--- /dev/null
+/***************************************************************************
+ copyright : (C) 2001 by Pete Bernert, 2011 notaz
+
+ ***************************************************************************/
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "gpu.h"
+
+#define u32 uint32_t
+
+#define INFO_TW 0
+#define INFO_DRAWSTART 1
+#define INFO_DRAWEND 2
+#define INFO_DRAWOFF 3
+
+#define SHADETEXBIT(x) ((x>>24) & 0x1)
+#define SEMITRANSBIT(x) ((x>>25) & 0x1)
+#define PSXRGB(r,g,b) ((g<<10)|(b<<5)|r)
+
+#define DATAREGISTERMODES unsigned short
+
+#define DR_NORMAL 0
+#define DR_VRAMTRANSFER 1
+
+#define GPUSTATUS_READYFORVRAM 0x08000000
+
+// byteswappings
+
+#define SWAP16(x) ({ uint16_t y=(x); (((y)>>8 & 0xff) | ((y)<<8 & 0xff00)); })
+#define SWAP32(x) ({ uint32_t y=(x); (((y)>>24 & 0xfful) | ((y)>>8 & 0xff00ul) | ((y)<<8 & 0xff0000ul) | ((y)<<24 & 0xff000000ul)); })
+
+#ifdef __BIG_ENDIAN__
+
+// big endian config
+#define HOST2LE32(x) SWAP32(x)
+#define HOST2BE32(x) (x)
+#define LE2HOST32(x) SWAP32(x)
+#define BE2HOST32(x) (x)
+
+#define HOST2LE16(x) SWAP16(x)
+#define HOST2BE16(x) (x)
+#define LE2HOST16(x) SWAP16(x)
+#define BE2HOST16(x) (x)
+
+#else
+
+// little endian config
+#define HOST2LE32(x) (x)
+#define HOST2BE32(x) SWAP32(x)
+#define LE2HOST32(x) (x)
+#define BE2HOST32(x) SWAP32(x)
+
+#define HOST2LE16(x) (x)
+#define HOST2BE16(x) SWAP16(x)
+#define LE2HOST16(x) (x)
+#define BE2HOST16(x) SWAP16(x)
+
+#endif
+
+#define GETLEs16(X) ((int16_t)GETLE16((uint16_t *)X))
+#define GETLEs32(X) ((int16_t)GETLE32((uint16_t *)X))
+
+#define GETLE16(X) LE2HOST16(*(uint16_t *)X)
+#define GETLE32_(X) LE2HOST32(*(uint32_t *)X)
+#define GETLE16D(X) ({uint32_t val = GETLE32(X); (val<<16 | val >> 16);})
+#define PUTLE16(X, Y) do{*((uint16_t *)X)=HOST2LE16((uint16_t)Y);}while(0)
+#define PUTLE32_(X, Y) do{*((uint32_t *)X)=HOST2LE16((uint32_t)Y);}while(0)
+#ifdef __arm__
+#define GETLE32(X) (*(uint16_t *)(X)|(((uint16_t *)(X))[1]<<16))
+#define PUTLE32(X, Y) do{uint16_t *p_=(uint16_t *)(X);uint32_t y_=Y;p_[0]=y_;p_[1]=y_>>16;}while(0)
+#else
+#define GETLE32 GETLE32_
+#define PUTLE32 PUTLE32_
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+
+typedef struct VRAMLOADTTAG
+{
+ short x;
+ short y;
+ short Width;
+ short Height;
+ short RowsRemaining;
+ short ColsRemaining;
+ unsigned short *ImagePtr;
+} VRAMLoad_t;
+
+/////////////////////////////////////////////////////////////////////////////
+
+typedef struct PSXPOINTTAG
+{
+ int32_t x;
+ int32_t y;
+} PSXPoint_t;
+
+typedef struct PSXSPOINTTAG
+{
+ short x;
+ short y;
+} PSXSPoint_t;
+
+typedef struct PSXRECTTAG
+{
+ short x0;
+ short x1;
+ short y0;
+ short y1;
+} PSXRect_t;
+
+// linux defines for some windows stuff
+
+#define FALSE 0
+#define TRUE 1
+#define BOOL unsigned short
+#define LOWORD(l) ((unsigned short)(l))
+#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
+#define max(a,b) (((a) > (b)) ? (a) : (b))
+#define min(a,b) (((a) < (b)) ? (a) : (b))
+#define DWORD uint32_t
+#ifndef __int64
+#define __int64 long long int
+#endif
+
+typedef struct RECTTAG
+{
+ int left;
+ int top;
+ int right;
+ int bottom;
+}RECT;
+
+/////////////////////////////////////////////////////////////////////////////
+
+typedef struct TWINTAG
+{
+ PSXRect_t Position;
+ int xmask, ymask;
+} TWin_t;
+
+/////////////////////////////////////////////////////////////////////////////
+
+typedef struct PSXDISPLAYTAG
+{
+ PSXPoint_t DisplayModeNew;
+ PSXPoint_t DisplayMode;
+ PSXPoint_t DisplayPosition;
+ PSXPoint_t DisplayEnd;
+
+ int32_t Double;
+ int32_t Height;
+ int32_t PAL;
+ int32_t InterlacedNew;
+ int32_t Interlaced;
+ int32_t RGB24New;
+ int32_t RGB24;
+ PSXSPoint_t DrawOffset;
+ int32_t Disabled;
+ PSXRect_t Range;
+
+} PSXDisplay_t;
+
+/////////////////////////////////////////////////////////////////////////////
+
+// draw.c
+
+extern int32_t GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
+extern int32_t GlobalTextABR,GlobalTextPAGE;
+extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
+extern long lLowerpart;
+extern BOOL bCheckMask;
+extern unsigned short sSetMask;
+extern unsigned long lSetMask;
+extern short g_m1;
+extern short g_m2;
+extern short g_m3;
+extern short DrawSemiTrans;
+
+// prim.c
+
+extern BOOL bUsingTWin;
+extern TWin_t TWin;
+extern void (*primTableJ[256])(unsigned char *);
+extern void (*primTableSkip[256])(unsigned char *);
+extern unsigned short usMirror;
+extern int iDither;
+extern uint32_t dwCfgFixes;
+extern uint32_t dwActFixes;
+extern int iUseFixes;
+extern int iUseDither;
+extern BOOL bDoVSyncUpdate;
+extern int32_t drawX;
+extern int32_t drawY;
+extern int32_t drawW;
+extern int32_t drawH;
+
+// gpu.h
+
+#define OPAQUEON 10
+#define OPAQUEOFF 11
+
+#define KEY_RESETTEXSTORE 1
+#define KEY_SHOWFPS 2
+#define KEY_RESETOPAQUE 4
+#define KEY_RESETDITHER 8
+#define KEY_RESETFILTER 16
+#define KEY_RESETADVBLEND 32
+#define KEY_BADTEXTURES 128
+#define KEY_CHECKTHISOUT 256
+
+#if !defined(__BIG_ENDIAN__) || defined(__x86_64__) || defined(__i386__)
+#ifndef __LITTLE_ENDIAN__
+#define __LITTLE_ENDIAN__
+#endif
+#endif
+
+#ifdef __LITTLE_ENDIAN__
+#define RED(x) (x & 0xff)
+#define BLUE(x) ((x>>16) & 0xff)
+#define GREEN(x) ((x>>8) & 0xff)
+#define COLOR(x) (x & 0xffffff)
+#elif defined __BIG_ENDIAN__
+#define RED(x) ((x>>24) & 0xff)
+#define BLUE(x) ((x>>8) & 0xff)
+#define GREEN(x) ((x>>16) & 0xff)
+#define COLOR(x) SWAP32(x & 0xffffff)
+#endif
+
+PSXDisplay_t PSXDisplay;
+unsigned char *psxVub;
+signed char *psxVsb;
+unsigned short *psxVuw;
+unsigned short *psxVuw_eom;
+signed short *psxVsw;
+uint32_t *psxVul;
+int32_t *psxVsl;
+
+long lGPUstatusRet;
+uint32_t lGPUInfoVals[16];
+
+VRAMLoad_t VRAMWrite;
+VRAMLoad_t VRAMRead;
+
+DATAREGISTERMODES DataWriteMode;
+DATAREGISTERMODES DataReadMode;
+
+BOOL bCheckMask = FALSE;
+unsigned short sSetMask = 0;
+unsigned long lSetMask = 0;
+long lLowerpart;
+
+#include "../dfxvideo/soft.c"
+#include "../dfxvideo/prim.c"
+
+/////////////////////////////////////////////////////////////////////////////
+
+int renderer_init(void)
+{
+ psxVub=(void *)gpu.vram;
+
+ psxVsb=(signed char *)psxVub; // different ways of accessing PSX VRAM
+ psxVsw=(signed short *)psxVub;
+ psxVsl=(int32_t *)psxVub;
+ psxVuw=(unsigned short *)psxVub;
+ psxVul=(uint32_t *)psxVub;
+
+ psxVuw_eom=psxVuw+1024*512; // pre-calc of end of vram
+
+ PSXDisplay.RGB24 = FALSE; // init some stuff
+ PSXDisplay.Interlaced = FALSE;
+ PSXDisplay.DrawOffset.x = 0;
+ PSXDisplay.DrawOffset.y = 0;
+ PSXDisplay.DisplayMode.x= 320;
+ PSXDisplay.DisplayMode.y= 240;
+ PSXDisplay.Disabled = FALSE;
+ PSXDisplay.Range.x0=0;
+ PSXDisplay.Range.x1=0;
+ PSXDisplay.Double = 1;
+
+ DataWriteMode = DR_NORMAL;
+ lGPUstatusRet = 0x14802000;
+
+ return 0;
+}
+
+extern const unsigned char cmd_lengths[256];
+
+void do_cmd_list(unsigned int *list, int list_len)
+{
+ unsigned int cmd, len;
+
+ unsigned int *list_end = list + list_len;
+
+ for (; list < list_end; list += 1 + len)
+ {
+ short *slist = (void *)list;
+ cmd = *list >> 24;
+ len = cmd_lengths[cmd];
+
+ primTableJ[cmd]((void *)list);
+
+ switch(cmd)
+ {
+ case 0x48 ... 0x4F:
+ {
+ u32 num_vertexes = 1;
+ u32 *list_position = &(list[2]);
+
+ while(1)
+ {
+ if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
+ break;
+
+ list_position++;
+ num_vertexes++;
+ }
+
+ if(num_vertexes > 2)
+ len += (num_vertexes - 2);
+
+ break;
+ }
+
+ case 0x58 ... 0x5F:
+ {
+ u32 num_vertexes = 1;
+ u32 *list_position = &(list[2]);
+
+ while(1)
+ {
+ if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
+ break;
+
+ list_position += 2;
+ num_vertexes++;
+ }
+
+ if(num_vertexes > 2)
+ len += ((num_vertexes * 2) - 2);
+
+ break;
+ }
+
+ case 0xA0: // sys -> vid
+ {
+ u32 load_width = slist[4];
+ u32 load_height = slist[5];
+ u32 load_size = load_width * load_height;
+
+ len += load_size / 2;
+ break;
+ }
+ }
+ }
+}
+
+void renderer_invalidate_caches(int x, int y, int w, int h)
+{
+}
+
+void renderer_flush_queues(void)
+{
+}