Dario, NeToU, siveritas (Various bugfixes)
Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
+ARM NEON GPU plugin:
+ (C) 2011 Exophase
+ (C) 2011 notaz
+
PCSX4ALL GPU plugin:
(C) 2010 PCSX4ALL Team
(C) 2010 Unai
Proger
Pickle
-builtin GPU plugin:
+P.E.Op.S. GPU plugin:
(C) Pete Bernert and the P.E.Op.S. team
-builtin SPU plugin:
+P.E.Op.S. SPU plugin:
(C) Pete Bernert and the P.E.Op.S. team
(C) SPU2-X, gigaherz, Pcsx2 Development Team
shalma
+ notaz
MIPS->ARM recompiler:
(C) 2009-2011 Ari64
version is ARM architecture oriented and features MIPS->ARM recompiler by
Ari64, NEON GTE code and more performance improvements. It was created for
Pandora handheld, but should be usable on other devices after some code
-adjustments (N900 version is also available).
+adjustments (N900, GPH Wiz/Caanoo versions are also available).
-PCSX ReARMed features GPU plugin from PCSX4ALL project.
+PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
+pixel perfect graphics at very high performance. There is also Una-i's GPU
+plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
PCSX-Reloaded
"(C) 1999-2003 PCSX Team\n"
"(C) 2005-2009 PCSX-df Team\n"
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
- "GPU and SPU code by Pete Bernert\n"
- " and the P.E.Op.S. team\n"
"ARM recompiler (C) 2009-2011 Ari64\n"
- "PCSX4ALL plugins by PCSX4ALL team\n"
+#ifdef __ARM_NEON__
+ "ARM NEON GPU (c) 2011 Exophase\n"
+#endif
+ "PEOpS GPU and SPU by Pete Bernert\n"
+ " and the P.E.Op.S. team\n"
+ "PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
" frontend (C) 2010-2011 notaz\n";
Pandora handheld, but should be usable on other devices after some code
adjustments (N900, GPH Wiz/Caanoo versions are also available).
-PCSX ReARMed features GPU plugin from PCSX4ALL project.
+PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
+pixel perfect graphics at very high performance. There is also Una-i's GPU
+plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
Usage
GPU (graphics) and SPU (sound) plugins can be selected in
[BIOS/Plugins] menu:
-builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow.
-gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
+builtin_gpu - this is either Exophase's ARM NEON GPU (accurate and fast,
+ available if platform supports NEON), else it's P.E.Op.S.
+ soft GPU (accurate but slow).
+gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster than P.E.Op.S.
+ but has some glitches.
gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
Occasionally faster but has lots of glitches and seems to
be rather unstable (may crash the system).
-builtin_spu - P.E.Op.S. SPU plugin.
+gpuPEOPS.so - P.E.Op.S. soft GPU (in case builtin one is NEON)
+builtin_spu - P.E.Op.S. SPU plugin, optimized for ARM.
spunull.so - NULL plugin, i.e. no sound emulation.
Changelog
---------
+r12 (2011-12-24)
++ new ARM NEON GPU rasterizer from Exophase (NEON hardware required)
++ new GPU emulation code
++ new analog controller configurator
+* changed frameskip handling (again..), higher values supported
+* fixed several more regressions from earlier versions
+* changed cdrom code with hope for better compatibility
+* sprite optimization for PCSX4ALL plugin
++ Caanoo: added vibration support
+
r11 (2011-10-31)
+ added Wiz support
* Caanoo: fixed tv-out
Dario, NeToU, siveritas (Various bugfixes)
Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
+NEON GPU plugin:
+ (C) 2011 Exophase
+ (C) 2011 notaz
+
PCSX4ALL GPU plugin:
(C) 2010 PCSX4ALL Team
(C) 2010 Unai
Proger
Pickle
-builtin GPU/SPU plugin:
+P.E.Op.S. GPU plugin:
(C) Pete Bernert and the P.E.Op.S. team
-builtin SPU plugin:
+P.E.Op.S. SPU plugin:
(C) Pete Bernert and the P.E.Op.S. team
(C) SPU2-X, gigaherz, Pcsx2 Development Team
shalma
+ notaz
MIPS->ARM recompiler:
(C) 2009-2011 Ari64