Toad King [Wed, 5 Dec 2012 00:26:09 +0000 (19:26 -0500)]
initialize blank memory card in libretro
twinaphex [Tue, 4 Dec 2012 15:38:01 +0000 (16:38 +0100)]
Move flip screen counter increment back to end of flip screen callback
twinaphex [Tue, 4 Dec 2012 13:36:01 +0000 (14:36 +0100)]
(Libretro) We need to do video_cb in retro_run every frame instead of
just once every time the video callback is called - otherwise
we will get very bad/skippy framerates.
Performance is much improved now in nearly all games.
twinaphex [Tue, 4 Dec 2012 13:16:34 +0000 (14:16 +0100)]
Make RGB565 support into compile-time option - all libretro frontends
should support this no matter what
Toad King [Sun, 2 Dec 2012 19:36:18 +0000 (14:36 -0500)]
[LIBRETRO] use SRAM saving routines for memory card.
force only one memory card for libretro
twinaphex [Sun, 2 Dec 2012 17:06:01 +0000 (18:06 +0100)]
Merge git://github.com/notaz/pcsx_rearmed
notaz [Sun, 2 Dec 2012 00:43:40 +0000 (02:43 +0200)]
frontend: fix clean libretro build
notaz [Sat, 1 Dec 2012 22:36:34 +0000 (00:36 +0200)]
rm x86 and ppc dynarec remains
that code is broken and unmaintained in this fork, which now relies on
new_dynarec instead. It's better to merge Ari64's new_dynarec x86 code
if x86 support is desired.
notaz [Fri, 30 Nov 2012 00:53:25 +0000 (02:53 +0200)]
improve ARM feature detection
notaz [Fri, 30 Nov 2012 00:51:45 +0000 (02:51 +0200)]
mave plugin and core shared includes to single location
twinaphex [Thu, 29 Nov 2012 00:40:24 +0000 (01:40 +0100)]
Merge git://github.com/notaz/pcsx_rearmed
notaz [Tue, 27 Nov 2012 19:42:04 +0000 (21:42 +0200)]
frontend: pollux: use sections for memory
notaz [Tue, 27 Nov 2012 15:08:39 +0000 (17:08 +0200)]
clean up mmap hacks
still messy but perhaps beter
notaz [Tue, 27 Nov 2012 01:07:44 +0000 (03:07 +0200)]
frontend: remove res check
it's already done at the upper level, and this was wrong anyway
because plat_gvideo_set_mode can change vout_w and vout_h
notaz [Tue, 27 Nov 2012 01:07:07 +0000 (03:07 +0200)]
frontend: update caanoo port
twinaphex [Wed, 28 Nov 2012 05:35:30 +0000 (06:35 +0100)]
Merge git://github.com/notaz/pcsx_rearmed
twinaphex [Wed, 28 Nov 2012 05:35:07 +0000 (06:35 +0100)]
Revert "(Android) renamed gte_arm.s to gte_arm.S so it builds on Linux"
This reverts commit
f4ea2656730fa58df5d340f367ba2a334295c2eb.
twinaphex [Wed, 28 Nov 2012 05:34:54 +0000 (06:34 +0100)]
Revert "rename gte_arm.S back to gte_arm.s, fixes compiling on non-Android platforms"
This reverts commit
159dc8eed41f86f841d7b0178ed6a015e8019a5e.
notaz [Sat, 24 Nov 2012 02:22:51 +0000 (04:22 +0200)]
release r17
notaz [Sat, 24 Nov 2012 02:22:03 +0000 (04:22 +0200)]
drop bzlib dependency
it turns out it's not needed.
Toad King [Fri, 26 Oct 2012 19:46:29 +0000 (15:46 -0400)]
initial Android support
notaz [Fri, 23 Nov 2012 09:44:54 +0000 (11:44 +0200)]
gpulib: check mode change on blank
notaz [Fri, 23 Nov 2012 01:33:21 +0000 (03:33 +0200)]
cdrom: try different seeking approach
notaz [Thu, 22 Nov 2012 00:48:19 +0000 (02:48 +0200)]
spu: fix saving bug
fixup on load too
notaz [Wed, 21 Nov 2012 22:18:21 +0000 (00:18 +0200)]
fix some more 32/64bit incompatibilities
notaz [Wed, 21 Nov 2012 22:48:51 +0000 (00:48 +0200)]
frontend: allow sstates without cd img
notaz [Wed, 21 Nov 2012 01:51:26 +0000 (03:51 +0200)]
gte: avoid fno-strict-aliasing
notaz [Wed, 21 Nov 2012 01:47:35 +0000 (03:47 +0200)]
fix various warnings
the idea here was to disable them to avoid drifting from pcsx-reloaded,
but there doesn't seems to be much need for syncing.
notaz [Wed, 21 Nov 2012 01:11:59 +0000 (03:11 +0200)]
fix ARM build with --disable-dynarec
notaz [Wed, 21 Nov 2012 00:38:10 +0000 (02:38 +0200)]
plugins: drop arch filename extensions
they do more harm than good
notaz [Mon, 19 Nov 2012 01:08:06 +0000 (03:08 +0200)]
frontend: pcnt: support arm11
notaz [Sun, 18 Nov 2012 22:29:24 +0000 (00:29 +0200)]
frontend: sdl: autodisable overlay if not accelerated
just tried it on r-pi, it's just way too slow
notaz [Sun, 18 Nov 2012 22:23:45 +0000 (00:23 +0200)]
dfsound: add PulseAudio workaround
notaz [Sat, 17 Nov 2012 23:39:24 +0000 (01:39 +0200)]
frontend: pcnt: use gettimeofday
better than nothing
notaz [Sat, 17 Nov 2012 22:31:30 +0000 (00:31 +0200)]
frontend: overlay improvements
work directly on psx vram
notaz [Sat, 17 Nov 2012 00:09:49 +0000 (02:09 +0200)]
frontend: initial sdl overlay implementation
notaz [Thu, 15 Nov 2012 22:30:32 +0000 (00:30 +0200)]
spu: stop at 0 volume
notaz [Tue, 13 Nov 2012 23:33:27 +0000 (01:33 +0200)]
cdrom: some subq hacks
notaz [Tue, 13 Nov 2012 17:19:36 +0000 (19:19 +0200)]
fix gun handling in enhancement mode
notaz [Tue, 13 Nov 2012 00:28:41 +0000 (02:28 +0200)]
fix some random corner cases
notaz [Tue, 13 Nov 2012 00:04:52 +0000 (02:04 +0200)]
cdrom: only need to read for cdda
otherwise it's already there?
notaz [Mon, 12 Nov 2012 23:27:47 +0000 (01:27 +0200)]
workaround pandora hugetlb bug, revert this later
notaz [Mon, 12 Nov 2012 22:53:57 +0000 (00:53 +0200)]
psx_gpu: fix interlace mode
notaz [Sun, 11 Nov 2012 19:18:41 +0000 (21:18 +0200)]
frontend: add toggle FPS option
notaz [Sun, 11 Nov 2012 19:01:43 +0000 (21:01 +0200)]
frontend: move text drawing to libpicofe
+ some minor fixes
notaz [Sat, 10 Nov 2012 21:11:15 +0000 (23:11 +0200)]
release r16
notaz [Sat, 10 Nov 2012 20:23:37 +0000 (22:23 +0200)]
frontend: avoid loading msg when not needed
notaz [Sat, 10 Nov 2012 20:06:12 +0000 (22:06 +0200)]
psxcounters: refresh internal state after savestate load
fixes some glitching after pre-r14 save load
notaz [Fri, 9 Nov 2012 23:42:28 +0000 (01:42 +0200)]
frontend: change nub_adjust ranges
notaz [Fri, 9 Nov 2012 23:14:46 +0000 (01:14 +0200)]
frontend: improve pandora nub to PSX analog mapping
notaz [Tue, 6 Nov 2012 01:37:53 +0000 (03:37 +0200)]
frontend: make platform menu customizations more explicit
notaz [Tue, 6 Nov 2012 00:36:42 +0000 (02:36 +0200)]
frontend: add fast forward support
notaz [Mon, 5 Nov 2012 01:11:29 +0000 (03:11 +0200)]
sort out 32/64bit savestate compat issues
notaz [Sun, 4 Nov 2012 23:23:29 +0000 (01:23 +0200)]
drop some unused code
notaz [Sun, 4 Nov 2012 22:58:51 +0000 (00:58 +0200)]
detect undefined symbols early
notaz [Sun, 4 Nov 2012 22:28:57 +0000 (00:28 +0200)]
switch over to libpicofe
- libretro should not be affected by this, all others need to do
'git submodule init && git submodule update' from now on.
- pandora should get gamma control support
notaz [Sun, 4 Nov 2012 00:29:54 +0000 (02:29 +0200)]
handle bad cd images better
notaz [Sat, 3 Nov 2012 22:07:31 +0000 (00:07 +0200)]
cdriso: don't play data track
some refactoring too
notaz [Sat, 3 Nov 2012 20:06:31 +0000 (22:06 +0200)]
cdrom: read subq directly, not from thread
thread is doing 10 sectors at once, not that accurate..
notaz [Sat, 3 Nov 2012 18:40:32 +0000 (20:40 +0200)]
psx_gpu: change enh buffer selection once more
notaz [Fri, 2 Nov 2012 01:07:05 +0000 (03:07 +0200)]
Merge branch 'enhancement'
Conflicts:
frontend/libretro.c
notaz [Thu, 1 Nov 2012 18:11:39 +0000 (20:11 +0200)]
frontend: make text bg dark
notaz [Thu, 1 Nov 2012 17:03:27 +0000 (19:03 +0200)]
psx_gpu: rework enhancement buffer selection
notaz [Sun, 28 Oct 2012 23:08:35 +0000 (01:08 +0200)]
move blit to core, allow filtering while blitting
also adds libpicofe to pull filters from, and filter related UI stuff
Toad King [Mon, 29 Oct 2012 17:26:25 +0000 (13:26 -0400)]
rename gte_arm.S back to gte_arm.s, fixes compiling on non-Android platforms
fix Android makefile to pass HAVE_ARMV7 symbol to assembler
notaz [Sun, 28 Oct 2012 14:32:24 +0000 (16:32 +0200)]
psx_gpu: workaround overflow crash
rare corner case
notaz [Sat, 27 Oct 2012 19:18:36 +0000 (22:18 +0300)]
psx_gpu: add some preloads
seem to be helpful for enhancement
notaz [Sat, 27 Oct 2012 19:14:16 +0000 (22:14 +0300)]
psx_gpu: implement setup_sprite_untextured in asm
twinaphex [Fri, 26 Oct 2012 20:08:27 +0000 (22:08 +0200)]
(Android) renamed gte_arm.s to gte_arm.S so it builds on Linux
Toad King [Fri, 26 Oct 2012 19:46:29 +0000 (15:46 -0400)]
initial Android support
notaz [Mon, 22 Oct 2012 21:34:30 +0000 (00:34 +0300)]
gpu: move enhacement logic out of vout_pl
notaz [Sun, 21 Oct 2012 22:42:56 +0000 (01:42 +0300)]
psx_gpu: select buffers differently
this handles weird drawing areas better
notaz [Tue, 23 Oct 2012 11:48:41 +0000 (04:48 -0700)]
Merge pull request #3 from libretro/master
RGB565 support
ToadKing [Tue, 23 Oct 2012 01:37:07 +0000 (21:37 -0400)]
rgb565 fix
Toad King [Tue, 23 Oct 2012 00:59:01 +0000 (20:59 -0400)]
Add RGB565 support
notaz [Sun, 21 Oct 2012 17:06:51 +0000 (20:06 +0300)]
psx_gpu: change reciprocal table again
otherwise something overflows somewhere and causes num_block overflow.
Also added debug code to cache that issue early.
notaz [Sat, 20 Oct 2012 23:42:03 +0000 (02:42 +0300)]
psx_gpu: consolidate C code, implement exnhancement asm
notaz [Sat, 13 Oct 2012 20:05:42 +0000 (23:05 +0300)]
psx_gpu: 2x sprite fixes and integration
Exophase [Sat, 13 Oct 2012 19:50:43 +0000 (22:50 +0300)]
psx_gpu: 2x sprite renderer
notaz [Sat, 22 Sep 2012 16:32:10 +0000 (19:32 +0300)]
frontend: pandora: update run script
notaz [Sun, 26 Aug 2012 23:04:01 +0000 (02:04 +0300)]
various enhancement tweaks
notaz [Mon, 20 Aug 2012 23:04:46 +0000 (02:04 +0300)]
use plat_mmap for RAM too
notaz [Sun, 19 Aug 2012 19:39:49 +0000 (22:39 +0300)]
start mmap'ing vram, with hugetlb if possible
notaz [Sat, 18 Aug 2012 21:37:50 +0000 (00:37 +0300)]
psx_gpu: start handling vram loads/moves for enhancement
notaz [Sat, 18 Aug 2012 15:25:12 +0000 (18:25 +0300)]
psx_gpu: do enhanced lines
notaz [Fri, 17 Aug 2012 23:37:49 +0000 (02:37 +0300)]
psx_gpu: switch to 1024 width again.
notaz [Fri, 17 Aug 2012 22:39:37 +0000 (01:39 +0300)]
frontend: omap; increase vram allocation
notaz [Wed, 15 Aug 2012 20:52:38 +0000 (23:52 +0300)]
psx_gpu: use different uvrgb phase for enhancement
notaz [Wed, 15 Aug 2012 16:35:52 +0000 (19:35 +0300)]
psx_gpu: do enhaced sprites with triangles
notaz [Wed, 15 Aug 2012 16:39:48 +0000 (19:39 +0300)]
psx_gpu: move masking to set_texture
notaz [Sun, 12 Aug 2012 23:53:21 +0000 (02:53 +0300)]
psx_gpu: switch enhancement to 2048 width
otherwise games that position framebuffers horizontally corrupt the
display.
notaz [Sun, 12 Aug 2012 21:03:43 +0000 (00:03 +0300)]
psx_gpu: add enhanced triangle rendering
notaz [Wed, 15 Aug 2012 18:52:52 +0000 (21:52 +0300)]
frontend: add renderer toggle option
notaz [Sun, 12 Aug 2012 21:02:23 +0000 (00:02 +0300)]
add support for software-enhanced rendering
notaz [Sat, 11 Aug 2012 15:34:13 +0000 (18:34 +0300)]
psx_gpu: add a tool to generate asm offsets
Exophase [Sun, 7 Oct 2012 17:13:22 +0000 (20:13 +0300)]
psx_gpu: increase reciprocal accuracy
fixes 448 height issue
notaz [Sun, 7 Oct 2012 16:34:51 +0000 (19:34 +0300)]
psx_gpu: more limit checking
notaz [Sat, 6 Oct 2012 20:36:06 +0000 (23:36 +0300)]
psx_gpu: standalone test build + tweaks
notaz [Wed, 12 Sep 2012 23:43:13 +0000 (02:43 +0300)]
silence some 64bit related warnings
still need to fix savestate compat
notaz [Wed, 12 Sep 2012 23:33:26 +0000 (02:33 +0300)]
frontend: readpng: fix width/height confusion