The dfinput plugin is not used in this codebase, so remove them when
compiling.
Will repurpose dfinput_activate() to do out init later.
endif
# dfinput
+ifneq "$(PLATFORM)" "libretro"
OBJS += plugins/dfinput/main.o plugins/dfinput/pad.o plugins/dfinput/guncon.o
+endif
# frontend/gui
OBJS += frontend/cspace.o
}
plugin_call_rearmed_cbs();
- dfinput_activate();
+ /* dfinput_activate(); */
if (CheckCdrom() == -1)
{
GPU_open(&gpuDisp, "PCSX", NULL);
}
- dfinput_activate();
+ /* dfinput_activate(); */
}
else
{