EGLint iErr = eglGetError();\r
if (iErr != EGL_SUCCESS)\r
{\r
- printf("%s failed (%d).\n", pszLocation, iErr);\r
+ printf("%s failed (0x%x).\n", pszLocation, iErr);\r
return FALSE;\r
}\r
\r
return TRUE;\r
}\r
\r
-static void initEGL(void)\r
+static int initEGL(void)\r
{\r
+ NativeWindowType window = 0;\r
+\r
printf ("GL init\n");\r
\r
EGLint numConfigs;\r
if (!x11Display)\r
{\r
printf("GLES Error: Unable to open X display\n");\r
+ return -1;\r
}\r
x11Screen = XDefaultScreen( x11Display );\r
- \r
+\r
// Gets the display parameters so we can pass the same parameters to the window to be created.\r
sRootWindow = RootWindow(x11Display, x11Screen);\r
i32Depth = DefaultDepth(x11Display, x11Screen);\r
if (!px11Visual)\r
{\r
printf("GLES Error: Unable to acquire visual\n");\r
- }\r
+ return -1;\r
+ }\r
// Colormap of the specified visual type for the display.\r
x11Colormap = XCreateColormap( x11Display, sRootWindow, px11Visual->visual, AllocNone );\r
sWA.colormap = x11Colormap;\r
\r
// Display capabilities list.\r
ui32Mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;\r
- \r
+\r
// Creates the X11 window\r
x11Window = XCreateWindow( x11Display, RootWindow(x11Display, x11Screen), 0, 0, iResX, iResY,\r
0, CopyFromParent, InputOutput, CopyFromParent, ui32Mask, &sWA);\r
XSendEvent(x11Display, DefaultRootWindow(x11Display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);\r
\r
display = eglGetDisplay( (EGLNativeDisplayType)x11Display );\r
+ window = x11Window;\r
#else\r
display = eglGetDisplay( (EGLNativeDisplayType)0 );\r
#endif\r
if( display == EGL_NO_DISPLAY )\r
{\r
printf( "GLES EGL Error: GL No Display\n" );\r
+ return -1;\r
}\r
\r
if( !eglInitialize( display, &majorVersion, &minorVersion ) )\r
{\r
printf( "GLES EGL Error: eglInitialize failed\n" );\r
+ return -1;\r
}\r
\r
if( !eglChooseConfig( display, attribList, &config, 1, &numConfigs ) )\r
{\r
printf( "GLES EGL Error: eglChooseConfig failed\n" );\r
+ return -1;\r
}\r
\r
context = eglCreateContext( display, config, NULL, NULL );\r
if( context==0 )\r
{\r
printf( "GLES EGL Error: eglCreateContext failed\n" );\r
+ return -1;\r
}\r
\r
-#if defined(USE_X11)\r
- surface = eglCreateWindowSurface( display, config, (EGLNativeDisplayType)x11Window, NULL );\r
-#else\r
- surface = eglCreateWindowSurface( display, config, (EGLNativeDisplayType)0, NULL );\r
+#ifdef FAKE_WINDOW\r
+ // broken Caanoo libs won't accept NULL window\r
+ window = (NativeWindowType)1;\r
#endif\r
+ surface = eglCreateWindowSurface( display, config, window, NULL );\r
+ if (!TestEGLError("eglCreateWindowSurface"))\r
+ return -1;\r
+\r
+ eglMakeCurrent( display, surface, surface, context );\r
+ if (!TestEGLError("eglMakeCurrent"))\r
+ return -1;\r
\r
- eglMakeCurrent( display, surface, surface, context );\r
- if (!TestEGLError("eglMakeCurrent"))\r
- printf("error eglMakeCurrent");\r
- else\r
- printf("GLES Window Opened\n");\r
+ printf("GLES init ok\n");\r
+ return 0;\r
}\r
\r
int GLinitialize() \r
{\r
- initEGL();\r
+ if(initEGL()!=0)\r
+ return -1;\r
\r
//----------------------------------------------------// \r
\r