license info for PicoDrive directory
[cyclone68000.git] / PicoDrive / Emulate.cpp
CommitLineData
15eb0001 1\r
58db92b9 2// This file is part of the PicoDrive Megadrive Emulator\r
3\r
4// This code is licensed under the GNU General Public License version 2.0 and the MAME License.\r
5// You can choose the license that has the most advantages for you.\r
6\r
7// SVN repository can be found at http://code.google.com/p/cyclone68000/\r
8\r
15eb0001 9#include "stdafx.h"\r
10\r
11TCHAR RomName[260]={0};\r
12static unsigned char *RomData=NULL;\r
13static unsigned int RomSize=0;\r
14\r
15static unsigned int LastSecond=0;\r
16static int FramesDone=0;\r
17static int FramesPerSecond=60;\r
18\r
19struct Target Targ;\r
20\r
21static int TargetInit()\r
22{\r
23 RECT rect={0,0,0,0};\r
24 int height=0;\r
25\r
26 memset(&Targ,0,sizeof(Targ));\r
27\r
28 height=168;\r
29\r
30 ClientToScreen(FrameWnd,&Targ.point);\r
31\r
32 GetClientRect(FrameWnd,&rect);\r
33 // Find out where the top of the screen should go:\r
34 rect.top=(rect.bottom-height)>>1;\r
35 if (rect.top<0) rect.top=0;\r
36 rect.bottom=rect.top+height;\r
37\r
38 Targ.view=rect; // Save the view rectangle (client coordinates)\r
39\r
40 Targ.offset=Targ.view.top+Targ.point.y;\r
41\r
42 return 0;\r
43}\r
44\r
45static int TargetUpdate()\r
46{\r
47 // Need to repaint the view rectangle:\r
48 GetUpdateRect(FrameWnd,&Targ.update,0);\r
49\r
50 Targ.top =Targ.update.top +Targ.point.y;\r
51 Targ.bottom=Targ.update.bottom+Targ.point.y;\r
52\r
53 return 0;\r
54}\r
55\r
56int EmulateInit()\r
57{\r
58 FILE *f=NULL;\r
59\r
60 EmulateExit(); // Make sure exited\r
61\r
62 TargetInit(); // Find out where to put the screen\r
63\r
64 PicoInit();\r
65\r
66 // Load cartridge\r
67 f=_wfopen(RomName,L"rb"); if (f==NULL) return 1;\r
68 PicoCartLoad(f,&RomData,&RomSize);\r
69 fclose(f);\r
70\r
71 PicoCartInsert(RomData,RomSize);\r
72\r
73 LastSecond=GetTickCount(); FramesDone=0;\r
74\r
75 return 0;\r
76}\r
77\r
78void EmulateExit()\r
79{\r
80 // Remove cartridge\r
81 PicoCartInsert(NULL,0);\r
82 if (RomData) free(RomData); RomData=NULL; RomSize=0;\r
83 \r
84 PicoExit();\r
85}\r
86\r
87// Callback for scanline data:\r
88static int EmulateScan(unsigned int scan,unsigned short *sdata)\r
89{\r
90 int len=0;\r
91 unsigned short *ps=NULL,*end=NULL;\r
92 unsigned char *pd=NULL;\r
93 int xpitch=0;\r
94\r
95 if ((scan&3)==1) return 0;\r
96 scan+=scan<<1; scan>>=2; // Reduce size to 75%\r
97\r
98 scan+=Targ.offset;\r
99 if ((int)scan< Targ.top) return 0; // Out of range\r
100 if ((int)scan>=Targ.bottom) return 0; // Out of range\r
101\r
102 pd=Targ.screen+scan*GXDisp.cbyPitch;\r
103\r
104 len=240;\r
105 xpitch=GXDisp.cbxPitch;\r
106 ps=sdata; end=ps+320;\r
107\r
108 // Reduce 4 pixels into 3\r
109 do\r
110 {\r
111 *(unsigned short *)pd=ps[0]; pd+=xpitch;\r
112 *(unsigned short *)pd=(unsigned short)((ps[1]+ps[2])>>1); pd+=xpitch;\r
113 *(unsigned short *)pd=ps[3]; pd+=xpitch;\r
114 ps+=4;\r
115 }\r
116 while (ps<end);\r
117\r
118 return 0;\r
119}\r
120\r
121static int DoFrame()\r
122{\r
123 int pad=0,i=0,ks=0;\r
124 char map[8]={0,1,2,3,5,6,4,7}; // u/d/l/r/b/c/a/start\r
125\r
126 for (i=0;i<8;i++)\r
127 {\r
128 ks=GetAsyncKeyState(Config.key[map[i]]);\r
129 if (ks) pad|=1<<i;\r
130 }\r
131 PicoPad[0]=pad;\r
132\r
133 PicoFrame();\r
134 return 0;\r
135}\r
136\r
137static int DrawFrame()\r
138{\r
139 // Now final frame is drawn:\r
140 InvalidateRect(FrameWnd,&Targ.view,0);\r
141\r
142 if (Main3800) Targ.screen=(unsigned char *)0xac0755a0; // The real 3800 screen address\r
143 else Targ.screen=(unsigned char *)GXBeginDraw();\r
144\r
145 if (Targ.screen==NULL) return 1;\r
146\r
147 TargetUpdate();\r
148\r
149 PicoScan=EmulateScan; // Setup scanline callback\r
150 DoFrame();\r
151 PicoScan=NULL;\r
152\r
153\r
154 \r
155 if (Main3800==0) GXEndDraw();\r
156\r
157 Targ.screen=NULL;\r
158\r
159 ValidateRect(FrameWnd,&Targ.update);\r
160\r
161 if (PicoStatus[0])\r
162 {\r
163 // Print the status of the 68000:\r
164 HDC hdc=GetDC(FrameWnd);\r
165 RECT rect={0,220, 240,260};\r
166 TCHAR status[128]={0};\r
167\r
168 wsprintf(status,L"%.120S",PicoStatus);\r
169\r
170 FillRect(hdc,&rect,(HBRUSH)GetStockObject(WHITE_BRUSH));\r
171 SetBkMode(hdc,TRANSPARENT);\r
172\r
173 DrawText(hdc,status,lstrlen(status),&rect,0);\r
174 ReleaseDC(FrameWnd,hdc);\r
175 }\r
176\r
177 return 0;\r
178}\r
179\r
180int EmulateFrame()\r
181{\r
182 int i=0,need=0;\r
183 int time=0,frame=0;\r
184\r
185 if (RomData==NULL) return 1;\r
186\r
187 // Speed throttle:\r
188 time=GetTickCount()-LastSecond; // This will be about 0-1000 ms\r
189 frame=time*FramesPerSecond/1000;\r
190 need=frame-FramesDone;\r
191 FramesDone=frame;\r
192\r
193 if (FramesPerSecond>0)\r
194 {\r
195 // Carry over any >60 frame count to one second\r
196 while (FramesDone>=FramesPerSecond) { FramesDone-=FramesPerSecond; LastSecond+=1000; }\r
197 }\r
198\r
199 if (need<=0) { Sleep(2); return 1; }\r
200 if (need>4) need=4; // Limit frame skipping\r
201\r
202 for (i=0;i<need-1;i++) DoFrame(); // Frame skip if needed\r
203\r
204 DrawFrame();\r
205 return 0;\r
206}\r
207\r
208int SndRender()\r
209{\r
210// int p=0;\r
211\r
212 PsndRate=WaveRate;\r
213 PsndLen=WaveLen;\r
214 PsndOut=WaveDest;\r
215\r
216 DrawFrame();\r
217 // Convert to signed:\r
218// for (p=0;p<PsndLen<<1;p++) PsndOut[p]+=0x8000;\r
219\r
220 PsndRate=PsndLen=0;\r
221 PsndOut=NULL;\r
222\r
223 return 0;\r
224}\r