/* Syphon Filter - reportedly hangs under unknown conditions */
{ 169, { "SCUS94240" } },
/* Psychic Detective - some weird race condition in the game's cdrom code */
- { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
- { 222, { "SLES00070", "SLES10070", "SLES20070" } },
+ { 200, { "SLUS00165", "SLUS00166", "SLUS00167" } },
+ { 200, { "SLES00070", "SLES10070", "SLES20070" } },
/* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
{ 200, { "SCES02873" } },
/* Zero Divide - sometimes too fast */
{ 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
/* Eagle One: Harrier Attack - hangs (but not in standalone build?) */
{ 153, { "SLUS00943" } },
+ /* Sol Divide: FMV timing */
+ { 200, { "SLUS01519", "SCPS45260", "SLPS01463" } },
};
/* Function for automatic patching according to GameID. */
*/
/*
- * >= 10 for Galerians
+ * >= 14 for Sol Divide
* <= 18 for "Disney's Treasure Planet"
+ * Psychic Detective may break on *any* change
*/
-#define MDEC_BIAS 10
+#define MDEC_BIAS 14
+#define MDEC_DELAY 1024
#define DSIZE 8
#define DSIZE2 (DSIZE * DSIZE)
log_unhandled("mdec: bork\n");
/* define the power of mdec */
- set_event(PSXINT_MDECOUTDMA, words * MDEC_BIAS);
+ set_event(PSXINT_MDECOUTDMA, words * MDEC_BIAS + MDEC_DELAY);
/* some CPU stalling */
- psxRegs.cycle += words;
+ psxRegs.cycle += words * MDEC_BIAS / 4;
}
void mdec1Interrupt() {