Fix reporting for connected or unconnected inputs
authornegativeExponent <negativeExponent@users.noreply.github.com>
Thu, 6 May 2021 05:38:18 +0000 (13:38 +0800)
committernegativeExponent <negativeExponent@users.noreply.github.com>
Thu, 6 May 2021 05:46:05 +0000 (13:46 +0800)
Current implementation assumes all inputs are plugged, regardless of
input type settings, so input reporting in games also says its
connected.

This PR fix this minor issue, by sending appropriate input register
values when no controllers are attached.

Related issue (what i used as well for testing):
https://github.com/libretro/duckstation/issues/35


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