fixed: broken fs0, sram saves
[fceu.git] / drivers / cli / main.c
CommitLineData
63bd5be0 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21/* This file contains or coordinates all of the code necessary to compile
22 on a UNIX system that can use svgalib, such as FreeBSD and Linux.
23 This code is not guaranteed to compile on FreeBSD, though.
24*/
25
26
27#include <unistd.h>
28#include <sys/types.h>
29#include <signal.h>
30#include <sys/time.h>
31#include <sys/stat.h>
32#include <string.h>
33#include <strings.h>
34#include <errno.h>
35#include <stdio.h>
36#include <stdlib.h>
37
38#include "main.h"
39#include "throttle.h"
40
41#include "../common/config.h"
42#include "../common/args.h"
43#include "../common/unixdsp.h"
44#include "../common/cheat.h"
45
46#include "dface.h"
47
48static int ntsccol=0,ntschue=-1,ntsctint=-1;
49/*static*/ int soundvol=100;
50static int inited=0;
51
52int srendlinev[2]={8,0};
53int erendlinev[2]={239,239};
54int srendline,erendline;
55
56
57static char BaseDirectory[2048];
58
59int eoptions=0;
60
61static void DriverKill(void);
62static int DriverInitialize(void);
63
64static int gametype;
65#include "input.c"
66
67static void ParseGI(FCEUGI *gi)
68{
69 gametype=gi->type;
70
71 InputType[0]=UsrInputType[0];
72 InputType[1]=UsrInputType[1];
73 InputTypeFC=UsrInputTypeFC;
74
75 if(gi->input[0]>=0)
76 InputType[0]=gi->input[0];
77 if(gi->input[1]>=0)
78 InputType[1]=gi->input[1];
79 if(gi->inputfc>=0)
80 InputTypeFC=gi->inputfc;
81 FCEUI_GetCurrentVidSystem(&srendline,&erendline);
82}
83
84void FCEUD_PrintError(char *s)
85{
86 puts(s);
87}
88
89static char *cpalette=0;
90static void LoadCPalette(void)
91{
92 uint8 tmpp[192];
93 FILE *fp;
94
95 if(!(fp=fopen(cpalette,"rb")))
96 {
97 printf(" Error loading custom palette from file: %s\n",cpalette);
98 return;
99 }
100 fread(tmpp,1,192,fp);
101 FCEUI_SetPaletteArray(tmpp);
102 fclose(fp);
103}
104
105static CFGSTRUCT fceuconfig[]={
106 AC(soundvol),
107 ACS(cpalette),
108 AC(ntsctint),
109 AC(ntschue),
110 AC(ntsccol),
111 AC(UsrInputTypeFC),
112 ACA(UsrInputType),
113 AC(powerpadside),
114 AC(powerpadsc),
115 AC(eoptions),
116 ACA(srendlinev),
117 ACA(erendlinev),
118 ADDCFGSTRUCT(DriverConfig),
119 ENDCFGSTRUCT
120};
121
122static void SaveConfig(void)
123{
124 char tdir[2048];
125 sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
126 DriverInterface(DES_GETNTSCTINT,&ntsctint);
127 DriverInterface(DES_GETNTSCHUE,&ntschue);
128 SaveFCEUConfig(tdir,fceuconfig);
129}
130
131static void LoadConfig(void)
132{
133 char tdir[2048];
134 sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
135 LoadFCEUConfig(tdir,fceuconfig);
136 if(ntsctint>=0) DriverInterface(DES_SETNTSCTINT,&ntsctint);
137 if(ntschue>=0) DriverInterface(DES_SETNTSCHUE,&ntschue);
138}
139
140static void CreateDirs(void)
141{
142 char *subs[5]={"fcs","snaps","gameinfo","sav","cheats"};
143 char tdir[2048];
144 int x;
145
146 mkdir(BaseDirectory,S_IRWXU);
147 for(x=0;x<5;x++)
148 {
149 sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]);
150 mkdir(tdir,S_IRWXU);
151 }
152}
153
154static void SetSignals(void (*t)(int))
155{
156 int sigs[11]={SIGINT,SIGTERM,SIGHUP,SIGPIPE,SIGSEGV,SIGFPE,SIGKILL,SIGALRM,SIGABRT,SIGUSR1,SIGUSR2};
157 int x;
158 for(x=0;x<11;x++)
159 signal(sigs[x],t);
160}
161
162static void CloseStuff(int signum)
163{
164 DriverKill();
165 printf("\nSignal %d has been caught and dealt with...\n",signum);
166 switch(signum)
167 {
168 case SIGINT:printf("How DARE you interrupt me!\n");break;
169 case SIGTERM:printf("MUST TERMINATE ALL HUMANS\n");break;
170 case SIGHUP:printf("Reach out and hang-up on someone.\n");break;
171 case SIGPIPE:printf("The pipe has broken! Better watch out for floods...\n");break;
172 case SIGSEGV:printf("Iyeeeeeeeee!!! A segmentation fault has occurred. Have a fluffy day.\n");break;
173 /* So much SIGBUS evil. */
174 #ifdef SIGBUS
175 #if(SIGBUS!=SIGSEGV)
176 case SIGBUS:printf("I told you to be nice to the driver.\n");break;
177 #endif
178 #endif
179 case SIGFPE:printf("Those darn floating points. Ne'er know when they'll bite!\n");break;
180 case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break;
181 case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break;
182 case SIGUSR1:
183 case SIGUSR2:printf("Killing your processes is not nice.\n");break;
184 }
185 exit(1);
186}
187
188static void DoArgs(int argc, char *argv[])
189{
190 static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"};
191 static int cortabi[5]={SI_NONE,SI_GAMEPAD,
192 SI_ZAPPER,SI_POWERPADA,SI_ARKANOID};
193 static char *fccortab[5]={"none","arkanoid","shadow","4player","fkb"};
194 static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW,
195 SIFC_4PLAYER,SIFC_FKB};
196
197 int x;
198 static char *inputa[2]={0,0};
199 static char *fcexp=0;
200 static int docheckie[4];
201
202 static ARGPSTRUCT FCEUArgs[]={
203 {"-soundvol",0,&soundvol,0},
204 {"-cpalette",0,&cpalette,0x4001},
205
206 {"-ntsccol",0,&ntsccol,0},
207 {"-pal",&docheckie[0],0,0},
208 {"-input1",0,&inputa[0],0x4001},{"-input2",0,&inputa[1],0x4001},
209 {"-fcexp",0,&fcexp,0x4001},
210
211 {"-gg",&docheckie[1],0,0},
212 {"-no8lim",0,&eoptions,0x8001},
213 {"-subase",0,&eoptions,0x8002},
214 {"-snapname",0,&eoptions,0x8000|EO_SNAPNAME},
215 {"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE},
216 {"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES},
217 {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE},
218 {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0},
219 {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0},
220 {0,(void *)DriverArgs,0,0},
221 {0,0,0,0}
222 };
223
224 memset(docheckie,0,sizeof(docheckie));
225 ParseArguments(argc, argv, FCEUArgs);
226 if(cpalette)
227 {
228 if(cpalette[0]=='0')
229 if(cpalette[1]==0)
230 {
231 free(cpalette);
232 cpalette=0;
233 }
234 }
235 if(docheckie[0])
236 FCEUI_SetVidSystem(1);
237 if(docheckie[1])
238 FCEUI_SetGameGenie(1);
239
240 FCEUI_DisableSpriteLimitation(eoptions&1);
241 FCEUI_SaveExtraDataUnderBase(eoptions&2);
242 FCEUI_SetSnapName(eoptions&EO_SNAPNAME);
243
244 for(x=0;x<2;x++)
245 {
246 if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0;
247 if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
248 }
249
250 FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
251 FCEUI_SetSoundVolume(soundvol);
252 //DriverInterface(DES_NTSCCOL,&ntsccol);
253 DoDriverArgs();
254
255 if(fcexp)
256 {
257 int y;
258 for(y=0;y<5;y++)
259 {
260 if(!strncmp(fccortab[y],fcexp,8))
261 {
262 UsrInputTypeFC=fccortabi[y];
263 break;
264 }
265 }
266 free(fcexp);
267 }
268 for(x=0;x<2;x++)
269 {
270 int y;
271
272 if(!inputa[x])
273 continue;
274
275 for(y=0;y<5;y++)
276 {
277 if(!strncmp(cortab[y],inputa[x],8))
278 {
279 UsrInputType[x]=cortabi[y];
280 if(y==3)
281 {
282 powerpadside&=~(1<<x);
283 powerpadside|=((((inputa[x][8])-'a')&1)^1)<<x;
284 }
285 free(inputa[x]);
286 }
287 }
288 }
289}
290
291#include "usage.h"
292
293int CLImain(int argc, char *argv[])
294{
295 FCEUGI *tmp;
296 int ret;
297
298 if(!(ret=FCEUI_Initialize()))
299 return(1);
300 GetBaseDirectory(BaseDirectory);
301 FCEUI_SetBaseDirectory(BaseDirectory);
302
303 CreateDirs();
304 if(argc<=1)
305 {
306 ShowUsage(argv[0]);
307 return 1;
308 }
309 LoadConfig();
310 DoArgs(argc-2,&argv[1]);
311 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
312 if(cpalette)
313 LoadCPalette();
314 if(InitSound())
315 inited|=1;
316
317 if(!(tmp=FCEUI_LoadGame(argv[argc-1])))
318 {
319 ret=0;
320 goto dk;
321 }
322 ParseGI(tmp);
323 RefreshThrottleFPS();
324 if(!DriverInitialize())
325 {
326 ret=0;
327 goto dk;
328 }
329 InitOtherInput();
330 FCEUI_Emulate();
331
332 dk:
333 DriverKill();
334 return(ret?0:1);
335}
336
337static int DriverInitialize(void)
338{
339 SetSignals((void *)CloseStuff);
340
341 if(InitJoysticks())
342 inited|=2;
343 if(!InitVideo()) return 0;
344 inited|=4;
345 if(!InitKeyboard()) return 0;
346 inited|=8;
347 return 1;
348}
349
350static void DriverKill(void)
351{
352 SaveConfig();
353 SetSignals(SIG_IGN);
354
355 if(inited&2)
356 KillJoysticks();
357 if(inited&8)
358 KillKeyboard();
359 if(inited&4)
360 KillVideo();
361 if(inited&1)
362 KillSound();
363 if(inited&16)
364 KillMouse();
365 inited=0;
366}
367
368void FCEUD_Update(uint8 *XBuf, int16 *Buffer, int Count)
369{
370 if(!Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
371 SpeedThrottle();
372 BlitScreen(XBuf);
373 if(Count)
374 WriteSound(Buffer,Count,NoWaiting);
375 FCEUD_UpdateInput();
376}
377