merge mapper code from FCEUX
[fceu.git] / boards / bmc42in1r.c
CommitLineData
386f5371 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2005 CaH4e3\r
5 * Copyright (C) 2009 qeed\r
6 *\r
7 * This program is free software; you can redistribute it and/or modify\r
8 * it under the terms of the GNU General Public License as published by\r
9 * the Free Software Foundation; either version 2 of the License, or\r
10 * (at your option) any later version.\r
11 *\r
12 * This program is distributed in the hope that it will be useful,\r
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
15 * GNU General Public License for more details.\r
16 *\r
17 * You should have received a copy of the GNU General Public License\r
18 * along with this program; if not, write to the Free Software\r
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
20 *\r
21 * BMC 42-in-1\r
22 * it seems now, mapper not reset-based,\r
23 * tested on real hardware and it does menus switch by pressing just Select, not Reset\r
24 * new registers behaviour proven this too\r
25 *\r
26 */\r
27\r
28#include "mapinc.h"\r
29\r
30static uint8 latche[2];\r
31static SFORMAT StateRegs[]=\r
32{\r
33 {&latche, sizeof(latche), "LATCHE"},\r
34 {0}\r
35};\r
36\r
37static void Sync(void)\r
38{\r
39 uint8 bank = (latche[0]&0x1f)|((latche[0]&0x80)>>2)|((latche[1]&1))<<6;\r
40 if(!(latche[0] & 0x20))\r
41 setprg32(0x8000,bank >> 1);\r
42 else\r
43 {\r
44 setprg16(0x8000,bank);\r
45 setprg16(0xC000,bank);\r
46 }\r
47 setmirror((latche[0]>>6)&1);\r
48 setchr8(0);\r
49}\r
50\r
51static DECLFW(M226Write)\r
52{\r
53 latche[A & 1] = V;\r
54 Sync();\r
55}\r
56\r
57static void M226Power(void)\r
58{\r
59 latche[0] = latche[1] = 0;\r
60 Sync();\r
61 SetWriteHandler(0x8000,0xFFFF,M226Write);\r
62 SetReadHandler(0x8000,0xFFFF,CartBR);\r
63}\r
64\r
65static void StateRestore(int version)\r
66{\r
67 Sync();\r
68}\r
69\r
70void Mapper226_Init(CartInfo *info)\r
71{\r
72 info->Power=M226Power;\r
73 AddExState(&StateRegs, ~0, 0, 0);\r
74 GameStateRestore=StateRestore;\r
75}\r
76\r