#include <stdio.h>
#include <string.h>
#include <errno.h>
+#include <dlfcn.h>
#include "menu.h"
#include "config.h"
};
extern int ready_to_go;
-static int game_config_loaded;
static int last_psx_w, last_psx_h, last_psx_bpp;
static int scaling, filter, state_slot, cpu_clock;
static char rom_fname_reload[MAXPATHLEN];
extern int iSPUIRQWait;
extern int iUseTimer;
+static const char *gpu_plugins[16];
+static const char *spu_plugins[16];
+static int gpu_plugsel, spu_plugsel;
+
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
trimlabel[j] = 0;
if (is_game)
- snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
+ snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
else
- snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
}
static int menu_write_config(int is_game)
make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "w");
if (f == NULL) {
- printf("failed to open: %s\n", cfgfile);
+ printf("menu_write_config: failed to open: %s\n", cfgfile);
return -1;
}
make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "r");
if (f == NULL) {
- printf("failed to open: %s\n", cfgfile);
+ printf("menu_load_config: failed to open: %s\n", cfgfile);
return -1;
}
}
}
+ // sync plugins
+ for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
+ { gpu_plugsel = i; break; }
+
+ for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Spu, spu_plugins[i]) == 0)
+ { spu_plugsel = i; break; }
+
+ ret = 0;
fail_read:
free(cfg);
fail:
// ------------ bios/plugins ------------
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
-static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_2[] = "Black screens in Lunar";
static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
-static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
static const char h_spu_thread[] = "Run sound emulation in separate thread";
return 0;
}
+static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
+static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
+static const char h_plugin_xpu[] = "Must save config and reload the game\n"
+ "for plugin change to take effect";
+
static menu_entry e_menu_plugin_options[] =
{
+ mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
+ mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
{
static int sel = 0;
me_loop(e_menu_plugin_options, &sel, NULL);
+
+ // sync plugins
+ snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
+ snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
+
return 0;
}
" frontend (C) 2010 notaz\n";
}
-static char *romsel_run(void)
+static int run_cd_image(const char *fname)
{
extern void set_cd_image(const char *fname);
- char *ret;
-
- ret = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
- if (ret == NULL)
- return NULL;
-
- lprintf("selected file: %s\n", ret);
ready_to_go = 0;
- set_cd_image(ret);
+ set_cd_image(fname);
LoadPlugins();
NetOpened = 0;
if (OpenPlugins() == -1) {
me_update_msg("failed to open plugins");
- return NULL;
+ return -1;
}
- SysReset();
-
if (CheckCdrom() == -1) {
// Only check the CD if we are starting the console with a CD
ClosePlugins();
me_update_msg("unsupported/invalid CD image");
- return NULL;
+ return -1;
}
+ SysReset();
+
// Read main executable directly from CDRom and start it
if (LoadCdrom() == -1) {
ClosePlugins();
me_update_msg("failed to load CD image");
- return NULL;
+ return -1;
}
- strcpy(last_selected_fname, rom_fname_reload);
- game_config_loaded = 0;
ready_to_go = 1;
- return ret;
+ return 0;
}
-static int main_menu_handler(int id, int keys)
+static int romsel_run(void)
{
- char *ret_name;
+ int prev_gpu, prev_spu;
+ char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ if (fname == NULL)
+ return -1;
+ printf("selected file: %s\n", fname);
+
+ if (run_cd_image(fname) != 0)
+ return -1;
+
+ prev_gpu = gpu_plugsel;
+ prev_spu = spu_plugsel;
+ if (menu_load_config(1) != 0)
+ menu_load_config(0);
+
+ // check for plugin changes, have to repeat
+ // loading if game config changed plugins to reload them
+ if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
+ printf("plugin change detected, reloading plugins..\n");
+ if (run_cd_image(fname) != 0)
+ return -1;
+ }
+
+ strcpy(last_selected_fname, rom_fname_reload);
+ return 0;
+}
+
+static int main_menu_handler(int id, int keys)
+{
switch (id)
{
case MA_MAIN_RESUME_GAME:
}
break;
case MA_MAIN_LOAD_ROM:
- ret_name = romsel_run();
- if (ret_name != NULL)
+ if (romsel_run() == 0)
return 1;
break;
case MA_MAIN_CREDITS:
menu_prepare_emu();
}
+static void scan_plugins(void)
+{
+ char fname[MAXPATHLEN];
+ struct dirent *ent;
+ int gpu_i, spu_i;
+ char *p;
+ DIR *dir;
+
+ gpu_plugins[0] = "builtin_gpu";
+ spu_plugins[0] = "builtin_spu";
+ gpu_i = spu_i = 1;
+
+ snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
+ dir = opendir(fname);
+ if (dir == NULL) {
+ perror("scan_plugins opendir");
+ return;
+ }
+
+ while (1) {
+ void *h, *tmp;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+ p = strstr(ent->d_name, ".so");
+ if (p == NULL)
+ continue;
+
+ snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
+ h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
+ if (h == NULL) {
+ fprintf(stderr, "%s\n", dlerror());
+ continue;
+ }
+
+ // now what do we have here?
+ tmp = dlsym(h, "GPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
+ gpu_plugins[gpu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ tmp = dlsym(h, "SPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
+ spu_plugins[spu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
+ dlclose(h);
+ }
+
+ closedir(dir);
+}
+
void menu_init(void)
{
char buff[MAXPATHLEN];
strcpy(last_selected_fname, "/media");
+ scan_plugins();
pnd_menu_init();
menu_init_common();
void menu_prepare_emu(void)
{
- if (!game_config_loaded) {
- menu_set_defconfig();
- menu_load_config(1);
- game_config_loaded = 1;
- }
-
switch (scaling) {
case SCALE_1_1:
menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);