{\r
int len = PsndLen;\r
if (PsndLen_exc_add) len++;\r
- if (PicoOpt & 8) memset32((int *) PsndOut, 0, len); // clear both channels at once\r
- else memset(PsndOut, 0, len<<1);\r
+ if (PicoOpt & 8)\r
+ memset32((int *) PsndOut, 0, len); // assume PsndOut to be aligned\r
+ else {\r
+ short *out = PsndOut;\r
+ if ((int)out & 2) { *out++ = 0; len--; }\r
+ memset32((int *) out, 0, len/2);\r
+ if (len & 1) out[len-1] = 0;\r
+ }\r
}\r
\r
\r
SN76496Update(PsndOut+offset, length, stereo);\r
\r
// Add in the stereo FM buffer\r
- if (PicoOpt & 1) {\r
+ if (PicoOpt & 1)\r
buf32_updated = YM2612UpdateOne(buf32, length, stereo, 1);\r
- } else\r
+ else\r
memset32(buf32, 0, length<<stereo);\r
\r
//printf("active_chs: %02x\n", buf32_updated);\r
/* sound stuff */
-#define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152
-#define SOUND_BLOCK_SIZE_PAL (3528*2)
+#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
+#define SOUND_BLOCK_SIZE_PAL (1764*2)
#define SOUND_BLOCK_COUNT 4
static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
while (!sound_thread_exit)
{
if (samples_made - samples_done < samples_block) {
- // wait for data...
- //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made);
- ret = sceKernelWaitSema(sound_sem, 1, 0);
+ // wait for data (use at least 2 blocks)
+ //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
+ while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
+ ret = sceKernelWaitSema(sound_sem, 1, 0);
//lprintf("sthr: sceKernelWaitSema: %i\n", ret);
continue;
}
snd_playptr = sndBuffer;
if (ret)
lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
+
+ // shouln't happen, but just in case
+ if (samples_made - samples_done >= samples_block*3) {
+ //lprintf("block skip (%i)\n", samples_made - samples_done);
+ samples_done += samples_block; // skip
+ snd_playptr += samples_block;
+ }
+
}
lprintf("sthr: exit\n");
stereo=(PicoOpt&8)>>3;
samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
- if (PsndRate == 22050) samples_block /= 2;
- else if (PsndRate == 11025) samples_block /= 4;
+ if (PsndRate <= 22050) samples_block /= 2;
sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
// signal the snd thread
samples_made += len;
- if (samples_made - samples_done >= samples_block) {
+ if (samples_made - samples_done > samples_block*2) {
// lprintf("signal, %i/%i\n", samples_done, samples_made);
ret = sceKernelSignalSema(sound_sem, 1);
// lprintf("signal ret %i\n", ret);
int tval_diff;
tval = sceKernelGetSystemTimeLow();
tval_diff = (int)(tval - tval_thissec) << 8;
- if (tval_diff > lim_time)
+ if (tval_diff > lim_time && (frames_done/16 < frames_shown))
{
// no time left for this frame - skip
if (tval_diff - lim_time >= (300000<<8)) {
- /* something caused a slowdown for us (disk access? cache flush?)
- * try to recover by resetting timing... */
reset_timing = 1;
continue;
}