#include <process.h>
#include <windows.h>
#define strcasecmp _stricmp
-#define usleep(x) Sleep((x) / 1000)
+#define usleep(x) (Sleep((x) / 1000))
#else
#include <pthread.h>
#include <sys/time.h>
do {
ret = SPU_playCDDAchannel((short *)sndbuffer, s);
if (ret == 0x7761)
+ {
usleep(6 * 1000);
+ }
} while (ret == 0x7761 && playing); // rearmed_wait
}
// HACK: stop feeding data while emu is paused
extern int stop;
while (stop && playing)
+ {
usleep(10000);
+ }
now = GetTickCount();
osleep = t - now;