use picofe menu, move generic code out of gp2x/
[fceu.git] / drivers / common / main.c
CommitLineData
35868d35 1/* FCE Ultra - NES/Famicom Emulator
35868d35 2 *
3 * This program is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 */
17
35868d35 18
19#include <unistd.h>
20#include <sys/types.h>
21#include <signal.h>
22#include <sys/time.h>
23#include <sys/stat.h>
24#include <string.h>
25#include <strings.h>
26#include <errno.h>
27#include <stdio.h>
28#include <stdlib.h>
29
4a2a617a 30#include "main.h"
35868d35 31#include "throttle.h"
4a2a617a 32#include "config.h"
33#include "args.h"
34#include "unixdsp.h"
35#include "cheat.h"
36#include "dface.h"
37#include "platform.h"
b2b95d2e 38#include "menu.h"
4a2a617a 39#include "settings.h"
35868d35 40
21afaa36 41#include "../../fce.h"
9b451455 42#include "../../cart.h"
21afaa36 43
35868d35 44
4a2a617a 45// these are now here to try to make compatible configs
46// between different versions of the emu
47DSETTINGS Settings;
48CFGSTRUCT DriverConfig[]={
49 AC(Settings.turbo_rate_add),
50 AC(Settings.sound_rate),
51 AC(Settings.showfps),
52 AC(Settings.scaling),
53 AC(Settings.frameskip),
54 AC(Settings.sstate_confirm),
55 AC(Settings.region_force),
56 AC(Settings.cpuclock),
57 AC(Settings.mmuhack),
58 AC(Settings.ramtimings),
59 AC(Settings.gamma),
60 AC(Settings.perfect_vsync),
61 AC(Settings.accurate_mode),
62 ENDCFGSTRUCT
63};
21afaa36 64
21afaa36 65void CleanSurface(void);
6587f346 66
b2b95d2e 67// internals
b2b95d2e 68extern uint8 Exit; // exit emu loop flag
7b356ee3 69extern int FSkip;
b2b95d2e 70void CloseGame(void);
71
72FCEUGI *fceugi = NULL;
21afaa36 73int ntsccol=0,ntschue=-1,ntsctint=-1;
35868d35 74int soundvol=70;
75int inited=0;
35868d35 76
21afaa36 77int srendlinev[2]={8,0};
78int erendlinev[2]={231,239};
35868d35 79int srendline,erendline;
80
81
82static char BaseDirectory[2048];
83
84int eoptions=0;
85
86static void DriverKill(void);
87static int DriverInitialize(void);
88
89static int gametype;
90#include "input.c"
91
92static void ParseGI(FCEUGI *gi)
93{
94 gametype=gi->type;
95
96 InputType[0]=UsrInputType[0];
97 InputType[1]=UsrInputType[1];
98 InputTypeFC=UsrInputTypeFC;
99
100 if(gi->input[0]>=0)
101 InputType[0]=gi->input[0];
102 if(gi->input[1]>=0)
103 InputType[1]=gi->input[1];
104 if(gi->inputfc>=0)
105 InputTypeFC=gi->inputfc;
35868d35 106}
107
108void FCEUD_PrintError(char *s)
109{
110 puts(s);
111}
112
6f6bc6fa 113char *cpalette=0;
114void LoadCPalette(void)
35868d35 115{
116 char tmpp[192];
117 FILE *fp;
118
119 if(!(fp=fopen(cpalette,"rb")))
120 {
121 printf(" Error loading custom palette from file: %s\n",cpalette);
6f6bc6fa 122 free(cpalette);
123 cpalette=0;
35868d35 124 return;
125 }
126 fread(tmpp,1,192,fp);
127 FCEUI_SetPaletteArray((uint8 *)tmpp);
128 fclose(fp);
129}
130
131static CFGSTRUCT fceuconfig[]={
132 AC(soundvol),
133 ACS(cpalette),
134 AC(ntsctint),
135 AC(ntschue),
136 AC(ntsccol),
137 AC(UsrInputTypeFC),
138 ACA(UsrInputType),
139 AC(powerpadside),
140 AC(powerpadsc),
141 AC(eoptions),
142 ACA(srendlinev),
143 ACA(erendlinev),
144 ADDCFGSTRUCT(DriverConfig),
145 ENDCFGSTRUCT
146};
147
642070a9 148static const char *skip_path(const char *path)
35868d35 149{
642070a9 150 const char *p;
151 if (path == NULL) return NULL;
152 for (p = path+strlen(path)-1; p > path && *p != '/'; p--);
153 if (*p == '/') p++;
154 return p;
155}
156
157int SaveConfig(const char *llgn_path)
158{
159 const char *name = skip_path(llgn_path);
35868d35 160 char tdir[2048];
642070a9 161 int ret;
b547bda7 162 if (name)
163 sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
164 else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
642070a9 165 printf("saving cfg to %s ... ", tdir); fflush(stdout);
21afaa36 166 FCEUI_GetNTSCTH(&ntsctint, &ntschue);
642070a9 167 ret=SaveFCEUConfig(tdir,fceuconfig);
168 printf(ret == 0 ? "done\n" : "failed\n");
169 return ret;
35868d35 170}
171
642070a9 172static int LoadConfig(const char *llgn_path)
35868d35 173{
642070a9 174 const char *name = skip_path(llgn_path);
35868d35 175 char tdir[2048];
642070a9 176 int ret;
b547bda7 177 if (name)
178 sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
179 else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
642070a9 180 printf("loading cfg from %s ... ", tdir); fflush(stdout);
21afaa36 181 FCEUI_GetNTSCTH(&ntsctint, &ntschue); /* Get default settings for if no config file exists. */
642070a9 182 ret=LoadFCEUConfig(tdir,fceuconfig);
21afaa36 183 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
642070a9 184 printf(ret == 0 ? "done\n" : "failed\n");
185 return ret;
35868d35 186}
187
989672f4 188static void LoadLLGN(void)
189{
190 char tdir[2048];
191 FILE *f;
192 int len;
193 sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
194 f=fopen(tdir, "r");
195 if(f)
196 {
197 len = fread(lastLoadedGameName, 1, sizeof(lastLoadedGameName)-1, f);
198 lastLoadedGameName[len] = 0;
199 fclose(f);
200 }
201}
202
203static void SaveLLGN(void)
204{
205 // save last loaded game name
7b356ee3 206 if (lastLoadedGameName[0] && !(eoptions&EO_NOAUTOWRITE))
989672f4 207 {
208 char tdir[2048];
209 FILE *f;
210 sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
211 f=fopen(tdir, "w");
212 if(f)
213 {
214 fwrite(lastLoadedGameName, 1, strlen(lastLoadedGameName), f);
215 fclose(f);
216 sync();
217 }
218 }
219}
220
221
35868d35 222static void CreateDirs(void)
223{
6f6bc6fa 224 char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg","pal"};
35868d35 225 char tdir[2048];
226 int x;
227
228 mkdir(BaseDirectory,S_IRWXU);
b547bda7 229 for(x=0;x<sizeof(subs)/sizeof(subs[0]);x++)
35868d35 230 {
231 sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]);
232 mkdir(tdir,S_IRWXU);
233 }
234}
235
236static void SetSignals(void (*t)(int))
237{
238 int sigs[11]={SIGINT,SIGTERM,SIGHUP,SIGPIPE,SIGSEGV,SIGFPE,SIGKILL,SIGALRM,SIGABRT,SIGUSR1,SIGUSR2};
239 int x;
240 for(x=0;x<11;x++)
241 signal(sigs[x],t);
242}
243
244static void CloseStuff(int signum)
245{
246 DriverKill();
247 printf("\nSignal %d has been caught and dealt with...\n",signum);
248 switch(signum)
249 {
250 case SIGINT:printf("How DARE you interrupt me!\n");break;
251 case SIGTERM:printf("MUST TERMINATE ALL HUMANS\n");break;
252 case SIGHUP:printf("Reach out and hang-up on someone.\n");break;
253 case SIGPIPE:printf("The pipe has broken! Better watch out for floods...\n");break;
254 case SIGSEGV:printf("Iyeeeeeeeee!!! A segmentation fault has occurred. Have a fluffy day.\n");break;
35868d35 255 #if(SIGBUS!=SIGSEGV)
256 case SIGBUS:printf("I told you to be nice to the driver.\n");break;
257 #endif
35868d35 258 case SIGFPE:printf("Those darn floating points. Ne'er know when they'll bite!\n");break;
259 case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break;
260 case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break;
261 case SIGUSR1:
262 case SIGUSR2:printf("Killing your processes is not nice.\n");break;
263 }
264 exit(1);
265}
266
b2b95d2e 267static int DoArgs(int argc, char *argv[])
35868d35 268{
269 static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"};
270 static int cortabi[5]={SI_NONE,SI_GAMEPAD,
d97315ac 271 SI_ZAPPER,SI_POWERPADA,SI_ARKANOID};
35868d35 272 static char *fccortab[5]={"none","arkanoid","shadow","4player","fkb"};
273 static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW,
274 SIFC_4PLAYER,SIFC_FKB};
275
b2b95d2e 276 int x, ret;
35868d35 277 static char *inputa[2]={0,0};
278 static char *fcexp=0;
279 static int docheckie[4];
4a2a617a 280#ifdef NETWORK
281 static int docheckie2[2]={0,0};
282#endif
35868d35 283
284 static ARGPSTRUCT FCEUArgs[]={
285 {"-soundvol",0,&soundvol,0},
286 {"-cpalette",0,&cpalette,0x4001},
287
288 {"-ntsccol",0,&ntsccol,0},
289 {"-pal",&docheckie[0],0,0},
290 {"-input1",0,&inputa[0],0x4001},{"-input2",0,&inputa[1],0x4001},
291 {"-fcexp",0,&fcexp,0x4001},
292
9b451455 293 {"-gg",0,&eoptions,0x8000|EO_GG},
6f6bc6fa 294 {"-no8lim",0,&eoptions,0x8000|EO_NO8LIM},
35868d35 295 {"-snapname",0,&eoptions,0x8000|EO_SNAPNAME},
296 {"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE},
297 {"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES},
298 {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE},
7b356ee3 299 {"-noautowrite",0,&eoptions,0x8000|EO_NOAUTOWRITE},
35868d35 300 {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0},
301 {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0},
4a2a617a 302 {"-sound",0,&Settings.sound_rate,0},
303 {"-showfps",0,&Settings.showfps,0},
304 #ifdef NETWORK
305 {"-connect",&docheckie2[0],&netplayhost,0x4001},
306 {"-server",&docheckie2[1],0,0},
307 {"-netport",0,&Port,0},
308 #endif
309 {0,(void *)DriverArgs,0,0},
310 {0,0,0,0}
35868d35 311 };
312
313 memset(docheckie,0,sizeof(docheckie));
b2b95d2e 314 ret=ParseArguments(argc, argv, FCEUArgs);
35868d35 315 if(cpalette)
316 {
317 if(cpalette[0]=='0')
318 if(cpalette[1]==0)
319 {
320 free(cpalette);
321 cpalette=0;
322 }
323 }
324 if(docheckie[0])
989672f4 325 Settings.region_force=2;
9b451455 326 FCEUI_SetGameGenie(eoptions&EO_GG);
6f6bc6fa 327 FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
35868d35 328 FCEUI_SetSnapName(eoptions&EO_SNAPNAME);
329
330 for(x=0;x<2;x++)
331 {
332 if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0;
333 if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
334 }
335
35868d35 336 FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
7b356ee3 337 FCEUI_SetSoundVolume(80);
4a2a617a 338 #ifdef NETWORK
339 if(docheckie2[0])
340 netplay=2;
341 else if(docheckie2[1])
342 netplay=1;
343
344 if(netplay)
345 FCEUI_SetNetworkPlay(netplay);
346 #endif
35868d35 347 DoDriverArgs();
348
349 if(fcexp)
350 {
351 int y;
352 for(y=0;y<5;y++)
353 {
354 if(!strncmp(fccortab[y],fcexp,8))
355 {
356 UsrInputTypeFC=fccortabi[y];
357 break;
358 }
359 }
360 free(fcexp);
361 }
362 for(x=0;x<2;x++)
363 {
364 int y;
365
366 if(!inputa[x])
367 continue;
368
369 for(y=0;y<5;y++)
370 {
371 if(!strncmp(cortab[y],inputa[x],8))
372 {
373 UsrInputType[x]=cortabi[y];
374 if(y==3)
375 {
376 powerpadside&=~(1<<x);
377 powerpadside|=((((inputa[x][8])-'a')&1)^1)<<x;
378 }
379 free(inputa[x]);
380 }
381 }
382 }
b2b95d2e 383 return ret;
35868d35 384}
385
b547bda7 386
35868d35 387#include "usage.h"
388
4a2a617a 389int main(int argc, char *argv[])
35868d35 390{
642070a9 391 int last_arg_parsed, ret;
b2b95d2e 392 /* TODO if(argc<=1)
937bf65b 393 {
394 ShowUsage(argv[0]);
395 return 1;
b2b95d2e 396 }*/
937bf65b 397
4a2a617a 398 platform_init();
937bf65b 399 if(!DriverInitialize())
400 {
401 return 1;
402 }
403
b2b95d2e 404 if(!FCEUI_Initialize())
35868d35 405 return(1);
406 GetBaseDirectory(BaseDirectory);
407 FCEUI_SetBaseDirectory(BaseDirectory);
b2b95d2e 408 lastLoadedGameName[0] = 0;
4a2a617a 409 menu_init();
410 in_init();
35868d35 411
412 CreateDirs();
b547bda7 413 LoadConfig(NULL);
b2b95d2e 414 last_arg_parsed=DoArgs(argc-1,&argv[1]);
4a2a617a 415 platform_late_init();
416 in_probe();
417
989672f4 418 LoadLLGN();
21afaa36 419 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
35868d35 420 if(cpalette)
6f6bc6fa 421 LoadCPalette();
35868d35 422 if(InitSound())
423 inited|=1;
424
b2b95d2e 425 if (argc > 1 && !last_arg_parsed)
6587f346 426 {
b2b95d2e 427 strncpy(lastLoadedGameName, argv[argc-1], sizeof(lastLoadedGameName));
428 lastLoadedGameName[sizeof(lastLoadedGameName)-1] = 0;
429 Exit = 0;
430 }
431 else
432 {
b2b95d2e 433 Exit = 1;
6587f346 434 }
435
b2b95d2e 436 while (1)
437 {
438 if(!Exit)
439 {
440 if (fceugi)
441 CloseGame();
642070a9 442 ret=LoadConfig(lastLoadedGameName);
443 if (ret != 0)
444 {
445 LoadConfig(NULL);
446 }
6244011f 447 FCEUI_SetEmuMode(Settings.accurate_mode);
b2b95d2e 448 fceugi=FCEUI_LoadGame(lastLoadedGameName);
449 if (fceugi)
450 {
c4980f9e 451 char infostring[32];
989672f4 452 if (Settings.region_force)
453 FCEUI_SetVidSystem(Settings.region_force - 1);
b2b95d2e 454 ParseGI(fceugi);
b2b95d2e 455 InitOtherInput();
456
9b451455 457 if ((eoptions&EO_GG) && geniestage == 0) {
458 strcpy(infostring, "gg.rom is missing, GG disabled");
459 eoptions&=~EO_GG;
460 FCEUI_SetGameGenie(0);
461 } else
462 GameInterface(GI_INFOSTRING, infostring);
c4980f9e 463 FCEU_DispMessage("%s", infostring);
b2b95d2e 464 }
465 else
989672f4 466 {
467 switch(LoadGameLastError) {
4a2a617a 468 default: menu_update_msg("failed to load ROM"); break;
469 case 2: menu_update_msg("Can't find a ROM for ips/movie"); break;
470 case 10: menu_update_msg("FDS BIOS ROM is missing, read docs"); break;
471 case 11: menu_update_msg("Error reading auxillary FDS file"); break;
989672f4 472 }
473 }
b2b95d2e 474 }
475 if(Exit || !fceugi)
476 {
477 int ret;
4a2a617a 478 ret = menu_loop();
b2b95d2e 479 if (ret == 1) break; // exit emu
480 if (ret == 2) { // reload ROM
481 Exit = 0;
482 continue;
483 }
484 }
485
971a1d07 486 PrepareOtherInput();
21afaa36 487 FCEUI_GetCurrentVidSystem(&srendline,&erendline);
4a2a617a 488 platform_apply_config();
21afaa36 489 CleanSurface();
4a2a617a 490 StartSound();
7b356ee3 491 RefreshThrottleFPS();
b2b95d2e 492 FCEUI_Emulate();
493 }
35868d35 494
b547bda7 495 if (fceugi)
496 CloseGame();
497
989672f4 498 SaveLLGN();
6244011f 499 FCEUI_Kill();
35868d35 500 DriverKill();
4a2a617a 501 platform_finish();
502 return 0;
35868d35 503}
504
505static int DriverInitialize(void)
506{
507 SetSignals((void *)CloseStuff);
508
35868d35 509 if(!InitVideo()) return 0;
510 inited|=4;
35868d35 511 return 1;
512}
513
514static void DriverKill(void)
515{
989672f4 516 // SaveConfig(NULL); // done explicitly in menu now
cc981841 517 SetSignals(SIG_DFL);
35868d35 518
6f6bc6fa 519 if(cpalette) free(cpalette);
520 cpalette=0;
521
35868d35 522 if(inited&4)
523 KillVideo();
524 if(inited&1)
525 KillSound();
35868d35 526 inited=0;
527}
528
937bf65b 529void FCEUD_Update(uint8 *xbuf, int16 *Buffer, int Count)
35868d35 530{
7b356ee3 531 FCEUD_UpdateInput(); // must update input before blitting because of save confirmation stuff
532 BlitPrepare(xbuf == NULL);
0bb3fe12 533 if(!(eoptions&EO_NOTHROTTLE))
534 {
535 if(Count)
536 WriteSound(Buffer,Count);
35868d35 537 SpeedThrottle();
0bb3fe12 538 }
7b356ee3 539 BlitScreen(xbuf == NULL);
540 // make sure last frame won't get skipped, because we need it for menu bg
541 if (Exit) FSkip=0;
35868d35 542}
543
4a2a617a 544