm_memory = 1
+ asm_render = 1
+ asm_ym2612 = 1
+ asm_misc = 1
+ asm_cdpico = 1
+ asm_cdmemory = 1
+ asm_mix = 1
+
+ use_cyclone = 1
+ use_fame = 0
+ use_drz80 = 1
+ use_cz80 = 0
+ use_sh2drc = 1
+ use_svpdrc = 1
+
+# Vita
+else ifeq ($(platform), vita)
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = arm-vita-eabi-gcc$(EXE_EXT)
+ AR = arm-vita-eabi-ar$(EXE_EXT)
+ CFLAGS += -DVITA
+ CFLAGS += -marm -mfpu=neon -mcpu=cortex-a9 -march=armv7-a -mfloat-abi=hard -ffast-math
+ CFLAGS += -fno-asynchronous-unwind-tables -ftree-vectorize -funroll-loops
+ CFLAGS += -mword-relocations -fno-unwind-tables
+ CFLAGS += -fno-optimize-sibling-calls
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+ ARCH = arm
+
+ asm_memory = 1
+ asm_render = 1
+ asm_ym2612 = 1
+ asm_misc = 1
+ asm_cdpico = 1
+ asm_cdmemory = 1
+ asm_mix = 1
+ use_cyclone = 1
+ use_fame = 0
+ use_drz80 = 1
+ use_cz80 = 0
+ use_sh2drc = 1
+ use_svpdrc = 1
+
+# Xbox 360
else ifeq ($(platform), xenon)
- TARGET := $(TARGET_NAME)_libretro_xenon360.a
- CC = xenon-gcc$(EXE_EXT)
- AR = xenon-ar$(EXE_EXT)
- CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
+ TARGET := $(TARGET_NAME)_libretro_xenon360.a
+ CC = xenon-gcc$(EXE_EXT)
+ AR = xenon-ar$(EXE_EXT)
+ CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
+
+# Nintendo Game Cube
else ifeq ($(platform), ngc)
- TARGET := $(TARGET_NAME)_libretro_ngc.a
- CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
- AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
- CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
+ AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
+ CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+
+# Nintendo Wii
else ifeq ($(platform), wii)
- TARGET := libretro_$(TARGET_NAME)_wii.a
- CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
- AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
- CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+ TARGET := $(TARGET_NAME)_libretro_$(platform).a
+ CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
+ AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
+ CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
+
+# QNX
else ifeq ($(platform), qnx)
- TARGET := $(TARGET_NAME)_libretro_qnx.so
- CC = qcc -Vgcc_ntoarmv7le
- CC_AS = $(CC)
- CFLAGS += -DBASE_ADDR_FIXED=0 -D__BLACKBERRY_QNX__ -marm -mcpu=cortex-a9 -mtune=cortex-a9 -mfpu=neon -mfloat-abi=softfp
- ASFLAGS += -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp
+ TARGET := $(TARGET_NAME)_libretro_$(platform).so
+ fpic := -fPIC
+ CC = qcc -Vgcc_ntoarmv7le
+ CC_AS = $(CC)
+ CFLAGS += -DBASE_ADDR_FIXED=0 -D__BLACKBERRY_QNX__ -marm -mcpu=cortex-a9 -mtune=cortex-a9 -mfpu=neon -mfloat-abi=softfp
+ ASFLAGS += -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp
+ ARCH = arm
+ ARM_ASM = 1
- ARCH = arm
- ARM_ASM = 1
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+ use_sh2drc = 1
+ use_svpdrc = 1
+
+# ARM
else ifneq (,$(findstring armv,$(platform)))
- TARGET := $(TARGET_NAME)_libretro.so
- SHARED := -shared -Wl,--no-undefined
-ifneq (,$(findstring cortexa8,$(platform)))
- CFLAGS += -marm -mcpu=cortex-a8
- ASFLAGS += -mcpu=cortex-a8
-else ifneq (,$(findstring cortexa9,$(platform)))
- CFLAGS += -marm -mcpu=cortex-a9
- ASFLAGS += -mcpu=cortex-a9
-endif
- CFLAGS += -marm
-ifneq (,$(findstring neon,$(platform)))
- CFLAGS += -mfpu=neon
- ASFLAGS += -mfpu=neon
-endif
-ifneq (,$(findstring softfloat,$(platform)))
- CFLAGS += -mfloat-abi=softfp
- ASFLAGS += -mfloat-abi=softfp
-else ifneq (,$(findstring hardfloat,$(platform)))
- CFLAGS += -mfloat-abi=hard
- ASFLAGS += -mfloat-abi=hard
-endif
-ifneq (,$(findstring armasm,$(platform)))
- ARM_ASM = 1
-endif
- ARCH = arm
+ TARGET := $(TARGET_NAME)_libretro.so
+ SHARED := -shared -Wl,--no-undefined,-Bsymbolic
+ fpic := -fPIC
+ ifneq (,$(findstring cortexa5,$(platform)))
+ CFLAGS += -marm -mcpu=cortex-a5
+ ASFLAGS += -mcpu=cortex-a5
+ else ifneq (,$(findstring cortexa8,$(platform)))
+ CFLAGS += -marm -mcpu=cortex-a8
+ ASFLAGS += -mcpu=cortex-a8
+ else ifneq (,$(findstring cortexa9,$(platform)))
+ CFLAGS += -marm -mcpu=cortex-a9
+ ASFLAGS += -mcpu=cortex-a9
+ else ifneq (,$(findstring cortexa15a7,$(platform)))
+ CFLAGS += -marm -mcpu=cortex-a15.cortex-a7
+ ASFLAGS += -mcpu=cortex-a15.cortex-a7
+ else
+ CFLAGS += -marm
+ endif
+ ifneq (,$(findstring neon,$(platform)))
+ CFLAGS += -mfpu=neon
+ ASFLAGS += -mfpu=neon
+ endif
+ ifneq (,$(findstring softfloat,$(platform)))
+ CFLAGS += -mfloat-abi=softfp
+ ASFLAGS += -mfloat-abi=softfp
+ else ifneq (,$(findstring hardfloat,$(platform)))
+ CFLAGS += -mfloat-abi=hard
+ ASFLAGS += -mfloat-abi=hard
+ endif
+ ifneq (,$(findstring armasm,$(platform)))
+ ARM_ASM = 1
+ endif
+ ARCH = arm
+
+# Emscripten
+else ifeq ($(platform), emscripten)
+ TARGET := $(TARGET_NAME)_libretro_$(platform).bc
+ STATIC_LINKING = 1
+ DONT_COMPILE_IN_ZLIB = 1
+
+# GCW0
+else ifeq ($(platform), gcw0)
+ TARGET := $(TARGET_NAME)_libretro.so
+ CC = /opt/gcw0-toolchain/usr/bin/mipsel-linux-gcc
+ AR = /opt/gcw0-toolchain/usr/bin/mipsel-linux-ar
+ SHARED := -shared -nostdlib
+ fpic := -fPIC
+ LIBM :=
+ DONT_COMPILE_IN_ZLIB = 1
+ CFLAGS += -ffast-math -march=mips32 -mtune=mips32r2 -mhard-float
+
+ asm_memory = 0
+ asm_render = 0
+ asm_ym2612 = 0
+ asm_misc = 0
+ asm_cdpico = 0
+ asm_cdmemory = 0
+ asm_mix = 0
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+
+# Windows
else
- TARGET := $(TARGET_NAME)_libretro.dll
- CC = gcc
- LD_FLAGS := -fPIC
- SHARED := -shared -static-libgcc -static-libstdc++
- CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
+ TARGET := $(TARGET_NAME)_libretro.dll
+ CC = gcc
+ fpic := -fPIC
+ SHARED := -shared -static-libgcc -static-libstdc++
+ CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
+
+endif
+
+CFLAGS += -DNO_ZLIB
+
+ifeq ($(NO_MMAP),1)
+ CFLAGS += -DNO_MMAP
endif
ifeq ($(ARM_ASM),1)
asm_mix = 1
endif
-CFLAGS += -fPIC
-LDLIBS += -lm
+CFLAGS += $(fpic)
+
+ifeq ($(findstring Haiku,$(shell uname -a)),)
+ LDLIBS += $(LIBM)
+endif
+
SHARED ?= -shared
-LDFLAGS += $(SHARED)
+LDFLAGS += $(SHARED) $(fpic)
PLATFORM = libretro
NO_CONFIG_MAK = yes
include $(CLEAR_VARS)
-ifeq ($(NEON_BUILD)$(TARGET_ARCH_ABI),1armeabi-v7a)
- LOCAL_MODULE := retro_picodrive-neon
-else
- LOCAL_MODULE := retro_picodrive
+GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
+ifneq ($(GIT_VERSION)," unknown")
+ LOCAL_CFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
endif
+LOCAL_MODULE := retro
+
R := ../
FR := $(LOCAL_PATH)/$(R)
include $(R)platform/common/common.mak
LOCAL_SRC_FILES += $(SRCS_COMMON)
-LOCAL_SRC_FILES += $(R)platform/libretro.c
+LOCAL_SRC_FILES += $(R)platform/libretro/libretro.c
LOCAL_SRC_FILES += $(R)platform/common/mp3.c
LOCAL_SRC_FILES += $(R)platform/common/mp3_dummy.c
+++ /dev/null
-/*
- * libretro core glue for PicoDrive
- * (C) notaz, 2013
- *
- * This work is licensed under the terms of MAME license.
- * See COPYING file in the top-level directory.
- */
-
-#define _GNU_SOURCE 1 // mremap
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
-#ifndef _WIN32
-#include <sys/mman.h>
-#else
-#include <io.h>
-#include <windows.h>
-#include <sys/types.h>
-#endif
-#include <errno.h>
-#ifdef __MACH__
-#include <libkern/OSCacheControl.h>
-#endif
-
-#include <pico/pico_int.h>
-#include <pico/state.h>
-#include "common/input_pico.h"
-#include "common/version.h"
-#include "libretro.h"
-
-static retro_video_refresh_t video_cb;
-static retro_input_poll_t input_poll_cb;
-static retro_input_state_t input_state_cb;
-static retro_environment_t environ_cb;
-static retro_audio_sample_batch_t audio_batch_cb;
-
-static FILE *emu_log;
-
-#define VOUT_MAX_WIDTH 320
-#define VOUT_MAX_HEIGHT 240
-static void *vout_buf;
-static int vout_width, vout_height, vout_offset;
-
-static short __attribute__((aligned(4))) sndBuffer[2*44100/50];
-
-static void snd_write(int len);
-
-#ifdef _WIN32
-#define SLASH '\\'
-#else
-#define SLASH '/'
-#endif
-
-/* functions called by the core */
-
-void cache_flush_d_inval_i(void *start, void *end)
-{
-#ifdef __arm__
-#if defined(__BLACKBERRY_QNX__)
- msync(start, end - start, MS_SYNC | MS_CACHE_ONLY | MS_INVALIDATE_ICACHE);
-#elif defined(__MACH__)
- size_t len = (char *)end - (char *)start;
- sys_dcache_flush(start, len);
- sys_icache_invalidate(start, len);
-#else
- __clear_cache(start, end);
-#endif
-#endif
-}
-
-#ifdef _WIN32
-/* mmap() replacement for Windows
- *
- * Author: Mike Frysinger <vapier@gentoo.org>
- * Placed into the public domain
- */
-
-/* References:
- * CreateFileMapping: http://msdn.microsoft.com/en-us/library/aa366537(VS.85).aspx
- * CloseHandle: http://msdn.microsoft.com/en-us/library/ms724211(VS.85).aspx
- * MapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366761(VS.85).aspx
- * UnmapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366882(VS.85).aspx
- */
-
-#define PROT_READ 0x1
-#define PROT_WRITE 0x2
-/* This flag is only available in WinXP+ */
-#ifdef FILE_MAP_EXECUTE
-#define PROT_EXEC 0x4
-#else
-#define PROT_EXEC 0x0
-#define FILE_MAP_EXECUTE 0
-#endif
-
-#define MAP_SHARED 0x01
-#define MAP_PRIVATE 0x02
-#define MAP_ANONYMOUS 0x20
-#define MAP_ANON MAP_ANONYMOUS
-#define MAP_FAILED ((void *) -1)
-
-#ifdef __USE_FILE_OFFSET64
-# define DWORD_HI(x) (x >> 32)
-# define DWORD_LO(x) ((x) & 0xffffffff)
-#else
-# define DWORD_HI(x) (0)
-# define DWORD_LO(x) (x)
-#endif
-
-static void *mmap(void *start, size_t length, int prot, int flags, int fd, off_t offset)
-{
- if (prot & ~(PROT_READ | PROT_WRITE | PROT_EXEC))
- return MAP_FAILED;
- if (fd == -1) {
- if (!(flags & MAP_ANON) || offset)
- return MAP_FAILED;
- } else if (flags & MAP_ANON)
- return MAP_FAILED;
-
- DWORD flProtect;
- if (prot & PROT_WRITE) {
- if (prot & PROT_EXEC)
- flProtect = PAGE_EXECUTE_READWRITE;
- else
- flProtect = PAGE_READWRITE;
- } else if (prot & PROT_EXEC) {
- if (prot & PROT_READ)
- flProtect = PAGE_EXECUTE_READ;
- else if (prot & PROT_EXEC)
- flProtect = PAGE_EXECUTE;
- } else
- flProtect = PAGE_READONLY;
-
- off_t end = length + offset;
- HANDLE mmap_fd, h;
- if (fd == -1)
- mmap_fd = INVALID_HANDLE_VALUE;
- else
- mmap_fd = (HANDLE)_get_osfhandle(fd);
- h = CreateFileMapping(mmap_fd, NULL, flProtect, DWORD_HI(end), DWORD_LO(end), NULL);
- if (h == NULL)
- return MAP_FAILED;
-
- DWORD dwDesiredAccess;
- if (prot & PROT_WRITE)
- dwDesiredAccess = FILE_MAP_WRITE;
- else
- dwDesiredAccess = FILE_MAP_READ;
- if (prot & PROT_EXEC)
- dwDesiredAccess |= FILE_MAP_EXECUTE;
- if (flags & MAP_PRIVATE)
- dwDesiredAccess |= FILE_MAP_COPY;
- void *ret = MapViewOfFile(h, dwDesiredAccess, DWORD_HI(offset), DWORD_LO(offset), length);
- if (ret == NULL) {
- CloseHandle(h);
- ret = MAP_FAILED;
- }
- return ret;
-}
-
-static void munmap(void *addr, size_t length)
-{
- UnmapViewOfFile(addr);
- /* ruh-ro, we leaked handle from CreateFileMapping() ... */
-}
-#endif
-
-#ifndef MAP_ANONYMOUS
-#define MAP_ANONYMOUS MAP_ANON
-#endif
-
-void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed)
-{
- int flags = MAP_PRIVATE | MAP_ANONYMOUS;
- void *req, *ret;
-
- req = (void *)addr;
- ret = mmap(req, size, PROT_READ | PROT_WRITE, flags, -1, 0);
- if (ret == MAP_FAILED) {
- lprintf("mmap(%08lx, %zd) failed: %d\n", addr, size, errno);
- return NULL;
- }
-
- if (addr != 0 && ret != (void *)addr) {
- lprintf("warning: wanted to map @%08lx, got %p\n",
- addr, ret);
-
- if (is_fixed) {
- munmap(ret, size);
- return NULL;
- }
- }
-
- return ret;
-}
-
-void *plat_mremap(void *ptr, size_t oldsize, size_t newsize)
-{
-#ifdef __linux__
- void *ret = mremap(ptr, oldsize, newsize, 0);
- if (ret == MAP_FAILED)
- return NULL;
-
- return ret;
-#else
- void *tmp, *ret;
- size_t preserve_size;
-
- preserve_size = oldsize;
- if (preserve_size > newsize)
- preserve_size = newsize;
- tmp = malloc(preserve_size);
- if (tmp == NULL)
- return NULL;
- memcpy(tmp, ptr, preserve_size);
-
- munmap(ptr, oldsize);
- ret = mmap(ptr, newsize, PROT_READ | PROT_WRITE,
- MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
- if (ret == MAP_FAILED) {
- free(tmp);
- return NULL;
- }
- memcpy(ret, tmp, preserve_size);
- free(tmp);
- return ret;
-#endif
-}
-
-void plat_munmap(void *ptr, size_t size)
-{
- if (ptr != NULL)
- munmap(ptr, size);
-}
-
-int plat_mem_set_exec(void *ptr, size_t size)
-{
-#ifdef _WIN32
- int ret = VirtualProtect(ptr,size,PAGE_EXECUTE_READWRITE,0);
- if (ret == 0)
- lprintf("mprotect(%p, %zd) failed: %d\n", ptr, size, 0);
-#else
- int ret = mprotect(ptr, size, PROT_READ | PROT_WRITE | PROT_EXEC);
- if (ret != 0)
- lprintf("mprotect(%p, %zd) failed: %d\n", ptr, size, errno);
-#endif
- return ret;
-}
-
-void emu_video_mode_change(int start_line, int line_count, int is_32cols)
-{
- memset(vout_buf, 0, 320 * 240 * 2);
- vout_width = is_32cols ? 256 : 320;
- PicoDrawSetOutBuf(vout_buf, vout_width * 2);
-
- vout_height = line_count;
- vout_offset = vout_width * start_line;
-}
-
-void emu_32x_startup(void)
-{
-}
-
-#ifndef ANDROID
-
-void lprintf(const char *fmt, ...)
-{
- va_list list;
-
- va_start(list, fmt);
- fprintf(emu_log, "PicoDrive: ");
- vfprintf(emu_log, fmt, list);
- va_end(list);
- fflush(emu_log);
-}
-
-#else
-
-#include <android/log.h>
-
-void lprintf(const char *fmt, ...)
-{
- va_list list;
-
- va_start(list, fmt);
- __android_log_vprint(ANDROID_LOG_INFO, "PicoDrive", fmt, list);
- va_end(list);
-}
-
-#endif
-
-/* libretro */
-void retro_set_environment(retro_environment_t cb)
-{
- static const struct retro_variable vars[] = {
- //{ "region", "Region; Auto|NTSC|PAL" },
- { "picodrive_input1", "Input device 1; 3 button pad|6 button pad|None" },
- { "picodrive_input2", "Input device 2; 3 button pad|6 button pad|None" },
- { "picodrive_sprlim", "No sprite limit; disabled|enabled" },
- { "picodrive_ramcart", "MegaCD RAM cart; disabled|enabled" },
-#ifdef DRC_SH2
- { "picodrive_drc", "Dynamic recompilers; enabled|disabled" },
-#endif
- { NULL, NULL },
- };
-
- environ_cb = cb;
-
- cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars);
-}
-
-void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
-void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
-void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
-void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
-void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
-
-unsigned retro_api_version(void)
-{
- return RETRO_API_VERSION;
-}
-
-void retro_set_controller_port_device(unsigned port, unsigned device)
-{
-}
-
-void retro_get_system_info(struct retro_system_info *info)
-{
- memset(info, 0, sizeof(*info));
- info->library_name = "PicoDrive";
- info->library_version = VERSION;
- info->valid_extensions = "bin|gen|smd|md|32x|cue|iso|sms";
- info->need_fullpath = true;
-}
-
-void retro_get_system_av_info(struct retro_system_av_info *info)
-{
- memset(info, 0, sizeof(*info));
- info->timing.fps = Pico.m.pal ? 50 : 60;
- info->timing.sample_rate = 44100;
- info->geometry.base_width = 320;
- info->geometry.base_height = vout_height;
- info->geometry.max_width = VOUT_MAX_WIDTH;
- info->geometry.max_height = VOUT_MAX_HEIGHT;
- info->geometry.aspect_ratio = 0.0f;
-}
-
-/* savestates */
-struct savestate_state {
- const char *load_buf;
- char *save_buf;
- size_t size;
- size_t pos;
-};
-
-size_t state_read(void *p, size_t size, size_t nmemb, void *file)
-{
- struct savestate_state *state = file;
- size_t bsize = size * nmemb;
-
- if (state->pos + bsize > state->size) {
- lprintf("savestate error: %u/%u\n",
- state->pos + bsize, state->size);
- bsize = state->size - state->pos;
- if ((int)bsize <= 0)
- return 0;
- }
-
- memcpy(p, state->load_buf + state->pos, bsize);
- state->pos += bsize;
- return bsize;
-}
-
-size_t state_write(void *p, size_t size, size_t nmemb, void *file)
-{
- struct savestate_state *state = file;
- size_t bsize = size * nmemb;
-
- if (state->pos + bsize > state->size) {
- lprintf("savestate error: %u/%u\n",
- state->pos + bsize, state->size);
- bsize = state->size - state->pos;
- if ((int)bsize <= 0)
- return 0;
- }
-
- memcpy(state->save_buf + state->pos, p, bsize);
- state->pos += bsize;
- return bsize;
-}
-
-size_t state_skip(void *p, size_t size, size_t nmemb, void *file)
-{
- struct savestate_state *state = file;
- size_t bsize = size * nmemb;
-
- state->pos += bsize;
- return bsize;
-}
-
-size_t state_eof(void *file)
-{
- struct savestate_state *state = file;
-
- return state->pos >= state->size;
-}
-
-int state_fseek(void *file, long offset, int whence)
-{
- struct savestate_state *state = file;
-
- switch (whence) {
- case SEEK_SET:
- state->pos = offset;
- break;
- case SEEK_CUR:
- state->pos += offset;
- break;
- case SEEK_END:
- state->pos = state->size + offset;
- break;
- }
- return (int)state->pos;
-}
-
-/* savestate sizes vary wildly depending if cd/32x or
- * carthw is active, so run the whole thing to get size */
-size_t retro_serialize_size(void)
-{
- struct savestate_state state = { 0, };
- int ret;
-
- ret = PicoStateFP(&state, 1, NULL, state_skip, NULL, state_fseek);
- if (ret != 0)
- return 0;
-
- return state.pos;
-}
-
-bool retro_serialize(void *data, size_t size)
-{
- struct savestate_state state = { 0, };
- int ret;
-
- state.save_buf = data;
- state.size = size;
- state.pos = 0;
-
- ret = PicoStateFP(&state, 1, NULL, state_write,
- NULL, state_fseek);
- return ret == 0;
-}
-
-bool retro_unserialize(const void *data, size_t size)
-{
- struct savestate_state state = { 0, };
- int ret;
-
- state.load_buf = data;
- state.size = size;
- state.pos = 0;
-
- ret = PicoStateFP(&state, 0, state_read, NULL,
- state_eof, state_fseek);
- return ret == 0;
-}
-
-/* cheats - TODO */
-void retro_cheat_reset(void)
-{
-}
-
-void retro_cheat_set(unsigned index, bool enabled, const char *code)
-{
-}
-
-/* multidisk support */
-static bool disk_ejected;
-static unsigned int disk_current_index;
-static unsigned int disk_count;
-static struct disks_state {
- char *fname;
-} disks[8];
-
-static bool disk_set_eject_state(bool ejected)
-{
- // TODO?
- disk_ejected = ejected;
- return true;
-}
-
-static bool disk_get_eject_state(void)
-{
- return disk_ejected;
-}
-
-static unsigned int disk_get_image_index(void)
-{
- return disk_current_index;
-}
-
-static bool disk_set_image_index(unsigned int index)
-{
- enum cd_img_type cd_type;
- int ret;
-
- if (index >= sizeof(disks) / sizeof(disks[0]))
- return false;
-
- if (disks[index].fname == NULL) {
- lprintf("missing disk #%u\n", index);
-
- // RetroArch specifies "no disk" with index == count,
- // so don't fail here..
- disk_current_index = index;
- return true;
- }
-
- lprintf("switching to disk %u: \"%s\"\n", index,
- disks[index].fname);
-
- ret = -1;
- cd_type = PicoCdCheck(disks[index].fname, NULL);
- if (cd_type != CIT_NOT_CD)
- ret = cdd_load(disks[index].fname, cd_type);
- if (ret != 0) {
- lprintf("Load failed, invalid CD image?\n");
- return 0;
- }
-
- disk_current_index = index;
- return true;
-}
-
-static unsigned int disk_get_num_images(void)
-{
- return disk_count;
-}
-
-static bool disk_replace_image_index(unsigned index,
- const struct retro_game_info *info)
-{
- bool ret = true;
-
- if (index >= sizeof(disks) / sizeof(disks[0]))
- return false;
-
- if (disks[index].fname != NULL)
- free(disks[index].fname);
- disks[index].fname = NULL;
-
- if (info != NULL) {
- disks[index].fname = strdup(info->path);
- if (index == disk_current_index)
- ret = disk_set_image_index(index);
- }
-
- return ret;
-}
-
-static bool disk_add_image_index(void)
-{
- if (disk_count >= sizeof(disks) / sizeof(disks[0]))
- return false;
-
- disk_count++;
- return true;
-}
-
-static struct retro_disk_control_callback disk_control = {
- .set_eject_state = disk_set_eject_state,
- .get_eject_state = disk_get_eject_state,
- .get_image_index = disk_get_image_index,
- .set_image_index = disk_set_image_index,
- .get_num_images = disk_get_num_images,
- .replace_image_index = disk_replace_image_index,
- .add_image_index = disk_add_image_index,
-};
-
-static void disk_tray_open(void)
-{
- lprintf("cd tray open\n");
- disk_ejected = 1;
-}
-
-static void disk_tray_close(void)
-{
- lprintf("cd tray close\n");
- disk_ejected = 0;
-}
-
-
-static const char * const biosfiles_us[] = {
- "us_scd2_9306", "SegaCDBIOS9303", "us_scd1_9210", "bios_CD_U"
-};
-static const char * const biosfiles_eu[] = {
- "eu_mcd2_9306", "eu_mcd2_9303", "eu_mcd1_9210", "bios_CD_E"
-};
-static const char * const biosfiles_jp[] = {
- "jp_mcd2_921222", "jp_mcd1_9112", "jp_mcd1_9111", "bios_CD_J"
-};
-
-static void make_system_path(char *buf, size_t buf_size,
- const char *name, const char *ext)
-{
- const char *dir = NULL;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) {
- snprintf(buf, buf_size, "%s%c%s%s", dir, SLASH, name, ext);
- }
- else {
- snprintf(buf, buf_size, "%s%s", name, ext);
- }
-}
-
-static const char *find_bios(int *region, const char *cd_fname)
-{
- const char * const *files;
- static char path[256];
- int i, count;
- FILE *f = NULL;
-
- if (*region == 4) { // US
- files = biosfiles_us;
- count = sizeof(biosfiles_us) / sizeof(char *);
- } else if (*region == 8) { // EU
- files = biosfiles_eu;
- count = sizeof(biosfiles_eu) / sizeof(char *);
- } else if (*region == 1 || *region == 2) {
- files = biosfiles_jp;
- count = sizeof(biosfiles_jp) / sizeof(char *);
- } else {
- return NULL;
- }
-
- for (i = 0; i < count; i++)
- {
- make_system_path(path, sizeof(path), files[i], ".bin");
- f = fopen(path, "rb");
- if (f != NULL)
- break;
-
- make_system_path(path, sizeof(path), files[i], ".zip");
- f = fopen(path, "rb");
- if (f != NULL)
- break;
- }
-
- if (f != NULL) {
- lprintf("using bios: %s\n", path);
- fclose(f);
- return path;
- }
-
- return NULL;
-}
-
-bool retro_load_game(const struct retro_game_info *info)
-{
- enum media_type_e media_type;
- static char carthw_path[256];
- size_t i;
-
- enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
- if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
- lprintf("RGB565 support required, sorry\n");
- return false;
- }
-
- if (info == NULL || info->path == NULL) {
- lprintf("info->path required\n");
- return false;
- }
-
- for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
- if (disks[i].fname != NULL) {
- free(disks[i].fname);
- disks[i].fname = NULL;
- }
- }
-
- disk_current_index = 0;
- disk_count = 1;
- disks[0].fname = strdup(info->path);
-
- make_system_path(carthw_path, sizeof(carthw_path), "carthw", ".cfg");
-
- media_type = PicoLoadMedia(info->path, carthw_path,
- find_bios, NULL);
-
- switch (media_type) {
- case PM_BAD_DETECT:
- lprintf("Failed to detect ROM/CD image type.\n");
- return false;
- case PM_BAD_CD:
- lprintf("Invalid CD image\n");
- return false;
- case PM_BAD_CD_NO_BIOS:
- lprintf("Missing BIOS\n");
- return false;
- case PM_ERROR:
- lprintf("Load error\n");
- return false;
- default:
- break;
- }
-
- PicoLoopPrepare();
-
- PicoWriteSound = snd_write;
- memset(sndBuffer, 0, sizeof(sndBuffer));
- PsndOut = sndBuffer;
- PsndRerate(0);
-
- return true;
-}
-
-bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info)
-{
- return false;
-}
-
-void retro_unload_game(void)
-{
-}
-
-unsigned retro_get_region(void)
-{
- return Pico.m.pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
-}
-
-void *retro_get_memory_data(unsigned id)
-{
- if (id != RETRO_MEMORY_SAVE_RAM)
- return NULL;
-
- if (PicoAHW & PAHW_MCD)
- return Pico_mcd->bram;
- else
- return SRam.data;
-}
-
-size_t retro_get_memory_size(unsigned id)
-{
- unsigned int i;
- int sum;
-
- if (id != RETRO_MEMORY_SAVE_RAM)
- return 0;
-
- if (PicoAHW & PAHW_MCD)
- // bram
- return 0x2000;
-
- if (Pico.m.frame_count == 0)
- return SRam.size;
-
- // if game doesn't write to sram, don't report it to
- // libretro so that RA doesn't write out zeroed .srm
- for (i = 0, sum = 0; i < SRam.size; i++)
- sum |= SRam.data[i];
-
- return (sum != 0) ? SRam.size : 0;
-}
-
-void retro_reset(void)
-{
- PicoReset();
-}
-
-static const unsigned short retro_pico_map[] = {
- [RETRO_DEVICE_ID_JOYPAD_B] = 1 << GBTN_B,
- [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << GBTN_A,
- [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << GBTN_MODE,
- [RETRO_DEVICE_ID_JOYPAD_START] = 1 << GBTN_START,
- [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << GBTN_UP,
- [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << GBTN_DOWN,
- [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << GBTN_LEFT,
- [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << GBTN_RIGHT,
- [RETRO_DEVICE_ID_JOYPAD_A] = 1 << GBTN_C,
- [RETRO_DEVICE_ID_JOYPAD_X] = 1 << GBTN_Y,
- [RETRO_DEVICE_ID_JOYPAD_L] = 1 << GBTN_X,
- [RETRO_DEVICE_ID_JOYPAD_R] = 1 << GBTN_Z,
-};
-#define RETRO_PICO_MAP_LEN (sizeof(retro_pico_map) / sizeof(retro_pico_map[0]))
-
-static void snd_write(int len)
-{
- audio_batch_cb(PsndOut, len / 4);
-}
-
-static enum input_device input_name_to_val(const char *name)
-{
- if (strcmp(name, "3 button pad") == 0)
- return PICO_INPUT_PAD_3BTN;
- if (strcmp(name, "6 button pad") == 0)
- return PICO_INPUT_PAD_6BTN;
- if (strcmp(name, "None") == 0)
- return PICO_INPUT_NOTHING;
-
- lprintf("invalid picodrive_input: '%s'\n", name);
- return PICO_INPUT_PAD_3BTN;
-}
-
-static void update_variables(void)
-{
- struct retro_variable var;
-
- var.value = NULL;
- var.key = "picodrive_input1";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- PicoSetInputDevice(0, input_name_to_val(var.value));
-
- var.value = NULL;
- var.key = "picodrive_input2";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- PicoSetInputDevice(1, input_name_to_val(var.value));
-
- var.value = NULL;
- var.key = "picodrive_sprlim";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
- if (strcmp(var.value, "enabled") == 0)
- PicoOpt |= POPT_DIS_SPRITE_LIM;
- else
- PicoOpt &= ~POPT_DIS_SPRITE_LIM;
- }
-
- var.value = NULL;
- var.key = "picodrive_ramcart";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
- if (strcmp(var.value, "enabled") == 0)
- PicoOpt |= POPT_EN_MCD_RAMCART;
- else
- PicoOpt &= ~POPT_EN_MCD_RAMCART;
- }
-
-#ifdef DRC_SH2
- var.value = NULL;
- var.key = "picodrive_drc";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
- if (strcmp(var.value, "enabled") == 0)
- PicoOpt |= POPT_EN_DRC;
- else
- PicoOpt &= ~POPT_EN_DRC;
- }
-#endif
-}
-
-void retro_run(void)
-{
- bool updated = false;
- int pad, i;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
- update_variables();
-
- input_poll_cb();
-
- PicoPad[0] = PicoPad[1] = 0;
- for (pad = 0; pad < 2; pad++)
- for (i = 0; i < RETRO_PICO_MAP_LEN; i++)
- if (input_state_cb(pad, RETRO_DEVICE_JOYPAD, 0, i))
- PicoPad[pad] |= retro_pico_map[i];
-
- PicoFrame();
-
- video_cb((short *)vout_buf + vout_offset,
- vout_width, vout_height, vout_width * 2);
-}
-
-void retro_init(void)
-{
- int level;
-
-#ifdef IOS
- emu_log = fopen("/User/Documents/PicoDrive.log", "w");
- if (emu_log == NULL)
- emu_log = fopen("PicoDrive.log", "w");
- if (emu_log == NULL)
-#endif
- emu_log = stdout;
-
- level = 0;
- environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
-
- environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
-
- PicoOpt = POPT_EN_STEREO|POPT_EN_FM|POPT_EN_PSG|POPT_EN_Z80
- | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_MCD_GFX
- | POPT_EN_32X|POPT_EN_PWM
- | POPT_ACC_SPRITES|POPT_DIS_32C_BORDER;
-#ifdef __arm__
- PicoOpt |= POPT_EN_DRC;
-#endif
- PsndRate = 44100;
- PicoAutoRgnOrder = 0x184; // US, EU, JP
-
- vout_width = 320;
- vout_height = 240;
- vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
-
- PicoInit();
- PicoDrawSetOutFormat(PDF_RGB555, 0);
- PicoDrawSetOutBuf(vout_buf, vout_width * 2);
-
- //PicoMessage = plat_status_msg_busy_next;
- PicoMCDopenTray = disk_tray_open;
- PicoMCDcloseTray = disk_tray_close;
-
- update_variables();
-}
-
-void retro_deinit(void)
-{
- PicoExit();
-}
+++ /dev/null
-/* Copyright (C) 2010-2013 The RetroArch team
- *
- * ---------------------------------------------------------------------------------------
- * The following license statement only applies to this libretro API header (libretro.h).
- * ---------------------------------------------------------------------------------------
- *
- * Permission is hereby granted, free of charge,
- * to any person obtaining a copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation the rights to
- * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
- * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef LIBRETRO_H__
-#define LIBRETRO_H__
-
-#include <stdint.h>
-#include <stddef.h>
-#include <limits.h>
-
-// Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant.
-#ifdef __cplusplus
-extern "C" {
-#else
-#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) && !defined(__cplusplus)
-#define bool unsigned char
-#define true 1
-#define false 0
-#else
-#include <stdbool.h>
-#endif
-#endif
-
-// Used for checking API/ABI mismatches that can break libretro implementations.
-// It is not incremented for compatible changes to the API.
-#define RETRO_API_VERSION 1
-
-// Libretro's fundamental device abstractions.
-#define RETRO_DEVICE_MASK 0xff
-#define RETRO_DEVICE_NONE 0
-
-// The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller,
-// but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock.
-#define RETRO_DEVICE_JOYPAD 1
-
-// The mouse is a simple mouse, similar to Super Nintendo's mouse.
-// X and Y coordinates are reported relatively to last poll (poll callback).
-// It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen.
-// The frontend must make sure not to interfere with its own hardware mouse pointer.
-#define RETRO_DEVICE_MOUSE 2
-
-// KEYBOARD device lets one poll for raw key pressed.
-// It is poll based, so input callback will return with the current pressed state.
-#define RETRO_DEVICE_KEYBOARD 3
-
-// Lightgun X/Y coordinates are reported relatively to last poll, similar to mouse.
-#define RETRO_DEVICE_LIGHTGUN 4
-
-// The ANALOG device is an extension to JOYPAD (RetroPad).
-// Similar to DualShock it adds two analog sticks.
-// This is treated as a separate device type as it returns values in the full analog range
-// of [-0x8000, 0x7fff]. Positive X axis is right. Positive Y axis is down.
-// Only use ANALOG type when polling for analog values of the axes.
-#define RETRO_DEVICE_ANALOG 5
-
-// Abstracts the concept of a pointing mechanism, e.g. touch.
-// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed.
-// For a touch centric device, coordinates reported are the coordinates of the press.
-//
-// Coordinates in X and Y are reported as:
-// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
-// and 0x7fff corresponds to the far right/bottom of the screen.
-// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor.
-// The frontend is free to scale/resize this screen as it sees fit, however,
-// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc.
-//
-// To check if the pointer coordinates are valid (e.g. a touch display actually being touched),
-// PRESSED returns 1 or 0.
-// If using a mouse, PRESSED will usually correspond to the left mouse button.
-// PRESSED will only return 1 if the pointer is inside the game screen.
-//
-// For multi-touch, the index variable can be used to successively query more presses.
-// If index = 0 returns true for _PRESSED, coordinates can be extracted
-// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on.
-// Eventually _PRESSED will return false for an index. No further presses are registered at this point.
-#define RETRO_DEVICE_POINTER 6
-
-// These device types are specializations of the base types above.
-// They should only be used in retro_set_controller_type() to inform libretro implementations
-// about use of a very specific device type.
-//
-// In input state callback, however, only the base type should be used in the 'device' field.
-#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
-#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
-#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
-#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
-
-// Buttons for the RetroPad (JOYPAD).
-// The placement of these is equivalent to placements on the Super Nintendo controller.
-// L2/R2/L3/R3 buttons correspond to the PS1 DualShock.
-#define RETRO_DEVICE_ID_JOYPAD_B 0
-#define RETRO_DEVICE_ID_JOYPAD_Y 1
-#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
-#define RETRO_DEVICE_ID_JOYPAD_START 3
-#define RETRO_DEVICE_ID_JOYPAD_UP 4
-#define RETRO_DEVICE_ID_JOYPAD_DOWN 5
-#define RETRO_DEVICE_ID_JOYPAD_LEFT 6
-#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7
-#define RETRO_DEVICE_ID_JOYPAD_A 8
-#define RETRO_DEVICE_ID_JOYPAD_X 9
-#define RETRO_DEVICE_ID_JOYPAD_L 10
-#define RETRO_DEVICE_ID_JOYPAD_R 11
-#define RETRO_DEVICE_ID_JOYPAD_L2 12
-#define RETRO_DEVICE_ID_JOYPAD_R2 13
-#define RETRO_DEVICE_ID_JOYPAD_L3 14
-#define RETRO_DEVICE_ID_JOYPAD_R3 15
-
-// Index / Id values for ANALOG device.
-#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
-#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
-#define RETRO_DEVICE_ID_ANALOG_X 0
-#define RETRO_DEVICE_ID_ANALOG_Y 1
-
-// Id values for MOUSE.
-#define RETRO_DEVICE_ID_MOUSE_X 0
-#define RETRO_DEVICE_ID_MOUSE_Y 1
-#define RETRO_DEVICE_ID_MOUSE_LEFT 2
-#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
-
-// Id values for LIGHTGUN types.
-#define RETRO_DEVICE_ID_LIGHTGUN_X 0
-#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
-#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
-#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3
-#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4
-#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
-#define RETRO_DEVICE_ID_LIGHTGUN_START 6
-
-// Id values for POINTER.
-#define RETRO_DEVICE_ID_POINTER_X 0
-#define RETRO_DEVICE_ID_POINTER_Y 1
-#define RETRO_DEVICE_ID_POINTER_PRESSED 2
-
-// Returned from retro_get_region().
-#define RETRO_REGION_NTSC 0
-#define RETRO_REGION_PAL 1
-
-// Passed to retro_get_memory_data/size().
-// If the memory type doesn't apply to the implementation NULL/0 can be returned.
-#define RETRO_MEMORY_MASK 0xff
-
-// Regular save ram. This ram is usually found on a game cartridge, backed up by a battery.
-// If save game data is too complex for a single memory buffer,
-// the SYSTEM_DIRECTORY environment callback can be used.
-#define RETRO_MEMORY_SAVE_RAM 0
-
-// Some games have a built-in clock to keep track of time.
-// This memory is usually just a couple of bytes to keep track of time.
-#define RETRO_MEMORY_RTC 1
-
-// System ram lets a frontend peek into a game systems main RAM.
-#define RETRO_MEMORY_SYSTEM_RAM 2
-
-// Video ram lets a frontend peek into a game systems video RAM (VRAM).
-#define RETRO_MEMORY_VIDEO_RAM 3
-
-// Special memory types.
-#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
-
-// Special game types passed into retro_load_game_special().
-// Only used when multiple ROMs are required.
-#define RETRO_GAME_TYPE_BSX 0x101
-#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102
-#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103
-#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104
-
-// Keysyms used for ID in input state callback when polling RETRO_KEYBOARD.
-enum retro_key
-{
- RETROK_UNKNOWN = 0,
- RETROK_FIRST = 0,
- RETROK_BACKSPACE = 8,
- RETROK_TAB = 9,
- RETROK_CLEAR = 12,
- RETROK_RETURN = 13,
- RETROK_PAUSE = 19,
- RETROK_ESCAPE = 27,
- RETROK_SPACE = 32,
- RETROK_EXCLAIM = 33,
- RETROK_QUOTEDBL = 34,
- RETROK_HASH = 35,
- RETROK_DOLLAR = 36,
- RETROK_AMPERSAND = 38,
- RETROK_QUOTE = 39,
- RETROK_LEFTPAREN = 40,
- RETROK_RIGHTPAREN = 41,
- RETROK_ASTERISK = 42,
- RETROK_PLUS = 43,
- RETROK_COMMA = 44,
- RETROK_MINUS = 45,
- RETROK_PERIOD = 46,
- RETROK_SLASH = 47,
- RETROK_0 = 48,
- RETROK_1 = 49,
- RETROK_2 = 50,
- RETROK_3 = 51,
- RETROK_4 = 52,
- RETROK_5 = 53,
- RETROK_6 = 54,
- RETROK_7 = 55,
- RETROK_8 = 56,
- RETROK_9 = 57,
- RETROK_COLON = 58,
- RETROK_SEMICOLON = 59,
- RETROK_LESS = 60,
- RETROK_EQUALS = 61,
- RETROK_GREATER = 62,
- RETROK_QUESTION = 63,
- RETROK_AT = 64,
- RETROK_LEFTBRACKET = 91,
- RETROK_BACKSLASH = 92,
- RETROK_RIGHTBRACKET = 93,
- RETROK_CARET = 94,
- RETROK_UNDERSCORE = 95,
- RETROK_BACKQUOTE = 96,
- RETROK_a = 97,
- RETROK_b = 98,
- RETROK_c = 99,
- RETROK_d = 100,
- RETROK_e = 101,
- RETROK_f = 102,
- RETROK_g = 103,
- RETROK_h = 104,
- RETROK_i = 105,
- RETROK_j = 106,
- RETROK_k = 107,
- RETROK_l = 108,
- RETROK_m = 109,
- RETROK_n = 110,
- RETROK_o = 111,
- RETROK_p = 112,
- RETROK_q = 113,
- RETROK_r = 114,
- RETROK_s = 115,
- RETROK_t = 116,
- RETROK_u = 117,
- RETROK_v = 118,
- RETROK_w = 119,
- RETROK_x = 120,
- RETROK_y = 121,
- RETROK_z = 122,
- RETROK_DELETE = 127,
-
- RETROK_KP0 = 256,
- RETROK_KP1 = 257,
- RETROK_KP2 = 258,
- RETROK_KP3 = 259,
- RETROK_KP4 = 260,
- RETROK_KP5 = 261,
- RETROK_KP6 = 262,
- RETROK_KP7 = 263,
- RETROK_KP8 = 264,
- RETROK_KP9 = 265,
- RETROK_KP_PERIOD = 266,
- RETROK_KP_DIVIDE = 267,
- RETROK_KP_MULTIPLY = 268,
- RETROK_KP_MINUS = 269,
- RETROK_KP_PLUS = 270,
- RETROK_KP_ENTER = 271,
- RETROK_KP_EQUALS = 272,
-
- RETROK_UP = 273,
- RETROK_DOWN = 274,
- RETROK_RIGHT = 275,
- RETROK_LEFT = 276,
- RETROK_INSERT = 277,
- RETROK_HOME = 278,
- RETROK_END = 279,
- RETROK_PAGEUP = 280,
- RETROK_PAGEDOWN = 281,
-
- RETROK_F1 = 282,
- RETROK_F2 = 283,
- RETROK_F3 = 284,
- RETROK_F4 = 285,
- RETROK_F5 = 286,
- RETROK_F6 = 287,
- RETROK_F7 = 288,
- RETROK_F8 = 289,
- RETROK_F9 = 290,
- RETROK_F10 = 291,
- RETROK_F11 = 292,
- RETROK_F12 = 293,
- RETROK_F13 = 294,
- RETROK_F14 = 295,
- RETROK_F15 = 296,
-
- RETROK_NUMLOCK = 300,
- RETROK_CAPSLOCK = 301,
- RETROK_SCROLLOCK = 302,
- RETROK_RSHIFT = 303,
- RETROK_LSHIFT = 304,
- RETROK_RCTRL = 305,
- RETROK_LCTRL = 306,
- RETROK_RALT = 307,
- RETROK_LALT = 308,
- RETROK_RMETA = 309,
- RETROK_LMETA = 310,
- RETROK_LSUPER = 311,
- RETROK_RSUPER = 312,
- RETROK_MODE = 313,
- RETROK_COMPOSE = 314,
-
- RETROK_HELP = 315,
- RETROK_PRINT = 316,
- RETROK_SYSREQ = 317,
- RETROK_BREAK = 318,
- RETROK_MENU = 319,
- RETROK_POWER = 320,
- RETROK_EURO = 321,
- RETROK_UNDO = 322,
-
- RETROK_LAST,
-
- RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
-};
-
-enum retro_mod
-{
- RETROKMOD_NONE = 0x0000,
-
- RETROKMOD_SHIFT = 0x01,
- RETROKMOD_CTRL = 0x02,
- RETROKMOD_ALT = 0x04,
- RETROKMOD_META = 0x08,
-
- RETROKMOD_NUMLOCK = 0x10,
- RETROKMOD_CAPSLOCK = 0x20,
- RETROKMOD_SCROLLOCK = 0x40,
-
- RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
-};
-
-// If set, this call is not part of the public libretro API yet. It can change or be removed at any time.
-#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000
-
-// Environment commands.
-#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
- // Sets screen rotation of graphics.
- // Is only implemented if rotation can be accelerated by hardware.
- // Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, 270 degrees
- // counter-clockwise respectively.
- //
-#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 // bool * --
- // Boolean value whether or not the implementation should use overscan, or crop away overscan.
- //
-#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 // bool * --
- // Boolean value whether or not frontend supports frame duping,
- // passing NULL to video frame callback.
- //
-// Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES), and reserved to avoid possible ABI clash.
-#define RETRO_ENVIRONMENT_SET_MESSAGE 6 // const struct retro_message * --
- // Sets a message to be displayed in implementation-specific manner for a certain amount of 'frames'.
- // Should not be used for trivial messages, which should simply be logged to stderr.
-#define RETRO_ENVIRONMENT_SHUTDOWN 7 // N/A (NULL) --
- // Requests the frontend to shutdown.
- // Should only be used if game has a specific
- // way to shutdown the game from a menu item or similar.
- //
-#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
- // const unsigned * --
- // Gives a hint to the frontend how demanding this implementation
- // is on a system. E.g. reporting a level of 2 means
- // this implementation should run decently on all frontends
- // of level 2 and up.
- //
- // It can be used by the frontend to potentially warn
- // about too demanding implementations.
- //
- // The levels are "floating", but roughly defined as:
- // 0: Low-powered embedded devices such as Raspberry Pi
- // 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
- // 2: 7th generation consoles, such as PS3/360, with sub-par CPUs.
- // 3: Modern desktop/laptops with reasonably powerful CPUs.
- // 4: High-end desktops with very powerful CPUs.
- //
- // This function can be called on a per-game basis,
- // as certain games an implementation can play might be
- // particularily demanding.
- // If called, it should be called in retro_load_game().
- //
-#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
- // const char ** --
- // Returns the "system" directory of the frontend.
- // This directory can be used to store system specific ROMs such as BIOSes, configuration data, etc.
- // The returned value can be NULL.
- // If so, no such directory is defined,
- // and it's up to the implementation to find a suitable directory.
- //
-#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
- // const enum retro_pixel_format * --
- // Sets the internal pixel format used by the implementation.
- // The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
- // This pixel format however, is deprecated (see enum retro_pixel_format).
- // If the call returns false, the frontend does not support this pixel format.
- // This function should be called inside retro_load_game() or retro_get_system_av_info().
- //
-#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11
- // const struct retro_input_descriptor * --
- // Sets an array of retro_input_descriptors.
- // It is up to the frontend to present this in a usable way.
- // The array is terminated by retro_input_descriptor::description being set to NULL.
- // This function can be called at any time, but it is recommended to call it as early as possible.
-#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
- // const struct retro_keyboard_callback * --
- // Sets a callback function used to notify core about keyboard events.
- //
-#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
- // const struct retro_disk_control_callback * --
- // Sets an interface which frontend can use to eject and insert disk images.
- // This is used for games which consist of multiple images and must be manually
- // swapped out by the user (e.g. PSX).
-#define RETRO_ENVIRONMENT_SET_HW_RENDER (14 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- // struct retro_hw_render_callback * --
- // NOTE: This call is currently very experimental, and should not be considered part of the public API.
- // The interface could be changed or removed at any time.
- // Sets an interface to let a libretro core render with hardware acceleration.
- // Should be called in retro_load_game().
- // If successful, libretro cores will be able to render to a frontend-provided framebuffer.
- // The size of this framebuffer will be at least as large as max_width/max_height provided in get_av_info().
- // If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or NULL to retro_video_refresh_t.
-#define RETRO_ENVIRONMENT_GET_VARIABLE 15
- // struct retro_variable * --
- // Interface to aquire user-defined information from environment
- // that cannot feasibly be supported in a multi-system way.
- // 'key' should be set to a key which has already been set by SET_VARIABLES.
- // 'data' will be set to a value or NULL.
- //
-#define RETRO_ENVIRONMENT_SET_VARIABLES 16
- // const struct retro_variable * --
- // Allows an implementation to signal the environment
- // which variables it might want to check for later using GET_VARIABLE.
- // This allows the frontend to present these variables to a user dynamically.
- // This should be called as early as possible (ideally in retro_set_environment).
- //
- // 'data' points to an array of retro_variable structs terminated by a { NULL, NULL } element.
- // retro_variable::key should be namespaced to not collide with other implementations' keys. E.g. A core called 'foo' should use keys named as 'foo_option'.
- // retro_variable::value should contain a human readable description of the key as well as a '|' delimited list of expected values.
- // The number of possible options should be very limited, i.e. it should be feasible to cycle through options without a keyboard.
- // First entry should be treated as a default.
- //
- // Example entry:
- // { "foo_option", "Speed hack coprocessor X; false|true" }
- //
- // Text before first ';' is description. This ';' must be followed by a space, and followed by a list of possible values split up with '|'.
- // Only strings are operated on. The possible values will generally be displayed and stored as-is by the frontend.
- //
-#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17
- // bool * --
- // Result is set to true if some variables are updated by
- // frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE.
- // Variables should be queried with GET_VARIABLE.
- //
-#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18
- // const bool * --
- // If true, the libretro implementation supports calls to retro_load_game() with NULL as argument.
- // Used by cores which can run without particular game data.
- // This should be called within retro_set_environment() only.
-
-
-// Pass this to retro_video_refresh_t if rendering to hardware.
-// Passing NULL to retro_video_refresh_t is still a frame dupe as normal.
-#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1)
-
-// Invalidates the current HW context.
-// If called, all GPU resources must be reinitialized.
-// Usually called when frontend reinits video driver.
-// Also called first time video driver is initialized, allowing libretro core to init resources.
-typedef void (*retro_hw_context_reset_t)(void);
-// Gets current framebuffer which is to be rendered to. Could change every frame potentially.
-typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void);
-
-// Get a symbol from HW context.
-typedef void (*retro_proc_address_t)(void);
-typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym);
-
-enum retro_hw_context_type
-{
- RETRO_HW_CONTEXT_NONE = 0,
- RETRO_HW_CONTEXT_OPENGL, // OpenGL 2.x. Latest version available before 3.x+.
- RETRO_HW_CONTEXT_OPENGLES2, // GLES 2.0
-
- RETRO_HW_CONTEXT_DUMMY = INT_MAX
-};
-
-struct retro_hw_render_callback
-{
- enum retro_hw_context_type context_type; // Which API to use. Set by libretro core.
- retro_hw_context_reset_t context_reset; // Set by libretro core.
- retro_hw_get_current_framebuffer_t get_current_framebuffer; // Set by frontend.
- retro_hw_get_proc_address_t get_proc_address; // Set by frontend.
- bool depth; // Set if render buffers should have depth component attached.
-};
-
-// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events.
-// down is set if the key is being pressed, or false if it is being released.
-// keycode is the RETROK value of the char.
-// character is the text character of the pressed key. (UTF-32).
-// key_modifiers is a set of RETROKMOD values or'ed together.
-typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
-
-struct retro_keyboard_callback
-{
- retro_keyboard_event_t callback;
-};
-
-// Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
-// Should be set for implementations which can swap out multiple disk images in runtime.
-// If the implementation can do this automatically, it should strive to do so.
-// However, there are cases where the user must manually do so.
-//
-// Overview: To swap a disk image, eject the disk image with set_eject_state(true).
-// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false).
-
-// If ejected is true, "ejects" the virtual disk tray.
-// When ejected, the disk image index can be set.
-typedef bool (*retro_set_eject_state_t)(bool ejected);
-// Gets current eject state. The initial state is 'not ejected'.
-typedef bool (*retro_get_eject_state_t)(void);
-// Gets current disk index. First disk is index 0.
-// If return value is >= get_num_images(), no disk is currently inserted.
-typedef unsigned (*retro_get_image_index_t)(void);
-// Sets image index. Can only be called when disk is ejected.
-// The implementation supports setting "no disk" by using an index >= get_num_images().
-typedef bool (*retro_set_image_index_t)(unsigned index);
-// Gets total number of images which are available to use.
-typedef unsigned (*retro_get_num_images_t)(void);
-//
-// Replaces the disk image associated with index.
-// Arguments to pass in info have same requirements as retro_load_game().
-// Virtual disk tray must be ejected when calling this.
-// Replacing a disk image with info = NULL will remove the disk image from the internal list.
-// As a result, calls to get_image_index() can change.
-//
-// E.g. replace_image_index(1, NULL), and previous get_image_index() returned 4 before.
-// Index 1 will be removed, and the new index is 3.
-struct retro_game_info;
-typedef bool (*retro_replace_image_index_t)(unsigned index, const struct retro_game_info *info);
-// Adds a new valid index (get_num_images()) to the internal disk list.
-// This will increment subsequent return values from get_num_images() by 1.
-// This image index cannot be used until a disk image has been set with replace_image_index.
-typedef bool (*retro_add_image_index_t)(void);
-
-struct retro_disk_control_callback
-{
- retro_set_eject_state_t set_eject_state;
- retro_get_eject_state_t get_eject_state;
-
- retro_get_image_index_t get_image_index;
- retro_set_image_index_t set_image_index;
- retro_get_num_images_t get_num_images;
-
- retro_replace_image_index_t replace_image_index;
- retro_add_image_index_t add_image_index;
-};
-
-enum retro_pixel_format
-{
- // 0RGB1555, native endian. 0 bit must be set to 0.
- // This pixel format is default for compatibility concerns only.
- // If a 15/16-bit pixel format is desired, consider using RGB565.
- RETRO_PIXEL_FORMAT_0RGB1555 = 0,
-
- // XRGB8888, native endian. X bits are ignored.
- RETRO_PIXEL_FORMAT_XRGB8888 = 1,
-
- // RGB565, native endian. This pixel format is the recommended format to use if a 15/16-bit format is desired
- // as it is the pixel format that is typically available on a wide range of low-power devices.
- // It is also natively supported in APIs like OpenGL ES.
- RETRO_PIXEL_FORMAT_RGB565 = 2,
-
- // Ensure sizeof() == sizeof(int).
- RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX
-};
-
-struct retro_message
-{
- const char *msg; // Message to be displayed.
- unsigned frames; // Duration in frames of message.
-};
-
-// Describes how the libretro implementation maps a libretro input bind
-// to its internal input system through a human readable string.
-// This string can be used to better let a user configure input.
-struct retro_input_descriptor
-{
- // Associates given parameters with a description.
- unsigned port;
- unsigned device;
- unsigned index;
- unsigned id;
-
- const char *description; // Human readable description for parameters.
- // The pointer must remain valid until retro_unload_game() is called.
-};
-
-struct retro_system_info
-{
- // All pointers are owned by libretro implementation, and pointers must remain valid until retro_deinit() is called.
-
- const char *library_name; // Descriptive name of library. Should not contain any version numbers, etc.
- const char *library_version; // Descriptive version of core.
-
- const char *valid_extensions; // A string listing probably rom extensions the core will be able to load, separated with pipe.
- // I.e. "bin|rom|iso".
- // Typically used for a GUI to filter out extensions.
-
- bool need_fullpath; // If true, retro_load_game() is guaranteed to provide a valid pathname in retro_game_info::path.
- // ::data and ::size are both invalid.
- // If false, ::data and ::size are guaranteed to be valid, but ::path might not be valid.
- // This is typically set to true for libretro implementations that must load from file.
- // Implementations should strive for setting this to false, as it allows the frontend to perform patching, etc.
-
- bool block_extract; // If true, the frontend is not allowed to extract any archives before loading the real ROM.
- // Necessary for certain libretro implementations that load games from zipped archives.
-};
-
-struct retro_game_geometry
-{
- unsigned base_width; // Nominal video width of game.
- unsigned base_height; // Nominal video height of game.
- unsigned max_width; // Maximum possible width of game.
- unsigned max_height; // Maximum possible height of game.
-
- float aspect_ratio; // Nominal aspect ratio of game. If aspect_ratio is <= 0.0,
- // an aspect ratio of base_width / base_height is assumed.
- // A frontend could override this setting if desired.
-};
-
-struct retro_system_timing
-{
- double fps; // FPS of video content.
- double sample_rate; // Sampling rate of audio.
-};
-
-struct retro_system_av_info
-{
- struct retro_game_geometry geometry;
- struct retro_system_timing timing;
-};
-
-struct retro_variable
-{
- const char *key; // Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
- // If NULL, obtains the complete environment string if more complex parsing is necessary.
- // The environment string is formatted as key-value pairs delimited by semicolons as so:
- // "key1=value1;key2=value2;..."
- const char *value; // Value to be obtained. If key does not exist, it is set to NULL.
-};
-
-struct retro_game_info
-{
- const char *path; // Path to game, UTF-8 encoded. Usually used as a reference.
- // May be NULL if rom was loaded from stdin or similar.
- // retro_system_info::need_fullpath guaranteed that this path is valid.
- const void *data; // Memory buffer of loaded game. Will be NULL if need_fullpath was set.
- size_t size; // Size of memory buffer.
- const char *meta; // String of implementation specific meta-data.
-};
-
-// Callbacks
-//
-// Environment callback. Gives implementations a way of performing uncommon tasks. Extensible.
-typedef bool (*retro_environment_t)(unsigned cmd, void *data);
-
-// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
-// Width and height specify dimensions of buffer.
-// Pitch specifices length in bytes between two lines in buffer.
-// For performance reasons, it is highly recommended to have a frame that is packed in memory, i.e. pitch == width * byte_per_pixel.
-// Certain graphic APIs, such as OpenGL ES, do not like textures that are not packed in memory.
-typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch);
-
-// Renders a single audio frame. Should only be used if implementation generates a single sample at a time.
-// Format is signed 16-bit native endian.
-typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
-// Renders multiple audio frames in one go. One frame is defined as a sample of left and right channels, interleaved.
-// I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
-// Only one of the audio callbacks must ever be used.
-typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, size_t frames);
-
-// Polls input.
-typedef void (*retro_input_poll_t)(void);
-// Queries for input for player 'port'. device will be masked with RETRO_DEVICE_MASK.
-// Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that have been set with retro_set_controller_port_device()
-// will still use the higher level RETRO_DEVICE_JOYPAD to request input.
-typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, unsigned index, unsigned id);
-
-// Sets callbacks. retro_set_environment() is guaranteed to be called before retro_init().
-// The rest of the set_* functions are guaranteed to have been called before the first call to retro_run() is made.
-void retro_set_environment(retro_environment_t);
-void retro_set_video_refresh(retro_video_refresh_t);
-void retro_set_audio_sample(retro_audio_sample_t);
-void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
-void retro_set_input_poll(retro_input_poll_t);
-void retro_set_input_state(retro_input_state_t);
-
-// Library global initialization/deinitialization.
-void retro_init(void);
-void retro_deinit(void);
-
-// Must return RETRO_API_VERSION. Used to validate ABI compatibility when the API is revised.
-unsigned retro_api_version(void);
-
-// Gets statically known system info. Pointers provided in *info must be statically allocated.
-// Can be called at any time, even before retro_init().
-void retro_get_system_info(struct retro_system_info *info);
-
-// Gets information about system audio/video timings and geometry.
-// Can be called only after retro_load_game() has successfully completed.
-// NOTE: The implementation of this function might not initialize every variable if needed.
-// E.g. geom.aspect_ratio might not be initialized if core doesn't desire a particular aspect ratio.
-void retro_get_system_av_info(struct retro_system_av_info *info);
-
-// Sets device to be used for player 'port'.
-void retro_set_controller_port_device(unsigned port, unsigned device);
-
-// Resets the current game.
-void retro_reset(void);
-
-// Runs the game for one video frame.
-// During retro_run(), input_poll callback must be called at least once.
-//
-// If a frame is not rendered for reasons where a game "dropped" a frame,
-// this still counts as a frame, and retro_run() should explicitly dupe a frame if GET_CAN_DUPE returns true.
-// In this case, the video callback can take a NULL argument for data.
-void retro_run(void);
-
-// Returns the amount of data the implementation requires to serialize internal state (save states).
-// Beetween calls to retro_load_game() and retro_unload_game(), the returned size is never allowed to be larger than a previous returned value, to
-// ensure that the frontend can allocate a save state buffer once.
-size_t retro_serialize_size(void);
-
-// Serializes internal state. If failed, or size is lower than retro_serialize_size(), it should return false, true otherwise.
-bool retro_serialize(void *data, size_t size);
-bool retro_unserialize(const void *data, size_t size);
-
-void retro_cheat_reset(void);
-void retro_cheat_set(unsigned index, bool enabled, const char *code);
-
-// Loads a game.
-bool retro_load_game(const struct retro_game_info *game);
-
-// Loads a "special" kind of game. Should not be used except in extreme cases.
-bool retro_load_game_special(
- unsigned game_type,
- const struct retro_game_info *info, size_t num_info
-);
-
-// Unloads a currently loaded game.
-void retro_unload_game(void);
-
-// Gets region of game.
-unsigned retro_get_region(void);
-
-// Gets region of memory.
-void *retro_get_memory_data(unsigned id);
-size_t retro_get_memory_size(unsigned id);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
--- /dev/null
+
+#include "3ds_utils.h"
+
+typedef int (*ctr_callback_type)(void);
+
+int srvGetServiceHandle(unsigned int* out, const char* name);
+int svcCloseHandle(unsigned int handle);
+int svcBackdoor(ctr_callback_type);
+
+
+static void ctr_enable_all_svc_kernel(void)
+{
+ __asm__ volatile("cpsid aif");
+
+ unsigned int* svc_access_control = *(*(unsigned int***)0xFFFF9000 + 0x22) - 0x6;
+
+ svc_access_control[0]=0xFFFFFFFE;
+ svc_access_control[1]=0xFFFFFFFF;
+ svc_access_control[2]=0xFFFFFFFF;
+ svc_access_control[3]=0x3FFFFFFF;
+}
+
+
+static void ctr_invalidate_ICache_kernel(void)
+{
+ __asm__ volatile(
+ "cpsid aif\n\t"
+ "mov r0, #0\n\t"
+ "mcr p15, 0, r0, c7, c5, 0\n\t");
+}
+
+static void ctr_flush_DCache_kernel(void)
+{
+ __asm__ volatile(
+ "cpsid aif\n\t"
+ "mov r0, #0\n\t"
+ "mcr p15, 0, r0, c7, c10, 0\n\t");
+
+}
+
+
+static void ctr_enable_all_svc(void)
+{
+ svcBackdoor((ctr_callback_type)ctr_enable_all_svc_kernel);
+}
+
+void ctr_invalidate_ICache(void)
+{
+// __asm__ volatile("svc 0x2E\n\t");
+ svcBackdoor((ctr_callback_type)ctr_invalidate_ICache_kernel);
+
+}
+
+void ctr_flush_DCache(void)
+{
+// __asm__ volatile("svc 0x4B\n\t");
+ svcBackdoor((ctr_callback_type)ctr_flush_DCache_kernel);
+}
+
+
+void ctr_flush_invalidate_cache(void)
+{
+ ctr_flush_DCache();
+ ctr_invalidate_ICache();
+}
+
+int ctr_svchack_init(void)
+{
+ extern unsigned int __service_ptr;
+
+ if(__service_ptr)
+ return 0;
+
+ /* CFW */
+ ctr_enable_all_svc();
+ return 1;
+}
+
--- /dev/null
+#ifndef _3DS_UTILS_H
+#define _3DS_UTILS_H
+
+void ctr_invalidate_ICache(void);
+void ctr_flush_DCache(void);
+
+void ctr_flush_invalidate_cache(void);
+
+int ctr_svchack_init(void);
+
+#include <stdio.h>
+#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
+
+void wait_for_input(void);
+
+#endif // _3DS_UTILS_H
--- /dev/null
+/*
+ * libretro core glue for PicoDrive
+ * (C) notaz, 2013
+ * (C) aliaspider, 2016
+ * (C) Daniel De Matteis, 2013
+ *
+ * This work is licensed under the terms of MAME license.
+ * See COPYING file in the top-level directory.
+ */
+
+#define _GNU_SOURCE 1 // mremap
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#ifndef _WIN32
+#ifndef NO_MMAP
+#include <sys/mman.h>
+#endif
+#else
+#include <io.h>
+#include <windows.h>
+#include <sys/types.h>
+#endif
+#include <errno.h>
+#ifdef __MACH__
+#include <libkern/OSCacheControl.h>
+#endif
+
+#ifdef _3DS
+#include "3ds/3ds_utils.h"
+#define MEMOP_MAP 4
+#define MEMOP_UNMAP 5
+#define MEMOP_PROT 6
+
+int svcDuplicateHandle(unsigned int* out, unsigned int original);
+int svcCloseHandle(unsigned int handle);
+int svcControlProcessMemory(unsigned int process, void* addr0, void* addr1,
+ unsigned int size, unsigned int type, unsigned int perm);
+void* linearMemAlign(size_t size, size_t alignment);
+void linearFree(void* mem);
+
+static int ctr_svchack_successful = 0;
+
+#elif defined(VITA)
+#define TARGET_SIZE_2 24 // 2^24 = 16 megabytes
+
+#include <psp2/kernel/sysmem.h>
+static int sceBlock;
+int getVMBlock();
+int _newlib_vm_size_user = 1 << TARGET_SIZE_2;
+
+#endif
+
+#include <pico/pico_int.h>
+#include <pico/state.h>
+#include <pico/patch.h>
+#include "../common/input_pico.h"
+#include "../common/version.h"
+#include "libretro.h"
+
+static retro_log_printf_t log_cb;
+static retro_video_refresh_t video_cb;
+static retro_input_poll_t input_poll_cb;
+static retro_input_state_t input_state_cb;
+static retro_environment_t environ_cb;
+static retro_audio_sample_batch_t audio_batch_cb;
+
+#define VOUT_MAX_WIDTH 320
+#define VOUT_MAX_HEIGHT 240
+
+static const float VOUT_PAR = 0.0;
+static const float VOUT_4_3 = (224.0f * (4.0f / 3.0f));
+static const float VOUT_CRT = (224.0f * 1.29911f);
+
+bool show_overscan = false;
+
+static void *vout_buf;
+static int vout_width, vout_height, vout_offset;
+static float user_vout_width = 0.0;
+
+#ifdef _MSC_VER
+static short sndBuffer[2*44100/50];
+#else
+static short __attribute__((aligned(4))) sndBuffer[2*44100/50];
+#endif
+
+static void snd_write(int len);
+
+#ifdef _WIN32
+#define SLASH '\\'
+#else
+#define SLASH '/'
+#endif
+
+/* functions called by the core */
+
+void cache_flush_d_inval_i(void *start, void *end)
+{
+#ifdef __arm__
+ size_t len = (char *)end - (char *)start;
+#if defined(__BLACKBERRY_QNX__)
+ msync(start, end - start, MS_SYNC | MS_CACHE_ONLY | MS_INVALIDATE_ICACHE);
+#elif defined(__MACH__)
+ sys_dcache_flush(start, len);
+ sys_icache_invalidate(start, len);
+#elif defined(_3DS)
+ ctr_flush_invalidate_cache();
+#elif defined(VITA)
+ sceKernelSyncVMDomain(sceBlock, start, len);
+#else
+ __clear_cache(start, end);
+#endif
+#endif
+}
+
+#ifdef _WIN32
+/* mmap() replacement for Windows
+ *
+ * Author: Mike Frysinger <vapier@gentoo.org>
+ * Placed into the public domain
+ */
+
+/* References:
+ * CreateFileMapping: http://msdn.microsoft.com/en-us/library/aa366537(VS.85).aspx
+ * CloseHandle: http://msdn.microsoft.com/en-us/library/ms724211(VS.85).aspx
+ * MapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366761(VS.85).aspx
+ * UnmapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366882(VS.85).aspx
+ */
+
+#define PROT_READ 0x1
+#define PROT_WRITE 0x2
+/* This flag is only available in WinXP+ */
+#ifdef FILE_MAP_EXECUTE
+#define PROT_EXEC 0x4
+#else
+#define PROT_EXEC 0x0
+#define FILE_MAP_EXECUTE 0
+#endif
+
+#define MAP_SHARED 0x01
+#define MAP_PRIVATE 0x02
+#define MAP_ANONYMOUS 0x20
+#define MAP_ANON MAP_ANONYMOUS
+#define MAP_FAILED ((void *) -1)
+
+#ifdef __USE_FILE_OFFSET64
+# define DWORD_HI(x) (x >> 32)
+# define DWORD_LO(x) ((x) & 0xffffffff)
+#else
+# define DWORD_HI(x) (0)
+# define DWORD_LO(x) (x)
+#endif
+
+static void *mmap(void *start, size_t length, int prot, int flags, int fd, off_t offset)
+{
+ uint32_t flProtect, dwDesiredAccess;
+ off_t end;
+ HANDLE mmap_fd, h;
+ void *ret;
+
+ if (prot & ~(PROT_READ | PROT_WRITE | PROT_EXEC))
+ return MAP_FAILED;
+ if (fd == -1) {
+ if (!(flags & MAP_ANON) || offset)
+ return MAP_FAILED;
+ } else if (flags & MAP_ANON)
+ return MAP_FAILED;
+
+ if (prot & PROT_WRITE) {
+ if (prot & PROT_EXEC)
+ flProtect = PAGE_EXECUTE_READWRITE;
+ else
+ flProtect = PAGE_READWRITE;
+ } else if (prot & PROT_EXEC) {
+ if (prot & PROT_READ)
+ flProtect = PAGE_EXECUTE_READ;
+ else if (prot & PROT_EXEC)
+ flProtect = PAGE_EXECUTE;
+ } else
+ flProtect = PAGE_READONLY;
+
+ end = length + offset;
+
+ if (fd == -1)
+ mmap_fd = INVALID_HANDLE_VALUE;
+ else
+ mmap_fd = (HANDLE)_get_osfhandle(fd);
+ h = CreateFileMapping(mmap_fd, NULL, flProtect, DWORD_HI(end), DWORD_LO(end), NULL);
+ if (h == NULL)
+ return MAP_FAILED;
+
+ if (prot & PROT_WRITE)
+ dwDesiredAccess = FILE_MAP_WRITE;
+ else
+ dwDesiredAccess = FILE_MAP_READ;
+ if (prot & PROT_EXEC)
+ dwDesiredAccess |= FILE_MAP_EXECUTE;
+ if (flags & MAP_PRIVATE)
+ dwDesiredAccess |= FILE_MAP_COPY;
+ ret = MapViewOfFile(h, dwDesiredAccess, DWORD_HI(offset), DWORD_LO(offset), length);
+ if (ret == NULL) {
+ CloseHandle(h);
+ ret = MAP_FAILED;
+ }
+ return ret;
+}
+
+static void munmap(void *addr, size_t length)
+{
+ UnmapViewOfFile(addr);
+ /* ruh-ro, we leaked handle from CreateFileMapping() ... */
+}
+#elif defined(NO_MMAP)
+#define PROT_EXEC 0x04
+#define MAP_FAILED 0
+#define PROT_READ 0
+#define PROT_WRITE 0
+#define MAP_PRIVATE 0
+#define MAP_ANONYMOUS 0
+
+void* mmap(void *desired_addr, size_t len, int mmap_prot, int mmap_flags, int fildes, size_t off)
+{
+ return malloc(len);
+}
+
+void munmap(void *base_addr, size_t len)
+{
+ free(base_addr);
+}
+
+int mprotect(void *addr, size_t len, int prot)
+{
+ /* stub - not really needed at this point since this codepath has no dynarecs */
+ return 0;
+}
+
+#endif
+
+#ifndef MAP_ANONYMOUS
+#define MAP_ANONYMOUS MAP_ANON
+#endif
+
+#ifdef _3DS
+typedef struct
+{
+ unsigned int requested_map;
+ void* buffer;
+}pico_mmap_t;
+
+pico_mmap_t pico_mmaps[] = {
+ {0x02000000, 0},
+ {0x06000000, 0},
+ {NULL, 0}
+};
+
+void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed)
+{
+ (void)is_fixed;
+
+ if (ctr_svchack_successful)
+ {
+ pico_mmap_t* pico_mmap;
+
+ for (pico_mmap = pico_mmaps; pico_mmap->requested_map; pico_mmap++)
+ {
+ if ((pico_mmap->requested_map == addr))
+ {
+ unsigned int ptr_aligned, tmp;
+ unsigned int currentHandle;
+ unsigned int perm = 0b011;
+
+ if (need_exec)
+ perm = 0b111;
+
+ size = (size + 0xFFF) & ~0xFFF;
+ pico_mmap->buffer = malloc(size + 0x1000);
+ ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF;
+
+ svcDuplicateHandle(¤tHandle, 0xFFFF8001);
+
+ if(svcControlProcessMemory(currentHandle, pico_mmap->requested_map, ptr_aligned, size, MEMOP_MAP, perm) < 0)
+ {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "could not map memory @0x%08X\n", pico_mmap->requested_map);
+ exit(1);
+ }
+
+ svcCloseHandle(currentHandle);
+ return (void*)pico_mmap->requested_map;
+ }
+ }
+ }
+
+ return malloc(size);
+}
+
+void *plat_mremap(void *ptr, size_t oldsize, size_t newsize)
+{
+ if (ctr_svchack_successful)
+ {
+ pico_mmap_t* pico_mmap;
+
+ for (pico_mmap = pico_mmaps; pico_mmap->requested_map; pico_mmap++)
+ {
+ if ((pico_mmap->requested_map == (unsigned int)ptr))
+ {
+ unsigned int ptr_aligned;
+ unsigned int currentHandle;
+ void* tmp;
+
+ oldsize = (oldsize + 0xFFF) & ~0xFFF;
+ newsize = (newsize + 0xFFF) & ~0xFFF;
+ ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF;
+
+ svcDuplicateHandle(¤tHandle, 0xFFFF8001);
+
+ svcControlProcessMemory(currentHandle, pico_mmap->requested_map, ptr_aligned, oldsize, MEMOP_UNMAP, 0b011);
+
+ tmp = realloc(pico_mmap->buffer, newsize + 0x1000);
+ if(!tmp)
+ return NULL;
+
+ pico_mmap->buffer = tmp;
+ ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF;
+
+ svcControlProcessMemory(currentHandle, pico_mmap->requested_map, ptr_aligned, newsize, MEMOP_MAP, 0x3);
+
+ svcCloseHandle(currentHandle);
+
+ return ptr;
+ }
+ }
+ }
+
+ return realloc(ptr, newsize);
+
+}
+void plat_munmap(void *ptr, size_t size)
+{
+ if (ctr_svchack_successful)
+ {
+ pico_mmap_t* pico_mmap;
+
+ for (pico_mmap = pico_mmaps; pico_mmap->requested_map; pico_mmap++)
+ {
+ if ((pico_mmap->requested_map == (unsigned int)ptr))
+ {
+ unsigned int ptr_aligned;
+ unsigned int currentHandle;
+
+ size = (size + 0xFFF) & ~0xFFF;
+ ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF;
+
+ svcDuplicateHandle(¤tHandle, 0xFFFF8001);
+
+ svcControlProcessMemory(currentHandle, (void*)pico_mmap->requested_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0b011);
+
+ svcCloseHandle(currentHandle);
+
+ free(pico_mmap->buffer);
+ pico_mmap->buffer = NULL;
+ return;
+ }
+ }
+ }
+
+ free(ptr);
+}
+
+#else
+void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed)
+{
+ int flags = MAP_PRIVATE | MAP_ANONYMOUS;
+ void *req, *ret;
+
+ req = (void *)addr;
+ ret = mmap(req, size, PROT_READ | PROT_WRITE, flags, -1, 0);
+ if (ret == MAP_FAILED) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "mmap(%08lx, %zd) failed: %d\n", addr, size, errno);
+ return NULL;
+ }
+
+ if (addr != 0 && ret != (void *)addr) {
+ if (log_cb)
+ log_cb(RETRO_LOG_WARN, "warning: wanted to map @%08lx, got %p\n",
+ addr, ret);
+
+ if (is_fixed) {
+ munmap(ret, size);
+ return NULL;
+ }
+ }
+
+ return ret;
+}
+
+void *plat_mremap(void *ptr, size_t oldsize, size_t newsize)
+{
+#ifdef __linux__
+ void *ret = mremap(ptr, oldsize, newsize, 0);
+ if (ret == MAP_FAILED)
+ return NULL;
+
+ return ret;
+#else
+ void *tmp, *ret;
+ size_t preserve_size;
+
+ preserve_size = oldsize;
+ if (preserve_size > newsize)
+ preserve_size = newsize;
+ tmp = malloc(preserve_size);
+ if (tmp == NULL)
+ return NULL;
+ memcpy(tmp, ptr, preserve_size);
+
+ munmap(ptr, oldsize);
+ ret = mmap(ptr, newsize, PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
+ if (ret == MAP_FAILED) {
+ free(tmp);
+ return NULL;
+ }
+ memcpy(ret, tmp, preserve_size);
+ free(tmp);
+ return ret;
+#endif
+}
+
+void plat_munmap(void *ptr, size_t size)
+{
+ if (ptr != NULL)
+ munmap(ptr, size);
+}
+#endif
+
+int plat_mem_set_exec(void *ptr, size_t size)
+{
+#ifdef _WIN32
+ int ret = VirtualProtect(ptr,size,PAGE_EXECUTE_READWRITE,0);
+ if (ret == 0 && log_cb)
+ log_cb(RETRO_LOG_ERROR, "mprotect(%p, %zd) failed: %d\n", ptr, size, 0);
+#elif defined(_3DS)
+ int ret = -1;
+ if (ctr_svchack_successful)
+ {
+ unsigned int currentHandle;
+ svcDuplicateHandle(¤tHandle, 0xFFFF8001);
+ ret = svcControlProcessMemory(currentHandle, ptr, 0x0,
+ size, MEMOP_PROT, 0b111);
+ svcCloseHandle(currentHandle);
+ ctr_flush_invalidate_cache();
+
+ }
+ else
+ {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "plat_mem_set_exec called with no svcControlProcessMemory access\n");
+ exit(1);
+ }
+
+#elif defined(VITA)
+ int ret = sceKernelOpenVMDomain();
+#else
+ int ret = mprotect(ptr, size, PROT_READ | PROT_WRITE | PROT_EXEC);
+ if (ret != 0 && log_cb)
+ log_cb(RETRO_LOG_ERROR, "mprotect(%p, %zd) failed: %d\n", ptr, size, errno);
+#endif
+ return ret;
+}
+
+void emu_video_mode_change(int start_line, int line_count, int is_32cols)
+{
+ memset(vout_buf, 0, 320 * 240 * 2);
+ vout_width = is_32cols ? 256 : 320;
+ PicoDrawSetOutBuf(vout_buf, vout_width * 2);
+ if (show_overscan == true) line_count += 16;
+ if (show_overscan == true) start_line -= 8;
+
+ vout_height = line_count;
+ vout_offset = vout_width * start_line;
+
+ // Update the geometry
+ struct retro_system_av_info av_info;
+ retro_get_system_av_info(&av_info);
+ environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
+}
+
+void emu_32x_startup(void)
+{
+}
+
+void lprintf(const char *fmt, ...)
+{
+ char buffer[256];
+ va_list ap;
+ va_start(ap, fmt);
+ vsprintf(buffer, fmt, ap);
+ /* TODO - add 'level' param for warning/error messages? */
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "%s", buffer);
+ va_end(ap);
+}
+
+/* libretro */
+void retro_set_environment(retro_environment_t cb)
+{
+ static const struct retro_variable vars[] = {
+ { "picodrive_input1", "Input device 1; 3 button pad|6 button pad|None" },
+ { "picodrive_input2", "Input device 2; 3 button pad|6 button pad|None" },
+ { "picodrive_sprlim", "No sprite limit; disabled|enabled" },
+ { "picodrive_ramcart", "MegaCD RAM cart; disabled|enabled" },
+ { "picodrive_region", "Region; Auto|Japan NTSC|Japan PAL|US|Europe" },
+ { "picodrive_region_fps", "Region FPS; Auto|NTSC|PAL" },
+ { "picodrive_aspect", "Core-provided aspect ratio; PAR|4/3|CRT" },
+ { "picodrive_overscan", "Show Overscan; disabled|enabled" },
+#ifdef DRC_SH2
+ { "picodrive_drc", "Dynamic recompilers; enabled|disabled" },
+#endif
+ { NULL, NULL },
+ };
+
+ environ_cb = cb;
+
+ cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars);
+}
+
+void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
+void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
+void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
+void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
+void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
+
+unsigned retro_api_version(void)
+{
+ return RETRO_API_VERSION;
+}
+
+void retro_set_controller_port_device(unsigned port, unsigned device)
+{
+}
+
+void retro_get_system_info(struct retro_system_info *info)
+{
+ memset(info, 0, sizeof(*info));
+ info->library_name = "PicoDrive";
+#ifndef GIT_VERSION
+#define GIT_VERSION ""
+#endif
+ info->library_version = VERSION GIT_VERSION;
+ info->valid_extensions = "bin|gen|smd|md|32x|cue|iso|sms";
+ info->need_fullpath = true;
+}
+
+void retro_get_system_av_info(struct retro_system_av_info *info)
+{
+ memset(info, 0, sizeof(*info));
+ info->timing.fps = Pico.m.pal ? 50 : 60;
+ info->timing.sample_rate = 44100;
+ info->geometry.base_width = vout_width;
+ info->geometry.base_height = vout_height;
+ info->geometry.max_width = vout_width;
+ info->geometry.max_height = vout_height;
+
+ float common_width = vout_width;
+ if (user_vout_width != 0)
+ common_width = user_vout_width;
+
+ info->geometry.aspect_ratio = common_width / vout_height;
+}
+
+/* savestates */
+struct savestate_state {
+ const char *load_buf;
+ char *save_buf;
+ size_t size;
+ size_t pos;
+};
+
+size_t state_read(void *p, size_t size, size_t nmemb, void *file)
+{
+ struct savestate_state *state = file;
+ size_t bsize = size * nmemb;
+
+ if (state->pos + bsize > state->size) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "savestate error: %u/%u\n",
+ state->pos + bsize, state->size);
+ bsize = state->size - state->pos;
+ if ((int)bsize <= 0)
+ return 0;
+ }
+
+ memcpy(p, state->load_buf + state->pos, bsize);
+ state->pos += bsize;
+ return bsize;
+}
+
+size_t state_write(void *p, size_t size, size_t nmemb, void *file)
+{
+ struct savestate_state *state = file;
+ size_t bsize = size * nmemb;
+
+ if (state->pos + bsize > state->size) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "savestate error: %u/%u\n",
+ state->pos + bsize, state->size);
+ bsize = state->size - state->pos;
+ if ((int)bsize <= 0)
+ return 0;
+ }
+
+ memcpy(state->save_buf + state->pos, p, bsize);
+ state->pos += bsize;
+ return bsize;
+}
+
+size_t state_skip(void *p, size_t size, size_t nmemb, void *file)
+{
+ struct savestate_state *state = file;
+ size_t bsize = size * nmemb;
+
+ state->pos += bsize;
+ return bsize;
+}
+
+size_t state_eof(void *file)
+{
+ struct savestate_state *state = file;
+
+ return state->pos >= state->size;
+}
+
+int state_fseek(void *file, long offset, int whence)
+{
+ struct savestate_state *state = file;
+
+ switch (whence) {
+ case SEEK_SET:
+ state->pos = offset;
+ break;
+ case SEEK_CUR:
+ state->pos += offset;
+ break;
+ case SEEK_END:
+ state->pos = state->size + offset;
+ break;
+ }
+ return (int)state->pos;
+}
+
+/* savestate sizes vary wildly depending if cd/32x or
+ * carthw is active, so run the whole thing to get size */
+size_t retro_serialize_size(void)
+{
+ struct savestate_state state = { 0, };
+ int ret;
+
+ ret = PicoStateFP(&state, 1, NULL, state_skip, NULL, state_fseek);
+ if (ret != 0)
+ return 0;
+
+ return state.pos;
+}
+
+bool retro_serialize(void *data, size_t size)
+{
+ struct savestate_state state = { 0, };
+ int ret;
+
+ state.save_buf = data;
+ state.size = size;
+ state.pos = 0;
+
+ ret = PicoStateFP(&state, 1, NULL, state_write,
+ NULL, state_fseek);
+ return ret == 0;
+}
+
+bool retro_unserialize(const void *data, size_t size)
+{
+ struct savestate_state state = { 0, };
+ int ret;
+
+ state.load_buf = data;
+ state.size = size;
+ state.pos = 0;
+
+ ret = PicoStateFP(&state, 0, state_read, NULL,
+ state_eof, state_fseek);
+ return ret == 0;
+}
+
+typedef struct patch
+{
+ unsigned int addr;
+ unsigned short data;
+ unsigned char comp;
+} patch;
+
+extern void decode(char *buff, patch *dest);
+extern uint16_t m68k_read16(uint32_t a);
+extern void m68k_write16(uint32_t a, uint16_t d);
+
+void retro_cheat_reset(void)
+{
+ int i=0;
+ unsigned int addr;
+
+ for (i = 0; i < PicoPatchCount; i++)
+ {
+ addr = PicoPatches[i].addr;
+ if (addr < Pico.romsize) {
+ if (PicoPatches[i].active)
+ *(unsigned short *)(Pico.rom + addr) = PicoPatches[i].data_old;
+ } else {
+ if (PicoPatches[i].active)
+ m68k_write16(PicoPatches[i].addr,PicoPatches[i].data_old);
+ }
+ }
+
+ PicoPatchUnload();
+}
+
+void retro_cheat_set(unsigned index, bool enabled, const char *code)
+{
+ patch pt;
+ int array_len = PicoPatchCount;
+ char codeCopy[256];
+ char *buff;
+
+ if (code=='\0') return;
+ strcpy(codeCopy,code);
+ buff = strtok(codeCopy,"+");
+
+ while (buff != NULL)
+ {
+ decode(buff, &pt);
+ if (pt.addr == (uint32_t) -1 || pt.data == (uint16_t) -1)
+ {
+ log_cb(RETRO_LOG_ERROR,"CHEATS: Invalid code: %s\n",buff);
+ return;
+ }
+
+ /* code was good, add it */
+ if (array_len < PicoPatchCount + 1)
+ {
+ void *ptr;
+ array_len *= 2;
+ array_len++;
+ ptr = realloc(PicoPatches, array_len * sizeof(PicoPatches[0]));
+ if (ptr == NULL) {
+ log_cb(RETRO_LOG_ERROR,"CHEATS: Failed to allocate memory for: %s\n",buff);
+ return;
+ }
+ PicoPatches = ptr;
+ }
+ strcpy(PicoPatches[PicoPatchCount].code, buff);
+
+ PicoPatches[PicoPatchCount].active = enabled;
+ PicoPatches[PicoPatchCount].addr = pt.addr;
+ PicoPatches[PicoPatchCount].data = pt.data;
+ PicoPatches[PicoPatchCount].comp = pt.comp;
+ if (PicoPatches[PicoPatchCount].addr < Pico.romsize)
+ PicoPatches[PicoPatchCount].data_old = *(uint16_t *)(Pico.rom + PicoPatches[PicoPatchCount].addr);
+ else
+ PicoPatches[PicoPatchCount].data_old = (uint16_t) m68k_read16(PicoPatches[PicoPatchCount].addr);
+ PicoPatchCount++;
+
+ buff = strtok(NULL,"+");
+ }
+}
+
+/* multidisk support */
+static bool disk_ejected;
+static unsigned int disk_current_index;
+static unsigned int disk_count;
+static struct disks_state {
+ char *fname;
+} disks[8];
+
+static bool disk_set_eject_state(bool ejected)
+{
+ // TODO?
+ disk_ejected = ejected;
+ return true;
+}
+
+static bool disk_get_eject_state(void)
+{
+ return disk_ejected;
+}
+
+static unsigned int disk_get_image_index(void)
+{
+ return disk_current_index;
+}
+
+static bool disk_set_image_index(unsigned int index)
+{
+ enum cd_img_type cd_type;
+ int ret;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ if (disks[index].fname == NULL) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "missing disk #%u\n", index);
+
+ // RetroArch specifies "no disk" with index == count,
+ // so don't fail here..
+ disk_current_index = index;
+ return true;
+ }
+
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "switching to disk %u: \"%s\"\n", index,
+ disks[index].fname);
+
+ ret = -1;
+ cd_type = PicoCdCheck(disks[index].fname, NULL);
+ if (cd_type != CIT_NOT_CD)
+ ret = cdd_load(disks[index].fname, cd_type);
+ if (ret != 0) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "Load failed, invalid CD image?\n");
+ return 0;
+ }
+
+ disk_current_index = index;
+ return true;
+}
+
+static unsigned int disk_get_num_images(void)
+{
+ return disk_count;
+}
+
+static bool disk_replace_image_index(unsigned index,
+ const struct retro_game_info *info)
+{
+ bool ret = true;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ if (disks[index].fname != NULL)
+ free(disks[index].fname);
+ disks[index].fname = NULL;
+
+ if (info != NULL) {
+ disks[index].fname = strdup(info->path);
+ if (index == disk_current_index)
+ ret = disk_set_image_index(index);
+ }
+
+ return ret;
+}
+
+static bool disk_add_image_index(void)
+{
+ if (disk_count >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ disk_count++;
+ return true;
+}
+
+static struct retro_disk_control_callback disk_control = {
+ disk_set_eject_state,
+ disk_get_eject_state,
+ disk_get_image_index,
+ disk_set_image_index,
+ disk_get_num_images,
+ disk_replace_image_index,
+ disk_add_image_index,
+};
+
+static void disk_tray_open(void)
+{
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "cd tray open\n");
+ disk_ejected = 1;
+}
+
+static void disk_tray_close(void)
+{
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "cd tray close\n");
+ disk_ejected = 0;
+}
+
+
+static const char * const biosfiles_us[] = {
+ "us_scd2_9306", "SegaCDBIOS9303", "us_scd1_9210", "bios_CD_U"
+};
+static const char * const biosfiles_eu[] = {
+ "eu_mcd2_9306", "eu_mcd2_9303", "eu_mcd1_9210", "bios_CD_E"
+};
+static const char * const biosfiles_jp[] = {
+ "jp_mcd2_921222", "jp_mcd1_9112", "jp_mcd1_9111", "bios_CD_J"
+};
+
+static void make_system_path(char *buf, size_t buf_size,
+ const char *name, const char *ext)
+{
+ const char *dir = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) {
+ snprintf(buf, buf_size, "%s%c%s%s", dir, SLASH, name, ext);
+ }
+ else {
+ snprintf(buf, buf_size, "%s%s", name, ext);
+ }
+}
+
+static const char *find_bios(int *region, const char *cd_fname)
+{
+ const char * const *files;
+ static char path[256];
+ int i, count;
+ FILE *f = NULL;
+
+ if (*region == 4) { // US
+ files = biosfiles_us;
+ count = sizeof(biosfiles_us) / sizeof(char *);
+ } else if (*region == 8) { // EU
+ files = biosfiles_eu;
+ count = sizeof(biosfiles_eu) / sizeof(char *);
+ } else if (*region == 1 || *region == 2) {
+ files = biosfiles_jp;
+ count = sizeof(biosfiles_jp) / sizeof(char *);
+ } else {
+ return NULL;
+ }
+
+ for (i = 0; i < count; i++)
+ {
+ make_system_path(path, sizeof(path), files[i], ".bin");
+ f = fopen(path, "rb");
+ if (f != NULL)
+ break;
+
+ make_system_path(path, sizeof(path), files[i], ".zip");
+ f = fopen(path, "rb");
+ if (f != NULL)
+ break;
+ }
+
+ if (f != NULL) {
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "using bios: %s\n", path);
+ fclose(f);
+ return path;
+ }
+
+ return NULL;
+}
+
+static void sram_reset()
+{
+ SRam.data = NULL;
+ SRam.start = 0;
+ SRam.end = 0;
+ SRam.flags = '\0';
+ SRam.unused2 = '\0';
+ SRam.changed = '\0' ;
+ SRam.eeprom_type = '\0';
+ SRam.unused3 = '\0';
+ SRam.eeprom_bit_cl = '\0';
+ SRam.eeprom_bit_in = '\0';
+ SRam.eeprom_bit_out = '\0';
+ SRam.size = 0;
+}
+
+bool retro_load_game(const struct retro_game_info *info)
+{
+ enum media_type_e media_type;
+ static char carthw_path[256];
+ size_t i;
+
+ struct retro_input_descriptor desc[] = {
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "C" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Y" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "A" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "X" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Z" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,"Mode" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
+
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "C" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Y" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "A" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "X" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Z" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,"Mode" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
+
+ { 0 },
+ };
+
+ struct retro_input_descriptor desc_sms[] = {
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Button 1 Start" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Button 2" },
+ { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Button Pause" },
+
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Button 1 Start" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Button 2" },
+ { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Button Pause" },
+
+ { 0 },
+ };
+
+ sram_reset();
+
+ enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
+ if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "RGB565 support required, sorry\n");
+ return false;
+ }
+
+ if (info == NULL || info->path == NULL) {
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "info->path required\n");
+ return false;
+ }
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
+ if (disks[i].fname != NULL) {
+ free(disks[i].fname);
+ disks[i].fname = NULL;
+ }
+ }
+
+ disk_current_index = 0;
+ disk_count = 1;
+ disks[0].fname = strdup(info->path);
+
+ make_system_path(carthw_path, sizeof(carthw_path), "carthw", ".cfg");
+
+ media_type = PicoLoadMedia(info->path, carthw_path,
+ find_bios, NULL);
+
+ switch (media_type) {
+ case PM_BAD_DETECT:
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "Failed to detect ROM/CD image type.\n");
+ return false;
+ case PM_BAD_CD:
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "Invalid CD image\n");
+ return false;
+ case PM_BAD_CD_NO_BIOS:
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "Missing BIOS\n");
+ return false;
+ case PM_ERROR:
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, "Load error\n");
+ return false;
+ default:
+ break;
+ }
+
+ if (media_type == PM_MARK3)
+ environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc_sms);
+ else
+ environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
+
+ PicoLoopPrepare();
+
+ PicoWriteSound = snd_write;
+ memset(sndBuffer, 0, sizeof(sndBuffer));
+ PsndOut = sndBuffer;
+ PsndRerate(0);
+
+ return true;
+}
+
+bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info)
+{
+ return false;
+}
+
+void retro_unload_game(void)
+{
+}
+
+unsigned retro_get_region(void)
+{
+ return Pico.m.pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
+}
+
+void *retro_get_memory_data(unsigned type)
+{
+ uint8_t* data;
+
+ switch(type)
+ {
+ case RETRO_MEMORY_SAVE_RAM:
+ if (PicoAHW & PAHW_MCD)
+ data = Pico_mcd->bram;
+ else
+ data = SRam.data;
+ break;
+ case RETRO_MEMORY_SYSTEM_RAM:
+ if (PicoAHW & PAHW_SMS)
+ data = Pico.zram;
+ else
+ data = Pico.ram;
+ break;
+ default:
+ data = NULL;
+ break;
+ }
+
+ return data;
+}
+
+size_t retro_get_memory_size(unsigned type)
+{
+ unsigned int i;
+ int sum;
+
+ switch(type)
+ {
+ case RETRO_MEMORY_SAVE_RAM:
+ if (PicoAHW & PAHW_MCD)
+ // bram
+ return 0x2000;
+
+ if (Pico.m.frame_count == 0)
+ return SRam.size;
+
+ // if game doesn't write to sram, don't report it to
+ // libretro so that RA doesn't write out zeroed .srm
+ for (i = 0, sum = 0; i < SRam.size; i++)
+ sum |= SRam.data[i];
+
+ return (sum != 0) ? SRam.size : 0;
+
+ case RETRO_MEMORY_SYSTEM_RAM:
+ if (PicoAHW & PAHW_SMS)
+ return 0x2000;
+ else
+ return sizeof(Pico.ram);
+
+ default:
+ return 0;
+ }
+
+}
+
+void retro_reset(void)
+{
+ PicoReset();
+}
+
+static const unsigned short retro_pico_map[] = {
+ 1 << GBTN_B,
+ 1 << GBTN_A,
+ 1 << GBTN_MODE,
+ 1 << GBTN_START,
+ 1 << GBTN_UP,
+ 1 << GBTN_DOWN,
+ 1 << GBTN_LEFT,
+ 1 << GBTN_RIGHT,
+ 1 << GBTN_C,
+ 1 << GBTN_Y,
+ 1 << GBTN_X,
+ 1 << GBTN_Z,
+};
+#define RETRO_PICO_MAP_LEN (sizeof(retro_pico_map) / sizeof(retro_pico_map[0]))
+
+static void snd_write(int len)
+{
+ audio_batch_cb(PsndOut, len / 4);
+}
+
+static enum input_device input_name_to_val(const char *name)
+{
+ if (strcmp(name, "3 button pad") == 0)
+ return PICO_INPUT_PAD_3BTN;
+ if (strcmp(name, "6 button pad") == 0)
+ return PICO_INPUT_PAD_6BTN;
+ if (strcmp(name, "None") == 0)
+ return PICO_INPUT_NOTHING;
+
+ if (log_cb)
+ log_cb(RETRO_LOG_WARN, "invalid picodrive_input: '%s'\n", name);
+ return PICO_INPUT_PAD_3BTN;
+}
+
+static void update_variables(void)
+{
+ struct retro_variable var;
+
+ var.value = NULL;
+ var.key = "picodrive_input1";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ PicoSetInputDevice(0, input_name_to_val(var.value));
+
+ var.value = NULL;
+ var.key = "picodrive_input2";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ PicoSetInputDevice(1, input_name_to_val(var.value));
+
+ var.value = NULL;
+ var.key = "picodrive_sprlim";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "enabled") == 0)
+ PicoOpt |= POPT_DIS_SPRITE_LIM;
+ else
+ PicoOpt &= ~POPT_DIS_SPRITE_LIM;
+ }
+
+ var.value = NULL;
+ var.key = "picodrive_ramcart";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "enabled") == 0)
+ PicoOpt |= POPT_EN_MCD_RAMCART;
+ else
+ PicoOpt &= ~POPT_EN_MCD_RAMCART;
+ }
+
+ int OldPicoRegionOverride = PicoRegionOverride;
+ var.value = NULL;
+ var.key = "picodrive_region";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "Auto") == 0)
+ PicoRegionOverride = 0;
+ else if (strcmp(var.value, "Japan NTSC") == 0)
+ PicoRegionOverride = 1;
+ else if (strcmp(var.value, "Japan PAL") == 0)
+ PicoRegionOverride = 2;
+ else if (strcmp(var.value, "US") == 0)
+ PicoRegionOverride = 4;
+ else if (strcmp(var.value, "Europe") == 0)
+ PicoRegionOverride = 8;
+ }
+
+ int OldPicoRegionFPSOverride = PicoRegionFPSOverride;
+ var.value = NULL;
+ var.key = "picodrive_region_fps";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "Auto") == 0)
+ PicoRegionFPSOverride = 0;
+ else if (strcmp(var.value, "NTSC") == 0)
+ PicoRegionFPSOverride = 1;
+ else if (strcmp(var.value, "PAL") == 0)
+ PicoRegionFPSOverride = 2;
+ }
+
+ // Update region, fps and sound flags if needed
+ if (PicoRegionOverride != OldPicoRegionOverride ||
+ PicoRegionFPSOverride != OldPicoRegionFPSOverride)
+ {
+ PicoDetectRegion();
+ PicoLoopPrepare();
+ PsndRerate(1);
+ }
+
+ float old_user_vout_width = user_vout_width;
+ var.value = NULL;
+ var.key = "picodrive_aspect";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "4/3") == 0)
+ user_vout_width = VOUT_4_3;
+ else if (strcmp(var.value, "CRT") == 0)
+ user_vout_width = VOUT_CRT;
+ else
+ user_vout_width = VOUT_PAR;
+ }
+
+ var.value = NULL;
+ var.key = "picodrive_overscan";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "enabled") == 0)
+ show_overscan = true;
+ else
+ show_overscan = false;
+ }
+
+ if (user_vout_width != old_user_vout_width)
+ {
+ // Update the geometry
+ struct retro_system_av_info av_info;
+ retro_get_system_av_info(&av_info);
+ environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
+ }
+
+#ifdef DRC_SH2
+ var.value = NULL;
+ var.key = "picodrive_drc";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (strcmp(var.value, "enabled") == 0)
+ PicoOpt |= POPT_EN_DRC;
+ else
+ PicoOpt &= ~POPT_EN_DRC;
+ }
+#endif
+#ifdef _3DS
+ if(!ctr_svchack_successful)
+ PicoOpt &= ~POPT_EN_DRC;
+#endif
+}
+
+void retro_run(void)
+{
+ bool updated = false;
+ int pad, i;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
+ update_variables();
+
+ input_poll_cb();
+
+ PicoPad[0] = PicoPad[1] = 0;
+ for (pad = 0; pad < 2; pad++)
+ for (i = 0; i < RETRO_PICO_MAP_LEN; i++)
+ if (input_state_cb(pad, RETRO_DEVICE_JOYPAD, 0, i))
+ PicoPad[pad] |= retro_pico_map[i];
+
+ PicoPatchApply();
+ PicoFrame();
+
+ video_cb((short *)vout_buf + vout_offset,
+ vout_width, vout_height, vout_width * 2);
+}
+
+static void check_system_specs(void)
+{
+ /* TODO - set different performance level for 32X - 6 for ARM dynarec, higher for interpreter core */
+ unsigned level = 5;
+ environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
+}
+
+void retro_init(void)
+{
+ struct retro_log_callback log;
+ int level;
+
+ level = 0;
+ environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
+ log_cb = log.log;
+ else
+ log_cb = NULL;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
+
+#ifdef _3DS
+ ctr_svchack_successful = ctr_svchack_init();
+#elif defined(VITA)
+ sceBlock = getVMBlock();
+#endif
+
+ PicoOpt = POPT_EN_STEREO|POPT_EN_FM|POPT_EN_PSG|POPT_EN_Z80
+ | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_MCD_GFX
+ | POPT_EN_32X|POPT_EN_PWM
+ | POPT_ACC_SPRITES|POPT_DIS_32C_BORDER;
+#ifdef __arm__
+#ifdef _3DS
+ if (ctr_svchack_successful)
+#endif
+ PicoOpt |= POPT_EN_DRC;
+#endif
+ PsndRate = 44100;
+ PicoAutoRgnOrder = 0x184; // US, EU, JP
+
+ vout_width = 320;
+ vout_height = 240;
+#ifdef _3DS
+ vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
+#else
+ vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
+#endif
+
+ PicoInit();
+ PicoDrawSetOutFormat(PDF_RGB555, 0);
+ PicoDrawSetOutBuf(vout_buf, vout_width * 2);
+
+ //PicoMessage = plat_status_msg_busy_next;
+ PicoMCDopenTray = disk_tray_open;
+ PicoMCDcloseTray = disk_tray_close;
+
+ update_variables();
+}
+
+void retro_deinit(void)
+{
+#ifdef _3DS
+ linearFree(vout_buf);
+#else
+ free(vout_buf);
+#endif
+ vout_buf = NULL;
+ PicoExit();
+}
--- /dev/null
+/* Copyright (C) 2010-2014 The RetroArch team
+ *
+ * ---------------------------------------------------------------------------------------
+ * The following license statement only applies to this libretro API header (libretro.h).
+ * ---------------------------------------------------------------------------------------
+ *
+ * Permission is hereby granted, free of charge,
+ * to any person obtaining a copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+ * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef LIBRETRO_H__
+#define LIBRETRO_H__
+
+#include <stdint.h>
+#include <stddef.h>
+#include <limits.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef __cplusplus
+#if defined(_MSC_VER) && !defined(SN_TARGET_PS3)
+/* Hack applied for MSVC when compiling in C89 mode
+ * as it isn't C99-compliant. */
+#define bool unsigned char
+#define true 1
+#define false 0
+#else
+#include <stdbool.h>
+#endif
+#endif
+
+/* Used for checking API/ABI mismatches that can break libretro
+ * implementations.
+ * It is not incremented for compatible changes to the API.
+ */
+#define RETRO_API_VERSION 1
+
+/*
+ * Libretro's fundamental device abstractions.
+ *
+ * Libretro's input system consists of some standardized device types,
+ * such as a joypad (with/without analog), mouse, keyboard, lightgun
+ * and a pointer.
+ *
+ * The functionality of these devices are fixed, and individual cores
+ * map their own concept of a controller to libretro's abstractions.
+ * This makes it possible for frontends to map the abstract types to a
+ * real input device, and not having to worry about binding input
+ * correctly to arbitrary controller layouts.
+ */
+
+#define RETRO_DEVICE_TYPE_SHIFT 8
+#define RETRO_DEVICE_MASK ((1 << RETRO_DEVICE_TYPE_SHIFT) - 1)
+#define RETRO_DEVICE_SUBCLASS(base, id) (((id + 1) << RETRO_DEVICE_TYPE_SHIFT) | base)
+
+/* Input disabled. */
+#define RETRO_DEVICE_NONE 0
+
+/* The JOYPAD is called RetroPad. It is essentially a Super Nintendo
+ * controller, but with additional L2/R2/L3/R3 buttons, similar to a
+ * PS1 DualShock. */
+#define RETRO_DEVICE_JOYPAD 1
+
+/* The mouse is a simple mouse, similar to Super Nintendo's mouse.
+ * X and Y coordinates are reported relatively to last poll (poll callback).
+ * It is up to the libretro implementation to keep track of where the mouse
+ * pointer is supposed to be on the screen.
+ * The frontend must make sure not to interfere with its own hardware
+ * mouse pointer.
+ */
+#define RETRO_DEVICE_MOUSE 2
+
+/* KEYBOARD device lets one poll for raw key pressed.
+ * It is poll based, so input callback will return with the current
+ * pressed state.
+ * For event/text based keyboard input, see
+ * RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK.
+ */
+#define RETRO_DEVICE_KEYBOARD 3
+
+/* Lightgun X/Y coordinates are reported relatively to last poll,
+ * similar to mouse. */
+#define RETRO_DEVICE_LIGHTGUN 4
+
+/* The ANALOG device is an extension to JOYPAD (RetroPad).
+ * Similar to DualShock it adds two analog sticks.
+ * This is treated as a separate device type as it returns values in the
+ * full analog range of [-0x8000, 0x7fff]. Positive X axis is right.
+ * Positive Y axis is down.
+ * Only use ANALOG type when polling for analog values of the axes.
+ */
+#define RETRO_DEVICE_ANALOG 5
+
+/* Abstracts the concept of a pointing mechanism, e.g. touch.
+ * This allows libretro to query in absolute coordinates where on the
+ * screen a mouse (or something similar) is being placed.
+ * For a touch centric device, coordinates reported are the coordinates
+ * of the press.
+ *
+ * Coordinates in X and Y are reported as:
+ * [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
+ * and 0x7fff corresponds to the far right/bottom of the screen.
+ * The "screen" is here defined as area that is passed to the frontend and
+ * later displayed on the monitor.
+ *
+ * The frontend is free to scale/resize this screen as it sees fit, however,
+ * (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the
+ * game image, etc.
+ *
+ * To check if the pointer coordinates are valid (e.g. a touch display
+ * actually being touched), PRESSED returns 1 or 0.
+ *
+ * If using a mouse on a desktop, PRESSED will usually correspond to the
+ * left mouse button, but this is a frontend decision.
+ * PRESSED will only return 1 if the pointer is inside the game screen.
+ *
+ * For multi-touch, the index variable can be used to successively query
+ * more presses.
+ * If index = 0 returns true for _PRESSED, coordinates can be extracted
+ * with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with
+ * index = 1, and so on.
+ * Eventually _PRESSED will return false for an index. No further presses
+ * are registered at this point. */
+#define RETRO_DEVICE_POINTER 6
+
+/* Buttons for the RetroPad (JOYPAD).
+ * The placement of these is equivalent to placements on the
+ * Super Nintendo controller.
+ * L2/R2/L3/R3 buttons correspond to the PS1 DualShock. */
+#define RETRO_DEVICE_ID_JOYPAD_B 0
+#define RETRO_DEVICE_ID_JOYPAD_Y 1
+#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
+#define RETRO_DEVICE_ID_JOYPAD_START 3
+#define RETRO_DEVICE_ID_JOYPAD_UP 4
+#define RETRO_DEVICE_ID_JOYPAD_DOWN 5
+#define RETRO_DEVICE_ID_JOYPAD_LEFT 6
+#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7
+#define RETRO_DEVICE_ID_JOYPAD_A 8
+#define RETRO_DEVICE_ID_JOYPAD_X 9
+#define RETRO_DEVICE_ID_JOYPAD_L 10
+#define RETRO_DEVICE_ID_JOYPAD_R 11
+#define RETRO_DEVICE_ID_JOYPAD_L2 12
+#define RETRO_DEVICE_ID_JOYPAD_R2 13
+#define RETRO_DEVICE_ID_JOYPAD_L3 14
+#define RETRO_DEVICE_ID_JOYPAD_R3 15
+
+/* Index / Id values for ANALOG device. */
+#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
+#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
+#define RETRO_DEVICE_ID_ANALOG_X 0
+#define RETRO_DEVICE_ID_ANALOG_Y 1
+
+/* Id values for MOUSE. */
+#define RETRO_DEVICE_ID_MOUSE_X 0
+#define RETRO_DEVICE_ID_MOUSE_Y 1
+#define RETRO_DEVICE_ID_MOUSE_LEFT 2
+#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
+#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4
+#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5
+#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
+
+/* Id values for LIGHTGUN types. */
+#define RETRO_DEVICE_ID_LIGHTGUN_X 0
+#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
+#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
+#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3
+#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4
+#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
+#define RETRO_DEVICE_ID_LIGHTGUN_START 6
+
+/* Id values for POINTER. */
+#define RETRO_DEVICE_ID_POINTER_X 0
+#define RETRO_DEVICE_ID_POINTER_Y 1
+#define RETRO_DEVICE_ID_POINTER_PRESSED 2
+
+/* Returned from retro_get_region(). */
+#define RETRO_REGION_NTSC 0
+#define RETRO_REGION_PAL 1
+
+/* Id values for LANGUAGE */
+enum retro_language
+{
+ RETRO_LANGUAGE_ENGLISH = 0,
+ RETRO_LANGUAGE_JAPANESE = 1,
+ RETRO_LANGUAGE_FRENCH = 2,
+ RETRO_LANGUAGE_SPANISH = 3,
+ RETRO_LANGUAGE_GERMAN = 4,
+ RETRO_LANGUAGE_ITALIAN = 5,
+ RETRO_LANGUAGE_DUTCH = 6,
+ RETRO_LANGUAGE_PORTUGUESE = 7,
+ RETRO_LANGUAGE_RUSSIAN = 8,
+ RETRO_LANGUAGE_KOREAN = 9,
+ RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10,
+ RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11,
+ RETRO_LANGUAGE_LAST,
+
+ /* Ensure sizeof(enum) == sizeof(int) */
+ RETRO_LANGUAGE_DUMMY = INT_MAX
+};
+
+/* Passed to retro_get_memory_data/size().
+ * If the memory type doesn't apply to the
+ * implementation NULL/0 can be returned.
+ */
+#define RETRO_MEMORY_MASK 0xff
+
+/* Regular save RAM. This RAM is usually found on a game cartridge,
+ * backed up by a battery.
+ * If save game data is too complex for a single memory buffer,
+ * the SAVE_DIRECTORY (preferably) or SYSTEM_DIRECTORY environment
+ * callback can be used. */
+#define RETRO_MEMORY_SAVE_RAM 0
+
+/* Some games have a built-in clock to keep track of time.
+ * This memory is usually just a couple of bytes to keep track of time.
+ */
+#define RETRO_MEMORY_RTC 1
+
+/* System ram lets a frontend peek into a game systems main RAM. */
+#define RETRO_MEMORY_SYSTEM_RAM 2
+
+/* Video ram lets a frontend peek into a game systems video RAM (VRAM). */
+#define RETRO_MEMORY_VIDEO_RAM 3
+
+/* Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. */
+enum retro_key
+{
+ RETROK_UNKNOWN = 0,
+ RETROK_FIRST = 0,
+ RETROK_BACKSPACE = 8,
+ RETROK_TAB = 9,
+ RETROK_CLEAR = 12,
+ RETROK_RETURN = 13,
+ RETROK_PAUSE = 19,
+ RETROK_ESCAPE = 27,
+ RETROK_SPACE = 32,
+ RETROK_EXCLAIM = 33,
+ RETROK_QUOTEDBL = 34,
+ RETROK_HASH = 35,
+ RETROK_DOLLAR = 36,
+ RETROK_AMPERSAND = 38,
+ RETROK_QUOTE = 39,
+ RETROK_LEFTPAREN = 40,
+ RETROK_RIGHTPAREN = 41,
+ RETROK_ASTERISK = 42,
+ RETROK_PLUS = 43,
+ RETROK_COMMA = 44,
+ RETROK_MINUS = 45,
+ RETROK_PERIOD = 46,
+ RETROK_SLASH = 47,
+ RETROK_0 = 48,
+ RETROK_1 = 49,
+ RETROK_2 = 50,
+ RETROK_3 = 51,
+ RETROK_4 = 52,
+ RETROK_5 = 53,
+ RETROK_6 = 54,
+ RETROK_7 = 55,
+ RETROK_8 = 56,
+ RETROK_9 = 57,
+ RETROK_COLON = 58,
+ RETROK_SEMICOLON = 59,
+ RETROK_LESS = 60,
+ RETROK_EQUALS = 61,
+ RETROK_GREATER = 62,
+ RETROK_QUESTION = 63,
+ RETROK_AT = 64,
+ RETROK_LEFTBRACKET = 91,
+ RETROK_BACKSLASH = 92,
+ RETROK_RIGHTBRACKET = 93,
+ RETROK_CARET = 94,
+ RETROK_UNDERSCORE = 95,
+ RETROK_BACKQUOTE = 96,
+ RETROK_a = 97,
+ RETROK_b = 98,
+ RETROK_c = 99,
+ RETROK_d = 100,
+ RETROK_e = 101,
+ RETROK_f = 102,
+ RETROK_g = 103,
+ RETROK_h = 104,
+ RETROK_i = 105,
+ RETROK_j = 106,
+ RETROK_k = 107,
+ RETROK_l = 108,
+ RETROK_m = 109,
+ RETROK_n = 110,
+ RETROK_o = 111,
+ RETROK_p = 112,
+ RETROK_q = 113,
+ RETROK_r = 114,
+ RETROK_s = 115,
+ RETROK_t = 116,
+ RETROK_u = 117,
+ RETROK_v = 118,
+ RETROK_w = 119,
+ RETROK_x = 120,
+ RETROK_y = 121,
+ RETROK_z = 122,
+ RETROK_DELETE = 127,
+
+ RETROK_KP0 = 256,
+ RETROK_KP1 = 257,
+ RETROK_KP2 = 258,
+ RETROK_KP3 = 259,
+ RETROK_KP4 = 260,
+ RETROK_KP5 = 261,
+ RETROK_KP6 = 262,
+ RETROK_KP7 = 263,
+ RETROK_KP8 = 264,
+ RETROK_KP9 = 265,
+ RETROK_KP_PERIOD = 266,
+ RETROK_KP_DIVIDE = 267,
+ RETROK_KP_MULTIPLY = 268,
+ RETROK_KP_MINUS = 269,
+ RETROK_KP_PLUS = 270,
+ RETROK_KP_ENTER = 271,
+ RETROK_KP_EQUALS = 272,
+
+ RETROK_UP = 273,
+ RETROK_DOWN = 274,
+ RETROK_RIGHT = 275,
+ RETROK_LEFT = 276,
+ RETROK_INSERT = 277,
+ RETROK_HOME = 278,
+ RETROK_END = 279,
+ RETROK_PAGEUP = 280,
+ RETROK_PAGEDOWN = 281,
+
+ RETROK_F1 = 282,
+ RETROK_F2 = 283,
+ RETROK_F3 = 284,
+ RETROK_F4 = 285,
+ RETROK_F5 = 286,
+ RETROK_F6 = 287,
+ RETROK_F7 = 288,
+ RETROK_F8 = 289,
+ RETROK_F9 = 290,
+ RETROK_F10 = 291,
+ RETROK_F11 = 292,
+ RETROK_F12 = 293,
+ RETROK_F13 = 294,
+ RETROK_F14 = 295,
+ RETROK_F15 = 296,
+
+ RETROK_NUMLOCK = 300,
+ RETROK_CAPSLOCK = 301,
+ RETROK_SCROLLOCK = 302,
+ RETROK_RSHIFT = 303,
+ RETROK_LSHIFT = 304,
+ RETROK_RCTRL = 305,
+ RETROK_LCTRL = 306,
+ RETROK_RALT = 307,
+ RETROK_LALT = 308,
+ RETROK_RMETA = 309,
+ RETROK_LMETA = 310,
+ RETROK_LSUPER = 311,
+ RETROK_RSUPER = 312,
+ RETROK_MODE = 313,
+ RETROK_COMPOSE = 314,
+
+ RETROK_HELP = 315,
+ RETROK_PRINT = 316,
+ RETROK_SYSREQ = 317,
+ RETROK_BREAK = 318,
+ RETROK_MENU = 319,
+ RETROK_POWER = 320,
+ RETROK_EURO = 321,
+ RETROK_UNDO = 322,
+
+ RETROK_LAST,
+
+ RETROK_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */
+};
+
+enum retro_mod
+{
+ RETROKMOD_NONE = 0x0000,
+
+ RETROKMOD_SHIFT = 0x01,
+ RETROKMOD_CTRL = 0x02,
+ RETROKMOD_ALT = 0x04,
+ RETROKMOD_META = 0x08,
+
+ RETROKMOD_NUMLOCK = 0x10,
+ RETROKMOD_CAPSLOCK = 0x20,
+ RETROKMOD_SCROLLOCK = 0x40,
+
+ RETROKMOD_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */
+};
+
+/* If set, this call is not part of the public libretro API yet. It can
+ * change or be removed at any time. */
+#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000
+/* Environment callback to be used internally in frontend. */
+#define RETRO_ENVIRONMENT_PRIVATE 0x20000
+
+/* Environment commands. */
+#define RETRO_ENVIRONMENT_SET_ROTATION 1 /* const unsigned * --
+ * Sets screen rotation of graphics.
+ * Is only implemented if rotation can be accelerated by hardware.
+ * Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180,
+ * 270 degrees counter-clockwise respectively.
+ */
+#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 /* bool * --
+ * Boolean value whether or not the implementation should use overscan,
+ * or crop away overscan.
+ */
+#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 /* bool * --
+ * Boolean value whether or not frontend supports frame duping,
+ * passing NULL to video frame callback.
+ */
+
+ /* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES),
+ * and reserved to avoid possible ABI clash.
+ */
+
+#define RETRO_ENVIRONMENT_SET_MESSAGE 6 /* const struct retro_message * --
+ * Sets a message to be displayed in implementation-specific manner
+ * for a certain amount of 'frames'.
+ * Should not be used for trivial messages, which should simply be
+ * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a
+ * fallback, stderr).
+ */
+#define RETRO_ENVIRONMENT_SHUTDOWN 7 /* N/A (NULL) --
+ * Requests the frontend to shutdown.
+ * Should only be used if game has a specific
+ * way to shutdown the game from a menu item or similar.
+ */
+#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
+ /* const unsigned * --
+ * Gives a hint to the frontend how demanding this implementation
+ * is on a system. E.g. reporting a level of 2 means
+ * this implementation should run decently on all frontends
+ * of level 2 and up.
+ *
+ * It can be used by the frontend to potentially warn
+ * about too demanding implementations.
+ *
+ * The levels are "floating".
+ *
+ * This function can be called on a per-game basis,
+ * as certain games an implementation can play might be
+ * particularly demanding.
+ * If called, it should be called in retro_load_game().
+ */
+#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
+ /* const char ** --
+ * Returns the "system" directory of the frontend.
+ * This directory can be used to store system specific
+ * content such as BIOSes, configuration data, etc.
+ * The returned value can be NULL.
+ * If so, no such directory is defined,
+ * and it's up to the implementation to find a suitable directory.
+ *
+ * NOTE: Some cores used this folder also for "save" data such as
+ * memory cards, etc, for lack of a better place to put it.
+ * This is now discouraged, and if possible, cores should try to
+ * use the new GET_SAVE_DIRECTORY.
+ */
+#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
+ /* const enum retro_pixel_format * --
+ * Sets the internal pixel format used by the implementation.
+ * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
+ * This pixel format however, is deprecated (see enum retro_pixel_format).
+ * If the call returns false, the frontend does not support this pixel
+ * format.
+ *
+ * This function should be called inside retro_load_game() or
+ * retro_get_system_av_info().
+ */
+#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11
+ /* const struct retro_input_descriptor * --
+ * Sets an array of retro_input_descriptors.
+ * It is up to the frontend to present this in a usable way.
+ * The array is terminated by retro_input_descriptor::description
+ * being set to NULL.
+ * This function can be called at any time, but it is recommended
+ * to call it as early as possible.
+ */
+#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
+ /* const struct retro_keyboard_callback * --
+ * Sets a callback function used to notify core about keyboard events.
+ */
+#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
+ /* const struct retro_disk_control_callback * --
+ * Sets an interface which frontend can use to eject and insert
+ * disk images.
+ * This is used for games which consist of multiple images and
+ * must be manually swapped out by the user (e.g. PSX).
+ */
+#define RETRO_ENVIRONMENT_SET_HW_RENDER 14
+ /* struct retro_hw_render_callback * --
+ * Sets an interface to let a libretro core render with
+ * hardware acceleration.
+ * Should be called in retro_load_game().
+ * If successful, libretro cores will be able to render to a
+ * frontend-provided framebuffer.
+ * The size of this framebuffer will be at least as large as
+ * max_width/max_height provided in get_av_info().
+ * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or
+ * NULL to retro_video_refresh_t.
+ */
+#define RETRO_ENVIRONMENT_GET_VARIABLE 15
+ /* struct retro_variable * --
+ * Interface to acquire user-defined information from environment
+ * that cannot feasibly be supported in a multi-system way.
+ * 'key' should be set to a key which has already been set by
+ * SET_VARIABLES.
+ * 'data' will be set to a value or NULL.
+ */
+#define RETRO_ENVIRONMENT_SET_VARIABLES 16
+ /* const struct retro_variable * --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should be called as early as possible (ideally in
+ * retro_set_environment).
+ *
+ * 'data' points to an array of retro_variable structs
+ * terminated by a { NULL, NULL } element.
+ * retro_variable::key should be namespaced to not collide
+ * with other implementations' keys. E.g. A core called
+ * 'foo' should use keys named as 'foo_option'.
+ * retro_variable::value should contain a human readable
+ * description of the key as well as a '|' delimited list
+ * of expected values.
+ *
+ * The number of possible options should be very limited,
+ * i.e. it should be feasible to cycle through options
+ * without a keyboard.
+ *
+ * First entry should be treated as a default.
+ *
+ * Example entry:
+ * { "foo_option", "Speed hack coprocessor X; false|true" }
+ *
+ * Text before first ';' is description. This ';' must be
+ * followed by a space, and followed by a list of possible
+ * values split up with '|'.
+ *
+ * Only strings are operated on. The possible values will
+ * generally be displayed and stored as-is by the frontend.
+ */
+#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17
+ /* bool * --
+ * Result is set to true if some variables are updated by
+ * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE.
+ * Variables should be queried with GET_VARIABLE.
+ */
+#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18
+ /* const bool * --
+ * If true, the libretro implementation supports calls to
+ * retro_load_game() with NULL as argument.
+ * Used by cores which can run without particular game data.
+ * This should be called within retro_set_environment() only.
+ */
+#define RETRO_ENVIRONMENT_GET_LIBRETRO_PATH 19
+ /* const char ** --
+ * Retrieves the absolute path from where this libretro
+ * implementation was loaded.
+ * NULL is returned if the libretro was loaded statically
+ * (i.e. linked statically to frontend), or if the path cannot be
+ * determined.
+ * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can
+ * be loaded without ugly hacks.
+ */
+
+ /* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK.
+ * It was not used by any known core at the time,
+ * and was removed from the API. */
+#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22
+ /* const struct retro_audio_callback * --
+ * Sets an interface which is used to notify a libretro core about audio
+ * being available for writing.
+ * The callback can be called from any thread, so a core using this must
+ * have a thread safe audio implementation.
+ * It is intended for games where audio and video are completely
+ * asynchronous and audio can be generated on the fly.
+ * This interface is not recommended for use with emulators which have
+ * highly synchronous audio.
+ *
+ * The callback only notifies about writability; the libretro core still
+ * has to call the normal audio callbacks
+ * to write audio. The audio callbacks must be called from within the
+ * notification callback.
+ * The amount of audio data to write is up to the implementation.
+ * Generally, the audio callback will be called continously in a loop.
+ *
+ * Due to thread safety guarantees and lack of sync between audio and
+ * video, a frontend can selectively disallow this interface based on
+ * internal configuration. A core using this interface must also
+ * implement the "normal" audio interface.
+ *
+ * A libretro core using SET_AUDIO_CALLBACK should also make use of
+ * SET_FRAME_TIME_CALLBACK.
+ */
+#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21
+ /* const struct retro_frame_time_callback * --
+ * Lets the core know how much time has passed since last
+ * invocation of retro_run().
+ * The frontend can tamper with the timing to fake fast-forward,
+ * slow-motion, frame stepping, etc.
+ * In this case the delta time will use the reference value
+ * in frame_time_callback..
+ */
+#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23
+ /* struct retro_rumble_interface * --
+ * Gets an interface which is used by a libretro core to set
+ * state of rumble motors in controllers.
+ * A strong and weak motor is supported, and they can be
+ * controlled indepedently.
+ */
+#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24
+ /* uint64_t * --
+ * Gets a bitmask telling which device type are expected to be
+ * handled properly in a call to retro_input_state_t.
+ * Devices which are not handled or recognized always return
+ * 0 in retro_input_state_t.
+ * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG).
+ * Should only be called in retro_run().
+ */
+#define RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE (25 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* struct retro_sensor_interface * --
+ * Gets access to the sensor interface.
+ * The purpose of this interface is to allow
+ * setting state related to sensors such as polling rate,
+ * enabling/disable it entirely, etc.
+ * Reading sensor state is done via the normal
+ * input_state_callback API.
+ */
+#define RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE (26 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* struct retro_camera_callback * --
+ * Gets an interface to a video camera driver.
+ * A libretro core can use this interface to get access to a
+ * video camera.
+ * New video frames are delivered in a callback in same
+ * thread as retro_run().
+ *
+ * GET_CAMERA_INTERFACE should be called in retro_load_game().
+ *
+ * Depending on the camera implementation used, camera frames
+ * will be delivered as a raw framebuffer,
+ * or as an OpenGL texture directly.
+ *
+ * The core has to tell the frontend here which types of
+ * buffers can be handled properly.
+ * An OpenGL texture can only be handled when using a
+ * libretro GL core (SET_HW_RENDER).
+ * It is recommended to use a libretro GL core when
+ * using camera interface.
+ *
+ * The camera is not started automatically. The retrieved start/stop
+ * functions must be used to explicitly
+ * start and stop the camera driver.
+ */
+#define RETRO_ENVIRONMENT_GET_LOG_INTERFACE 27
+ /* struct retro_log_callback * --
+ * Gets an interface for logging. This is useful for
+ * logging in a cross-platform way
+ * as certain platforms cannot use use stderr for logging.
+ * It also allows the frontend to
+ * show logging information in a more suitable way.
+ * If this interface is not used, libretro cores should
+ * log to stderr as desired.
+ */
+#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28
+ /* struct retro_perf_callback * --
+ * Gets an interface for performance counters. This is useful
+ * for performance logging in a cross-platform way and for detecting
+ * architecture-specific features, such as SIMD support.
+ */
+#define RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE 29
+ /* struct retro_location_callback * --
+ * Gets access to the location interface.
+ * The purpose of this interface is to be able to retrieve
+ * location-based information from the host device,
+ * such as current latitude / longitude.
+ */
+#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30
+ /* const char ** --
+ * Returns the "content" directory of the frontend.
+ * This directory can be used to store specific assets that the
+ * core relies upon, such as art assets,
+ * input data, etc etc.
+ * The returned value can be NULL.
+ * If so, no such directory is defined,
+ * and it's up to the implementation to find a suitable directory.
+ */
+#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31
+ /* const char ** --
+ * Returns the "save" directory of the frontend.
+ * This directory can be used to store SRAM, memory cards,
+ * high scores, etc, if the libretro core
+ * cannot use the regular memory interface (retro_get_memory_data()).
+ *
+ * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for
+ * similar things before.
+ * They should still check GET_SYSTEM_DIRECTORY if they want to
+ * be backwards compatible.
+ * The path here can be NULL. It should only be non-NULL if the
+ * frontend user has set a specific save path.
+ */
+#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32
+ /* const struct retro_system_av_info * --
+ * Sets a new av_info structure. This can only be called from
+ * within retro_run().
+ * This should *only* be used if the core is completely altering the
+ * internal resolutions, aspect ratios, timings, sampling rate, etc.
+ * Calling this can require a full reinitialization of video/audio
+ * drivers in the frontend,
+ *
+ * so it is important to call it very sparingly, and usually only with
+ * the users explicit consent.
+ * An eventual driver reinitialize will happen so that video and
+ * audio callbacks
+ * happening after this call within the same retro_run() call will
+ * target the newly initialized driver.
+ *
+ * This callback makes it possible to support configurable resolutions
+ * in games, which can be useful to
+ * avoid setting the "worst case" in max_width/max_height.
+ *
+ * ***HIGHLY RECOMMENDED*** Do not call this callback every time
+ * resolution changes in an emulator core if it's
+ * expected to be a temporary change, for the reasons of possible
+ * driver reinitialization.
+ * This call is not a free pass for not trying to provide
+ * correct values in retro_get_system_av_info(). If you need to change
+ * things like aspect ratio or nominal width/height,
+ * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant
+ * of SET_SYSTEM_AV_INFO.
+ *
+ * If this returns false, the frontend does not acknowledge a
+ * changed av_info struct.
+ */
+#define RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK 33
+ /* const struct retro_get_proc_address_interface * --
+ * Allows a libretro core to announce support for the
+ * get_proc_address() interface.
+ * This interface allows for a standard way to extend libretro where
+ * use of environment calls are too indirect,
+ * e.g. for cases where the frontend wants to call directly into the core.
+ *
+ * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK
+ * **MUST** be called from within retro_set_environment().
+ */
+#define RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO 34
+ /* const struct retro_subsystem_info * --
+ * This environment call introduces the concept of libretro "subsystems".
+ * A subsystem is a variant of a libretro core which supports
+ * different kinds of games.
+ * The purpose of this is to support e.g. emulators which might
+ * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo.
+ * It can also be used to pick among subsystems in an explicit way
+ * if the libretro implementation is a multi-system emulator itself.
+ *
+ * Loading a game via a subsystem is done with retro_load_game_special(),
+ * and this environment call allows a libretro core to expose which
+ * subsystems are supported for use with retro_load_game_special().
+ * A core passes an array of retro_game_special_info which is terminated
+ * with a zeroed out retro_game_special_info struct.
+ *
+ * If a core wants to use this functionality, SET_SUBSYSTEM_INFO
+ * **MUST** be called from within retro_set_environment().
+ */
+#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35
+ /* const struct retro_controller_info * --
+ * This environment call lets a libretro core tell the frontend
+ * which controller types are recognized in calls to
+ * retro_set_controller_port_device().
+ *
+ * Some emulators such as Super Nintendo
+ * support multiple lightgun types which must be specifically
+ * selected from.
+ * It is therefore sometimes necessary for a frontend to be able
+ * to tell the core about a special kind of input device which is
+ * not covered by the libretro input API.
+ *
+ * In order for a frontend to understand the workings of an input device,
+ * it must be a specialized type
+ * of the generic device types already defined in the libretro API.
+ *
+ * Which devices are supported can vary per input port.
+ * The core must pass an array of const struct retro_controller_info which
+ * is terminated with a blanked out struct. Each element of the struct
+ * corresponds to an ascending port index to
+ * retro_set_controller_port_device().
+ * Even if special device types are set in the libretro core,
+ * libretro should only poll input based on the base input device types.
+ */
+#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* const struct retro_memory_map * --
+ * This environment call lets a libretro core tell the frontend
+ * about the memory maps this core emulates.
+ * This can be used to implement, for example, cheats in a core-agnostic way.
+ *
+ * Should only be used by emulators; it doesn't make much sense for
+ * anything else.
+ * It is recommended to expose all relevant pointers through
+ * retro_get_memory_* as well.
+ *
+ * Can be called from retro_init and retro_load_game.
+ */
+#define RETRO_ENVIRONMENT_SET_GEOMETRY 37
+ /* const struct retro_game_geometry * --
+ * This environment call is similar to SET_SYSTEM_AV_INFO for changing
+ * video parameters, but provides a guarantee that drivers will not be
+ * reinitialized.
+ * This can only be called from within retro_run().
+ *
+ * The purpose of this call is to allow a core to alter nominal
+ * width/heights as well as aspect ratios on-the-fly, which can be
+ * useful for some emulators to change in run-time.
+ *
+ * max_width/max_height arguments are ignored and cannot be changed
+ * with this call as this could potentially require a reinitialization or a
+ * non-constant time operation.
+ * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required.
+ *
+ * A frontend must guarantee that this environment call completes in
+ * constant time.
+ */
+#define RETRO_ENVIRONMENT_GET_USERNAME 38
+ /* const char **
+ * Returns the specified username of the frontend, if specified by the user.
+ * This username can be used as a nickname for a core that has online facilities
+ * or any other mode where personalization of the user is desirable.
+ * The returned value can be NULL.
+ * If this environ callback is used by a core that requires a valid username,
+ * a default username should be specified by the core.
+ */
+#define RETRO_ENVIRONMENT_GET_LANGUAGE 39
+ /* unsigned * --
+ * Returns the specified language of the frontend, if specified by the user.
+ * It can be used by the core for localization purposes.
+ */
+
+#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
+#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
+#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */
+#define RETRO_MEMDESC_ALIGN_4 (2 << 16)
+#define RETRO_MEMDESC_ALIGN_8 (3 << 16)
+#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */
+#define RETRO_MEMDESC_MINSIZE_4 (2 << 24)
+#define RETRO_MEMDESC_MINSIZE_8 (3 << 24)
+struct retro_memory_descriptor
+{
+ uint64_t flags;
+
+ /* Pointer to the start of the relevant ROM or RAM chip.
+ * It's strongly recommended to use 'offset' if possible, rather than
+ * doing math on the pointer.
+ *
+ * If the same byte is mapped my multiple descriptors, their descriptors
+ * must have the same pointer.
+ * If 'start' does not point to the first byte in the pointer, put the
+ * difference in 'offset' instead.
+ *
+ * May be NULL if there's nothing usable here (e.g. hardware registers and
+ * open bus). No flags should be set if the pointer is NULL.
+ * It's recommended to minimize the number of descriptors if possible,
+ * but not mandatory. */
+ void *ptr;
+ size_t offset;
+
+ /* This is the location in the emulated address space
+ * where the mapping starts. */
+ size_t start;
+
+ /* Which bits must be same as in 'start' for this mapping to apply.
+ * The first memory descriptor to claim a certain byte is the one
+ * that applies.
+ * A bit which is set in 'start' must also be set in this.
+ * Can be zero, in which case each byte is assumed mapped exactly once.
+ * In this case, 'len' must be a power of two. */
+ size_t select;
+
+ /* If this is nonzero, the set bits are assumed not connected to the
+ * memory chip's address pins. */
+ size_t disconnect;
+
+ /* This one tells the size of the current memory area.
+ * If, after start+disconnect are applied, the address is higher than
+ * this, the highest bit of the address is cleared.
+ *
+ * If the address is still too high, the next highest bit is cleared.
+ * Can be zero, in which case it's assumed to be infinite (as limited
+ * by 'select' and 'disconnect'). */
+ size_t len;
+
+ /* To go from emulated address to physical address, the following
+ * order applies:
+ * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'.
+ *
+ * The address space name must consist of only a-zA-Z0-9_-,
+ * should be as short as feasible (maximum length is 8 plus the NUL),
+ * and may not be any other address space plus one or more 0-9A-F
+ * at the end.
+ * However, multiple memory descriptors for the same address space is
+ * allowed, and the address space name can be empty. NULL is treated
+ * as empty.
+ *
+ * Address space names are case sensitive, but avoid lowercase if possible.
+ * The same pointer may exist in multiple address spaces.
+ *
+ * Examples:
+ * blank+blank - valid (multiple things may be mapped in the same namespace)
+ * 'Sp'+'Sp' - valid (multiple things may be mapped in the same namespace)
+ * 'A'+'B' - valid (neither is a prefix of each other)
+ * 'S'+blank - valid ('S' is not in 0-9A-F)
+ * 'a'+blank - valid ('a' is not in 0-9A-F)
+ * 'a'+'A' - valid (neither is a prefix of each other)
+ * 'AR'+blank - valid ('R' is not in 0-9A-F)
+ * 'ARB'+blank - valid (the B can't be part of the address either, because
+ * there is no namespace 'AR')
+ * blank+'B' - not valid, because it's ambigous which address space B1234
+ * would refer to.
+ * The length can't be used for that purpose; the frontend may want
+ * to append arbitrary data to an address, without a separator. */
+ const char *addrspace;
+};
+
+/* The frontend may use the largest value of 'start'+'select' in a
+ * certain namespace to infer the size of the address space.
+ *
+ * If the address space is larger than that, a mapping with .ptr=NULL
+ * should be at the end of the array, with .select set to all ones for
+ * as long as the address space is big.
+ *
+ * Sample descriptors (minus .ptr, and RETRO_MEMFLAG_ on the flags):
+ * SNES WRAM:
+ * .start=0x7E0000, .len=0x20000
+ * (Note that this must be mapped before the ROM in most cases; some of the
+ * ROM mappers
+ * try to claim $7E0000, or at least $7E8000.)
+ * SNES SPC700 RAM:
+ * .addrspace="S", .len=0x10000
+ * SNES WRAM mirrors:
+ * .flags=MIRROR, .start=0x000000, .select=0xC0E000, .len=0x2000
+ * .flags=MIRROR, .start=0x800000, .select=0xC0E000, .len=0x2000
+ * SNES WRAM mirrors, alternate equivalent descriptor:
+ * .flags=MIRROR, .select=0x40E000, .disconnect=~0x1FFF
+ * (Various similar constructions can be created by combining parts of
+ * the above two.)
+ * SNES LoROM (512KB, mirrored a couple of times):
+ * .flags=CONST, .start=0x008000, .select=0x408000, .disconnect=0x8000, .len=512*1024
+ * .flags=CONST, .start=0x400000, .select=0x400000, .disconnect=0x8000, .len=512*1024
+ * SNES HiROM (4MB):
+ * .flags=CONST, .start=0x400000, .select=0x400000, .len=4*1024*1024
+ * .flags=CONST, .offset=0x8000, .start=0x008000, .select=0x408000, .len=4*1024*1024
+ * SNES ExHiROM (8MB):
+ * .flags=CONST, .offset=0, .start=0xC00000, .select=0xC00000, .len=4*1024*1024
+ * .flags=CONST, .offset=4*1024*1024, .start=0x400000, .select=0xC00000, .len=4*1024*1024
+ * .flags=CONST, .offset=0x8000, .start=0x808000, .select=0xC08000, .len=4*1024*1024
+ * .flags=CONST, .offset=4*1024*1024+0x8000, .start=0x008000, .select=0xC08000, .len=4*1024*1024
+ * Clarify the size of the address space:
+ * .ptr=NULL, .select=0xFFFFFF
+ * .len can be implied by .select in many of them, but was included for clarity.
+ */
+
+struct retro_memory_map
+{
+ const struct retro_memory_descriptor *descriptors;
+ unsigned num_descriptors;
+};
+
+struct retro_controller_description
+{
+ /* Human-readable description of the controller. Even if using a generic
+ * input device type, this can be set to the particular device type the
+ * core uses. */
+ const char *desc;
+
+ /* Device type passed to retro_set_controller_port_device(). If the device
+ * type is a sub-class of a generic input device type, use the
+ * RETRO_DEVICE_SUBCLASS macro to create an ID.
+ *
+ * E.g. RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1). */
+ unsigned id;
+};
+
+struct retro_controller_info
+{
+ const struct retro_controller_description *types;
+ unsigned num_types;
+};
+
+struct retro_subsystem_memory_info
+{
+ /* The extension associated with a memory type, e.g. "psram". */
+ const char *extension;
+
+ /* The memory type for retro_get_memory(). This should be at
+ * least 0x100 to avoid conflict with standardized
+ * libretro memory types. */
+ unsigned type;
+};
+
+struct retro_subsystem_rom_info
+{
+ /* Describes what the content is (SGB BIOS, GB ROM, etc). */
+ const char *desc;
+
+ /* Same definition as retro_get_system_info(). */
+ const char *valid_extensions;
+
+ /* Same definition as retro_get_system_info(). */
+ bool need_fullpath;
+
+ /* Same definition as retro_get_system_info(). */
+ bool block_extract;
+
+ /* This is set if the content is required to load a game.
+ * If this is set to false, a zeroed-out retro_game_info can be passed. */
+ bool required;
+
+ /* Content can have multiple associated persistent
+ * memory types (retro_get_memory()). */
+ const struct retro_subsystem_memory_info *memory;
+ unsigned num_memory;
+};
+
+struct retro_subsystem_info
+{
+ /* Human-readable string of the subsystem type, e.g. "Super GameBoy" */
+ const char *desc;
+
+ /* A computer friendly short string identifier for the subsystem type.
+ * This name must be [a-z].
+ * E.g. if desc is "Super GameBoy", this can be "sgb".
+ * This identifier can be used for command-line interfaces, etc.
+ */
+ const char *ident;
+
+ /* Infos for each content file. The first entry is assumed to be the
+ * "most significant" content for frontend purposes.
+ * E.g. with Super GameBoy, the first content should be the GameBoy ROM,
+ * as it is the most "significant" content to a user.
+ * If a frontend creates new file paths based on the content used
+ * (e.g. savestates), it should use the path for the first ROM to do so. */
+ const struct retro_subsystem_rom_info *roms;
+
+ /* Number of content files associated with a subsystem. */
+ unsigned num_roms;
+
+ /* The type passed to retro_load_game_special(). */
+ unsigned id;
+};
+
+typedef void (*retro_proc_address_t)(void);
+
+/* libretro API extension functions:
+ * (None here so far).
+ *
+ * Get a symbol from a libretro core.
+ * Cores should only return symbols which are actual
+ * extensions to the libretro API.
+ *
+ * Frontends should not use this to obtain symbols to standard
+ * libretro entry points (static linking or dlsym).
+ *
+ * The symbol name must be equal to the function name,
+ * e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo".
+ * The returned function pointer must be cast to the corresponding type.
+ */
+typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym);
+
+struct retro_get_proc_address_interface
+{
+ retro_get_proc_address_t get_proc_address;
+};
+
+enum retro_log_level
+{
+ RETRO_LOG_DEBUG = 0,
+ RETRO_LOG_INFO,
+ RETRO_LOG_WARN,
+ RETRO_LOG_ERROR,
+
+ RETRO_LOG_DUMMY = INT_MAX
+};
+
+/* Logging function. Takes log level argument as well. */
+typedef void (*retro_log_printf_t)(enum retro_log_level level,
+ const char *fmt, ...);
+
+struct retro_log_callback
+{
+ retro_log_printf_t log;
+};
+
+/* Performance related functions */
+
+/* ID values for SIMD CPU features */
+#define RETRO_SIMD_SSE (1 << 0)
+#define RETRO_SIMD_SSE2 (1 << 1)
+#define RETRO_SIMD_VMX (1 << 2)
+#define RETRO_SIMD_VMX128 (1 << 3)
+#define RETRO_SIMD_AVX (1 << 4)
+#define RETRO_SIMD_NEON (1 << 5)
+#define RETRO_SIMD_SSE3 (1 << 6)
+#define RETRO_SIMD_SSSE3 (1 << 7)
+#define RETRO_SIMD_MMX (1 << 8)
+#define RETRO_SIMD_MMXEXT (1 << 9)
+#define RETRO_SIMD_SSE4 (1 << 10)
+#define RETRO_SIMD_SSE42 (1 << 11)
+#define RETRO_SIMD_AVX2 (1 << 12)
+#define RETRO_SIMD_VFPU (1 << 13)
+#define RETRO_SIMD_PS (1 << 14)
+#define RETRO_SIMD_AES (1 << 15)
+
+typedef uint64_t retro_perf_tick_t;
+typedef int64_t retro_time_t;
+
+struct retro_perf_counter
+{
+ const char *ident;
+ retro_perf_tick_t start;
+ retro_perf_tick_t total;
+ retro_perf_tick_t call_cnt;
+
+ bool registered;
+};
+
+/* Returns current time in microseconds.
+ * Tries to use the most accurate timer available.
+ */
+typedef retro_time_t (*retro_perf_get_time_usec_t)(void);
+
+/* A simple counter. Usually nanoseconds, but can also be CPU cycles.
+ * Can be used directly if desired (when creating a more sophisticated
+ * performance counter system).
+ * */
+typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void);
+
+/* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */
+typedef uint64_t (*retro_get_cpu_features_t)(void);
+
+/* Asks frontend to log and/or display the state of performance counters.
+ * Performance counters can always be poked into manually as well.
+ */
+typedef void (*retro_perf_log_t)(void);
+
+/* Register a performance counter.
+ * ident field must be set with a discrete value and other values in
+ * retro_perf_counter must be 0.
+ * Registering can be called multiple times. To avoid calling to
+ * frontend redundantly, you can check registered field first. */
+typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter);
+
+/* Starts a registered counter. */
+typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter);
+
+/* Stops a registered counter. */
+typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter);
+
+/* For convenience it can be useful to wrap register, start and stop in macros.
+ * E.g.:
+ * #ifdef LOG_PERFORMANCE
+ * #define RETRO_PERFORMANCE_INIT(perf_cb, name) static struct retro_perf_counter name = {#name}; if (!name.registered) perf_cb.perf_register(&(name))
+ * #define RETRO_PERFORMANCE_START(perf_cb, name) perf_cb.perf_start(&(name))
+ * #define RETRO_PERFORMANCE_STOP(perf_cb, name) perf_cb.perf_stop(&(name))
+ * #else
+ * ... Blank macros ...
+ * #endif
+ *
+ * These can then be used mid-functions around code snippets.
+ *
+ * extern struct retro_perf_callback perf_cb; * Somewhere in the core.
+ *
+ * void do_some_heavy_work(void)
+ * {
+ * RETRO_PERFORMANCE_INIT(cb, work_1;
+ * RETRO_PERFORMANCE_START(cb, work_1);
+ * heavy_work_1();
+ * RETRO_PERFORMANCE_STOP(cb, work_1);
+ *
+ * RETRO_PERFORMANCE_INIT(cb, work_2);
+ * RETRO_PERFORMANCE_START(cb, work_2);
+ * heavy_work_2();
+ * RETRO_PERFORMANCE_STOP(cb, work_2);
+ * }
+ *
+ * void retro_deinit(void)
+ * {
+ * perf_cb.perf_log(); * Log all perf counters here for example.
+ * }
+ */
+
+struct retro_perf_callback
+{
+ retro_perf_get_time_usec_t get_time_usec;
+ retro_get_cpu_features_t get_cpu_features;
+
+ retro_perf_get_counter_t get_perf_counter;
+ retro_perf_register_t perf_register;
+ retro_perf_start_t perf_start;
+ retro_perf_stop_t perf_stop;
+ retro_perf_log_t perf_log;
+};
+
+/* FIXME: Document the sensor API and work out behavior.
+ * It will be marked as experimental until then.
+ */
+enum retro_sensor_action
+{
+ RETRO_SENSOR_ACCELEROMETER_ENABLE = 0,
+ RETRO_SENSOR_ACCELEROMETER_DISABLE,
+
+ RETRO_SENSOR_DUMMY = INT_MAX
+};
+
+/* Id values for SENSOR types. */
+#define RETRO_SENSOR_ACCELEROMETER_X 0
+#define RETRO_SENSOR_ACCELEROMETER_Y 1
+#define RETRO_SENSOR_ACCELEROMETER_Z 2
+
+typedef bool (*retro_set_sensor_state_t)(unsigned port,
+ enum retro_sensor_action action, unsigned rate);
+
+typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id);
+
+struct retro_sensor_interface
+{
+ retro_set_sensor_state_t set_sensor_state;
+ retro_sensor_get_input_t get_sensor_input;
+};
+
+enum retro_camera_buffer
+{
+ RETRO_CAMERA_BUFFER_OPENGL_TEXTURE = 0,
+ RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER,
+
+ RETRO_CAMERA_BUFFER_DUMMY = INT_MAX
+};
+
+/* Starts the camera driver. Can only be called in retro_run(). */
+typedef bool (*retro_camera_start_t)(void);
+
+/* Stops the camera driver. Can only be called in retro_run(). */
+typedef void (*retro_camera_stop_t)(void);
+
+/* Callback which signals when the camera driver is initialized
+ * and/or deinitialized.
+ * retro_camera_start_t can be called in initialized callback.
+ */
+typedef void (*retro_camera_lifetime_status_t)(void);
+
+/* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer.
+ * Width, height and pitch are similar to retro_video_refresh_t.
+ * First pixel is top-left origin.
+ */
+typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
+ unsigned width, unsigned height, size_t pitch);
+
+/* A callback for when OpenGL textures are used.
+ *
+ * texture_id is a texture owned by camera driver.
+ * Its state or content should be considered immutable, except for things like
+ * texture filtering and clamping.
+ *
+ * texture_target is the texture target for the GL texture.
+ * These can include e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE, and possibly
+ * more depending on extensions.
+ *
+ * affine points to a packed 3x3 column-major matrix used to apply an affine
+ * transform to texture coordinates. (affine_matrix * vec3(coord_x, coord_y, 1.0))
+ * After transform, normalized texture coord (0, 0) should be bottom-left
+ * and (1, 1) should be top-right (or (width, height) for RECTANGLE).
+ *
+ * GL-specific typedefs are avoided here to avoid relying on gl.h in
+ * the API definition.
+ */
+typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id,
+ unsigned texture_target, const float *affine);
+
+struct retro_camera_callback
+{
+ /* Set by libretro core.
+ * Example bitmask: caps = (1 << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE) | (1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER).
+ */
+ uint64_t caps;
+
+ unsigned width; /* Desired resolution for camera. Is only used as a hint. */
+ unsigned height;
+ retro_camera_start_t start; /* Set by frontend. */
+ retro_camera_stop_t stop; /* Set by frontend. */
+
+ /* Set by libretro core if raw framebuffer callbacks will be used. */
+ retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer;
+ /* Set by libretro core if OpenGL texture callbacks will be used. */
+ retro_camera_frame_opengl_texture_t frame_opengl_texture;
+
+ /* Set by libretro core. Called after camera driver is initialized and
+ * ready to be started.
+ * Can be NULL, in which this callback is not called.
+ */
+ retro_camera_lifetime_status_t initialized;
+
+ /* Set by libretro core. Called right before camera driver is
+ * deinitialized.
+ * Can be NULL, in which this callback is not called.
+ */
+ retro_camera_lifetime_status_t deinitialized;
+};
+
+/* Sets the interval of time and/or distance at which to update/poll
+ * location-based data.
+ *
+ * To ensure compatibility with all location-based implementations,
+ * values for both interval_ms and interval_distance should be provided.
+ *
+ * interval_ms is the interval expressed in milliseconds.
+ * interval_distance is the distance interval expressed in meters.
+ */
+typedef void (*retro_location_set_interval_t)(unsigned interval_ms,
+ unsigned interval_distance);
+
+/* Start location services. The device will start listening for changes to the
+ * current location at regular intervals (which are defined with
+ * retro_location_set_interval_t). */
+typedef bool (*retro_location_start_t)(void);
+
+/* Stop location services. The device will stop listening for changes
+ * to the current location. */
+typedef void (*retro_location_stop_t)(void);
+
+/* Get the position of the current location. Will set parameters to
+ * 0 if no new location update has happened since the last time. */
+typedef bool (*retro_location_get_position_t)(double *lat, double *lon,
+ double *horiz_accuracy, double *vert_accuracy);
+
+/* Callback which signals when the location driver is initialized
+ * and/or deinitialized.
+ * retro_location_start_t can be called in initialized callback.
+ */
+typedef void (*retro_location_lifetime_status_t)(void);
+
+struct retro_location_callback
+{
+ retro_location_start_t start;
+ retro_location_stop_t stop;
+ retro_location_get_position_t get_position;
+ retro_location_set_interval_t set_interval;
+
+ retro_location_lifetime_status_t initialized;
+ retro_location_lifetime_status_t deinitialized;
+};
+
+enum retro_rumble_effect
+{
+ RETRO_RUMBLE_STRONG = 0,
+ RETRO_RUMBLE_WEAK = 1,
+
+ RETRO_RUMBLE_DUMMY = INT_MAX
+};
+
+/* Sets rumble state for joypad plugged in port 'port'.
+ * Rumble effects are controlled independently,
+ * and setting e.g. strong rumble does not override weak rumble.
+ * Strength has a range of [0, 0xffff].
+ *
+ * Returns true if rumble state request was honored.
+ * Calling this before first retro_run() is likely to return false. */
+typedef bool (*retro_set_rumble_state_t)(unsigned port,
+ enum retro_rumble_effect effect, uint16_t strength);
+
+struct retro_rumble_interface
+{
+ retro_set_rumble_state_t set_rumble_state;
+};
+
+/* Notifies libretro that audio data should be written. */
+typedef void (*retro_audio_callback_t)(void);
+
+/* True: Audio driver in frontend is active, and callback is
+ * expected to be called regularily.
+ * False: Audio driver in frontend is paused or inactive.
+ * Audio callback will not be called until set_state has been
+ * called with true.
+ * Initial state is false (inactive).
+ */
+typedef void (*retro_audio_set_state_callback_t)(bool enabled);
+
+struct retro_audio_callback
+{
+ retro_audio_callback_t callback;
+ retro_audio_set_state_callback_t set_state;
+};
+
+/* Notifies a libretro core of time spent since last invocation
+ * of retro_run() in microseconds.
+ *
+ * It will be called right before retro_run() every frame.
+ * The frontend can tamper with timing to support cases like
+ * fast-forward, slow-motion and framestepping.
+ *
+ * In those scenarios the reference frame time value will be used. */
+typedef int64_t retro_usec_t;
+typedef void (*retro_frame_time_callback_t)(retro_usec_t usec);
+struct retro_frame_time_callback
+{
+ retro_frame_time_callback_t callback;
+ /* Represents the time of one frame. It is computed as
+ * 1000000 / fps, but the implementation will resolve the
+ * rounding to ensure that framestepping, etc is exact. */
+ retro_usec_t reference;
+};
+
+/* Pass this to retro_video_refresh_t if rendering to hardware.
+ * Passing NULL to retro_video_refresh_t is still a frame dupe as normal.
+ * */
+#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1)
+
+/* Invalidates the current HW context.
+ * Any GL state is lost, and must not be deinitialized explicitly.
+ * If explicit deinitialization is desired by the libretro core,
+ * it should implement context_destroy callback.
+ * If called, all GPU resources must be reinitialized.
+ * Usually called when frontend reinits video driver.
+ * Also called first time video driver is initialized,
+ * allowing libretro core to initialize resources.
+ */
+typedef void (*retro_hw_context_reset_t)(void);
+
+/* Gets current framebuffer which is to be rendered to.
+ * Could change every frame potentially.
+ */
+typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void);
+
+/* Get a symbol from HW context. */
+typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym);
+
+enum retro_hw_context_type
+{
+ RETRO_HW_CONTEXT_NONE = 0,
+ /* OpenGL 2.x. Driver can choose to use latest compatibility context. */
+ RETRO_HW_CONTEXT_OPENGL = 1,
+ /* OpenGL ES 2.0. */
+ RETRO_HW_CONTEXT_OPENGLES2 = 2,
+ /* Modern desktop core GL context. Use version_major/
+ * version_minor fields to set GL version. */
+ RETRO_HW_CONTEXT_OPENGL_CORE = 3,
+ /* OpenGL ES 3.0 */
+ RETRO_HW_CONTEXT_OPENGLES3 = 4,
+ /* OpenGL ES 3.1+. Set version_major/version_minor. For GLES2 and GLES3,
+ * use the corresponding enums directly. */
+ RETRO_HW_CONTEXT_OPENGLES_VERSION = 5,
+
+ RETRO_HW_CONTEXT_DUMMY = INT_MAX
+};
+
+struct retro_hw_render_callback
+{
+ /* Which API to use. Set by libretro core. */
+ enum retro_hw_context_type context_type;
+
+ /* Called when a context has been created or when it has been reset.
+ * An OpenGL context is only valid after context_reset() has been called.
+ *
+ * When context_reset is called, OpenGL resources in the libretro
+ * implementation are guaranteed to be invalid.
+ *
+ * It is possible that context_reset is called multiple times during an
+ * application lifecycle.
+ * If context_reset is called without any notification (context_destroy),
+ * the OpenGL context was lost and resources should just be recreated
+ * without any attempt to "free" old resources.
+ */
+ retro_hw_context_reset_t context_reset;
+
+ /* Set by frontend. */
+ retro_hw_get_current_framebuffer_t get_current_framebuffer;
+
+ /* Set by frontend. */
+ retro_hw_get_proc_address_t get_proc_address;
+
+ /* Set if render buffers should have depth component attached. */
+ bool depth;
+
+ /* Set if stencil buffers should be attached. */
+ bool stencil;
+
+ /* If depth and stencil are true, a packed 24/8 buffer will be added.
+ * Only attaching stencil is invalid and will be ignored. */
+
+ /* Use conventional bottom-left origin convention. If false,
+ * standard libretro top-left origin semantics are used. */
+ bool bottom_left_origin;
+
+ /* Major version number for core GL context or GLES 3.1+. */
+ unsigned version_major;
+
+ /* Minor version number for core GL context or GLES 3.1+. */
+ unsigned version_minor;
+
+ /* If this is true, the frontend will go very far to avoid
+ * resetting context in scenarios like toggling fullscreen, etc.
+ */
+ bool cache_context;
+
+ /* The reset callback might still be called in extreme situations
+ * such as if the context is lost beyond recovery.
+ *
+ * For optimal stability, set this to false, and allow context to be
+ * reset at any time.
+ */
+
+ /* A callback to be called before the context is destroyed in a
+ * controlled way by the frontend. */
+ retro_hw_context_reset_t context_destroy;
+
+ /* OpenGL resources can be deinitialized cleanly at this step.
+ * context_destroy can be set to NULL, in which resources will
+ * just be destroyed without any notification.
+ *
+ * Even when context_destroy is non-NULL, it is possible that
+ * context_reset is called without any destroy notification.
+ * This happens if context is lost by external factors (such as
+ * notified by GL_ARB_robustness).
+ *
+ * In this case, the context is assumed to be already dead,
+ * and the libretro implementation must not try to free any OpenGL
+ * resources in the subsequent context_reset.
+ */
+
+ /* Creates a debug context. */
+ bool debug_context;
+};
+
+/* Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK.
+ * Called by the frontend in response to keyboard events.
+ * down is set if the key is being pressed, or false if it is being released.
+ * keycode is the RETROK value of the char.
+ * character is the text character of the pressed key. (UTF-32).
+ * key_modifiers is a set of RETROKMOD values or'ed together.
+ *
+ * The pressed/keycode state can be indepedent of the character.
+ * It is also possible that multiple characters are generated from a
+ * single keypress.
+ * Keycode events should be treated separately from character events.
+ * However, when possible, the frontend should try to synchronize these.
+ * If only a character is posted, keycode should be RETROK_UNKNOWN.
+ *
+ * Similarily if only a keycode event is generated with no corresponding
+ * character, character should be 0.
+ */
+typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode,
+ uint32_t character, uint16_t key_modifiers);
+
+struct retro_keyboard_callback
+{
+ retro_keyboard_event_t callback;
+};
+
+/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
+ * Should be set for implementations which can swap out multiple disk
+ * images in runtime.
+ *
+ * If the implementation can do this automatically, it should strive to do so.
+ * However, there are cases where the user must manually do so.
+ *
+ * Overview: To swap a disk image, eject the disk image with
+ * set_eject_state(true).
+ * Set the disk index with set_image_index(index). Insert the disk again
+ * with set_eject_state(false).
+ */
+
+/* If ejected is true, "ejects" the virtual disk tray.
+ * When ejected, the disk image index can be set.
+ */
+typedef bool (*retro_set_eject_state_t)(bool ejected);
+
+/* Gets current eject state. The initial state is 'not ejected'. */
+typedef bool (*retro_get_eject_state_t)(void);
+
+/* Gets current disk index. First disk is index 0.
+ * If return value is >= get_num_images(), no disk is currently inserted.
+ */
+typedef unsigned (*retro_get_image_index_t)(void);
+
+/* Sets image index. Can only be called when disk is ejected.
+ * The implementation supports setting "no disk" by using an
+ * index >= get_num_images().
+ */
+typedef bool (*retro_set_image_index_t)(unsigned index);
+
+/* Gets total number of images which are available to use. */
+typedef unsigned (*retro_get_num_images_t)(void);
+
+struct retro_game_info;
+
+/* Replaces the disk image associated with index.
+ * Arguments to pass in info have same requirements as retro_load_game().
+ * Virtual disk tray must be ejected when calling this.
+ *
+ * Replacing a disk image with info = NULL will remove the disk image
+ * from the internal list.
+ * As a result, calls to get_image_index() can change.
+ *
+ * E.g. replace_image_index(1, NULL), and previous get_image_index()
+ * returned 4 before.
+ * Index 1 will be removed, and the new index is 3.
+ */
+typedef bool (*retro_replace_image_index_t)(unsigned index,
+ const struct retro_game_info *info);
+
+/* Adds a new valid index (get_num_images()) to the internal disk list.
+ * This will increment subsequent return values from get_num_images() by 1.
+ * This image index cannot be used until a disk image has been set
+ * with replace_image_index. */
+typedef bool (*retro_add_image_index_t)(void);
+
+struct retro_disk_control_callback
+{
+ retro_set_eject_state_t set_eject_state;
+ retro_get_eject_state_t get_eject_state;
+
+ retro_get_image_index_t get_image_index;
+ retro_set_image_index_t set_image_index;
+ retro_get_num_images_t get_num_images;
+
+ retro_replace_image_index_t replace_image_index;
+ retro_add_image_index_t add_image_index;
+};
+
+enum retro_pixel_format
+{
+ /* 0RGB1555, native endian.
+ * 0 bit must be set to 0.
+ * This pixel format is default for compatibility concerns only.
+ * If a 15/16-bit pixel format is desired, consider using RGB565. */
+ RETRO_PIXEL_FORMAT_0RGB1555 = 0,
+
+ /* XRGB8888, native endian.
+ * X bits are ignored. */
+ RETRO_PIXEL_FORMAT_XRGB8888 = 1,
+
+ /* RGB565, native endian.
+ * This pixel format is the recommended format to use if a 15/16-bit
+ * format is desired as it is the pixel format that is typically
+ * available on a wide range of low-power devices.
+ *
+ * It is also natively supported in APIs like OpenGL ES. */
+ RETRO_PIXEL_FORMAT_RGB565 = 2,
+
+ /* Ensure sizeof() == sizeof(int). */
+ RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX
+};
+
+struct retro_message
+{
+ const char *msg; /* Message to be displayed. */
+ unsigned frames; /* Duration in frames of message. */
+};
+
+/* Describes how the libretro implementation maps a libretro input bind
+ * to its internal input system through a human readable string.
+ * This string can be used to better let a user configure input. */
+struct retro_input_descriptor
+{
+ /* Associates given parameters with a description. */
+ unsigned port;
+ unsigned device;
+ unsigned index;
+ unsigned id;
+
+ /* Human readable description for parameters.
+ * The pointer must remain valid until
+ * retro_unload_game() is called. */
+ const char *description;
+};
+
+struct retro_system_info
+{
+ /* All pointers are owned by libretro implementation, and pointers must
+ * remain valid until retro_deinit() is called. */
+
+ const char *library_name; /* Descriptive name of library. Should not
+ * contain any version numbers, etc. */
+ const char *library_version; /* Descriptive version of core. */
+
+ const char *valid_extensions; /* A string listing probably content
+ * extensions the core will be able to
+ * load, separated with pipe.
+ * I.e. "bin|rom|iso".
+ * Typically used for a GUI to filter
+ * out extensions. */
+
+ /* If true, retro_load_game() is guaranteed to provide a valid pathname
+ * in retro_game_info::path.
+ * ::data and ::size are both invalid.
+ *
+ * If false, ::data and ::size are guaranteed to be valid, but ::path
+ * might not be valid.
+ *
+ * This is typically set to true for libretro implementations that must
+ * load from file.
+ * Implementations should strive for setting this to false, as it allows
+ * the frontend to perform patching, etc. */
+ bool need_fullpath;
+
+ /* If true, the frontend is not allowed to extract any archives before
+ * loading the real content.
+ * Necessary for certain libretro implementations that load games
+ * from zipped archives. */
+ bool block_extract;
+};
+
+struct retro_game_geometry
+{
+ unsigned base_width; /* Nominal video width of game. */
+ unsigned base_height; /* Nominal video height of game. */
+ unsigned max_width; /* Maximum possible width of game. */
+ unsigned max_height; /* Maximum possible height of game. */
+
+ float aspect_ratio; /* Nominal aspect ratio of game. If
+ * aspect_ratio is <= 0.0, an aspect ratio
+ * of base_width / base_height is assumed.
+ * A frontend could override this setting,
+ * if desired. */
+};
+
+struct retro_system_timing
+{
+ double fps; /* FPS of video content. */
+ double sample_rate; /* Sampling rate of audio. */
+};
+
+struct retro_system_av_info
+{
+ struct retro_game_geometry geometry;
+ struct retro_system_timing timing;
+};
+
+struct retro_variable
+{
+ /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
+ * If NULL, obtains the complete environment string if more
+ * complex parsing is necessary.
+ * The environment string is formatted as key-value pairs
+ * delimited by semicolons as so:
+ * "key1=value1;key2=value2;..."
+ */
+ const char *key;
+
+ /* Value to be obtained. If key does not exist, it is set to NULL. */
+ const char *value;
+};
+
+struct retro_game_info
+{
+ const char *path; /* Path to game, UTF-8 encoded.
+ * Usually used as a reference.
+ * May be NULL if rom was loaded from stdin
+ * or similar.
+ * retro_system_info::need_fullpath guaranteed
+ * that this path is valid. */
+ const void *data; /* Memory buffer of loaded game. Will be NULL
+ * if need_fullpath was set. */
+ size_t size; /* Size of memory buffer. */
+ const char *meta; /* String of implementation specific meta-data. */
+};
+
+/* Callbacks */
+
+/* Environment callback. Gives implementations a way of performing
+ * uncommon tasks. Extensible. */
+typedef bool (*retro_environment_t)(unsigned cmd, void *data);
+
+/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian
+ * unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
+ *
+ * Width and height specify dimensions of buffer.
+ * Pitch specifices length in bytes between two lines in buffer.
+ *
+ * For performance reasons, it is highly recommended to have a frame
+ * that is packed in memory, i.e. pitch == width * byte_per_pixel.
+ * Certain graphic APIs, such as OpenGL ES, do not like textures
+ * that are not packed in memory.
+ */
+typedef void (*retro_video_refresh_t)(const void *data, unsigned width,
+ unsigned height, size_t pitch);
+
+/* Renders a single audio frame. Should only be used if implementation
+ * generates a single sample at a time.
+ * Format is signed 16-bit native endian.
+ */
+typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
+
+/* Renders multiple audio frames in one go.
+ *
+ * One frame is defined as a sample of left and right channels, interleaved.
+ * I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
+ * Only one of the audio callbacks must ever be used.
+ */
+typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data,
+ size_t frames);
+
+/* Polls input. */
+typedef void (*retro_input_poll_t)(void);
+
+/* Queries for input for player 'port'. device will be masked with
+ * RETRO_DEVICE_MASK.
+ *
+ * Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that
+ * have been set with retro_set_controller_port_device()
+ * will still use the higher level RETRO_DEVICE_JOYPAD to request input.
+ */
+typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device,
+ unsigned index, unsigned id);
+
+/* Sets callbacks. retro_set_environment() is guaranteed to be called
+ * before retro_init().
+ *
+ * The rest of the set_* functions are guaranteed to have been called
+ * before the first call to retro_run() is made. */
+void retro_set_environment(retro_environment_t);
+void retro_set_video_refresh(retro_video_refresh_t);
+void retro_set_audio_sample(retro_audio_sample_t);
+void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
+void retro_set_input_poll(retro_input_poll_t);
+void retro_set_input_state(retro_input_state_t);
+
+/* Library global initialization/deinitialization. */
+void retro_init(void);
+void retro_deinit(void);
+
+/* Must return RETRO_API_VERSION. Used to validate ABI compatibility
+ * when the API is revised. */
+unsigned retro_api_version(void);
+
+/* Gets statically known system info. Pointers provided in *info
+ * must be statically allocated.
+ * Can be called at any time, even before retro_init(). */
+void retro_get_system_info(struct retro_system_info *info);
+
+/* Gets information about system audio/video timings and geometry.
+ * Can be called only after retro_load_game() has successfully completed.
+ * NOTE: The implementation of this function might not initialize every
+ * variable if needed.
+ * E.g. geom.aspect_ratio might not be initialized if core doesn't
+ * desire a particular aspect ratio. */
+void retro_get_system_av_info(struct retro_system_av_info *info);
+
+/* Sets device to be used for player 'port'.
+ * By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all
+ * available ports.
+ * Setting a particular device type is not a guarantee that libretro cores
+ * will only poll input based on that particular device type. It is only a
+ * hint to the libretro core when a core cannot automatically detect the
+ * appropriate input device type on its own. It is also relevant when a
+ * core can change its behavior depending on device type. */
+void retro_set_controller_port_device(unsigned port, unsigned device);
+
+/* Resets the current game. */
+void retro_reset(void);
+
+/* Runs the game for one video frame.
+ * During retro_run(), input_poll callback must be called at least once.
+ *
+ * If a frame is not rendered for reasons where a game "dropped" a frame,
+ * this still counts as a frame, and retro_run() should explicitly dupe
+ * a frame if GET_CAN_DUPE returns true.
+ * In this case, the video callback can take a NULL argument for data.
+ */
+void retro_run(void);
+
+/* Returns the amount of data the implementation requires to serialize
+ * internal state (save states).
+ * Between calls to retro_load_game() and retro_unload_game(), the
+ * returned size is never allowed to be larger than a previous returned
+ * value, to ensure that the frontend can allocate a save state buffer once.
+ */
+size_t retro_serialize_size(void);
+
+/* Serializes internal state. If failed, or size is lower than
+ * retro_serialize_size(), it should return false, true otherwise. */
+bool retro_serialize(void *data, size_t size);
+bool retro_unserialize(const void *data, size_t size);
+
+void retro_cheat_reset(void);
+void retro_cheat_set(unsigned index, bool enabled, const char *code);
+
+/* Loads a game. */
+bool retro_load_game(const struct retro_game_info *game);
+
+/* Loads a "special" kind of game. Should not be used,
+ * except in extreme cases. */
+bool retro_load_game_special(
+ unsigned game_type,
+ const struct retro_game_info *info, size_t num_info
+);
+
+/* Unloads a currently loaded game. */
+void retro_unload_game(void);
+
+/* Gets region of game. */
+unsigned retro_get_region(void);
+
+/* Gets region of memory. */
+void *retro_get_memory_data(unsigned id);
+size_t retro_get_memory_size(unsigned id);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
--- /dev/null
+@SET VSINSTALLDIR=C:\Program Files\Microsoft Visual Studio .NET 2003\Common7\IDE
+@SET VCINSTALLDIR=C:\Program Files\Microsoft Visual Studio .NET 2003
+@SET FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework
+@SET FrameworkVersion=v1.1.4322
+@SET FrameworkSDKDir=C:\Program Files\Microsoft Visual Studio .NET 2003\SDK\v1.1
+@rem Root of Visual Studio common files.
+
+@if "%VSINSTALLDIR%"=="" goto Usage
+@if "%VCINSTALLDIR%"=="" set VCINSTALLDIR=%VSINSTALLDIR%
+
+@rem
+@rem Root of Visual Studio ide installed files.
+@rem
+@set DevEnvDir=%VSINSTALLDIR%
+
+@rem
+@rem Root of Visual C++ installed files.
+@rem
+@set MSVCDir=%VCINSTALLDIR%\VC7
+
+@rem
+@echo Setting environment for using Microsoft Visual Studio .NET 2003 tools.
+@echo (If you have another version of Visual Studio or Visual C++ installed and wish
+@echo to use its tools from the command line, run vcvars32.bat for that version.)
+@rem
+
+@REM %VCINSTALLDIR%\Common7\Tools dir is added only for real setup.
+
+@set PATH=%DevEnvDir%;%MSVCDir%\BIN;%VCINSTALLDIR%\Common7\Tools;%VCINSTALLDIR%\Common7\Tools\bin\prerelease;%VCINSTALLDIR%\Common7\Tools\bin;%FrameworkSDKDir%\bin;%FrameworkDir%\%FrameworkVersion%;%PATH%;
+@set INCLUDE=%MSVCDir%\ATLMFC\INCLUDE;%MSVCDir%\INCLUDE;%FrameworkSDKDir%\include;%INCLUDE%;%XDK%\xbox\include
+@set LIB=%MSVCDir%\ATLMFC\LIB;%MSVCDir%\LIB;%MSVCDir%\PlatformSDK\lib;%XDK%\lib;%XDK%\xbox\lib;%LIB%
+
+@goto end
+
+:Usage
+
+@echo. VSINSTALLDIR variable is not set.
+@echo.
+@echo SYNTAX: %0
+
+@goto end
+
+:end
+
+devenv /clean Release_LTCG msvc-2003-xbox1.sln
+devenv /build Release_LTCG msvc-2003-xbox1.sln
+exit
--- /dev/null
+@echo off
+
+@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools.
+
+@call :GetVSCommonToolsDir
+@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR
+
+@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit
+
+@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR
+@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32
+@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32
+@if "%Framework35Version%"=="" goto error_no_Framework35Version
+
+@set FrameworkDir=%FrameworkDir32%
+@set FrameworkVersion=%FrameworkVersion32%
+
+@if not "%WindowsSdkDir%" == "" (
+ @set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%"
+ @set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%"
+ @set "LIB=%WindowsSdkDir%lib;%LIB%"
+)
+
+@rem
+@rem Root of Visual Studio IDE installed files.
+@rem
+@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\
+
+@rem PATH
+@rem ----
+@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" (
+ @set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%"
+)
+@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH%
+@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH%
+@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH%
+@set PATH=%FrameworkDir%%Framework35Version%;%PATH%
+@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH%
+@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH%
+@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH%
+@set PATH=%DevEnvDir%;%PATH%
+
+@if exist "%VSINSTALLDIR%VSTSDB\Deploy" (
+ @set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%"
+)
+
+@if not "%FSHARPINSTALLDIR%" == "" (
+ @set "PATH=%FSHARPINSTALLDIR%;%PATH%"
+)
+
+@rem INCLUDE
+@rem -------
+@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE%
+@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE%
+
+@rem LIB
+@rem ---
+@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB%
+@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB%
+
+@rem LIBPATH
+@rem -------
+@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH%
+@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH%
+@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH%
+@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH%
+
+@goto end
+
+@REM -----------------------------------------------------------------------
+:GetVSCommonToolsDir
+@set VS100COMNTOOLS=
+@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1
+@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1
+@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1
+@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1
+@exit /B 0
+
+:GetVSCommonToolsDirHelper32
+@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
+ @if "%%i"=="10.0" (
+ @SET "VS100COMNTOOLS=%%k"
+ )
+)
+@if "%VS100COMNTOOLS%"=="" exit /B 1
+@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
+@exit /B 0
+
+:GetVSCommonToolsDirHelper64
+@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
+ @if "%%i"=="10.0" (
+ @SET "VS100COMNTOOLS=%%k"
+ )
+)
+@if "%VS100COMNTOOLS%"=="" exit /B 1
+@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
+@exit /B 0
+
+@REM -----------------------------------------------------------------------
+:error_no_VS100COMNTOOLSDIR
+@echo ERROR: Cannot determine the location of the VS Common Tools folder.
+@goto end
+
+:error_no_VSINSTALLDIR
+@echo ERROR: Cannot determine the location of the VS installation.
+@goto end
+
+:error_no_FrameworkDIR32
+@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation.
+@goto end
+
+:error_no_FrameworkVer32
+@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation.
+@goto end
+
+:error_no_Framework35Version
+@echo ERROR: Cannot determine the .NET Framework 3.5 version.
+@goto end
+
+:end
+
+msbuild msvc-2010-360.sln /p:Configuration=Release_LTCG /target:clean
+msbuild msvc-2010-360.sln /p:Configuration=Release_LTCG
+exit
--- /dev/null
+@echo off
+
+@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools.
+
+@call :GetVSCommonToolsDir
+@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR
+
+@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit
+
+@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR
+@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32
+@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32
+@if "%Framework35Version%"=="" goto error_no_Framework35Version
+
+@set FrameworkDir=%FrameworkDir32%
+@set FrameworkVersion=%FrameworkVersion32%
+
+@if not "%WindowsSdkDir%" == "" (
+ @set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%"
+ @set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%"
+ @set "LIB=%WindowsSdkDir%lib;%LIB%"
+)
+
+@rem
+@rem Root of Visual Studio IDE installed files.
+@rem
+@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\
+
+@rem PATH
+@rem ----
+@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" (
+ @set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%"
+)
+@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH%
+@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH%
+@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH%
+@set PATH=%FrameworkDir%%Framework35Version%;%PATH%
+@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH%
+@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH%
+@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH%
+@set PATH=%DevEnvDir%;%PATH%
+
+@if exist "%VSINSTALLDIR%VSTSDB\Deploy" (
+ @set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%"
+)
+
+@if not "%FSHARPINSTALLDIR%" == "" (
+ @set "PATH=%FSHARPINSTALLDIR%;%PATH%"
+)
+
+@rem INCLUDE
+@rem -------
+@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE%
+@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE%
+
+@rem LIB
+@rem ---
+@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB%
+@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB%
+
+@rem LIBPATH
+@rem -------
+@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH%
+@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH%
+@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH%
+@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH%
+
+@goto end
+
+@REM -----------------------------------------------------------------------
+:GetVSCommonToolsDir
+@set VS100COMNTOOLS=
+@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1
+@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1
+@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1
+@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1
+@exit /B 0
+
+:GetVSCommonToolsDirHelper32
+@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
+ @if "%%i"=="10.0" (
+ @SET "VS100COMNTOOLS=%%k"
+ )
+)
+@if "%VS100COMNTOOLS%"=="" exit /B 1
+@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
+@exit /B 0
+
+:GetVSCommonToolsDirHelper64
+@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
+ @if "%%i"=="10.0" (
+ @SET "VS100COMNTOOLS=%%k"
+ )
+)
+@if "%VS100COMNTOOLS%"=="" exit /B 1
+@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
+@exit /B 0
+
+@REM -----------------------------------------------------------------------
+:error_no_VS100COMNTOOLSDIR
+@echo ERROR: Cannot determine the location of the VS Common Tools folder.
+@goto end
+
+:error_no_VSINSTALLDIR
+@echo ERROR: Cannot determine the location of the VS installation.
+@goto end
+
+:error_no_FrameworkDIR32
+@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation.
+@goto end
+
+:error_no_FrameworkVer32
+@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation.
+@goto end
+
+:error_no_Framework35Version
+@echo ERROR: Cannot determine the .NET Framework 3.5 version.
+@goto end
+
+:end
+
+msbuild msvc-2010.sln /p:Configuration=Release /target:clean
+msbuild msvc-2010.sln /p:Configuration=Release
+exit
--- /dev/null
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010", "msvc-2010\msvc-2010.vcxproj", "{D4156C25-0E30-4407-9198-1F51EF74AA84}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D4156C25-0E30-4407-9198-1F51EF74AA84}.Debug|Win32.ActiveCfg = Debug|Win32
+ {D4156C25-0E30-4407-9198-1F51EF74AA84}.Debug|Win32.Build.0 = Debug|Win32
+ {D4156C25-0E30-4407-9198-1F51EF74AA84}.Release|Win32.ActiveCfg = Release|Win32
+ {D4156C25-0E30-4407-9198-1F51EF74AA84}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
--- /dev/null
+LIBRARY "msvc-2010"
+EXPORTS
+retro_set_environment
+retro_set_video_refresh
+retro_set_audio_sample
+retro_set_audio_sample_batch
+retro_set_input_poll
+retro_set_input_state
+retro_init
+retro_deinit
+retro_api_version
+retro_get_system_info
+retro_get_system_av_info
+retro_set_controller_port_device
+retro_reset
+retro_run
+retro_serialize_size
+retro_serialize
+retro_unserialize
+retro_cheat_reset
+retro_cheat_set
+retro_load_game
+retro_load_game_special
+retro_unload_game
+retro_get_region
+retro_get_memory_data
+retro_get_memory_size
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+ <ItemGroup Label="ProjectConfigurations">\r
+ <ProjectConfiguration Include="Debug|Win32">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|Win32">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ </ItemGroup>\r
+ <PropertyGroup Label="Globals">\r
+ <ProjectGuid>{D4156C25-0E30-4407-9198-1F51EF74AA84}</ProjectGuid>\r
+ <Keyword>Win32Proj</Keyword>\r
+ <RootNamespace>msvc2010</RootNamespace>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+ <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+ <UseDebugLibraries>true</UseDebugLibraries>\r
+ <CharacterSet>Unicode</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+ <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+ <UseDebugLibraries>false</UseDebugLibraries>\r
+ <WholeProgramOptimization>true</WholeProgramOptimization>\r
+ <CharacterSet>Unicode</CharacterSet>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+ <ImportGroup Label="ExtensionSettings">\r
+ </ImportGroup>\r
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ </ImportGroup>\r
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ </ImportGroup>\r
+ <PropertyGroup Label="UserMacros" />\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <LinkIncremental>true</LinkIncremental>\r
+ <OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <LinkIncremental>false</LinkIncremental>\r
+ <OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>\r
+ </PropertyGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <ClCompile>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <Optimization>Disabled</Optimization>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);INLINE=_inline;_CRT_SECURE_NO_WARNINGS;EMU_F68K;_USE_CZ80;NO_ZLIB;FAMEC_NO_GOTOS</PreprocessorDefinitions>\r
+ <CompileAs>CompileAsC</CompileAs>\r
+ <AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\;$(SolutionDIr)\..\..\..\pico;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ </ClCompile>\r
+ <Link>\r
+ <SubSystem>Windows</SubSystem>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <ClCompile>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <Optimization>MaxSpeed</Optimization>\r
+ <FunctionLevelLinking>true</FunctionLevelLinking>\r
+ <IntrinsicFunctions>true</IntrinsicFunctions>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);INLINE=_inline;_CRT_SECURE_NO_WARNINGS;EMU_F68K;_USE_CZ80;NO_ZLIB;FAMEC_NO_GOTOS</PreprocessorDefinitions>\r
+ <CompileAs>CompileAsC</CompileAs>\r
+ <AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\;$(SolutionDIr)\..\..\..\pico;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ </ClCompile>\r
+ <Link>\r
+ <SubSystem>Windows</SubSystem>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemGroup>\r
+ <ClCompile Include="..\..\..\..\cpu\cz80\cz80.c" />\r
+ <ClCompile Include="..\..\..\..\cpu\drc\cmn.c" />\r
+ <ClCompile Include="..\..\..\..\cpu\fame\famec.c" />\r
+ <ClCompile Include="..\..\..\..\cpu\sh2\mame\sh2pico.c" />\r
+ <ClCompile Include="..\..\..\..\cpu\sh2\sh2.c" />\r
+ <ClCompile Include="..\..\..\..\pico\32x\32x.c" />\r
+ <ClCompile Include="..\..\..\..\pico\32x\32x_draw.c" />\r
+ <ClCompile Include="..\..\..\..\pico\32x\32x_memory.c" />\r
+ <ClCompile Include="..\..\..\..\pico\32x\pwm.c" />\r
+ <ClCompile Include="..\..\..\..\pico\32x\sh2soc.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cart.c" />\r
+ <ClCompile Include="..\..\..\..\pico\carthw\carthw.c" />\r
+ <ClCompile Include="..\..\..\..\pico\carthw\svp\svp_memory.c" />\r
+ <ClCompile Include="..\..\..\..\pico\carthw\svp\ssp16.c" />\r
+ <ClCompile Include="..\..\..\..\pico\carthw\svp\svp.c" />\r
+ <ClCompile Include="..\..\..\..\pico\carthw_cfg.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cdc.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cdd.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_image.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cell_map.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cue.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\gfx.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\gfx_dma.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\mcd.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_memory.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_misc.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\pcm.c" />\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_sek.c" />\r
+ <ClCompile Include="..\..\..\..\pico\debug.c" />\r
+ <ClCompile Include="..\..\..\..\pico\draw.c" />\r
+ <ClCompile Include="..\..\..\..\pico\draw2.c" />\r
+ <ClCompile Include="..\..\..\..\pico\eeprom.c" />\r
+ <ClCompile Include="..\..\..\..\pico\media.c" />\r
+ <ClCompile Include="..\..\..\..\pico\memory.c" />\r
+ <ClCompile Include="..\..\..\..\pico\misc.c" />\r
+ <ClCompile Include="..\..\..\..\pico\mode4.c" />\r
+ <ClCompile Include="..\..\..\..\pico\patch.c" />\r
+ <ClCompile Include="..\..\..\..\pico\pico.c" />\r
+ <ClCompile Include="..\..\..\..\pico\pico\pico_memory.c" />\r
+ <ClCompile Include="..\..\..\..\pico\pico\pico_pico.c" />\r
+ <ClCompile Include="..\..\..\..\pico\pico\xpcm.c" />\r
+ <ClCompile Include="..\..\..\..\pico\sek.c" />\r
+ <ClCompile Include="..\..\..\..\pico\sms.c" />\r
+ <ClCompile Include="..\..\..\..\pico\sound\mix.c" />\r
+ <ClCompile Include="..\..\..\..\pico\sound\sn76496.c" />\r
+ <ClCompile Include="..\..\..\..\pico\sound\sound.c" />\r
+ <ClCompile Include="..\..\..\..\pico\sound\ym2612.c" />\r
+ <ClCompile Include="..\..\..\..\pico\state.c" />\r
+ <ClCompile Include="..\..\..\..\pico\videoport.c" />\r
+ <ClCompile Include="..\..\..\..\pico\z80if.c" />\r
+ <ClCompile Include="..\..\..\..\unzip\unzip.c" />\r
+ <ClCompile Include="..\..\..\..\unzip\unzip_stream.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\adler32.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\compress.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\crc32.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\deflate.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\example.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\gzio.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\infback.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\inffast.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\inflate.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\inftrees.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\trees.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\uncompr.c" />\r
+ <ClCompile Include="..\..\..\..\zlib\zutil.c" />\r
+ <ClCompile Include="..\..\..\common\mp3.c" />\r
+ <ClCompile Include="..\..\..\common\mp3_dummy.c" />\r
+ <ClCompile Include="..\..\libretro.c" />\r
+ </ItemGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+ <ImportGroup Label="ExtensionTargets">\r
+ </ImportGroup>\r
+</Project>
\ No newline at end of file
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+ <ItemGroup>\r
+ <Filter Include="Source Files">\r
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>\r
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>\r
+ </Filter>\r
+ <Filter Include="Header Files">\r
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>\r
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>\r
+ </Filter>\r
+ <Filter Include="Resource Files">\r
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>\r
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>\r
+ </Filter>\r
+ <Filter Include="Source Files\platform">\r
+ <UniqueIdentifier>{13ad8d51-3614-47ce-9d0d-8eb47a4cfabe}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\platform\libretro">\r
+ <UniqueIdentifier>{56e5d1cc-a749-46f0-9c75-e26037b4e2b3}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\platform\common">\r
+ <UniqueIdentifier>{ab1e9796-fcf3-49c2-92f2-cbce4ad50f7f}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\zlib">\r
+ <UniqueIdentifier>{d7cd40e2-d074-4967-84ad-89488a9eed11}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\unzip">\r
+ <UniqueIdentifier>{76c63342-13b7-413c-b44b-52ef07b4dccc}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico">\r
+ <UniqueIdentifier>{04bd626c-6833-49c7-8256-dc94935efe03}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico\cd">\r
+ <UniqueIdentifier>{3b94bd08-c15d-46a4-9672-094f4cafbc06}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico\32x">\r
+ <UniqueIdentifier>{403b507e-7278-436e-b8a5-5a0deb70dfae}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico\carthw">\r
+ <UniqueIdentifier>{27323686-5607-4502-9488-ac65c90e6969}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico\carthw\svp">\r
+ <UniqueIdentifier>{2e0a2f96-c25d-473e-9456-5e25b6eb8036}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico\sound">\r
+ <UniqueIdentifier>{a208ee7f-75c1-4ff9-9ed5-ea2d42832fc6}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\cpu">\r
+ <UniqueIdentifier>{04862576-b191-4769-a0f8-bb6400cfa861}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\cpu\famec">\r
+ <UniqueIdentifier>{337acc4a-3fe4-4547-b655-058d31318ffc}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\cpu\cz80">\r
+ <UniqueIdentifier>{63c3bec2-54b1-4831-a420-5e1aa120738b}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\cpu\drc">\r
+ <UniqueIdentifier>{85be1810-42b8-4ec7-bbd5-6c7d1dc5b763}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\cpu\sh2">\r
+ <UniqueIdentifier>{055bac11-1f11-4fe7-be7b-09ebaeab74d5}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\cpu\sh2\mame">\r
+ <UniqueIdentifier>{dd1911b8-6d08-42aa-ab21-0ba1154613e1}</UniqueIdentifier>\r
+ </Filter>\r
+ <Filter Include="Source Files\pico\pico">\r
+ <UniqueIdentifier>{a635c355-0290-4923-84c6-8290ea8b0065}</UniqueIdentifier>\r
+ </Filter>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ClCompile Include="..\..\libretro.c">\r
+ <Filter>Source Files\platform\libretro</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\common\mp3.c">\r
+ <Filter>Source Files\platform\common</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\common\mp3_dummy.c">\r
+ <Filter>Source Files\platform\common</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\adler32.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\compress.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\crc32.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\deflate.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\example.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\gzio.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\infback.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\inffast.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\inflate.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\inftrees.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\trees.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\uncompr.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\zlib\zutil.c">\r
+ <Filter>Source Files\zlib</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\unzip\unzip.c">\r
+ <Filter>Source Files\unzip</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\unzip\unzip_stream.c">\r
+ <Filter>Source Files\unzip</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cart.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\carthw_cfg.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\debug.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\draw.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\draw2.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\eeprom.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\media.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\memory.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\misc.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\mode4.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\patch.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\pico.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\sek.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\sms.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\state.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\videoport.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\z80if.c">\r
+ <Filter>Source Files\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_image.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cdc.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cdd.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cell_map.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cue.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\gfx.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\gfx_dma.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\mcd.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_memory.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_misc.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\pcm.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\cd\cd_sek.c">\r
+ <Filter>Source Files\pico\cd</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\32x\32x.c">\r
+ <Filter>Source Files\pico\32x</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\32x\32x_memory.c">\r
+ <Filter>Source Files\pico\32x</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\32x\pwm.c">\r
+ <Filter>Source Files\pico\32x</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\32x\sh2soc.c">\r
+ <Filter>Source Files\pico\32x</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\carthw\carthw.c">\r
+ <Filter>Source Files\pico\carthw</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\carthw\svp\svp_memory.c">\r
+ <Filter>Source Files\pico\carthw\svp</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\carthw\svp\ssp16.c">\r
+ <Filter>Source Files\pico\carthw\svp</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\carthw\svp\svp.c">\r
+ <Filter>Source Files\pico\carthw\svp</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\sound\mix.c">\r
+ <Filter>Source Files\pico\sound</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\sound\sn76496.c">\r
+ <Filter>Source Files\pico\sound</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\sound\sound.c">\r
+ <Filter>Source Files\pico\sound</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\sound\ym2612.c">\r
+ <Filter>Source Files\pico\sound</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\cpu\fame\famec.c">\r
+ <Filter>Source Files\cpu\famec</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\cpu\cz80\cz80.c">\r
+ <Filter>Source Files\cpu\cz80</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\cpu\drc\cmn.c">\r
+ <Filter>Source Files\cpu\drc</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\cpu\sh2\sh2.c">\r
+ <Filter>Source Files\cpu\sh2</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\cpu\sh2\mame\sh2pico.c">\r
+ <Filter>Source Files\cpu\sh2\mame</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\32x\32x_draw.c">\r
+ <Filter>Source Files</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\pico\pico_memory.c">\r
+ <Filter>Source Files\pico\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\pico\pico_pico.c">\r
+ <Filter>Source Files\pico\pico</Filter>\r
+ </ClCompile>\r
+ <ClCompile Include="..\..\..\..\pico\pico\xpcm.c">\r
+ <Filter>Source Files\pico\pico</Filter>\r
+ </ClCompile>\r
+ </ItemGroup>\r
+</Project>
\ No newline at end of file
--- /dev/null
+#*
+#* several drawing related functions for Allegrex MIPS
+#* (C) notaz, 2007-2008
+#*
+#* This work is licensed under the terms of MAME license.
+#* See COPYING file in the top-level directory.
+#*
+#* this is highly specialized, be careful if changing related C code!
+#*
+
+.set noreorder # don't reorder any instructions
+.set noat # don't use $at
+
+.text
+.align 4
+
+# void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count)
+
+.global amips_clut
+
+amips_clut:
+ srl $a3, 2
+amips_clut_loop:
+ lbu $t0, 0($a1) # tried lw here, no improvement noticed
+ lbu $t1, 1($a1)
+ lbu $t2, 2($a1)
+ lbu $t3, 3($a1)
+ sll $t0, 1
+ sll $t1, 1
+ sll $t2, 1
+ sll $t3, 1
+ addu $t0, $a2
+ addu $t1, $a2
+ addu $t2, $a2
+ addu $t3, $a2
+ lhu $t0, 0($t0)
+ lhu $t1, 0($t1)
+ lhu $t2, 0($t2)
+ lhu $t3, 0($t3)
+ ins $t0, $t1, 16, 16 # ins rt, rs, pos, size - Insert size bits starting
+ ins $t2, $t3, 16, 16 # from the LSB of rs into rt starting at position pos
+ sw $t0, 0($a0)
+ sw $t2, 4($a0)
+ addiu $a0, 8
+ addiu $a3, -1
+ bnez $a3, amips_clut_loop
+ addiu $a1, 4
+ jr $ra
+ nop
+
+
+.global amips_clut_6bit
+
+amips_clut_6bit:
+ srl $a3, 2
+ li $t4, 0
+ li $t5, 0
+ li $t6, 0
+ li $t7, 0
+amips_clut_loop6:
+ lbu $t0, 0($a1) # tried lw here, no improvement noticed
+ lbu $t1, 1($a1)
+ lbu $t2, 2($a1)
+ lbu $t3, 3($a1)
+ ins $t4, $t0, 1, 6
+ ins $t5, $t1, 1, 6
+ ins $t6, $t2, 1, 6
+ ins $t7, $t3, 1, 6
+ addu $t0, $t4, $a2
+ addu $t1, $t5, $a2
+ addu $t2, $t6, $a2
+ addu $t3, $t7, $a2
+ lhu $t0, 0($t0)
+ lhu $t1, 0($t1)
+ lhu $t2, 0($t2)
+ lhu $t3, 0($t3)
+ ins $t0, $t1, 16, 16 # ins rt, rs, pos, size - Insert size bits starting
+ ins $t2, $t3, 16, 16 # from the LSB of rs into rt starting at position pos
+ sw $t0, 0($a0)
+ sw $t2, 4($a0)
+ addiu $a0, 8
+ addiu $a3, -1
+ bnez $a3, amips_clut_loop6
+ addiu $a1, 4
+ jr $ra
+ nop
+
+
+# $a0 - pd, $a1 - tile word, $a2 - pal
+# ext rt, rs, pos, size // Extract size bits from position pos in rs and store in rt
+
+.macro TilePixelPrep shift dreg offs
+.if \shift
+ ext \dreg, $a1, \shift, 4
+.else
+ andi \dreg, $a1, 0xf
+.endif
+.if \offs
+ sltu $t8, $0, \dreg
+ ins $t9, $t8, \offs, 1
+.else
+ sltu $t9, $0, \dreg
+.endif
+.endm
+
+.macro TileStartCode
+ sll $a1, $a1, 1
+ lui $t1, %hi(Pico+0x10000)
+ addu $a1, $a1, $t1
+ lw $a1, %lo(Pico+0x10000)($a1) # Pico.vram + addr
+ beqz $a1, TileEmpty
+ rotr $t1, $a1, 4
+ beq $t1, $a1, SingleColor
+ and $v0, $0 # not empty tile
+.endm
+
+.macro TileEndCode
+ xori $t8, $t9, 0xff
+ beqz $t8, tile11111111 # common case
+ lui $v1, %hi(HighCol)
+ lui $t8, %hi(TileTable)
+ ins $t8, $t9, 2, 8
+ lw $t8, %lo(TileTable)($t8)
+ lw $v1, %lo(HighCol)($v1)
+ jr $t8
+ addu $a0, $v1
+.endm
+
+
+.global TileNorm
+
+TileNorm:
+ TileStartCode
+ TilePixelPrep 12, $t0, 0
+ TilePixelPrep 8, $t1, 1
+ TilePixelPrep 4, $t2, 2
+ TilePixelPrep 0, $t3, 3
+ TilePixelPrep 28, $t4, 4
+ TilePixelPrep 24, $t5, 5
+ TilePixelPrep 20, $t6, 6
+ TilePixelPrep 16, $t7, 7
+ TileEndCode
+
+
+.global TileFlip
+
+TileFlip:
+ TileStartCode
+ TilePixelPrep 16, $t0, 0
+ TilePixelPrep 20, $t1, 1
+ TilePixelPrep 24, $t2, 2
+ TilePixelPrep 28, $t3, 3
+ TilePixelPrep 0, $t4, 4
+ TilePixelPrep 4, $t5, 5
+ TilePixelPrep 8, $t6, 6
+ TilePixelPrep 12, $t7, 7
+ TileEndCode
+
+
+SingleColor:
+ lui $t9, %hi(HighCol)
+ lw $t9, %lo(HighCol)($t9)
+ andi $t0, $a1, 0xf
+ or $t0, $t0, $a2
+ addu $a0, $t9
+ sb $t0, 0($a0)
+ sb $t0, 1($a0)
+ sb $t0, 2($a0)
+ sb $t0, 3($a0)
+ sb $t0, 4($a0)
+ sb $t0, 5($a0)
+ sb $t0, 6($a0)
+ jr $ra
+ sb $t0, 7($a0)
+
+TileEmpty:
+ jr $ra
+ or $v0, $0, 1 # empty tile
+
+tile11111111:
+ lw $v1, %lo(HighCol)($v1)
+ or $t0, $t0, $a2
+ addu $a0, $v1
+ sb $t0, 0($a0)
+tile11111110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11111100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile11111000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile11110000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+tile11100000:
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+tile11000000:
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+tile10000000:
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11111101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11111011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11111010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11111001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11110111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11110110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11110100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11110101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11110011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11110010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11110001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11101111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11101110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11101100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile11101000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11101101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11101011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11101010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11101001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11100111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11100110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11100100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11100101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11100011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11100010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11100001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11011111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11011110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11011100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile11011000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile11010000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11011101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11011011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11011010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11011001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11010111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11010110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11010100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11010101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11010011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11010010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11010001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11001111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11001110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11001100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile11001000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11001101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11001011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11001010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11001001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11000111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11000110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile11000100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11000101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11000011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile11000010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile11000001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t6, $t6, $a2
+ sb $t6, 6($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10111111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10111110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10111100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile10111000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile10110000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+tile10100000:
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10111101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10111011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10111010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10111001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10110111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10110110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10110100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10110101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10110011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10110010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10110001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10101111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10101110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10101100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile10101000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10101101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10101011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10101010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10101001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10100111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10100110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10100100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10100101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10100011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10100010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10100001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10011111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10011110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10011100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile10011000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile10010000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10011101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10011011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10011010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10011001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10010111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10010110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10010100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10010101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10010011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10010010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10010001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10001111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10001110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10001100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile10001000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10001101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10001011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10001010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10001001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10000111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10000110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile10000100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10000101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10000011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile10000010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile10000001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t7, $t7, $a2
+ jr $ra
+ sb $t7, 7($a0)
+tile01111111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01111110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01111100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile01111000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile01110000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+tile01100000:
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+tile01000000:
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile00000000:
+tile01111101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01111011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01111010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01111001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01110111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01110110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01110100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01110101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01110011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01110010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01110001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01101111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01101110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01101100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile01101000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01101101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01101011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01101010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01101001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01100111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01100110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01100100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01100101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01100011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01100010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01100001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t5, $t5, $a2
+ sb $t5, 5($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01011111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01011110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01011100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile01011000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile01010000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01011101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01011011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01011010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01011001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01010111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01010110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01010100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01010101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01010011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01010010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01010001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01001111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01001110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01001100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile01001000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01001101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01001011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01001010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01001001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01000111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01000110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile01000100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01000101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01000011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile01000010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile01000001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t6, $t6, $a2
+ jr $ra
+ sb $t6, 6($a0)
+tile00111111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00111110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00111100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile00111000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile00110000:
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+tile00100000:
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00111101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00111011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00111010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00111001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00110111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00110110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00110100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00110101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00110011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00110010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00110001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ sb $t4, 4($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00101111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00101110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00101100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile00101000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00101101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00101011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00101010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00101001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00100111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00100110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00100100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00100101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00100011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00100010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00100001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t5, $t5, $a2
+ jr $ra
+ sb $t5, 5($a0)
+tile00011111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00011110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00011100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile00011000:
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+tile00010000:
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00011101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00011011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00011010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00011001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ sb $t3, 3($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00010111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00010110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00010100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00010101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00010011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00010010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00010001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t4, $t4, $a2
+ jr $ra
+ sb $t4, 4($a0)
+tile00001111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00001110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00001100:
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+tile00001000:
+ or $t3, $t3, $a2
+ jr $ra
+ sb $t3, 3($a0)
+tile00001101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ sb $t2, 2($a0)
+ or $t3, $t3, $a2
+ jr $ra
+ sb $t3, 3($a0)
+tile00001011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00001010:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+ or $t3, $t3, $a2
+ jr $ra
+ sb $t3, 3($a0)
+tile00001001:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t3, $t3, $a2
+ jr $ra
+ sb $t3, 3($a0)
+tile00000111:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00000110:
+ or $t1, $t1, $a2
+ sb $t1, 1($a0)
+tile00000100:
+ or $t2, $t2, $a2
+ jr $ra
+ sb $t2, 2($a0)
+tile00000101:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+ or $t2, $t2, $a2
+ jr $ra
+ sb $t2, 2($a0)
+tile00000011:
+ or $t0, $t0, $a2
+ sb $t0, 0($a0)
+tile00000010:
+ or $t1, $t1, $a2
+ jr $ra
+ sb $t1, 1($a0)
+tile00000001:
+ or $t0, $t0, $a2
+ jr $ra
+ sb $t0, 0($a0)
+
+.data
+.align 4
+
+TileTable:
+ .long 000000000000, tile00000001, tile00000010, tile00000011, tile00000100, tile00000101, tile00000110, tile00000111
+ .long tile00001000, tile00001001, tile00001010, tile00001011, tile00001100, tile00001101, tile00001110, tile00001111
+ .long tile00010000, tile00010001, tile00010010, tile00010011, tile00010100, tile00010101, tile00010110, tile00010111
+ .long tile00011000, tile00011001, tile00011010, tile00011011, tile00011100, tile00011101, tile00011110, tile00011111
+ .long tile00100000, tile00100001, tile00100010, tile00100011, tile00100100, tile00100101, tile00100110, tile00100111
+ .long tile00101000, tile00101001, tile00101010, tile00101011, tile00101100, tile00101101, tile00101110, tile00101111
+ .long tile00110000, tile00110001, tile00110010, tile00110011, tile00110100, tile00110101, tile00110110, tile00110111
+ .long tile00111000, tile00111001, tile00111010, tile00111011, tile00111100, tile00111101, tile00111110, tile00111111
+ .long tile01000000, tile01000001, tile01000010, tile01000011, tile01000100, tile01000101, tile01000110, tile01000111
+ .long tile01001000, tile01001001, tile01001010, tile01001011, tile01001100, tile01001101, tile01001110, tile01001111
+ .long tile01010000, tile01010001, tile01010010, tile01010011, tile01010100, tile01010101, tile01010110, tile01010111
+ .long tile01011000, tile01011001, tile01011010, tile01011011, tile01011100, tile01011101, tile01011110, tile01011111
+ .long tile01100000, tile01100001, tile01100010, tile01100011, tile01100100, tile01100101, tile01100110, tile01100111
+ .long tile01101000, tile01101001, tile01101010, tile01101011, tile01101100, tile01101101, tile01101110, tile01101111
+ .long tile01110000, tile01110001, tile01110010, tile01110011, tile01110100, tile01110101, tile01110110, tile01110111
+ .long tile01111000, tile01111001, tile01111010, tile01111011, tile01111100, tile01111101, tile01111110, tile01111111
+ .long tile10000000, tile10000001, tile10000010, tile10000011, tile10000100, tile10000101, tile10000110, tile10000111
+ .long tile10001000, tile10001001, tile10001010, tile10001011, tile10001100, tile10001101, tile10001110, tile10001111
+ .long tile10010000, tile10010001, tile10010010, tile10010011, tile10010100, tile10010101, tile10010110, tile10010111
+ .long tile10011000, tile10011001, tile10011010, tile10011011, tile10011100, tile10011101, tile10011110, tile10011111
+ .long tile10100000, tile10100001, tile10100010, tile10100011, tile10100100, tile10100101, tile10100110, tile10100111
+ .long tile10101000, tile10101001, tile10101010, tile10101011, tile10101100, tile10101101, tile10101110, tile10101111
+ .long tile10110000, tile10110001, tile10110010, tile10110011, tile10110100, tile10110101, tile10110110, tile10110111
+ .long tile10111000, tile10111001, tile10111010, tile10111011, tile10111100, tile10111101, tile10111110, tile10111111
+ .long tile11000000, tile11000001, tile11000010, tile11000011, tile11000100, tile11000101, tile11000110, tile11000111
+ .long tile11001000, tile11001001, tile11001010, tile11001011, tile11001100, tile11001101, tile11001110, tile11001111
+ .long tile11010000, tile11010001, tile11010010, tile11010011, tile11010100, tile11010101, tile11010110, tile11010111
+ .long tile11011000, tile11011001, tile11011010, tile11011011, tile11011100, tile11011101, tile11011110, tile11011111
+ .long tile11100000, tile11100001, tile11100010, tile11100011, tile11100100, tile11100101, tile11100110, tile11100111
+ .long tile11101000, tile11101001, tile11101010, tile11101011, tile11101100, tile11101101, tile11101110, tile11101111
+ .long tile11110000, tile11110001, tile11110010, tile11110011, tile11110100, tile11110101, tile11110110, tile11110111
+ .long tile11111000, tile11111001, tile11111010, tile11111011, tile11111100, tile11111101, tile11111110, tile11111111
+
+# vim:filetype=mips