license info for PicoDrive directory
[cyclone68000.git] / PicoDrive / Debug.cpp
CommitLineData
15eb0001 1\r
58db92b9 2// This file is part of the PicoDrive Megadrive Emulator\r
3\r
4// This code is licensed under the GNU General Public License version 2.0 and the MAME License.\r
5// You can choose the license that has the most advantages for you.\r
6\r
7// SVN repository can be found at http://code.google.com/p/cyclone68000/\r
8\r
15eb0001 9#include "stdafx.h"\r
10\r
11static int ScreenNum=0;\r
12\r
13int DebugScreenGrab()\r
14{\r
15 unsigned char *screen=NULL;\r
16 FILE *file=NULL;\r
17 unsigned char *line=NULL;\r
18 int x=0,y=0;\r
19 char filename[64];\r
20 unsigned char head[0x12];\r
21\r
22 memset(filename,0,sizeof(filename));\r
23 memset(head,0,sizeof(head));\r
24\r
25 // Allocate memory for one line\r
26 line=(unsigned char *)malloc(GXDisp.cxWidth*3); if (line==NULL) return 1;\r
27 memset(line,0,GXDisp.cxWidth*3);\r
28\r
29 // Get pointer to screen:\r
30 screen=(unsigned char *)GXBeginDraw(); if (screen==NULL) { free(line); return 1; }\r
31\r
32 // Open screenshot file:\r
33 for (;;)\r
34 {\r
35 sprintf(filename,"\\Screen%.3d.tga",ScreenNum);\r
36\r
37 // Does this file exist?\r
38 file=fopen(filename,"rb"); if (file==NULL) break; // No - use this\r
39 \r
40 // Exists, try next file\r
41 fclose(file); ScreenNum++;\r
42 if (ScreenNum>=1000) break;\r
43 }\r
44\r
45 // Use this filename\r
46 file=fopen(filename,"wb"); if (file==NULL) { GXEndDraw(); free(line); return 1; }\r
47\r
48 head[0x02]=0x02; //?\r
49 head[0x0c]=(unsigned char) GXDisp.cxWidth;\r
50 head[0x0d]=(unsigned char)(GXDisp.cxWidth>>8);\r
51 head[0x0e]=(unsigned char) GXDisp.cyHeight;\r
52 head[0x0f]=(unsigned char)(GXDisp.cyHeight>>8);\r
53 head[0x10]=24; // Number of bits per pixel\r
54\r
55 // Write header:\r
56 fwrite(head,1,sizeof(head),file);\r
57\r
58 for (y=0;y<(int)GXDisp.cyHeight;y++)\r
59 {\r
60 unsigned char *ps=NULL,*pd=NULL;\r
61 int ry=0;\r
62 int pix=0;\r
63\r
64 ry=GXDisp.cyHeight-y-1;\r
65 ps=screen+ry*GXDisp.cbyPitch;\r
66 pd=line;\r
67\r
68 // Copy pixel to our line buffer\r
69 for (x=0;x<(int)GXDisp.cxWidth; x++,ps+=GXDisp.cbxPitch,pd+=3)\r
70 {\r
71 pix=*(unsigned short *)ps;\r
72\r
73 pd[0]=(unsigned char)((pix&0x001f)<<3); // Red\r
74 pd[1]=(unsigned char)((pix&0x07e0)>>3); // Green\r
75 pd[2]=(unsigned char)((pix&0xf800)>>8); // Blue\r
76 }\r
77\r
78 fwrite(line,1,GXDisp.cxWidth*3,file);\r
79 }\r
80\r
81 fclose(file); file=NULL;\r
82 \r
83 GXEndDraw();\r
84 free(line);\r
85\r
86 return 0;\r
87}\r