gameblabla [Thu, 18 Jul 2019 00:42:41 +0000 (02:42 +0200)]
psxbios: Merge heap fix from PCSX4ALL.
gameblabla [Thu, 18 Jul 2019 00:40:13 +0000 (02:40 +0200)]
psxbios: Init some vars just to be sure.
gameblabla [Thu, 18 Jul 2019 00:38:32 +0000 (02:38 +0200)]
psxbios: Merge PCSX4ALL pad_stopped fix.
gameblabla [Thu, 18 Jul 2019 00:35:47 +0000 (02:35 +0200)]
psxbios.cpp: Add psxBios_card_status(); doesn't seem to affect anything
gameblabla [Thu, 18 Jul 2019 00:34:31 +0000 (02:34 +0200)]
psxbios: Fixes save issues on Parasite Eve II, Parasite Eve I and others
Merging never-merged fix by Solus for Parasite Eve. I also fixed some GCC warnings
about dir->name going out of bounds too.
We also make sure to only add '/0' if string is not full and right after the last character in the dir array.
This fixes saving/loading in Parasite Eve II, Parasite Eve.
It also fixed regressions for the LEGO Racers where other games would break,
meaning this should be the proper fix for saves.
We're also using our own strlen implementation to avoid any issues or
relying on the libc's own strlen.
gameblabla [Thu, 18 Jul 2019 00:30:31 +0000 (02:30 +0200)]
psxbios: Callback Events should not set event status to busy in TestEvent.
We are already doing that in WaitEvent. According to nocash documentation,
this also applies to TestEvent as well so let's implement it.
gameblabla [Thu, 18 Jul 2019 00:29:49 +0000 (02:29 +0200)]
psxbios: Support other syscalls
Since they don't do anything however, let's just add a default and break;
instead. Interestingly, trying to implement SYS(04h+ can actually crash
the HLE bios. Nocash documentation said that it should crash it
but due to other reasons, it doesn't and returns to main program instead.
gameblabla [Thu, 18 Jul 2019 00:28:55 +0000 (02:28 +0200)]
psxbios: Add checks for strlen.
Per what Nocash documentation says.
gameblabla [Thu, 18 Jul 2019 00:28:22 +0000 (02:28 +0200)]
psxbios: Add checks for strcpy & strncpy.
This should be closer to documentation.
gameblabla [Thu, 18 Jul 2019 00:27:11 +0000 (02:27 +0200)]
psxbios: Fixup free.
This is needed for Burning Road. Fix comes from PCSX4ALL by dmitryssmagin.
gameblabla [Thu, 18 Jul 2019 00:26:18 +0000 (02:26 +0200)]
psxbios: Add checks for strcmp & strncmp.
Yes, it's supposed to have a lot of checks like these.
Also merge some more fixes from PCSX4ALL. (upstream did not have
these as far as i know)
gameblabla [Thu, 18 Jul 2019 00:23:24 +0000 (02:23 +0200)]
psxbios: Stub for get_error
According to a user on PCSX-Reloaded codeplex (now dead), this fixed loading/saving
in Final Fantasy Tactics.
gameblabla [Thu, 18 Jul 2019 00:21:53 +0000 (02:21 +0200)]
psxbios : Several fixes to malloc.
- Don't allow malloc to init memory if heap is invalid
According to nocash documentation, malloc will not allocate if heap size
is too small or invalid.
- Also merge some fixes from PCSX4ALL fork by senquack in order to allow
Burning Road to run.
gameblabla [Thu, 18 Jul 2019 00:19:07 +0000 (02:19 +0200)]
psxbios: Add checks for memmove.
Always returns dst per documentation.
gameblabla [Thu, 18 Jul 2019 00:17:35 +0000 (02:17 +0200)]
psxbios : Add checks to memset.
This now can be a tricky pony and an improper memset implementation means that
you can't play Tomb Raider 4 properly.
(Trying to put in the eye of horus will just result in Lara sidestepping)
This should hopefully be fixed (and follows nocash doc).
gameblabla [Thu, 18 Jul 2019 00:16:41 +0000 (02:16 +0200)]
psxbios: Add checks to memcpy.
Always returns dst
gameblabla [Thu, 18 Jul 2019 00:15:27 +0000 (02:15 +0200)]
psxbios: Add checks for bzero.
Only return 0 if size is invalid. (0 or 0x7FFFFFFF), return dst if not.
gameblabla [Thu, 18 Jul 2019 00:13:13 +0000 (02:13 +0200)]
psxbios: Add checks for bcopy
Nocash documentation say that function refuses to copy any data
if dst is NULL or len greater than 0x7FFFFFFF.
(In any cases, return value is always dst)
gameblabla [Thu, 18 Jul 2019 00:12:23 +0000 (02:12 +0200)]
psxbios : Add checks to index and rindex calls
Return 0 for index/rindex if src is 0x00.
gameblabla [Thu, 18 Jul 2019 00:11:40 +0000 (02:11 +0200)]
psxbios: Merge upstream fix for Deliverevent in firstfile
Looks like it is only executed for memory cards, that makes sense i guess.
gameblabla [Thu, 18 Jul 2019 00:10:43 +0000 (02:10 +0200)]
psxbios: Should fix input issues in some games.
Someone reported that this fixed Negcon controls in Ridge Racer Revolution
and Grand Tour Racing.
I doubt this will suffer from regressions ?
gameblabla [Thu, 18 Jul 2019 00:09:56 +0000 (02:09 +0200)]
psxbios: Fix out-of-bounds issue.
Make sure to return 0xff is no TCBs are available.
Thanks senquack for the proper fix.
gameblabla [Thu, 18 Jul 2019 00:08:32 +0000 (02:08 +0200)]
Only PCSX4ALL uses ResetIoCycle. Remove it for now.
gameblabla [Thu, 18 Jul 2019 00:07:56 +0000 (02:07 +0200)]
Fixup buread & buwrite being undefined.
gameblabla [Thu, 18 Jul 2019 00:02:48 +0000 (02:02 +0200)]
psxbios: Improve WaitEvent behaviour according to documentation
Nocash says it should return 0 if Event is unused, which it already does so it might be safe to remove the warning about it.
(see why below)
Then, it says that it should return 1 if event is ready (EvStALREADY). When that happens, it should also set it to ready (EvStACTIVE),
unless event mode is EvMdINTR. (aka Callback Events)
If it is a callback event, then documentation says it should be stuck in a loop forever.
It also says that it can sometime return 0 (a BUG according to nocash),
especially if it switched from EvStALREADY to EvStACTIVE.
Said return value was previously set to 1, for some reasons. Now that we are covering all the corner cases,
we should be returning 0 instead by default to cover the BUG.
This should cover how most games expects it to behave now and should make it more robust.
gameblabla [Thu, 18 Jul 2019 00:01:34 +0000 (02:01 +0200)]
psxbios: Better realloc implementation
This should be closer to the real behaviour as described by nocash.
It doesn't do any bcopy though but it shouldn't be too much different
other than that.
gameblabla [Thu, 18 Jul 2019 00:00:11 +0000 (02:00 +0200)]
psxbios : Add checks for strncat
Returns 0 if src or dst is 0x00.
gameblabla [Wed, 17 Jul 2019 23:59:35 +0000 (01:59 +0200)]
psxbios: Add todigit implementation
Based on CTRX's code : https://github.com/machinamentum/CTRX/blob/master/bios/source/libc.c#L152
I'm not aware of any games using it but it doesn't hurt to have it
and it should work fine.
gameblabla [Wed, 17 Jul 2019 23:58:44 +0000 (01:58 +0200)]
psxbios: Adds putc and getc implementation
getc will need to be fixed later but this should do as it is.
No issues with putc. Both are similar to psxBios_read and psxBios_write,
except size is 1.
gameblabla [Wed, 17 Jul 2019 23:57:53 +0000 (01:57 +0200)]
psxbios: Return 0x1f801814 for gpu_abort_dma
Nocash documentation says that it returns the I/O address.
I doubt any games use it so but it doesn't hurt to have it.
gameblabla [Wed, 17 Jul 2019 23:57:08 +0000 (01:57 +0200)]
psxbios: Better EnterCiritcal implementation
Nocash documentation says it should return 0 if one or
none of the bits were changed and return 1 of both bits were set.
This fixes Medievil 2, which would freeze upon starting up a game
and this properly fixes Digimon World crashing (with fixed strcat implementation).
It also possibly fix other games.
gameblabla [Wed, 17 Jul 2019 23:55:57 +0000 (01:55 +0200)]
psxbios: Add checks for card_write, card_read
This also implements a bug which allows writes to 0x400
(Is supposed to only accept sector number between 0..3FFh).
Function should return 0 if sector is invalid.
gameblabla [Wed, 17 Jul 2019 23:54:58 +0000 (01:54 +0200)]
psxbios: Merging improved card_info function from upstream
It should be closer to the real thing, and this commit and the previous one
definitely fixes the save issues in Digimon World.
gameblabla [Wed, 17 Jul 2019 23:44:03 +0000 (01:44 +0200)]
psxbios: Merging fixes from upstream.
DeliverEvent functions are executed right after writing/reading instead of after setting v0.
This fixes saving in games like LEGO Racers.
gameblabla [Wed, 17 Jul 2019 23:10:33 +0000 (01:10 +0200)]
psxbios: Add checks to PAD_init
Nocash documentation says that function fails if type is not 0x20000000
or 0x20000001. In case of failure, it should return 0.
If not, then it should return 2.
This fixes input in Digimon World.
gameblabla [Wed, 17 Jul 2019 23:09:21 +0000 (01:09 +0200)]
psxbios: Add checks to strcat
Nocash documentation says that function fails if src or dst is 0.
If so, then it must return 0.
This fix is required for fixing crash on bootup in Digimon World.
Twinaphex [Sun, 14 Jul 2019 11:36:23 +0000 (13:36 +0200)]
Merge pull request #312 from retro-wertz/main_ram_map
Allow access to main ram using retro_get_memory_data/size
retro-wertz [Sun, 14 Jul 2019 11:31:18 +0000 (19:31 +0800)]
Allow access to main ram using retro_get_memory_data/size
Twinaphex [Mon, 8 Jul 2019 17:50:50 +0000 (19:50 +0200)]
Merge pull request #309 from jdgleaver/negcon-fix
Fix neGcon input
jdgleaver [Mon, 8 Jul 2019 16:46:56 +0000 (17:46 +0100)]
Fix neGcon input
Twinaphex [Wed, 3 Jul 2019 23:20:43 +0000 (01:20 +0200)]
Merge pull request #308 from ematysek/rpi4-platform
Add support for rpi4 platform with cortex-a72 cpu
Eric Matysek [Wed, 3 Jul 2019 21:30:14 +0000 (17:30 -0400)]
Add support for rpi4 platform with cortex-a72 cpu
hizzlekizzle [Sun, 30 Jun 2019 20:21:00 +0000 (15:21 -0500)]
Merge pull request #307 from kamicane/master
Report correct geometry and update geometry when needed
Valerio Proietti [Sun, 30 Jun 2019 10:52:04 +0000 (12:52 +0200)]
add check to avoid calling RETRO_ENVIRONMENT_SET_GEOMETRY unnecessarily
Valerio Proietti [Sun, 30 Jun 2019 08:24:43 +0000 (10:24 +0200)]
report correct geometry and update geometry when needed.
Twinaphex [Thu, 27 Jun 2019 10:57:14 +0000 (12:57 +0200)]
Update libretro.c
twinaphex [Mon, 24 Jun 2019 20:33:40 +0000 (22:33 +0200)]
Add bitmask input code
hizzlekizzle [Tue, 11 Jun 2019 01:15:20 +0000 (20:15 -0500)]
Merge pull request #296 from retro-wertz/dynarec_speedhacks
Allow dynarec speedhacks to be applied on-the-fly
retro-wertz [Tue, 11 Jun 2019 01:08:27 +0000 (09:08 +0800)]
Allow dynarec speedhacks to be applied on-the-fly
hizzlekizzle [Tue, 11 Jun 2019 01:00:07 +0000 (20:00 -0500)]
Merge pull request #295 from retro-wertz/dynarec_speedhacks
Add core options for some advance settings and dynarec speed hacks
retro-wertz [Tue, 11 Jun 2019 00:24:02 +0000 (08:24 +0800)]
Add core options for some advance settings and dynarec speed hacks
- advance options > Disable XA Decoding, Disable CD Audio
- dynarec speedhacks > Disable SMC checks, Assume GTE regs unneeded, Disable GTE Flags
Twinaphex [Tue, 21 May 2019 07:11:59 +0000 (09:11 +0200)]
Update Android.mk
twinaphex [Tue, 21 May 2019 04:39:11 +0000 (06:39 +0200)]
(Android) Add HAVE_CHD
hizzlekizzle [Sun, 19 May 2019 12:59:36 +0000 (07:59 -0500)]
Merge pull request #286 from retro-wertz/patch-2
Fix CHD build for windows
hizzlekizzle [Sun, 19 May 2019 12:48:22 +0000 (07:48 -0500)]
Merge pull request #290 from retro-wertz/chd
Allow building without CHD, disable CHD for 3DS
retro-wertz [Thu, 16 May 2019 01:56:54 +0000 (09:56 +0800)]
Allow building without CHD, disable CHD for 3DS
- all platforms compiles with CHD support.
- compile with HAVE_CHD=0 for no chd support.
- CHD fails building for 3DS, not sure its even fast enough for the device. I tried asking in discord channel but haven't got reply. Disabling it till someone familiar with 3ds can fix it.
http://p.0bl.net/123458
retro-wertz [Thu, 16 May 2019 10:31:21 +0000 (18:31 +0800)]
Fix CHD build for windows
cc -DGIT_VERSION=\""
4b7520c"\" -D__WIN32__ -DNO_DYLIB -D_FILE_OFFSET_BITS=64 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/zlib -Ideps/libchdr -Ideps/crypto -Ideps/flac-1.3.2/include -Ideps/flac-1.3.2/src/libFLAC/include -Ideps/flac-1.3.2/src/libFLAC/include -Ideps/lzma-16.04/C -D'PACKAGE_VERSION="1.3.2"' -DFLAC__HAS_OGG=0 -DFLAC__NO_DLL -DHAVE_LROUND -DHAVE_STDINT_H -DHAVE_STDLIB_H -DFLAC__NO_DLL -D_7ZIP_ST -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o deps/flac-1.3.2/src/libFLAC/bitmath.o deps/flac-1.3.2/src/libFLAC/bitmath.c
In file included from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39,
from deps/flac-1.3.2/src/libFLAC/bitmath.c:37:
deps/flac-1.3.2/include/share/compat.h:57:16: error: conflicting types for 'fseeko64'
#define fseeko fseeko64
^~~~~~~~
In file included from deps/flac-1.3.2/include/share/win_utf8_io.h:37,
from deps/flac-1.3.2/include/share/compat.h:150,
from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39,
from deps/flac-1.3.2/src/libFLAC/bitmath.c:37:
D:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:628:7: note: previous declaration of 'fseeko64' was here
int fseeko64(FILE* stream, _off64_t offset, int whence);
^~~~~~~~
D:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:632:12: error: conflicting types for 'ftello64'
_off64_t ftello64(FILE * stream);
^~~~~~~~
In file included from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39,
from deps/flac-1.3.2/src/libFLAC/bitmath.c:37:
deps/flac-1.3.2/include/share/compat.h:58:16: note: previous declaration of 'ftello64' was here
#define ftello ftello64
^~~~~~~~
make: *** [Makefile:332: deps/flac-1.3.2/src/libFLAC/bitmath.o] Error 1
hizzlekizzle [Thu, 16 May 2019 01:09:59 +0000 (20:09 -0500)]
Merge pull request #284 from retro-wertz/buildfix_android
Add CHD support for Android
retro-wertz [Thu, 16 May 2019 00:44:30 +0000 (08:44 +0800)]
Add CHD support for Android
- and buildfix
Twinaphex [Wed, 15 May 2019 12:22:29 +0000 (14:22 +0200)]
Merge pull request #283 from aliaspider/master
fix track information when loading CHDs.
aliaspider [Wed, 15 May 2019 11:39:10 +0000 (12:39 +0100)]
fix track information when loading CHDs.
Wes Smith [Tue, 14 May 2019 23:25:52 +0000 (19:25 -0400)]
Fixed cflags for PSC build (#281)
* Committer: Wes Smith <wraith@smithmedia.wraithbox.com>
On branch master
Your branch is up to date with 'origin/master'.
Changes to be committed:
modified: Makefile.libretro
Added v8a35 to Makefile
* modified makefile with libretro changes
* New makefile format from libretro
* Updated with PSClassic Make again
* Updated PSC config
* Fix compile flags
Re-add optimizations, -mtune
Twinaphex [Tue, 14 May 2019 09:44:06 +0000 (11:44 +0200)]
Merge pull request #280 from aliaspider/master
add CHD support.
aliaspider [Tue, 14 May 2019 07:58:52 +0000 (08:58 +0100)]
add CHD support.
Wes Smith [Sun, 12 May 2019 18:27:06 +0000 (14:27 -0400)]
Added PSClassic to makefile (#278)
* Committer: Wes Smith <wraith@smithmedia.wraithbox.com>
On branch master
Your branch is up to date with 'origin/master'.
Changes to be committed:
modified: Makefile.libretro
Added v8a35 to Makefile
* modified makefile with libretro changes
* New makefile format from libretro
* Updated with PSClassic Make again
* Updated PSC config
hizzlekizzle [Thu, 9 May 2019 21:05:33 +0000 (16:05 -0500)]
Merge pull request #276 from bparker06/fps
add option to display internal FPS
Brad Parker [Thu, 9 May 2019 20:50:55 +0000 (16:50 -0400)]
add option to display internal FPS
Twinaphex [Sat, 20 Apr 2019 13:47:44 +0000 (15:47 +0200)]
Merge pull request #273 from hhromic/backport-marm
Backport check for Thumb instructions from configure script
Hugo Hromic [Sat, 20 Apr 2019 09:50:06 +0000 (10:50 +0100)]
Backport check for Thumb instructions from configure script
The recompiler can't handle Thumb instructions, so they must be disabled.
This is accomplished via the `-marm` flag being set for different platforms.
However, when using `platform=unix` and manually configuring the build,
the check for Thumb instructions is not done in `Makefile.libretro`.
Therefore, when building with a compiler that defaults to Thumb instructions
(e.g. ODROID-XU4), the build can fail with this error:
libpcsxcore/new_dynarec/backends/psx/pcsxmem.c:18:2: error:
#error the dynarec is incompatible with Thumb functions,
libpcsxcore/new_dynarec/backends/psx/pcsxmem.c:19:2: error:
#error please add -marm to compile flags
To address this, we simply backport the define check from the configure script
for when we build with `ARCH=arm`. This change doesn't affect the buildbot.
hizzlekizzle [Tue, 9 Apr 2019 13:22:49 +0000 (08:22 -0500)]
Merge pull request #270 from hhromic/backport-largefile
Backport large file support from configure script and improve makefile
Hugo Hromic [Tue, 9 Apr 2019 09:23:39 +0000 (10:23 +0100)]
Backport large file support from configure script
Large file support is not enabled in `Makefile.libretro`, therefore when loading
large PBP files you might get "Value too large" errors in some 32-bits systems
such as the Raspberry Pi. For example:
Could't open 'Final Fantasy VIII (USA).pbp' for reading: Value too large
for defined data type
Error opening CD-ROM plugin!
Hugo Hromic [Thu, 4 Apr 2019 16:49:34 +0000 (16:49 +0000)]
Tidy up and improve the libretro makefile
* Made DEBUG and WANT_ZLIB variables configurable from make parameters
* Removed duplicate block of code near the end of the Makefile
* Matched formatting style with the rest of the Makefile
* Changed spaces to tabs for consistency with the rest of the Makefile
hizzlekizzle [Thu, 28 Mar 2019 15:11:58 +0000 (10:11 -0500)]
Merge pull request #265 from hhromic/master
Sync upstream commits lost during recent PR squash
Hugo Hromic [Thu, 28 Mar 2019 10:52:06 +0000 (10:52 +0000)]
Merge remote-tracking branch 'notaz/master'
hizzlekizzle [Wed, 27 Mar 2019 13:11:45 +0000 (08:11 -0500)]
Merge pull request #263 from retro-wertz/revert-262-fix_input
Revert "Fix input not working in some games"
retro-wertz [Wed, 27 Mar 2019 04:51:56 +0000 (12:51 +0800)]
Revert "Fix input not working in some games"
hizzlekizzle [Tue, 26 Mar 2019 16:36:51 +0000 (11:36 -0500)]
Merge pull request #259 from retro-wertz/fix_zlib
Fix missing embedded zlib, remove unneeded zlib files
retro-wertz [Tue, 26 Mar 2019 16:36:09 +0000 (00:36 +0800)]
Sync gte fixes from upstream (#260)
* gte: backport fix for RTPS/RTPT
Fix glitched drawing of road surface in 'Burning Road'..
behavior now matches Mednafen. This also preserves the fix by Shalma
from prior commit
f916013 for missing elements in 'Legacy of Kain:
Soul Reaver' (missing green plasma balls in first level).
- backported fix from pcsx4all
https://github.com/dmitrysmagin/pcsx4all/pull/41/commits/
a6ff7d29d615bdb26b491f4e1e2a9f4608a8d643
- fixes R4 - Ridge Racer Type 4 lighting issue
* gte: change return to s64 for BOUNDS_
fix https://github.com/notaz/pcsx_rearmed/issues/129
hizzlekizzle [Tue, 26 Mar 2019 16:35:25 +0000 (11:35 -0500)]
Merge pull request #262 from retro-wertz/fix_input
Fix input not working in some games
retro-wertz [Tue, 26 Mar 2019 10:22:08 +0000 (18:22 +0800)]
Fix input not working in some games
retro-wertz [Tue, 26 Mar 2019 04:56:04 +0000 (12:56 +0800)]
Fix missing embedded zlib, remove unneeded zlib files
notaz [Mon, 25 Mar 2019 21:48:57 +0000 (23:48 +0200)]
Merge pull request #127 from retro-wertz/fix_rtps_rtpt
gte: backport fix for RTPS/RTPT
notaz [Mon, 25 Mar 2019 21:46:49 +0000 (23:46 +0200)]
Merge pull request #130 from retro-wertz/patch-1
gte: change return to s64 for BOUNDS_
Twinaphex [Mon, 25 Mar 2019 16:29:42 +0000 (17:29 +0100)]
Merge pull request #258 from retro-wertz/bootlogo_fix
Fix bootlogo showing only during reset when enabled
retro-wertz [Mon, 25 Mar 2019 12:44:43 +0000 (20:44 +0800)]
Fix bootlogo showing only during reset when enabled
retro-wertz [Sat, 23 Mar 2019 07:25:04 +0000 (15:25 +0800)]
gte: change return to s64 for BOUNDS_
fix https://github.com/notaz/pcsx_rearmed/issues/129
retro-wertz [Sat, 23 Mar 2019 01:26:39 +0000 (09:26 +0800)]
gte: backport fix for RTPS/RTPT
Fix glitched drawing of road surface in 'Burning Road'..
behavior now matches Mednafen. This also preserves the fix by Shalma
from prior commit
f916013 for missing elements in 'Legacy of Kain:
Soul Reaver' (missing green plasma balls in first level).
- backported fix from pcsx4all
https://github.com/dmitrysmagin/pcsx4all/pull/41/commits/
a6ff7d29d615bdb26b491f4e1e2a9f4608a8d643
- fixes R4 - Ridge Racer Type 4 lighting issue
Twinaphex [Thu, 21 Mar 2019 22:50:19 +0000 (23:50 +0100)]
Merge pull request #253 from hhromic/buildfix-armv
(BuildFix) Do not leave HAVE_NEON unset in armv platform check
Hugo Hromic [Thu, 21 Mar 2019 11:12:32 +0000 (11:12 +0000)]
Do not leave HAVE_NEON unset in armv platform check
* Default to `HAVE_NEON=0` until the `platform` is checked for `neon`
* Fixes build with `platform=armv` alone (no NEON requested) in a NEON
device where the autodetection using `$(CC) -E -dD` will enable it
hizzlekizzle [Mon, 18 Mar 2019 14:27:03 +0000 (09:27 -0500)]
Merge pull request #249 from retro-wertz/unai_update
GPU unai update
retro-wertz [Mon, 18 Mar 2019 09:00:46 +0000 (17:00 +0800)]
GPU unai update
hizzlekizzle [Mon, 18 Mar 2019 01:21:09 +0000 (20:21 -0500)]
re-re-re-re-disable unai
it keeps breaking 3DS compilation on the buildbot.
Twinaphex [Sun, 17 Mar 2019 12:58:26 +0000 (13:58 +0100)]
Merge pull request #248 from retro-wertz/patch-2
Reverts
0963774 (Run SysRese) only from...)
retro-wertz [Sun, 17 Mar 2019 12:23:04 +0000 (20:23 +0800)]
Reverts
0963774 (Run SysRese) only from...)
This reverts commit https://github.com/libretro/pcsx_rearmed/commit/
0963774720493115d123104f9ddc506d49a886bc, which was added to remedy issue on ludo when using official bios. turns out if has affected HLE on arm. Other arm users so far don't have issue with this PR nor they gained any advantage over it so issue probably is just ludo exclusive.
Reverting this.
hizzlekizzle [Wed, 13 Mar 2019 02:49:57 +0000 (21:49 -0500)]
Merge pull request #244 from retro-wertz/sync_to_upstream
fetch new updates from upstream
retro-wertz [Wed, 13 Mar 2019 01:47:58 +0000 (09:47 +0800)]
Add Diablo Music fix hack to core options
retro-wertz [Wed, 13 Mar 2019 01:22:23 +0000 (09:22 +0800)]
merge remote-tracking branch 'notaz/master'
notaz [Tue, 12 Mar 2019 22:56:19 +0000 (00:56 +0200)]
Merge pull request #123 from gameblabla/diablofix_hack
Diablo Music fix for PCSX Rearmed. (optional hack)
hizzlekizzle [Tue, 12 Mar 2019 15:25:21 +0000 (10:25 -0500)]
Merge pull request #243 from retro-wertz/unai_fixes
gpu_unai buildfix and re-enable on 3ds
retro-wertz [Tue, 12 Mar 2019 06:21:03 +0000 (14:21 +0800)]
3DS: Re-enable unai gpu
- As per request for performance testing sacrificing quality