#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
+#include <pthread.h>
#include "plugin_lib.h"
#include "linux/fbdev.h"
void pl_frame_limit(void)
{
static struct timeval tv_old, tv_expect;
+ static int vsync_cnt_prev;
struct timeval now;
int diff;
diff = tvdiff(now, tv_old);
vsps_cur = 0.0f;
if (0 < diff && diff < 2000000)
- vsps_cur = 1000000.0f * vsync_cnt / diff;
+ vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
+ vsync_cnt_prev = vsync_cnt;
flips_per_sec = flip_cnt;
- vsync_cnt = flip_cnt = 0;
+ flip_cnt = 0;
tv_old = now;
if (g_opts & OPT_SHOWCPU)
tick_per_sec = get_cpu_ticks();
&UseFrameSkip,
};
+/* watchdog */
+static void *watchdog_thread(void *unused)
+{
+ int vsync_cnt_old = 0;
+ int seen_dead = 0;
+ int sleep_time = 5;
+
+ while (1)
+ {
+ sleep(sleep_time);
+
+ if (stop) {
+ seen_dead = 0;
+ sleep_time = 5;
+ continue;
+ }
+ if (vsync_cnt != vsync_cnt_old) {
+ vsync_cnt_old = vsync_cnt;
+ seen_dead = 0;
+ sleep_time = 2;
+ continue;
+ }
+
+ seen_dead++;
+ sleep_time = 1;
+ if (seen_dead > 1)
+ fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
+ if (seen_dead > 4) {
+ fprintf(stderr, "watchdog: lockup detected, aborting\n");
+ // we can't do any cleanup here really, the main thread is
+ // likely touching resources and would crash anyway
+ abort();
+ }
+ }
+}
+
+void pl_start_watchdog(void)
+{
+ pthread_attr_t attr;
+ pthread_t tid;
+ int ret;
+
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
+
+ ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
+ if (ret != 0)
+ fprintf(stderr, "could not start watchdog: %d\n", ret);
+}
+
void pl_fbdev_close(void);
void pl_text_out16(int x, int y, const char *texto, ...);
+void pl_start_watchdog(void);
struct rearmed_cbs {
void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);