psp snd output improved
authornotaz <notasas@gmail.com>
Thu, 1 Nov 2007 09:39:56 +0000 (09:39 +0000)
committernotaz <notasas@gmail.com>
Thu, 1 Nov 2007 09:39:56 +0000 (09:39 +0000)
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@288 be3aeb3a-fb24-0410-a615-afba39da0efa

Pico/sound/sound.c
cpu/fame/famec.c
platform/psp/emu.c

index f43252f..aa2acb2 100644 (file)
@@ -220,8 +220,14 @@ PICO_INTERNAL void PsndClear(void)
 {\r
   int len = PsndLen;\r
   if (PsndLen_exc_add) len++;\r
-  if (PicoOpt & 8) memset32((int *) PsndOut, 0, len); // clear both channels at once\r
-  else memset(PsndOut, 0, len<<1);\r
+  if (PicoOpt & 8)\r
+    memset32((int *) PsndOut, 0, len); // assume PsndOut to be aligned\r
+  else {\r
+    short *out = PsndOut;\r
+    if ((int)out & 2) { *out++ = 0; len--; }\r
+    memset32((int *) out, 0, len/2);\r
+    if (len & 1) out[len-1] = 0;\r
+  }\r
 }\r
 \r
 \r
@@ -248,9 +254,9 @@ PICO_INTERNAL int PsndRender(int offset, int length)
     SN76496Update(PsndOut+offset, length, stereo);\r
 \r
   // Add in the stereo FM buffer\r
-  if (PicoOpt & 1) {\r
+  if (PicoOpt & 1)\r
     buf32_updated = YM2612UpdateOne(buf32, length, stereo, 1);\r
-  else\r
+  else\r
     memset32(buf32, 0, length<<stereo);\r
 \r
 //printf("active_chs: %02x\n", buf32_updated);\r
index 11d2cb2..2549147 100644 (file)
@@ -20,7 +20,7 @@
 #define FAMEC_CHECK_BRANCHES\r
 #define FAMEC_EXTRA_INLINE\r
 // #define FAMEC_DEBUG\r
-//#define FAMEC_NO_GOTOS\r
+#define FAMEC_NO_GOTOS\r
 #define FAMEC_ADR_BITS  24\r
 // #define FAMEC_FETCHBITS 8\r
 #define FAMEC_DATABITS  8\r
@@ -506,6 +506,7 @@ static u32 Opcode;
 static s32 cycles_needed;\r
 static u16 *PC;\r
 static u32 BasePC;\r
+static u32 flag_C;\r
 static u32 flag_V;\r
 static u32 flag_NotZ;\r
 static u32 flag_N;\r
index 3a3ef4b..0e64f2a 100644 (file)
@@ -469,8 +469,8 @@ static void vidResetMode(void)
 
 
 /* sound stuff */
-#define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152
-#define SOUND_BLOCK_SIZE_PAL  (3528*2)
+#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
+#define SOUND_BLOCK_SIZE_PAL  (1764*2)
 #define SOUND_BLOCK_COUNT    4
 
 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
@@ -490,9 +490,10 @@ static int sound_thread(SceSize args, void *argp)
        while (!sound_thread_exit)
        {
                if (samples_made - samples_done < samples_block) {
-                       // wait for data...
-                       //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made);
-                       ret = sceKernelWaitSema(sound_sem, 1, 0);
+                       // wait for data (use at least 2 blocks)
+                       //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
+                       while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
+                               ret = sceKernelWaitSema(sound_sem, 1, 0);
                        //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
                        continue;
                }
@@ -507,6 +508,14 @@ static int sound_thread(SceSize args, void *argp)
                        snd_playptr = sndBuffer;
                if (ret)
                        lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
+
+               // shouln't happen, but just in case
+               if (samples_made - samples_done >= samples_block*3) {
+                       //lprintf("block skip (%i)\n", samples_made - samples_done);
+                       samples_done += samples_block; // skip
+                       snd_playptr  += samples_block;
+               }
+
        }
 
        lprintf("sthr: exit\n");
@@ -546,8 +555,7 @@ static void sound_prepare(void)
        stereo=(PicoOpt&8)>>3;
 
        samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
-       if (PsndRate == 22050) samples_block /= 2;
-       else if (PsndRate == 11025) samples_block /= 4;
+       if (PsndRate <= 22050) samples_block /= 2;
        sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
 
        lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
@@ -606,7 +614,7 @@ static void writeSound(int len)
 
        // signal the snd thread
        samples_made += len;
-       if (samples_made - samples_done >= samples_block) {
+       if (samples_made - samples_done > samples_block*2) {
                // lprintf("signal, %i/%i\n", samples_done, samples_made);
                ret = sceKernelSignalSema(sound_sem, 1);
                // lprintf("signal ret %i\n", ret);
@@ -938,12 +946,10 @@ void emu_Loop(void)
                        int tval_diff;
                        tval = sceKernelGetSystemTimeLow();
                        tval_diff = (int)(tval - tval_thissec) << 8;
-                       if (tval_diff > lim_time)
+                       if (tval_diff > lim_time && (frames_done/16 < frames_shown))
                        {
                                // no time left for this frame - skip
                                if (tval_diff - lim_time >= (300000<<8)) {
-                                       /* something caused a slowdown for us (disk access? cache flush?)
-                                        * try to recover by resetting timing... */
                                        reset_timing = 1;
                                        continue;
                                }