Fix oversight for icache emulation code. (#226)
authorgameblabla <gameblabla@users.noreply.github.com>
Sun, 10 Oct 2021 15:30:59 +0000 (15:30 +0000)
committerGitHub <noreply@github.com>
Sun, 10 Oct 2021 15:30:59 +0000 (18:30 +0300)
This fixes Armored Core when being run in icache emulation mode.
This was a mistake on my part as i forgot about that piece of code.

libpcsxcore/misc.c
libpcsxcore/psxmem.c

index 1b38e28..cd16c41 100644 (file)
@@ -244,6 +244,7 @@ int LoadCdrom() {
        tmpHead.t_addr = SWAP32(tmpHead.t_addr);
 
        psxCpu->Clear(tmpHead.t_addr, tmpHead.t_size / 4);
+       psxCpu->Reset();
 
        // Read the rest of the main executable
        while (tmpHead.t_size & ~2047) {
@@ -291,6 +292,7 @@ int LoadCdromFile(const char *filename, EXE_HEADER *head) {
        addr = head->t_addr;
 
        psxCpu->Clear(addr, size / 4);
+       psxCpu->Reset();
 
        while (size & ~2047) {
                incTime();
index 171104c..c09965d 100644 (file)
@@ -389,6 +389,10 @@ void psxMemWrite32(u32 mem, u32 value) {
                                                memset(psxMemWLUT + 0x0000, 0, 0x80 * sizeof(void *));
                                                memset(psxMemWLUT + 0x8000, 0, 0x80 * sizeof(void *));
                                                memset(psxMemWLUT + 0xa000, 0, 0x80 * sizeof(void *));
+#ifdef ICACHE_EMULATION
+                                               /* Required for icache interpreter otherwise Armored Core won't boot on icache interpreter */
+                                               psxCpu->Notify(R3000ACPU_NOTIFY_CACHE_ISOLATED, NULL);
+#endif
                                                break;
                                        case 0x00: case 0x1e988:
                                                if (writeok == 1) break;
@@ -396,6 +400,10 @@ void psxMemWrite32(u32 mem, u32 value) {
                                                for (i = 0; i < 0x80; i++) psxMemWLUT[i + 0x0000] = (void *)&psxM[(i & 0x1f) << 16];
                                                memcpy(psxMemWLUT + 0x8000, psxMemWLUT, 0x80 * sizeof(void *));
                                                memcpy(psxMemWLUT + 0xa000, psxMemWLUT, 0x80 * sizeof(void *));
+#ifdef ICACHE_EMULATION
+                                               /* Dynarecs might take this opportunity to flush their code cache */
+                                               psxCpu->Notify(R3000ACPU_NOTIFY_CACHE_UNISOLATED, NULL);
+#endif
                                                break;
                                        default:
 #ifdef PSXMEM_LOG