d->bOn = !!(dwChannelOn & (1<<ch));\r
d->bStop = s->bStop;\r
d->bReverb = s->bReverb;\r
- d->bIgnoreLoop = s->bJump;\r
d->iActFreq = 1;\r
d->iUsedFreq = 2;\r
d->iLeftVolume = s->iLeftVolume;\r
- d->bIgnoreLoop = 0;\r
+ // this one is nasty but safe, save compat is important\r
+ d->bIgnoreLoop = (s->prevflags ^ 2) << 1;\r
d->iRightVolume = s->iRightVolume;\r
d->iRawPitch = s->iRawPitch;\r
d->s_1 = s->SB[27]; // yes it's reversed\r
d->bRVBActive = s->bRVBActive;\r
d->bNoise = s->bNoise;\r
d->bFMod = s->bFMod;\r
- d->bJump = s->bIgnoreLoop;\r
+ d->prevflags = (s->bIgnoreLoop >> 1) ^ 2;\r
d->ADSRX.State = s->ADSRX.State;\r
d->ADSRX.AttackModeExp = s->ADSRX.AttackModeExp;\r
d->ADSRX.AttackRate = s->ADSRX.AttackRate;\r
pFO->spuAddr=spuAddr;\r
if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d;\r
\r
- dwChannelOn&=~dwPendingChanOff;\r
- dwPendingChanOff=0;\r
-\r
for(i=0;i<MAXCHAN;i++)\r
{\r
+ if(!(s_chan[i].prevflags&2))\r
+ dwChannelOn&=~(1<<i);\r
+\r
save_channel(&pFO->s_chan[i],&s_chan[i],i);\r
if(pFO->s_chan[i].pCurr)\r
pFO->s_chan[i].pCurr-=(unsigned long)spuMemC;\r
SPUplayADPCMchannel(&pF->xaS);\r
\r
xapGlobal=0;\r
- dwPendingChanOff=0;\r
\r
if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5)\r
LoadStateV5(pF);\r
copyright : (C) 2002 by Pete Bernert
email : BlackDove@addcom.de
- Portions (C) Gražvydas "notaz" Ignotas, 2010-2011
+ Portions (C) Gražvydas "notaz" Ignotas, 2010-2012
***************************************************************************/
/***************************************************************************
#include "xa.c"
+static void do_irq(void)
+{
+ //if(!(spuStat & STAT_IRQ))
+ {
+ spuStat |= STAT_IRQ; // asserted status?
+ if(irqCallback) irqCallback();
+ }
+}
+
+static int check_irq(int ch, unsigned char *pos)
+{
+ if((spuCtrl & CTRL_IRQ) && pos == pSpuIrq)
+ {
+ //printf("ch%d irq %04x\n", ch, pos - spuMemC);
+ do_irq();
+ return 1;
+ }
+ return 0;
+}
+
////////////////////////////////////////////////////////////////////////
// START SOUND... called by main thread to setup a new sound on a channel
////////////////////////////////////////////////////////////////////////
{s_chan[ch].spos=0x30000L;s_chan[ch].SB[28]=0;} // -> start with more decoding
else {s_chan[ch].spos=0x10000L;s_chan[ch].SB[31]=0;} // -> no/simple interpolation starts with one 44100 decoding
+ check_irq(ch, s_chan[ch].pCurr); // just in case
+
dwNewChannel&=~(1<<ch); // clear new channel bit
}
return fa;
}
-static void do_irq(void)
-{
- //if(!(spuStat & STAT_IRQ))
- {
- spuStat |= STAT_IRQ; // asserted status?
- if(irqCallback) irqCallback();
- }
-}
-
static void decode_block_data(int *dest, const unsigned char *src, int predict_nr, int shift_factor)
{
int nSample;
int ret = 0;
start=s_chan[ch].pCurr; // set up the current pos
- if(dwPendingChanOff&(1<<ch))
- {
- dwChannelOn&=~(1<<ch); // -> turn everything off
- dwPendingChanOff&=~(1<<ch);
- s_chan[ch].bStop=1;
- s_chan[ch].ADSRX.EnvelopeVol=0;
- }
- //////////////////////////////////////////// irq check
-
- if(spuCtrl&CTRL_IRQ)
+ if(s_chan[ch].prevflags&1) // 1: stop/loop
{
- if(pSpuIrq == start) // irq address reached?
+ if(!(s_chan[ch].prevflags&2))
{
- do_irq(); // -> call main emu
- ret = 1;
+ dwChannelOn&=~(1<<ch); // -> turn everything off
+ s_chan[ch].bStop=1;
+ s_chan[ch].ADSRX.EnvelopeVol=0;
}
+
+ start = s_chan[ch].pLoop;
}
predict_nr=(int)start[0];
decode_block_data(s_chan[ch].SB, start + 2, predict_nr, shift_factor);
- //////////////////////////////////////////// flag handler
-
flags=(int)start[1];
if(flags&4)
s_chan[ch].pLoop=start; // loop adress
start+=16;
- if(flags&1) // 1: stop/loop
- {
- if(!(flags&2))
- dwPendingChanOff|=1<<ch;
+ if(flags&1) // 1: stop/loop
start = s_chan[ch].pLoop;
- }
- if (start - spuMemC >= 0x80000) {
- // most likely wrong
+ if (start - spuMemC >= 0x80000)
start = spuMemC;
- printf("ch%d oflow\n", ch);
- }
+
+ ret = check_irq(ch, start);
s_chan[ch].pCurr = start; // store values for next cycle
- s_chan[ch].bJump = flags & 1;
+ s_chan[ch].prevflags = flags;
return ret;
}
{
unsigned char *start = s_chan[ch].pCurr;
int flags = start[1];
- int ret = 0;
- if(start == pSpuIrq)
- {
- do_irq();
- ret = 1;
- }
+ if(s_chan[ch].prevflags & 1)
+ start = s_chan[ch].pLoop;
if(flags & 4)
s_chan[ch].pLoop = start;
- s_chan[ch].pCurr += 16;
+ start += 16;
if(flags & 1)
- s_chan[ch].pCurr = s_chan[ch].pLoop;
+ start = s_chan[ch].pLoop;
- s_chan[ch].bJump = flags & 1;
- return ret;
+ s_chan[ch].pCurr = start;
+ s_chan[ch].prevflags = flags;
+
+ return check_irq(ch, start);
}
#define make_do_samples(name, fmod_code, interp_start, interp1_code, interp2_code, interp_end) \
// an IRQ. Only problem: the "wait for cpu" option is kinda hard to do here
// in some of Peops timer modes. So: we ignore this option here (for now).
- if(pMixIrq)
+ if(pMixIrq && (spuCtrl&CTRL_IRQ) && pSpuIrq && pSpuIrq<spuMemC+0x1000)
{
for(ns=0;ns<NSSIZE;ns++)
{
- if((spuCtrl&0x40) && pSpuIrq && pSpuIrq<spuMemC+0x1000)
- {
for(ch=0;ch<4;ch++)
{
if(pSpuIrq>=pMixIrq+(ch*0x400) && pSpuIrq<pMixIrq+(ch*0x400)+2)
do_irq();
}
- }
pMixIrq+=2;if(pMixIrq>spuMemC+0x3ff) pMixIrq=spuMemC;
}
}
void CALLBACK SPUasync(unsigned long cycle)
{
+ static int old_ctrl;
int forced_updates = 0;
int do_update = 0;
had_dma = 0;
}
- // once per frame should be fine (using a bit more because of BIAS)
- if(cycles_since_update > PSXCLK/60 * 5/4)
+ if((spuCtrl&CTRL_IRQ) && (((spuCtrl^old_ctrl)&CTRL_IRQ) // irq was enabled
+ || cycles_since_update > PSXCLK/60 / 4)) {
do_update = 1;
+ forced_updates = cycles_since_update / (PSXCLK/44100) / NSSIZE;
+ }
+ // with no irqs, once per frame should be fine (using a bit more because of BIAS)
+ else if(cycles_since_update > PSXCLK/60 * 5/4)
+ do_update = 1;
+
+ old_ctrl = spuCtrl;
if(do_update)
do_samples(forced_updates);