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pcsx_rearmed.git
2012-11-28
notaz
frontend: pollux: use sections for memory
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2012-11-28
notaz
clean up mmap hacks
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2012-11-28
notaz
frontend: remove res check
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2012-11-28
notaz
frontend: update caanoo port
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2012-11-24
notaz
release r17
r17
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2012-11-24
notaz
drop bzlib dependency
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2012-11-24
Toad King
initial Android support
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2012-11-24
notaz
gpulib: check mode change on blank
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2012-11-24
notaz
cdrom: try different seeking approach
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2012-11-24
notaz
spu: fix saving bug
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2012-11-24
notaz
fix some more 32/64bit incompatibilities
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2012-11-24
notaz
frontend: allow sstates without cd img
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2012-11-24
notaz
gte: avoid fno-strict-aliasing
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2012-11-24
notaz
fix various warnings
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2012-11-24
notaz
fix ARM build with --disable-dynarec
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2012-11-24
notaz
plugins: drop arch filename extensions
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2012-11-19
notaz
frontend: pcnt: support arm11
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2012-11-18
notaz
frontend: sdl: autodisable overlay if not accelerated
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2012-11-18
notaz
dfsound: add PulseAudio workaround
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2012-11-17
notaz
frontend: pcnt: use gettimeofday
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2012-11-17
notaz
frontend: overlay improvements
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2012-11-17
notaz
frontend: initial sdl overlay implementation
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2012-11-17
notaz
spu: stop at 0 volume
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2012-11-17
notaz
cdrom: some subq hacks
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2012-11-17
notaz
fix gun handling in enhancement mode
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2012-11-13
notaz
fix some random corner cases
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2012-11-13
notaz
cdrom: only need to read for cdda
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2012-11-12
notaz
workaround pandora hugetlb bug, revert this later
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2012-11-12
notaz
psx_gpu: fix interlace mode
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2012-11-11
notaz
frontend: add toggle FPS option
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2012-11-11
notaz
frontend: move text drawing to libpicofe
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2012-11-10
notaz
release r16
r16
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2012-11-10
notaz
frontend: avoid loading msg when not needed
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2012-11-10
notaz
psxcounters: refresh internal state after savestate...
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2012-11-09
notaz
frontend: change nub_adjust ranges
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2012-11-09
notaz
frontend: improve pandora nub to PSX analog mapping
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2012-11-06
notaz
frontend: make platform menu customizations more explicit
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2012-11-06
notaz
frontend: add fast forward support
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2012-11-05
notaz
sort out 32/64bit savestate compat issues
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2012-11-05
notaz
drop some unused code
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2012-11-05
notaz
detect undefined symbols early
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2012-11-05
notaz
switch over to libpicofe
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2012-11-04
notaz
handle bad cd images better
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2012-11-03
notaz
cdriso: don't play data track
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2012-11-03
notaz
cdrom: read subq directly, not from thread
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2012-11-03
notaz
psx_gpu: change enh buffer selection once more
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-11-02
notaz
frontend: make text bg dark
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2012-11-02
notaz
psx_gpu: rework enhancement buffer selection
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2012-11-02
notaz
move blit to core, allow filtering while blitting
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2012-10-28
notaz
psx_gpu: workaround overflow crash
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2012-10-27
notaz
psx_gpu: add some preloads
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2012-10-27
notaz
psx_gpu: implement setup_sprite_untextured in asm
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2012-10-23
notaz
gpu: move enhacement logic out of vout_pl
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2012-10-23
notaz
psx_gpu: select buffers differently
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2012-10-23
notaz
Merge pull request #3 from libretro/master
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2012-10-23
ToadKing
rgb565 fix
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2012-10-23
Toad King
Add RGB565 support
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2012-10-22
notaz
psx_gpu: change reciprocal table again
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2012-10-22
notaz
psx_gpu: consolidate C code, implement exnhancement asm
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2012-10-13
notaz
psx_gpu: 2x sprite fixes and integration
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2012-10-13
Exophase
psx_gpu: 2x sprite renderer
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2012-10-11
notaz
frontend: pandora: update run script
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2012-10-11
notaz
various enhancement tweaks
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2012-10-11
notaz
use plat_mmap for RAM too
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2012-10-11
notaz
start mmap'ing vram, with hugetlb if possible
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2012-10-11
notaz
psx_gpu: start handling vram loads/moves for enhancement
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2012-10-11
notaz
psx_gpu: do enhanced lines
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
frontend: omap; increase vram allocation
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2012-10-11
notaz
psx_gpu: use different uvrgb phase for enhancement
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2012-10-11
notaz
psx_gpu: do enhaced sprites with triangles
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2012-10-11
notaz
psx_gpu: move masking to set_texture
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2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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2012-10-11
notaz
psx_gpu: add enhanced triangle rendering
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2012-10-11
notaz
frontend: add renderer toggle option
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2012-10-11
notaz
add support for software-enhanced rendering
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2012-10-11
notaz
psx_gpu: add a tool to generate asm offsets
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2012-10-07
Exophase
psx_gpu: increase reciprocal accuracy
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2012-10-07
notaz
psx_gpu: more limit checking
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2012-10-06
notaz
psx_gpu: standalone test build + tweaks
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2012-09-12
notaz
silence some 64bit related warnings
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2012-09-12
notaz
frontend: readpng: fix width/height confusion
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2012-09-12
notaz
Merge branch 'libretro'
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2012-09-10
Themaister
Fix build for libretro.
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2012-08-15
notaz
frontend: move layer size code
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2012-08-15
notaz
frontend: omap: do centering on large resolutions
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2012-08-15
notaz
frontend: save last cdimg on successful select
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2012-08-04
notaz
configure: various fixes
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2012-08-04
notaz
configure: fix mfloat-abi detection
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2012-08-04
notaz
libretro: fix bytes/pixels confusion
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2012-08-02
notaz
configure: fix some ordering issues
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2012-08-02
notaz
frontend/pollux: wiz: move tables to upper memory to...
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2012-08-01
notaz
release r15
r15
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2012-08-01
notaz
gpu_unai: merge Franxis' range fix
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2012-07-31
notaz
frontend/pollux: care about bpp when calculating offset
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2012-07-31
notaz
gpulib: don't lose a fill in frameskip mode
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2012-07-31
notaz
frontend: track output and psx sizes separately
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2012-07-30
notaz
allow multiple sound drivers to be compiled
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2012-07-30
notaz
spu: some cleanups
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