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1 | /* FCE Ultra - NES/Famicom Emulator\r |
2 | *\r |
3 | * Copyright notice for this file:\r |
4 | * Copyright (C) 2005 CaH4e3\r |
5 | * Copyright (C) 2009 qeed\r |
6 | *\r |
7 | * This program is free software; you can redistribute it and/or modify\r |
8 | * it under the terms of the GNU General Public License as published by\r |
9 | * the Free Software Foundation; either version 2 of the License, or\r |
10 | * (at your option) any later version.\r |
11 | *\r |
12 | * This program is distributed in the hope that it will be useful,\r |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of\r |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r |
15 | * GNU General Public License for more details.\r |
16 | *\r |
17 | * You should have received a copy of the GNU General Public License\r |
18 | * along with this program; if not, write to the Free Software\r |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r |
20 | *\r |
21 | * BMC 42-in-1\r |
22 | * it seems now, mapper not reset-based,\r |
23 | * tested on real hardware and it does menus switch by pressing just Select, not Reset\r |
24 | * new registers behaviour proven this too\r |
25 | *\r |
26 | */\r |
27 | \r |
28 | #include "mapinc.h"\r |
29 | \r |
30 | static uint8 latche[2];\r |
31 | static SFORMAT StateRegs[]=\r |
32 | {\r |
33 | {&latche, sizeof(latche), "LATCHE"},\r |
34 | {0}\r |
35 | };\r |
36 | \r |
37 | static void Sync(void)\r |
38 | {\r |
39 | uint8 bank = (latche[0]&0x1f)|((latche[0]&0x80)>>2)|((latche[1]&1))<<6;\r |
40 | if(!(latche[0] & 0x20))\r |
41 | setprg32(0x8000,bank >> 1);\r |
42 | else\r |
43 | {\r |
44 | setprg16(0x8000,bank);\r |
45 | setprg16(0xC000,bank);\r |
46 | }\r |
47 | setmirror((latche[0]>>6)&1);\r |
48 | setchr8(0);\r |
49 | }\r |
50 | \r |
51 | static DECLFW(M226Write)\r |
52 | {\r |
53 | latche[A & 1] = V;\r |
54 | Sync();\r |
55 | }\r |
56 | \r |
57 | static void M226Power(void)\r |
58 | {\r |
59 | latche[0] = latche[1] = 0;\r |
60 | Sync();\r |
61 | SetWriteHandler(0x8000,0xFFFF,M226Write);\r |
62 | SetReadHandler(0x8000,0xFFFF,CartBR);\r |
63 | }\r |
64 | \r |
65 | static void StateRestore(int version)\r |
66 | {\r |
67 | Sync();\r |
68 | }\r |
69 | \r |
70 | void Mapper226_Init(CartInfo *info)\r |
71 | {\r |
72 | info->Power=M226Power;\r |
73 | AddExState(&StateRegs, ~0, 0, 0);\r |
74 | GameStateRestore=StateRestore;\r |
75 | }\r |
76 | \r |