merge mappers from FCEU-mm
[fceu.git] / boards / subor.c
CommitLineData
43725da7 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2005 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
19 */\r
20 \r
386f5371 21#include "mapinc.h"\r
22\r
23static uint8 mode;\r
24static uint8 DRegs[4];\r
25\r
26static SFORMAT StateRegs[]=\r
27{\r
28 {DRegs, 4, "DREG"},\r
29 {0}\r
30};\r
31\r
32static void Sync(void)\r
33{\r
34 int base, bank;\r
35 base = ((DRegs[0]^DRegs[1])&0x10)<<1;\r
36 bank = (DRegs[2]^DRegs[3])&0x1f;\r
37\r
38 if(DRegs[1]&0x08)\r
39 {\r
40 bank &= 0xfe;\r
41 if(mode==0)\r
42 {\r
43 setprg16(0x8000,base+bank+1);\r
44 setprg16(0xC000,base+bank+0);\r
45 }\r
46 else\r
47 {\r
48 setprg16(0x8000,base+bank+0);\r
49 setprg16(0xC000,base+bank+1);\r
50 }\r
51 }\r
52 else\r
53 {\r
54 if(DRegs[1]&0x04)\r
55 {\r
56 setprg16(0x8000,0x1f);\r
57 setprg16(0xC000,base+bank);\r
58 }\r
59 else\r
60 {\r
61 setprg16(0x8000,base+bank);\r
62 if(mode==0)\r
63 setprg16(0xC000,0x20);\r
64 else\r
65 setprg16(0xC000,0x07);\r
66 }\r
67 }\r
68}\r
69\r
70static DECLFW(Mapper167_write)\r
71{\r
72 DRegs[(A>>13)&0x03]=V;\r
73 Sync();\r
74}\r
75\r
76static void StateRestore(int version)\r
77{\r
78 Sync();\r
79}\r
80\r
81void Mapper166_init(void)\r
82{\r
83 mode=1;\r
84 DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0;\r
85 Sync();\r
86 SetWriteHandler(0x8000,0xFFFF,Mapper167_write);\r
87 GameStateRestore=StateRestore;\r
88 AddExState(&StateRegs, ~0, 0, 0);\r
89}\r
90\r
91void Mapper167_init(void)\r
92{\r
93 mode=0;\r
94 DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0;\r
95 Sync();\r
96 SetWriteHandler(0x8000,0xFFFF,Mapper167_write);\r
97 GameStateRestore=StateRestore;\r
98 AddExState(&StateRegs, ~0, 0, 0);\r
99}\r