--- /dev/null
+CC = $(CROSS_COMPILE)gcc
+
+CFLAGS += -fPIC -Wall -DREARMED
+CFLAGS += -O2 -ffast-math -fomit-frame-pointer
+CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
+# -fschedule-insns (from -O2+) causes bugs, probably bad asm() statements
+CFLAGS += -fno-schedule-insns -fno-schedule-insns2
+
+TARGET = gpuPCSX4ALL.so
+LDFLAGS += -shared -Wl,-soname,$(TARGET)
+
+all: $(TARGET)
+
+$(TARGET): gpu.cpp ../../frontend/arm_utils.s
+ $(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS)
+
+# $(TARGET): *.h
+
+clean:
+ $(RM) $(TARGET) $(OBJ)
* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
***************************************************************************/
-#include "gpu.h"
#include "port.h"
+#include "gpu.h"
#include "profiler.h"
#include "debug.h"
u32 tInc, tMsk;
GPUPacket PacketBuffer;
-u16 GPU_FrameBuffer[FRAME_BUFFER_SIZE/2]; // FRAME_BUFFER_SIZE is defined in bytes
+u16 GPU_FrameBuffer[FRAME_BUFFER_SIZE/2] __attribute__((aligned(16))); // FRAME_BUFFER_SIZE is defined in bytes
u32 GPU_GP1;
///////////////////////////////////////////////////////////////////////////////
pcsx4all_prof_resume(PCSX4ALL_PROF_CPU);
}
+#ifndef REARMED
+
// Blitting functions
#include "gpu_blit.h"
pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_COUNTERS);
}
+
+#else
+
+#include "../../frontend/plugin_lib.h"
+
+extern "C" {
+
+extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
+extern void bgr888_to_rgb888(void *dst, void *src, int bytes);
+static const struct rearmed_cbs *cbs;
+static void *screen_buf;
+
+static void blit(void)
+{
+ static s16 old_res_horz, old_res_vert, old_rgb24;
+ s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
+ s16 h0, x0, y0, w0, h1;
+ u8 *dest = (u8 *)screen_buf;
+ u16 *srcs;
+
+ x0 = DisplayArea[0] & ~3; // alignment needed by blitter
+ y0 = DisplayArea[1];
+ srcs = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0,y0)];
+
+ w0 = DisplayArea[2];
+ h0 = DisplayArea[3]; // video mode
+
+ h1 = DisplayArea[5] - DisplayArea[4]; // display needed
+ if (h0 == 480) h1 = Min2(h1*2,480);
+
+ if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
+ {
+ old_res_horz = w0;
+ old_res_vert = h1;
+ old_rgb24 = (s16)isRGB24;
+ cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ }
+
+ if (isRGB24)
+ {
+ for (; h1-- > 0; dest += w0 * 3, srcs += 1024)
+ {
+ bgr888_to_rgb888(dest, srcs, w0 * 3);
+ }
+ }
+ else
+ {
+ for (; h1-- > 0; dest += w0 * 2, srcs += 1024)
+ {
+ bgr555_to_rgb565(dest, srcs, w0 * 2);
+ }
+ }
+
+ screen_buf = cbs->pl_fbdev_flip();
+}
+
+void GPU_updateLace(void)
+{
+ // Interlace bit toggle
+ GPU_GP1 ^= 0x80000000;
+
+ if (!((GPU_GP1&0x08000000) || (GPU_GP1&0x00800000)))
+ blit();
+}
+
+long GPUopen(unsigned long *, char *, char *)
+{
+ cbs->pl_fbdev_open();
+ screen_buf = cbs->pl_fbdev_flip();
+ return 0;
+}
+
+long GPUclose(void)
+{
+ cbs->pl_fbdev_close();
+ return 0;
+}
+
+long GPUfreeze(unsigned int ulGetFreezeData, GPUFreeze_t* p2)
+{
+ if (ulGetFreezeData > 1)
+ return 0;
+
+ return GPU_freeze(ulGetFreezeData, p2);
+}
+
+void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
+{
+ cbs = cbs_;
+}
+
+} /* extern "C" */
+
+#endif
--- /dev/null
+#include <stddef.h>
+#include <string.h>
+
+#define INLINE static inline
+
+#define GPU_init GPUinit
+#define GPU_shutdown GPUshutdown
+//#define GPU_freeze GPUfreeze
+#define GPU_writeDataMem GPUwriteDataMem
+#define GPU_dmaChain GPUdmaChain
+#define GPU_writeData GPUwriteData
+#define GPU_readDataMem GPUreadDataMem
+#define GPU_readData GPUreadData
+#define GPU_readStatus GPUreadStatus
+#define GPU_writeStatus GPUwriteStatus
+#define GPU_updateLace GPUupdateLace
+
+extern "C" {
+
+#define u32 unsigned int
+#define s32 signed int
+
+bool GPUinit(void);
+void GPUshutdown(void);
+void GPUwriteDataMem(u32* dmaAddress, s32 dmaCount);
+void GPUdmaChain(u32* baseAddr, u32 dmaVAddr);
+void GPUwriteData(u32 data);
+void GPUreadDataMem(u32* dmaAddress, s32 dmaCount);
+u32 GPUreadData(void);
+u32 GPUreadStatus(void);
+void GPUwriteStatus(u32 data);
+
+#undef u32
+#undef s32
+
+}