otherwise some load times become excessive, like in ff7
seekTime = MAX_VALUE(seekTime, 20000);
// need this stupidly long penalty or else Spyro2 intro desyncs
- pausePenalty = (s32)(psxRegs.cycle - cdr.LastReadCycles) > cdReadTime * 4 ? cdReadTime * 25 : 0;
+ pausePenalty = (s32)(psxRegs.cycle - cdr.LastReadCycles) > cdReadTime * 8 ? cdReadTime * 25 : 0;
seekTime += pausePenalty;
seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3);