mmuhack, 6502 tweaks, fskip
[fceu.git] / drivers / gp2x / input.c
CommitLineData
35868d35 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#define JOY_A 1
22#define JOY_B 2
23#define JOY_SELECT 4
24#define JOY_START 8
25#define JOY_UP 0x10
26#define JOY_DOWN 0x20
27#define JOY_LEFT 0x40
28#define JOY_RIGHT 0x80
29
30
31#include "minimal.h"
32extern int swapbuttons;
937bf65b 33extern int scaled_display;
35868d35 34extern int FSkip_setting;
35
36extern void SetVideoScaling(int pixels,int width,int height);
937bf65b 37static INLINE long UpdateGamepadGP2X(void);
35868d35 38
39
40
41/* UsrInputType[] is user-specified. InputType[] is current
42 (game loading can override user settings)
43*/
44static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
45static int InputType[2];
46
47static int UsrInputTypeFC={SI_NONE};
48static int InputTypeFC;
49
50static uint32 JSreturn;
51int NoWaiting=0;
52
53static int powerpadsc[2][12];
54static int powerpadside=0;
55
56
57static uint32 MouseData[3];
58static uint8 fkbkeys[0x48];
59unsigned long lastpad=0;
60
61void FCEUD_UpdateInput(void)
62{
63 int t=0;
64 long lastpad2=lastpad;
65 long pad = UpdateGamepadGP2X();
66 t=1;
67 // JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
68 if(gametype==GIT_FDS)
69 {
70 NoWaiting&=~1;
71 if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
72 {
73 DriverInterface(DES_FDSSELECT,0);
74 }
75 else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
76 {
77 DriverInterface(DES_FDSINSERT,0);
78 }
79 else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
80 {
81 DriverInterface(DES_FDSEJECT,0);
82 }
83 }
84
85}
86
87
88//#ifdef GP2X
89
90extern void ResetNES(void);
91extern void CleanSurface(void);
92
93char soundvolmeter[21];
94int soundvolIndex=0;
95int L_count=0;
96int R_count=0;
97extern int CurrentState;
98int TurboFireOff=1;
99int TurboFireTop=0; // 0 is none // 1 is A & X turbo // 2 is Y & B turbo
100int TurboFireBottom=0;
101int turbo_toggle_A=0;
102int turbo_toggle_B=0;
103
104static void setsoundvol(int soundvolume)
105{
106 //FCEUI_SetSoundVolume(soundvol);
107 // draw on screen :D
108 gp2x_sound_volume(soundvolume, soundvolume);
109 int meterval=soundvolume/5;
110 for (soundvolIndex=0; soundvolIndex < 20; soundvolIndex++)
111 {
112 if (soundvolIndex < meterval)
113 {
114 soundvolmeter[soundvolIndex]='*';
115 }
116 else
117 {
118 soundvolmeter[soundvolIndex]='_';
119 }
120 }
121 soundvolmeter[20]=0;
122 FCEU_DispMessage("|%s|", soundvolmeter);
123}
124/**
125 * GP2x joystick reader
126 *
127 */
937bf65b 128static INLINE long UpdateGamepadGP2X(void)
35868d35 129{
130 uint32 JS=0;
131
132 unsigned long pad=gp2x_joystick_read();
133#define down(b) (pad & GP2X_##b)
134#define last_down(b) (lastpad & GP2X_##b)
135#define L_down (pad & GP2X_L)
136#define R_down (pad & GP2X_R)
137#define last_L_down (lastpad & GP2X_L)
138#define last_R_down (lastpad & GP2X_R)
139#define shift ((pad & GP2X_PUSH) || ((pad & (GP2X_VOL_UP|GP2X_VOL_DOWN)) == (GP2X_VOL_UP|GP2X_VOL_DOWN)))
140#define last_shift ((lastpad & GP2X_PUSH) || ((lastpad & (GP2X_VOL_UP|GP2X_VOL_DOWN)) == (GP2X_VOL_UP|GP2X_VOL_DOWN)))
141
142 if (L_down && R_down && !(pad & GP2X_PUSH) && !(last_R_down && last_L_down))
143 {
144 ResetNES();
145 puts("Reset");
146 goto no_pad;
147 }
148
149 if (down(VOL_UP) && !down(VOL_DOWN))
150 {
151 soundvol+=1;
152 if (soundvol >= 100) soundvol=100;
153 //FCEUI_SetSoundVolume(soundvol);
154 setsoundvol(soundvol);
155 }
156 else if (down(VOL_DOWN) && !down(VOL_UP))
157 {
158 soundvol-=1;
159 if (soundvol < 0) soundvol=0;
160 //FCEUI_SetSoundVolume(soundvol);
161 setsoundvol(soundvol);
162 }
163
164 if (shift)
165 {
166 // only if it's something else then last time, and not moving around the joystick
167 if (!(pad & (GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT)))
168 {
169 if (down(SELECT))
170 {
171 if (last_down(SELECT) && last_shift)
172 {
173 // still pressed down from stretching from last one
174 goto no_pad;
175 }
937bf65b 176 scaled_display = !scaled_display;
35868d35 177
937bf65b 178 if (scaled_display)
35868d35 179 {
937bf65b 180 SetVideoScaling(320, 256, 240);
35868d35 181 }
182 else
183 {
937bf65b 184 SetVideoScaling(320, 320, 240);
35868d35 185 }
186
187 goto no_pad;
188 }
189 else if (L_down && R_down)
190 {
191 FCEUI_CloseGame();
192 puts("Quit");
193 goto no_pad;
194 }
195 else if (R_down && !(last_R_down && last_shift))
196 {
197 FCEUI_LoadState();
198 goto no_pad;
199 }
200 else if (L_down && !(last_L_down && last_shift))
201 {
202 FCEUI_SaveState();
203 goto no_pad;
204 }
205 else if (down(A) && !(last_down(A) && last_shift))
206 {
207 FSkip_setting--;
208 if (FSkip_setting < 0) {
209 FSkip_setting = -1;
210 FCEUI_DispMessage("Auto frameskip");
211 }
212 else
213 FCEUI_DispMessage("Frameskip: %i", FSkip_setting);
214 goto no_pad;
215 }
216 else if (down(Y) && !(last_down(Y) && last_shift))
217 {
218 FSkip_setting++;
219 if (FSkip_setting > 8) FSkip_setting = 8;
220 FCEUI_DispMessage("Frameskip: %i", FSkip_setting);
221 goto no_pad;
222 }
223 }
224 }
225
226 // r is toggle savestate
227 if (R_down)
228 {
229 if (last_R_down)
230 {
231 R_count++;
232 if ((R_count & 31)== 31)
233 {
234 CurrentState=(CurrentState+1) % 10;
235 FCEUI_DispMessage("Now Using Save State %d", CurrentState);
236 }
237 }
238 }
239 else
240 {
241 R_count=0;
242 }
243
244 // l is toggle turbo
245 if (L_down)
246 {
247 if (last_L_down)
248 {
249 L_count++;
250 if ((L_count & 31)== 31)
251 {
252 // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
253 if ((!TurboFireTop) && (!TurboFireBottom))
254 {
255 // was off
256 TurboFireTop=1;
257 TurboFireBottom=0;
258 if (swapbuttons)
259 {
260 FCEUI_DispMessage("Turbo A and Y");
261 }
262 else
263 {
264 FCEUI_DispMessage("Turbo Y and B");
265 }
266 }
267 else if (TurboFireTop)
268 {
269 TurboFireTop=0;
270 TurboFireBottom=1;
271 if (swapbuttons)
272 {
273 FCEUI_DispMessage("Turbo X and B");
274 }
275 else
276 {
277 FCEUI_DispMessage("Turbo A and X");
278 }
279 }
280 else
281 {
282 TurboFireTop=0;
283 TurboFireBottom=0;
284 FCEUI_DispMessage("Turbo Off");
285 }
286
287 }
288 }
289 }
290 else
291 {
292 L_count=0;
293 }
294
295 //unsigned long padTmp=0;
296 // shift the bits in
297 // up
298 //padTmp=(pad & GP2X_UP) ; // 1 is 2^0,
299 JS |= ((pad & GP2X_UP) << (4-0)); // 0x10 is 2^4
300
301 //padTmp=(pad & GP2X_DOWN); // 0x10 is 2^4,
302 JS |= ((pad & GP2X_DOWN) << (5-4)); // 0x20 is 2^5
303
304 //padTmp=(pad & GP2X_LEFT); // 0x4 is 2^2,
305 JS |= ((pad & GP2X_LEFT) << (6-2)); // 0x40 is 2^6
306
307 //padTmp=(pad & GP2X_RIGHT); // 0x40 is 2^6,
308 JS |= ((pad & GP2X_RIGHT) << (7-6)); // 0x80 is 2^7
309
310
311#define A_down (pad & GP2X_A)
312#define B_down (pad & GP2X_B)
313#define X_down (pad & GP2X_X)
314#define Y_down (pad & GP2X_Y)
315
316 // should be 2 cycles held, 1 cycle release
317 turbo_toggle_A=(turbo_toggle_A+1) % 3;
318 turbo_toggle_B=(turbo_toggle_B+1) % 3;
319
320 // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
321 // B or X are both considered A
322 //padTmp=B_down >> 13; // 2^13,
323
324 if (!(TurboFireTop && (!turbo_toggle_A)))
325 {
326 JS |= ((B_down >> 13) << 0); // 0x1 is 2^0
327 }
328 // A or Y are both considered B
329 //padTmp=A_down >> 12; // 2^13,
330 if (!(TurboFireBottom && (!turbo_toggle_B)))
331 {
332 JS |= ((A_down >> 12) << 1); // 0x2 is 2^1
333 }
334
335 if (swapbuttons)
336 {
337 //padTmp=X_down >> 14; // 2^13,
338 if (!(TurboFireBottom && (!turbo_toggle_A)))
339 {
340// JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
341 JS |= ((Y_down >> 15) << 0); // 0x1 is 2^0
342 }
343
344 //padTmp=Y_down >> 15; // 2^13,
345 if (!(TurboFireTop && (!turbo_toggle_B)))
346 {
347 JS |= ((X_down >> 14) << 1); // 0x2 is 2^1
348 }
349 }
350 else
351 {
352 //padTmp=X_down >> 14; // 2^13,
353 if (!(TurboFireBottom && (!turbo_toggle_A)))
354 {
355 JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
356 }
357
358 //padTmp=Y_down >> 15; // 2^13,
359 if (!(TurboFireTop && (!turbo_toggle_B)))
360 {
361 JS |= ((Y_down >> 15) << 1); // 0x2 is 2^1
362 }
363 }
364
365 // select
366 //padTmp=(pad & GP2X_SELECT) >> 9; // 0x40 is 2^9,
367 JS |= (((pad & GP2X_SELECT) >> 9) << 2); // 0x4 is 2^2
368
369 // start
370 //padTmp=(pad & GP2X_START) >> 8; // 2^8,
371 JS |= (((pad & GP2X_START) >> 8) << 3); // 0x8 is 2^3
372
373
374 JSreturn = JS;
375 lastpad=pad;
376
377 return pad;
378 //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
379no_pad:
380 JSreturn=0;
381 lastpad=pad;
382 return 0;
383}
384//#endif
385
386
387static void InitOtherInput(void)
388{
389
390 void *InputDPtr;
391
392 int t;
393 int x;
394 int attrib;
395
396 for(t=0,x=0;x<2;x++)
397 {
398 attrib=0;
399 InputDPtr=0;
400 switch(InputType[x])
401 {
402 //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break;
403 case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;
404 case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
405 case SI_ZAPPER:InputDPtr=MouseData;
406 t|=1;
407 attrib=1;
408 break;
409 }
410 FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
411 }
412
413 attrib=0;
414 InputDPtr=0;
415 switch(InputTypeFC)
416 {
417 case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
418 case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
419 case SIFC_FKB:InputDPtr=fkbkeys;break;
420 }
421
422 FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
423 FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
424
425 if(t && !(inited&16))
426 {
427 InitMouse();
428 inited|=16;
429 }
430}