smb3 and addams family hacks
[fceu.git] / boards / sachen.c
CommitLineData
c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
d97315ac 4 * Copyright (C) 2002 Xodnizel
c62d2810 5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "mapinc.h"
22
23static uint8 cmd;
24static uint8 latch[8];
d97315ac 25
e2d0dd92 26static void S74LS374MSync(uint8 mirr)
d97315ac 27{
28 switch(mirr&3)
29 {
30 case 0:setmirror(MI_V);break;
31 case 1:setmirror(MI_H);break;
32 case 2:setmirrorw(0,1,1,1);break;
33 case 3:setmirror(MI_0);break;
34 }
35}
c62d2810 36
37static void S74LS374NSynco(void)
38{
d97315ac 39 setprg32(0x8000,latch[0]);
40 setchr8(latch[1]|latch[3]|latch[4]);
e2d0dd92 41 S74LS374MSync(latch[2]);
c62d2810 42}
43
44static DECLFW(S74LS374NWrite)
45{
d97315ac 46 A&=0x4101;
47 if(A==0x4100)
48 cmd=V&7;
49 else
c62d2810 50 {
d97315ac 51 switch(cmd)
52 {
e2d0dd92 53 case 2:latch[0]=V&1; latch[3]=(V&1)<<3;break;
d97315ac 54 case 4:latch[4]=(V&1)<<2;break;
e2d0dd92 55 case 5:latch[0]=V&7;break;
d97315ac 56 case 6:latch[1]=V&3;break;
57 case 7:latch[2]=V>>1;break;
58 }
59 S74LS374NSynco();
c62d2810 60 }
c62d2810 61}
62
e2d0dd92 63static DECLFR(S74LS374NRead)
64{
65 uint8 ret;
66 if((A&0x4100)==0x4100)
67 ret=(X.DB&0xC0)|((~cmd)&0x3F);
68 else
69 ret=X.DB;
70 return ret;
71}
72
d97315ac 73static void S74LS374NPower(void)
c62d2810 74{
d97315ac 75 latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
76 S74LS374NSynco();
77 SetReadHandler(0x8000,0xFFFF,CartBR);
78 SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
e2d0dd92 79 SetReadHandler(0x4100,0x5fff,S74LS374NRead);
c62d2810 80}
81
82static void S74LS374NRestore(int version)
83{
d97315ac 84 S74LS374NSynco();
c62d2810 85}
86
d97315ac 87void S74LS374N_Init(CartInfo *info)
c62d2810 88{
d97315ac 89 info->Power=S74LS374NPower;
90 GameStateRestore=S74LS374NRestore;
91 AddExState(latch, 5, 0, "LATC");
92 AddExState(&cmd, 1, 0, "CMD");
c62d2810 93}
94
d97315ac 95static void S74LS374NASynco(void)
c62d2810 96{
d97315ac 97 setprg32(0x8000,latch[0]);
98 setchr8(latch[1]);
e2d0dd92 99 S74LS374MSync(latch[2]);
d97315ac 100}
c62d2810 101
d97315ac 102static DECLFW(S74LS374NAWrite)
103{
104 A&=0x4101;
105 if(A==0x4100)
106 cmd=V&7;
107 else
c62d2810 108 {
d97315ac 109 switch(cmd)
110 {
111 case 0:latch[0]=0;latch[1]=3;break;
112 case 2:latch[3]=(V&1)<<3;break;
113 case 4:latch[1]=(latch[1]&6)|(V&3);break;
114 case 5:latch[0]=V&1;break;
115 case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break;
116 case 7:latch[2]=V&1;break;
117 }
e2d0dd92 118 S74LS374NASynco();
c62d2810 119 }
d97315ac 120}
121
122static void S74LS374NAPower(void)
123{
124 latch[0]=latch[2]=latch[3]=latch[4]=0;
125 latch[1]=3;
126 S74LS374NASynco();
127 SetReadHandler(0x8000,0xFFFF,CartBR);
128 SetWriteHandler(0x4100,0x7FFF,S74LS374NAWrite);
129}
130
131void S74LS374NA_Init(CartInfo *info)
132{
133 info->Power=S74LS374NAPower;
134 GameStateRestore=S74LS374NRestore;
135 AddExState(latch, 5, 0, "LATC");
136 AddExState(&cmd, 1, 0, "CMD");
137}
138
139static int type;
d97315ac 140static void S8259Synco(void)
141{
142 int x;
143 setprg32(0x8000,latch[5]&7);
144
145 if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok.
c62d2810 146 {
d97315ac 147 for(x=0;x<4;x++)
148 {
149 int bank;
150 if(latch[7]&1)
151 bank=(latch[0]&0x7)|((latch[4]&7)<<3);
152 else
153 bank=(latch[x]&0x7)|((latch[4]&7)<<3);
154 switch (type)
155 {
156 case 00: bank=(bank<<1)|(x&1); setchr2(0x800*x,bank); break;
157 case 01: setchr2(0x800*x,bank); break;
158 case 02: bank=(bank<<2)|(x&3); setchr2(0x800*x,bank); break;
159 case 03: bank=latch[x]&7;
160 switch (x&3)
161 {
162 case 01: bank|=(latch[4]&1)<<4;break;
163 case 02: bank|=(latch[4]&2)<<3;break;
164 case 03: bank|=((latch[4]&4)<<2)|((latch[6]&1)<<3);break;
165 }
166 setchr1(0x400*x,bank);
167 setchr4(0x1000,~0);
168 break;
169 }
170 }
c62d2810 171 }
e2d0dd92 172 if(!(latch[7]&1))
173 S74LS374MSync(latch[7]>>1);
174 else
175 setmirror(MI_V);
c62d2810 176}
177
178static DECLFW(S8259Write)
179{
d97315ac 180 A&=0x4101;
181 if(A==0x4100)
182 cmd=V;
183 else
184 {
185 latch[cmd&7]=V;
186 S8259Synco();
187 }
c62d2810 188}
189
190static void S8259Reset(void)
191{
d97315ac 192 int x;
193 cmd=0;
c62d2810 194
d97315ac 195 for(x=0;x<8;x++) latch[x]=0;
196 setchr8(0);
c62d2810 197
d97315ac 198 S8259Synco();
199 SetReadHandler(0x8000,0xFFFF,CartBR);
200 SetWriteHandler(0x4100,0x7FFF,S8259Write);
c62d2810 201}
202
203static void S8259Restore(int version)
204{
d97315ac 205 S8259Synco();
206}
207
208void S8259A_Init(CartInfo *info) // Kevin's Horton 141 mapper
209{
210 info->Power=S8259Reset;
211 GameStateRestore=S8259Restore;
212 AddExState(latch, 8, 0, "LATC");
213 AddExState(&cmd, 1, 0, "CMD");
214 type=0;
c62d2810 215}
216
d97315ac 217void S8259B_Init(CartInfo *info) // Kevin's Horton 138 mapper
c62d2810 218{
d97315ac 219 info->Power=S8259Reset;
220 GameStateRestore=S8259Restore;
221 AddExState(latch, 8, 0, "LATC");
222 AddExState(&cmd, 1, 0, "CMD");
223 type=1;
224}
c62d2810 225
d97315ac 226void S8259C_Init(CartInfo *info) // Kevin's Horton 139 mapper
227{
228 info->Power=S8259Reset;
229 GameStateRestore=S8259Restore;
230 AddExState(latch, 8, 0, "LATC");
231 AddExState(&cmd, 1, 0, "CMD");
232 type=2;
c62d2810 233}
234
d97315ac 235void S8259D_Init(CartInfo *info) // Kevin's Horton 137 mapper
c62d2810 236{
d97315ac 237 info->Power=S8259Reset;
238 GameStateRestore=S8259Restore;
239 AddExState(latch, 8, 0, "LATC");
240 AddExState(&cmd, 1, 0, "CMD");
241 type=3;
c62d2810 242}
243
244static void(*WSync)(void);
245
c62d2810 246static DECLFW(SAWrite)
247{
d97315ac 248 if(A&0x100)
249 {
250 latch[0]=V;
251 WSync();
252 }
c62d2810 253}
254
e2d0dd92 255static void SAPower(void)
c62d2810 256{
d97315ac 257 latch[0]=0;
258 WSync();
259 SetReadHandler(0x8000,0xFFFF,CartBR);
260 SetWriteHandler(0x4100,0x5FFF,SAWrite);
c62d2810 261}
262
e2d0dd92 263static void SARestore(int version)
c62d2810 264{
e2d0dd92 265 WSync();
d97315ac 266}
267
e2d0dd92 268static DECLFW(SADWrite)
d97315ac 269{
e2d0dd92 270 latch[0]=V;
271 WSync();
c62d2810 272}
273
e2d0dd92 274static void SADPower(void)
c62d2810 275{
e2d0dd92 276 latch[0]=0;
277 WSync();
278 SetReadHandler(0x8000,0xFFFF,CartBR);
279 SetWriteHandler(0x8000,0xFFFF,SADWrite);
d97315ac 280}
281
e2d0dd92 282static void SA0161MSynco()
d97315ac 283{
e2d0dd92 284 setprg32(0x8000,(latch[0]>>3)&1);
285 setchr8(latch[0]&7);
c62d2810 286}
287
e2d0dd92 288static void SA72007Synco()
c62d2810 289{
e2d0dd92 290 setprg32(0x8000,0);
291 setchr8(latch[0]>>7);
c62d2810 292}
293
294static void SA72008Synco()
295{
d97315ac 296 setprg32(0x8000,(latch[0]>>2)&1);
297 setchr8(latch[0]&3);
c62d2810 298}
299
e2d0dd92 300void SA0161M_Init(CartInfo *info)
d97315ac 301{
e2d0dd92 302 WSync=SA0161MSynco;
303 GameStateRestore=SARestore;
304 info->Power=SAPower;
d97315ac 305 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 306}
307
e2d0dd92 308void SA72007_Init(CartInfo *info)
c62d2810 309{
e2d0dd92 310 WSync=SA72007Synco;
311 GameStateRestore=SARestore;
312 info->Power=SAPower;
313 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 314}
315
e2d0dd92 316void SA72008_Init(CartInfo *info)
c62d2810 317{
e2d0dd92 318 WSync=SA72008Synco;
319 GameStateRestore=SARestore;
320 info->Power=SAPower;
321 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 322}
323
d97315ac 324void SA0036_Init(CartInfo *info)
c62d2810 325{
d97315ac 326 WSync=SA72007Synco;
e2d0dd92 327 GameStateRestore=SARestore;
328 info->Power=SADPower;
d97315ac 329 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 330}
331
d97315ac 332void SA0037_Init(CartInfo *info)
c62d2810 333{
e2d0dd92 334 WSync=SA0161MSynco;
335 GameStateRestore=SARestore;
336 info->Power=SADPower;
d97315ac 337 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 338}
339
340static void TCU01Synco()
341{
d97315ac 342 setprg32(0x8000,(latch[0]>>2)&1);
343 setchr8((latch[0]>>3)&0xF);
c62d2810 344}
345
346static DECLFW(TCWrite)
347{
d97315ac 348 if((A&0x103)==0x102)
e2d0dd92 349 {
d97315ac 350 latch[0]=V;
e2d0dd92 351 TCU01Synco();
352 }
c62d2810 353}
354
355static void TCU01Reset(void)
356{
d97315ac 357 latch[0]=0;
358 SetReadHandler(0x8000,0xFFFF,CartBR);
359 SetWriteHandler(0x4100,0xFFFF,TCWrite);
360 TCU01Synco();
c62d2810 361}
362
d97315ac 363static void TCU01Restore(int version)
c62d2810 364{
d97315ac 365 TCU01Synco();
c62d2810 366}
367
d97315ac 368void TCU01_Init(CartInfo *info)
369{
370 GameStateRestore=TCU01Restore;
371 info->Power=TCU01Reset;
372 AddExState(&latch[0], 1, 0, "LATC");
373}
374
375static DECLFR(TCA01Read)
376{
377 uint8 ret;
378 if((A&0x4100)==0x4100)
379 ret=(X.DB&0xC0)|((~A)&0x3F);
380 else
381 ret=X.DB;
382 return ret;
383}
384
385static void TCA01Reset(void)
386{
387 setprg16(0x8000,0);
388 setprg16(0xC000,1);
389 setchr8(0);
390 SetReadHandler(0x8000,0xFFFF,CartBR);
391 SetReadHandler(0x4100,0x5FFF,TCA01Read);
392}
393
394void TCA01_Init(CartInfo *info)
395{
396 info->Power=TCA01Reset;
397}
e2d0dd92 398