// from softgpu plugin
extern int iUseDither;
extern int UseFrameSkip;
-extern int UseFrameLimit;
extern uint32_t dwActFixes;
extern float fFrameRateHz;
extern int dwFrameRateTicks;
static void menu_set_defconfig(void)
{
+ g_opts = 0;
scaling = SCALE_4_3;
Config.Xa = Config.Cdda = Config.Sio =
Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
iUseDither = UseFrameSkip = 0;
- UseFrameLimit = 1;
dwActFixes = 1<<7;
iUseReverb = 2;
CE_INTVAL(g_opts),
CE_INTVAL(iUseDither),
CE_INTVAL(UseFrameSkip),
- CE_INTVAL(UseFrameLimit),
CE_INTVAL(dwActFixes),
CE_INTVAL(iUseReverb),
CE_INTVAL(iUseInterpolation),
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
- mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl),
+ mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
if (Config.Cdda)
CDR_stop();
- // HACK to set up the frame limiter if softgpu is not used..
- if (gpu_plugsel != 0) {
- fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
- dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
- }
+ pl_frame_interval = Config.PsxType ? 20000 : 16667;
if (GPU_open != NULL) {
int ret = GPU_open(&gpuDisp, "PCSX", NULL);
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
void *pl_fbdev_buf;
+int pl_frame_interval;
int keystate;
static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
-static int flip_cnt, flips_per_sec, tick_per_sec;
-extern float fps_cur; // XXX
+static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
+static float vsps_cur;
static int get_cpu_ticks(void)
{
static void print_fps(void)
{
if (pl_fbdev_bpp == 16)
- pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, fps_cur);
+ pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
}
static void print_cpu_usage(void)
#endif
}
+#define MAX_LAG_FRAMES 3
+
+#define tvdiff(tv, tv_old) \
+ ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
+// assumes us < 1000000
+#define tvadd(tv, us) { \
+ tv.tv_usec += us; \
+ if (tv.tv_usec >= 1000000) { \
+ tv.tv_usec -= 1000000; \
+ tv.tv_sec++; \
+ } \
+}
+
/* called on every vsync */
void pl_frame_limit(void)
{
- extern void CheckFrameRate(void);
- static int oldsec;
- struct timeval tv;
+ static struct timeval tv_old, tv_expect;
+ struct timeval now;
+ int diff;
+
+ vsync_cnt++;
/* doing input here because the pad is polled
* thousands of times per frame for some reason */
update_input();
pcnt_end(PCNT_ALL);
- gettimeofday(&tv, 0);
+ gettimeofday(&now, 0);
- if (tv.tv_sec != oldsec) {
+ if (now.tv_sec != tv_old.tv_sec) {
+ diff = tvdiff(now, tv_old);
+ vsps_cur = 0.0f;
+ if (0 < diff && diff < 2000000)
+ vsps_cur = 1000000.0f * vsync_cnt / diff;
flips_per_sec = flip_cnt;
- flip_cnt = 0;
- oldsec = tv.tv_sec;
+ vsync_cnt = flip_cnt = 0;
+ tv_old = now;
if (g_opts & OPT_SHOWCPU)
tick_per_sec = get_cpu_ticks();
}
#ifdef PCNT
static int ya_vsync_count;
if (++ya_vsync_count == PCNT_FRAMES) {
- pcnt_print(fps_cur);
+ pcnt_print(vsps_cur);
ya_vsync_count = 0;
}
#endif
- CheckFrameRate();
+ if (!(g_opts & OPT_NO_FRAMELIM)) {
+ tvadd(tv_expect, pl_frame_interval);
+ diff = tvdiff(tv_expect, now);
+ if (diff > MAX_LAG_FRAMES * pl_frame_interval || diff < -MAX_LAG_FRAMES * pl_frame_interval) {
+ //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval);
+ tv_expect = now;
+ }
+ else if (diff > pl_frame_interval) {
+ // yay for working usleep on pandora!
+ //printf("usleep %d\n", diff - pl_frame_interval / 2);
+ usleep(diff - pl_frame_interval / 2);
+ }
+ }
pcnt_start(PCNT_ALL);
}