merge mappers from FCEU-mm
[fceu.git] / boards / 8157.c
CommitLineData
386f5371 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2005 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
43725da7 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
386f5371 19 */\r
20\r
21#include "mapinc.h"\r
22\r
23static uint16 cmdreg;\r
24static uint8 invalid_data;\r
25static SFORMAT StateRegs[]=\r
26{\r
27 {&invalid_data, 1, "INVD"}, \r
43725da7 28 {&cmdreg, 2, "CREG"},\r
386f5371 29 {0}\r
30};\r
31\r
32static void Sync(void)\r
33{\r
34 setprg16r((cmdreg&0x060)>>5,0x8000,(cmdreg&0x01C)>>2);\r
35 setprg16r((cmdreg&0x060)>>5,0xC000,(cmdreg&0x200)?(~0):0);\r
36 setmirror(((cmdreg&2)>>1)^1);\r
37}\r
38\r
39static DECLFR(UNL8157Read)\r
40{\r
41 if(invalid_data&&cmdreg&0x100)\r
42 return 0xFF;\r
43 else\r
44 return CartBR(A);\r
45}\r
46\r
47static DECLFW(UNL8157Write)\r
48{\r
49 cmdreg=A;\r
50 Sync();\r
51}\r
52\r
53static void UNL8157Power(void)\r
54{\r
55 setchr8(0);\r
56 SetWriteHandler(0x8000,0xFFFF,UNL8157Write);\r
57 SetReadHandler(0x8000,0xFFFF,UNL8157Read);\r
58 cmdreg=0x200;\r
59 invalid_data=1;\r
60 Sync();\r
61}\r
62\r
63static void UNL8157Reset(void)\r
64{\r
65 cmdreg=0;\r
66 invalid_data^=1;\r
67 Sync();\r
68}\r
69\r
70static void UNL8157Restore(int version)\r
71{\r
72 Sync();\r
73}\r
74\r
75void UNL8157_Init(CartInfo *info)\r
76{\r
77 info->Power=UNL8157Power;\r
78 info->Reset=UNL8157Reset;\r
79 GameStateRestore=UNL8157Restore;\r
80 AddExState(&StateRegs, ~0, 0, 0);\r
81}\r