merge mappers from FCEU-mm
[fceu.git] / boards / smb2j.c
CommitLineData
386f5371 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2007 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
43725da7 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
19 *\r
20 * FDS Conversions\r
21 *\r
386f5371 22 * Super Mario Bros 2 J alt version\r
23 * as well as "Voleyball" FDS conversion, bank layot is similar but no bankswitching and CHR ROM present\r
43725da7 24 *\r
25 * mapper seems wrong researched by me ;( it should be mapper 43 modification\r
386f5371 26 */\r
27\r
28#include "mapinc.h"\r
29\r
30static uint8 prg, IRQa;\r
31static uint16 IRQCount;\r
32\r
33static SFORMAT StateRegs[]=\r
34{\r
35 {&prg, 1, "PRG"},\r
36 {&IRQa, 1, "IRQA"},\r
37 {&IRQCount, 2, "IRQC"},\r
38 {0}\r
39};\r
40\r
41static void Sync(void)\r
42{\r
43 setprg4r(1,0x5000,1);\r
44 setprg8r(1,0x6000,1);\r
45 setprg32(0x8000,prg);\r
46 setchr8(0);\r
47}\r
48\r
49static DECLFW(UNLSMB2JWrite)\r
50{\r
51 if(A==0x4022)\r
52 {\r
53 prg=V&1;\r
54 Sync();\r
55 }\r
56 if(A==0x4122)\r
57 {\r
58 IRQa=V;\r
59 IRQCount=0;\r
60 X6502_IRQEnd(FCEU_IQEXT);\r
61 }\r
62}\r
63\r
64static void UNLSMB2JPower(void)\r
65{\r
66 prg=~0;\r
67 Sync();\r
68 SetReadHandler(0x5000,0x7FFF,CartBR);\r
69 SetReadHandler(0x8000,0xFFFF,CartBR);\r
70 SetWriteHandler(0x4020,0xffff,UNLSMB2JWrite);\r
71}\r
72\r
73static void UNLSMB2JReset(void)\r
74{ \r
75 prg=~0;\r
76 Sync();\r
77}\r
78\r
43725da7 79static void FP_FASTAPASS(1) UNLSMB2JIRQHook(int a)\r
386f5371 80{\r
81 if(IRQa)\r
82 {\r
83 IRQCount+=a*3;\r
84 if((IRQCount>>12)==IRQa)\r
85 X6502_IRQBegin(FCEU_IQEXT);\r
86 }\r
87}\r
88\r
89static void StateRestore(int version)\r
90{\r
91 Sync();\r
92}\r
93\r
94void UNLSMB2J_Init(CartInfo *info)\r
95{\r
96 info->Reset=UNLSMB2JReset;\r
97 info->Power=UNLSMB2JPower;\r
98 MapIRQHook=UNLSMB2JIRQHook;\r
99 GameStateRestore=StateRestore;\r
100 AddExState(&StateRegs, ~0, 0, 0);\r
101}\r