uint32_t hcnt;
} last_list;
uint32_t last_vram_read_frame;
+ uint32_t w_out_old, h_out_old, status_vo_old;
} state;
struct {
int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */
static void check_mode_change(int force)
{
- static uint32_t old_status;
- static int old_h;
int w = gpu.screen.hres;
int h = gpu.screen.h;
int w_out = w;
}
// width|rgb24 change?
- if (force || (gpu.status ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
+ if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21))
+ || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old)
{
- old_status = gpu.status;
- old_h = h;
+ gpu.state.status_vo_old = gpu.status;
+ gpu.state.w_out_old = w_out;
+ gpu.state.h_out_old = h_out;
cbs->pl_vout_set_mode(w_out, h_out, w, h,
(gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16);