s_buffer(MIX_DEST_B0, mix_dest_b0);\r
s_buffer(MIX_DEST_B1, mix_dest_b1);\r
\r
- l = (mix_dest_a0 + mix_dest_b0) / 3;\r
- r = (mix_dest_a1 + mix_dest_b1) / 3;\r
+ l = (mix_dest_a0 + mix_dest_b0) / 2;\r
+ r = (mix_dest_a1 + mix_dest_b1) / 2;\r
\r
- l = (l * rvb.VolLeft) >> 14;\r
- r = (r * rvb.VolRight) >> 14;\r
+ l = (l * rvb.VolLeft) >> 15; // 15?\r
+ r = (r * rvb.VolRight) >> 15;\r
+\r
+ SSumLR[ns++] += (l + l_old) / 2;\r
+ SSumLR[ns++] += (r + r_old) / 2;\r
+ SSumLR[ns++] += l;\r
+ SSumLR[ns++] += r;\r
+\r
+ l_old = l;\r
+ r_old = r;\r
+\r
+ curr_addr++;\r
+ if (curr_addr >= 0x40000) curr_addr = rvb.StartAddr;\r
+ }\r
+\r
+ rvb.iRVBLeft = l;\r
+ rvb.iRVBRight = r;\r
+ rvb.CurrAddr = curr_addr;\r
+}\r
+\r
+static void MixREVERB_off(void)\r
+{\r
+ int l_old = rvb.iRVBLeft;\r
+ int r_old = rvb.iRVBRight;\r
+ int curr_addr = rvb.CurrAddr;\r
+ int space = 0x40000 - rvb.StartAddr;\r
+ int l, r, ns;\r
+\r
+ for (ns = 0; ns < NSSIZE*2; )\r
+ {\r
+ l = (g_buffer(MIX_DEST_A0) + g_buffer(MIX_DEST_B0)) / 2;\r
+ r = (g_buffer(MIX_DEST_A1) + g_buffer(MIX_DEST_B1)) / 2;\r
+\r
+ l = (l * rvb.VolLeft) >> 15;\r
+ r = (r * rvb.VolRight) >> 15;\r
\r
SSumLR[ns++] += (l + l_old) / 2;\r
SSumLR[ns++] += (r + r_old) / 2;\r
\r
if (spuCtrl & 0x80) // -> reverb on? oki\r
{\r
- if (rvb.dirty)\r
+ if (unlikely(rvb.dirty))\r
prepare_offsets();\r
\r
MixREVERB();\r
}\r
+ else if (rvb.VolLeft || rvb.VolRight)\r
+ {\r
+ if (unlikely(rvb.dirty))\r
+ prepare_offsets();\r
+\r
+ MixREVERB_off();\r
+ }\r
else // -> reverb off\r
{\r
- // supposedly runs anyway?\r
+ // reverb runs anyway\r
rvb.CurrAddr += NSSIZE/2;\r
while (rvb.CurrAddr >= 0x40000)\r
rvb.CurrAddr -= 0x40000 - rvb.StartAddr;\r
unsigned char * spuMemC;
unsigned char * pSpuIrq=0;
unsigned char * pSpuBuffer;
-unsigned char * pMixIrq=0;
// user settings
int iCycle = 0;
short * pS;
+static int decode_dirty_ch;
+int decode_pos;
int had_dma;
int lastch=-1; // last channel processed on spu irq in timer mode
static int lastns=0; // last ns pos
}
#endif
+// 0x0800-0x0bff Voice 1
+// 0x0c00-0x0fff Voice 3
+static void noinline do_decode_bufs(int which, int start, int count)
+{
+ const int *src = ChanBuf + start;
+ unsigned short *dst = &spuMem[0x800/2 + which*0x400/2];
+ int cursor = decode_pos;
+
+ while (count-- > 0)
+ {
+ dst[cursor] = *src++;
+ cursor = (cursor + 1) & 0x1ff;
+ }
+
+ // decode_pos is updated and irqs are checked later, after voice loop
+}
+
////////////////////////////////////////////////////////////////////////
// MAIN SPU FUNCTION
// here is the main job handler...
MixADSR(ch, ns_from, ns_to);
+ if(ch==1 || ch==3)
+ {
+ do_decode_bufs(ch/2, ns_from, ns_to-ns_from);
+ decode_dirty_ch |= 1<<ch;
+ }
+
if(s_chan[ch].bFMod==2) // fmod freq channel
memcpy(iFMod, ChanBuf, sizeof(iFMod));
else if(s_chan[ch].bRVBActive)
if(bIRQReturn) // special return for "spu irq - wait for cpu action"
return 0;
+ if(unlikely(silentch & decode_dirty_ch & (1<<1))) // must clear silent channel decode buffers
+ {
+ memset(&spuMem[0x800/2], 0, 0x400);
+ decode_dirty_ch &= ~(1<<1);
+ }
+ if(unlikely(silentch & decode_dirty_ch & (1<<3)))
+ {
+ memset(&spuMem[0xc00/2], 0, 0x400);
+ decode_dirty_ch &= ~(1<<3);
+ }
//---------------------------------------------------//
//- here we have another 1 ms of sound data
// an IRQ. Only problem: the "wait for cpu" option is kinda hard to do here
// in some of Peops timer modes. So: we ignore this option here (for now).
- if(pMixIrq && (spuCtrl&CTRL_IRQ) && pSpuIrq && pSpuIrq<spuMemC+0x1000)
+ if(unlikely((spuCtrl&CTRL_IRQ) && pSpuIrq && pSpuIrq<spuMemC+0x1000))
{
- for(ns=0;ns<NSSIZE;ns++)
+ int irq_pos=(pSpuIrq-spuMemC)/2 & 0x1ff;
+ if((decode_pos <= irq_pos && irq_pos < decode_pos+NSSIZE)
+ || (decode_pos+NSSIZE > 0x200 && irq_pos < ((decode_pos+NSSIZE) & 0x1ff)))
{
- for(ch=0;ch<4;ch++)
- {
- if(pSpuIrq>=pMixIrq+(ch*0x400) && pSpuIrq<pMixIrq+(ch*0x400)+2)
- do_irq();
- }
- pMixIrq+=2;if(pMixIrq>spuMemC+0x3ff) pMixIrq=spuMemC;
+ //printf("decoder irq %x\n", decode_pos);
+ do_irq();
}
}
+ decode_pos = (decode_pos + NSSIZE) & 0x1ff;
InitREVERB();
s_chan[i].pCurr=spuMemC;
}
- pMixIrq=spuMemC; // enable decoded buffer irqs by setting the address
-
ClearWorkingState();
bSpuInit=1; // flag: we are inited
spuIrq = 0;
spuAddr = 0xffffffff;
spuMemC = (unsigned char *)spuMem;
- pMixIrq = 0;
+ decode_pos = 0;
memset((void *)s_chan, 0, (MAXCHAN + 1) * sizeof(SPUCHAN));
pSpuIrq = 0;
lastch = -1;