Autechre [Mon, 25 Apr 2022 20:21:38 +0000 (21:21 +0100)]
Merge pull request #649 from pcercuei/update-lightrec-
20220425
Update to latest Lightrec 2022-04-25
Paul Cercueil [Mon, 25 Apr 2022 20:06:57 +0000 (21:06 +0100)]
git subrepo pull --force deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "
de06670b"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "
de06670b"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Autechre [Sat, 9 Apr 2022 21:21:35 +0000 (22:21 +0100)]
Merge pull request #644 from pcercuei/update-lightrec-
20220409
Update Lightrec to version 2022.04.09
Paul Cercueil [Sat, 9 Apr 2022 20:53:44 +0000 (21:53 +0100)]
git subrepo pull --force deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "
b9f1b040"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "
b9f1b040"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Autechre [Fri, 8 Apr 2022 20:39:10 +0000 (21:39 +0100)]
Merge pull request #642 from StormedBubbles/guncon
GunCon overhaul
Autechre [Fri, 8 Apr 2022 19:46:31 +0000 (20:46 +0100)]
Merge pull request #643 from pcercuei/update-lightrec-
20220408
Update lightrec
20220408
Paul Cercueil [Fri, 8 Apr 2022 17:41:22 +0000 (18:41 +0100)]
git subrepo pull --force deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "
ce40f838"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "
ce40f838"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Paul Cercueil [Fri, 8 Apr 2022 17:40:26 +0000 (18:40 +0100)]
git subrepo pull --force deps/lightning
subrepo:
subdir: "deps/lightning"
merged: "
ac905ceb"
upstream:
origin: "https://github.com/pcercuei/gnu_lightning.git"
branch: "pcsx_rearmed"
commit: "
ac905ceb"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Paul Cercueil [Fri, 8 Apr 2022 17:36:50 +0000 (18:36 +0100)]
lightning: Update to my own repository
The maintainer of GNU Lightning seems MIA, and therefore it is
currently impossible to contribute to the upstream project.
Until the situation improves, switch to my own repository, in which I
will be able to include patches that benefit this core.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
StormedBubbles [Thu, 7 Apr 2022 13:37:21 +0000 (09:37 -0400)]
GunCon overhaul
-Add Trigger, Reload, Aux A, and Aux B as mappable buttons in RetroArch menu for players 1 and 2.
-GunCon trigger, A, and B buttons are mapped to Gun Trigger, Gun Aux A, and Gun Aux B instead of hard coded to left click, right click, and middle click.
-Force cursor to corner of screen for offscreen reload so that reloading works on all four edges of the screen.
-Allow Gun Reload RetroArch input to emulate an offscreen shot.
-Switch gun coordinates from "Pointer" type to "Lightgun" type.
notaz [Tue, 5 Apr 2022 21:47:25 +0000 (00:47 +0300)]
drc: prevent people from using lightrec on arm
Can specify ALLOW_LIGHTREC_ON_ARM=1 if you want it that much.
Autechre [Fri, 1 Apr 2022 14:24:51 +0000 (15:24 +0100)]
Merge pull request #638 from CometHunter92/fix_menu_skip
fixes and cleaning
CometHunter92 [Fri, 1 Apr 2022 14:23:36 +0000 (16:23 +0200)]
Update libretro_core_options.h
CometHunter92 [Fri, 1 Apr 2022 13:56:00 +0000 (15:56 +0200)]
fixes core options getting crazy if coming from a previous core version
Autechre [Wed, 30 Mar 2022 15:08:05 +0000 (16:08 +0100)]
Merge pull request #637 from jSTE0/itempo-fix
frontend: Disable iTempo
jSTE0 [Tue, 29 Mar 2022 21:13:32 +0000 (22:13 +0100)]
frontend: Disable iTempo
Leave iTempo set to 0 on all libbretro platforms. This fixes the build
failure for Miyoo. Also results in iTempo being 0 for Raspberry Pi 1,
which is faster than the Miyoo but slower than the new 3DS.
Autechre [Tue, 29 Mar 2022 15:51:49 +0000 (16:51 +0100)]
Merge pull request #636 from neonloop/autoframeskip_updates
Updates auto-frameskip
neonloop [Tue, 29 Mar 2022 15:12:07 +0000 (15:12 +0000)]
Updates auto-frameskip
Follows newer frameskip code from snes9x2002 and fixes fixed_interval
frameskip when audio driver doesn't support buffer monitoring.
Also disables iTempo for Miyoo builds, this setting only has correct
effect in standalone and generates too much audio every frame in
RetroArch.
Autechre [Mon, 28 Mar 2022 15:16:14 +0000 (16:16 +0100)]
Merge pull request #634 from libretro/revert-633-revert-631-autoframeskip
Revert "Revert "Adds auto frameskip based on free audio buffer space""
Autechre [Mon, 28 Mar 2022 15:16:03 +0000 (17:16 +0200)]
Revert "Revert "Adds auto frameskip based on free audio buffer space""
Autechre [Sun, 27 Mar 2022 06:07:27 +0000 (07:07 +0100)]
Merge pull request #633 from libretro/revert-631-autoframeskip
Revert "Adds auto frameskip based on free audio buffer space"
Autechre [Sun, 27 Mar 2022 06:07:17 +0000 (07:07 +0100)]
Revert "Adds auto frameskip based on free audio buffer space"
Autechre [Wed, 23 Mar 2022 21:04:15 +0000 (22:04 +0100)]
Merge pull request #631 from neonloop/autoframeskip
Adds auto frameskip based on free audio buffer space
Autechre [Wed, 23 Mar 2022 17:20:03 +0000 (18:20 +0100)]
Merge pull request #630 from jSTE0/fix-spu-defaults
Fix SPU defaults for pre-ARMv7 CPUs
neonloop [Wed, 23 Mar 2022 06:20:38 +0000 (06:20 +0000)]
Adds auto frameskip based on free audio buffer space
The change uses same style as other cores with auto frameskip. PSX
doesn't always render every frame, so skipped frames that wouldn't have
been rendered aren't used for frameskip limit.
jSTE0 [Mon, 21 Mar 2022 21:56:41 +0000 (21:56 +0000)]
Fix SPU defaults for pre-ARMv7 CPUs
Disable reverb and interpolation for pre-ARMv7 CPUs to match
emu_set_default_config(). Affects the ARMv5TEJ Miyoo and ARMv6 3DS and
Raspberry Pi 1.
Autechre [Sat, 19 Mar 2022 18:53:38 +0000 (19:53 +0100)]
Merge pull request #629 from jSTE0/miyoo-platform
platforms: Add Miyoo target
jSTE0 [Sat, 19 Mar 2022 18:25:39 +0000 (18:25 +0000)]
platforms: Add Miyoo target
Build for Miyoo which has the same ARM926EJ-S CPU as the Wiz/Caanoo
platforms so use similar build flags.
Enable hi-res downscaling by default for the UNAI GPU renderer to scale
to the device's 320x240 screen.
notaz [Sun, 13 Mar 2022 21:40:48 +0000 (23:40 +0200)]
cdriso: handle chd subchannels, when available
libretro/pcsx_rearmed#535
only raw mode tested
notaz [Tue, 1 Mar 2022 22:49:11 +0000 (00:49 +0200)]
drc: fix some wrong inv address calculations
Fixes:
882a08fc49541450bc403b2e920e4bccc257dfdf
notaz/pcsx_rearmed#243
notaz [Sat, 26 Feb 2022 23:54:39 +0000 (01:54 +0200)]
unbreak nodynarec build
oops
notaz [Sat, 26 Feb 2022 22:10:57 +0000 (00:10 +0200)]
drc: try to avoid some block trapping
notaz [Thu, 24 Feb 2022 21:28:11 +0000 (23:28 +0200)]
drc: rework jump_out lists
should waste less memory for malloc overheads
notaz [Wed, 23 Feb 2022 23:08:35 +0000 (01:08 +0200)]
drc: rework expire code
Should be quite a bit simpler now, and no longer wastes ~4MB of
translation cache for aggressive block expiring. However more stuff
in cache means longer lists which may slow things down if
recompilation is happening nonstop, so further tuning might be needed.
notaz [Tue, 22 Feb 2022 22:26:51 +0000 (00:26 +0200)]
drc: more precise invalidation checking for the invstub case
notaz [Mon, 21 Feb 2022 23:23:09 +0000 (01:23 +0200)]
drc: rework block tracking
Mostly to remove that horrible generated code parsing.
Also seems to generate less code now.
notaz [Sat, 19 Feb 2022 22:46:51 +0000 (00:46 +0200)]
drc: get rid of SPAN
Should have done it 10 years ago, it's a huge maintenance burden for
something than almost never happens.
notaz [Sat, 19 Feb 2022 22:11:52 +0000 (00:11 +0200)]
drc: restore all block entry points at once
and add some stats
notaz [Sat, 19 Feb 2022 19:37:23 +0000 (21:37 +0200)]
drc: don't delay block restoration
Not sure why it was done the way it was (maybe something N64 related?),
but it occasionally caused dyna_linker to repeatedly walk the jump_in
list. What's worse, if the dirty block was deemed to expire soon,
it would never be restored and dyna_linker repeated jump_in walking
would never end, causing severe slowdown.
Autechre [Fri, 25 Feb 2022 19:57:01 +0000 (20:57 +0100)]
Merge pull request #619 from pcercuei/update-lightrec-
20220224
Update to latest Lightrec
Paul Cercueil [Thu, 24 Feb 2022 22:29:21 +0000 (22:29 +0000)]
git subrepo pull --force deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "
747da9c5"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "
747da9c5"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Autechre [Thu, 24 Feb 2022 20:20:18 +0000 (21:20 +0100)]
Merge pull request #618 from pcercuei/update-lightrec-
20220224
Attempt to fix CI build issues, try #2
Paul Cercueil [Thu, 24 Feb 2022 18:52:21 +0000 (18:52 +0000)]
Win32: Add symlink to fake <sys/mman.h>
Add a symlink from include/mman/sys/mman.h to deps/mman/mman.h.
Then, Lightning can be tricked into using our mman.h without having to
modify the external mman-win32 repo.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Paul Cercueil [Thu, 24 Feb 2022 18:43:35 +0000 (18:43 +0000)]
Android.mk: Add missing include paths
Add the missing include paths for <lightrec-config.h> and <lightning.h>.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Paul Cercueil [Thu, 24 Feb 2022 18:47:59 +0000 (18:47 +0000)]
git subrepo pull --force deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "
d3329782"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "
d3329782"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Autechre [Thu, 24 Feb 2022 13:48:57 +0000 (14:48 +0100)]
Merge pull request #616 from pcercuei/update-lightrec-
20220222
Add missing lightning.h include file
Paul Cercueil [Tue, 22 Feb 2022 20:46:56 +0000 (20:46 +0000)]
Add missing lightning.h include file
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Autechre [Tue, 22 Feb 2022 07:21:06 +0000 (08:21 +0100)]
Merge pull request #615 from pcercuei/update-lightrec-
20220220
Update Lightning/Lightrec to the latest upstream version
Paul Cercueil [Sat, 19 Feb 2022 21:30:21 +0000 (21:30 +0000)]
lightrec: Update to latest Lightrec API
Update the glue code to use the API of the latest Lightrec.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Paul Cercueil [Sat, 19 Feb 2022 22:02:50 +0000 (22:02 +0000)]
lightrec: Add custom lightrec-config.h
Add our own lightrec-config.h outside the deps/lightrec/ tree, so that
it won't be removed when the subrepo is updated.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Paul Cercueil [Sun, 20 Feb 2022 00:16:48 +0000 (00:16 +0000)]
git subrepo pull --force deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "
d90de684"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "
d90de684"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Paul Cercueil [Sat, 19 Feb 2022 23:20:12 +0000 (23:20 +0000)]
git subrepo pull --force deps/lightning
subrepo:
subdir: "deps/lightning"
merged: "
876c1043"
upstream:
origin: "https://git.savannah.gnu.org/git/lightning.git"
branch: "master"
commit: "
876c1043"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "
2f68596"
Paul Cercueil [Sun, 20 Feb 2022 00:15:43 +0000 (00:15 +0000)]
Fix GTE directly referencing psxRegs
It should reference the 'regs' function argument instead.
This makes it possible to use the latest Lightrec code with its new API,
which has internal CP2 registers, without having to copy the registers
back and forth between the internal ones and the psxRegs ones.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
notaz [Thu, 17 Feb 2022 00:16:47 +0000 (02:16 +0200)]
Revert "clear Index0 data FIFO flag (#241)"
This reverts commit
657d601ffa80d8f1f034c44d0aaf84010fa36e5f.
It broke Driver 2 (#612).
notaz [Tue, 15 Feb 2022 23:20:31 +0000 (01:20 +0200)]
drc: try not to end the block prematurely
Fixes:
4919de1e88095f00466f6674323d518fc520b0db
(was not really broken, only load delay detection can't work with
blocks that are too small)
notaz [Tue, 15 Feb 2022 21:17:42 +0000 (23:17 +0200)]
psxinterpreter: unbreak load delay handling
Fixes:
943a507a4156b8f5b00e4431152e41eeb4dc6f3d
notaz [Sat, 12 Feb 2022 20:58:23 +0000 (22:58 +0200)]
drc: add a clock override for Super Robot Taisen Alpha
libretro/pcsx_rearmed#610
notaz [Fri, 11 Feb 2022 20:55:07 +0000 (22:55 +0200)]
revive standalone build
Otherwise it's hard to figure out what's wrong when upstream works
but libretro fork doesn't for some game.
The submodule is not needed for libretro build and should do no harm
(maybe?).
notaz [Sun, 6 Feb 2022 23:41:12 +0000 (01:41 +0200)]
drc: try to make some passes not as slow, part 2
notaz [Sun, 6 Feb 2022 20:38:54 +0000 (22:38 +0200)]
drc: put passes in their own functions
mostly for profiling
notaz [Sat, 5 Feb 2022 22:10:18 +0000 (00:10 +0200)]
drc: try to make some passes not as slow
notaz [Thu, 3 Feb 2022 00:04:52 +0000 (02:04 +0200)]
drc: use optimized get_reg
arm32-only for now
notaz [Wed, 2 Feb 2022 21:40:48 +0000 (23:40 +0200)]
drc: rm unneeded &63 masking
64bit leftover
gameblabla [Mon, 7 Feb 2022 19:17:34 +0000 (19:17 +0000)]
clear Index0 data FIFO flag (#241)
Merge PCSX Redux fix.
This is what he had to say about it :
"So, this commit works around/fixes two issues with loading unirom.
There's a fix for logging invalid commands which should be pretty straight forward. The other change is around the FIFO flag.
Not really experienced with debugging/verifying this sort of thing so not feeling really confident the change is "right", though every game I've tried so far still seem to work as expected.
There's still something going on with not having an iso mounted that I haven't quite nailed down. Even having the iso mounted with "lid open" gives a bootable result. Feel like I'm going in circles a bit for something that might be an easy fix. Unirom is technically usable via ISO, but the unirom exe freezes if no iso is loaded"
Co-authored-by: johnbaumann <76951440+johnbaumann@users.noreply.github.com>
gameblabla [Fri, 4 Feb 2022 06:05:09 +0000 (06:05 +0000)]
Merge pull request #609 from gameblabla/fixtypocdrom
Fix typo for DOA pause resume fix.
gameblabla [Fri, 4 Feb 2022 06:02:35 +0000 (07:02 +0100)]
Fix typo for DOA pause resume fix.
Ooops, looks like i made a mistake :P
notaz [Mon, 31 Jan 2022 23:50:12 +0000 (01:50 +0200)]
gpu_neon: fix apparent missing msb setting in blend_blocks_textured_add_fourth
The source bit is taken, which also enables semi transparency,
so if we did blending the bit must be set.
notaz [Mon, 31 Jan 2022 00:07:25 +0000 (02:07 +0200)]
gpu_neon: reserved bpp is 16bpp, not 4bpp
notaz [Sun, 30 Jan 2022 16:40:03 +0000 (18:40 +0200)]
drc: don't abort on game crash
Was not the best user experience, with this the user can load
another game at least.
notaz [Sat, 29 Jan 2022 23:39:40 +0000 (01:39 +0200)]
drc: add apparently missing ROREG loading
sjump_assemble had different loading for taken/not taken cases for
whatever reason, and I added ROREG loading according to INVCP, which
was (maybe?) erroneously missing for 'not taken' case. Fixes CTR crash
shortly after starting driving.
notaz [Sat, 29 Jan 2022 23:37:45 +0000 (01:37 +0200)]
drc: some more debug logging
notaz [Sat, 29 Jan 2022 23:50:49 +0000 (01:50 +0200)]
Merge pull request #598 from pcercuei/lightrec_events
Unlock Lightrec to its full potential
Paul Cercueil [Sat, 29 Jan 2022 11:35:07 +0000 (11:35 +0000)]
lightrec: Run dynarec until next interrupt
Instead of running the dynarec once per block, which creates a huge
overhead as entering/exiting the dynarec isn't very fast, run only the
number of cycles until the next interrupt.
This boosts performance by a huge margin. On my PC, running the intro
video in MediEvil goes from using 34-36% CPU usage down to 16-17%.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Co-developed-by: notaz <notasas@gmail.com>
Signed-off-by: notaz <notasas@gmail.com>
notaz [Thu, 27 Jan 2022 23:09:44 +0000 (01:09 +0200)]
drc: add seemingly missing double-alloc check
seems like it was possible to alloc the same reg on 2 host regs
edit: found after all the debugging: mupen64plus/mupen64plus-core@
8f4cc2bdc93c41801077abda3197a3cb3b89cbb7
notaz [Thu, 27 Jan 2022 22:02:09 +0000 (00:02 +0200)]
drc: clear dirty flag when deallocating a reg
In later stages it may place special regs like AGEN there, and things
like AGEN being marked dirty seemed wrong, although probably harmless
as there is no code to writeback AGEN.
notaz [Thu, 27 Jan 2022 21:54:42 +0000 (23:54 +0200)]
drc: init some variables, adjust comments
no proof that is actually needed, but it felt like some path could
pick up something uninitialized
notaz [Wed, 26 Jan 2022 20:09:22 +0000 (22:09 +0200)]
drc: emulate break opcode
sort-of-but-not-really used by "F1 2000"
(SLUS01120, not "Formula One 2000").
notaz [Wed, 26 Jan 2022 20:02:18 +0000 (22:02 +0200)]
drc: don't cache psxRegs.interrupt
cdrom code can now cancel interrupts, so must always use the global
Paul Cercueil [Mon, 24 Jan 2022 23:43:10 +0000 (23:43 +0000)]
lightrec: Factorize memhandler state restore into a single function
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
notaz [Mon, 24 Jan 2022 18:49:04 +0000 (20:49 +0200)]
drc: another hack to try to get Vita to work
notaz [Sun, 23 Jan 2022 23:49:45 +0000 (01:49 +0200)]
drc: a bit more sophisticated f1 hack
yes it sucks, I know...
notaz [Sun, 23 Jan 2022 20:57:06 +0000 (22:57 +0200)]
always describe to get git hash in log messages
notaz [Sun, 23 Jan 2022 14:19:38 +0000 (16:19 +0200)]
vita: add a seemingly missing include
notaz [Sun, 23 Jan 2022 14:14:39 +0000 (16:14 +0200)]
drc: possibly the missing piece for Vita
Lost during merge of dynarec fixes.
_newlib_vm_size_user might be the critical bit that overrides
a weak symbol in bootstrap/vita/sbrk.c
notaz [Sat, 22 Jan 2022 23:24:36 +0000 (01:24 +0200)]
drc: align size passed to mprotect
Maybe this makes svcControlProcessMemory() not do it's work there?
It doesn't seem to be failing though.
notaz [Sat, 22 Jan 2022 20:25:05 +0000 (22:25 +0200)]
spu: try to eliminate some cdda clicks/pops
cdda feeds less data than consumes due to poor timings,
especially for PAL
notaz [Sat, 22 Jan 2022 20:20:42 +0000 (22:20 +0200)]
spu: save/restore decode_pos
SPUOSSFreeze_t conveniently had padding space for it
notaz [Sat, 22 Jan 2022 20:15:54 +0000 (22:15 +0200)]
cdrom: play cdda regardless of report mode
Vib-Ribbon doesn't use it while playing.
Autechre [Tue, 21 Dec 2021 20:10:18 +0000 (21:10 +0100)]
Merge pull request #587 from notaz/libretro_drc_fixes2
Libretro drc fixes2
notaz [Tue, 14 Dec 2021 22:25:08 +0000 (00:25 +0200)]
libretro: bump version for dynarec fixes
... and let 'l' show that it's libretro fork build and not upstream
notaz [Tue, 14 Dec 2021 22:04:11 +0000 (00:04 +0200)]
drc: always clear full decoded_insn
Some stuff was left after INTCALL conversion and broke branch in delay
slot handling, like in Rayman 2.
notaz [Tue, 14 Dec 2021 19:10:58 +0000 (21:10 +0200)]
minor cleanup
notaz [Tue, 14 Dec 2021 19:09:45 +0000 (21:09 +0200)]
fix some issues and warnings seen on ctr build
notaz [Tue, 14 Dec 2021 19:03:25 +0000 (21:03 +0200)]
drc: reapply some libretro changes
Autechre [Tue, 14 Dec 2021 12:41:28 +0000 (13:41 +0100)]
Merge pull request #586 from notaz/libretro_overwrite_drc
overwrite dynarec related code with upstream version
notaz [Mon, 13 Dec 2021 23:14:23 +0000 (01:14 +0200)]
overwrite dynarec related code with upstream version
This gives a fast arm64 dynarec and many other ari64 dynarec fixes
from upstream. Although I tried to take care not to overwrite libretro
specific changes like lightrec, some things may have got lost or
broken. Only tested on rpi4 in 64bit mode.
Warning: untested on Android and most other platforms. If there are
issues from this merge, post a comment and tag me and I'll try to take
a look at it while I'm still active, at least for the time being.
gameblabla [Wed, 10 Nov 2021 19:28:45 +0000 (19:28 +0000)]
Merge pull request #579 from gameblabla/pio_writes_sen_lib
psxmem: Writes to PIO Expansion area have no effect.
gameblabla [Wed, 10 Nov 2021 19:27:06 +0000 (20:27 +0100)]
psxmem: Writes to PIO Expansion area have no effect.
This is related to the Tetris with Card Captor fix a while back.
However, i forgot to merge this one as well related to writes,
even though it was not really necessary to fix that particular game.
Co-authored-by: senquack <dansilsby@gmail.com>
gameblabla [Wed, 10 Nov 2021 19:25:15 +0000 (19:25 +0000)]
Merge pull request #578 from gameblabla/counters_lib
One more on odd lines for PAL HSYNC
gameblabla [Wed, 10 Nov 2021 19:23:55 +0000 (20:23 +0100)]
One more on odd lines for PAL HSYNC
As done by Duckstation
https://github.com/stenzek/duckstation/blob/
bbcf1c67d1aefd5de9cdc9c158f92bc7aaecaa63/src/core/gpu.h#L56