partially working menu
[fceu.git] / drivers / gp2x / menu.c
CommitLineData
b2b95d2e 1// (c) Copyright 2006,2007 notaz, All rights reserved.\r
2// Free for non-commercial use.\r
3\r
4// For commercial use, separate licencing terms must be obtained.\r
5\r
6#include <stdio.h>\r
7#include <string.h>\r
8#include <stdlib.h>\r
9#include <stdarg.h>\r
10#include <unistd.h>\r
11#include <dirent.h>\r
12\r
13#include "minimal.h"\r
14#include "usbjoy.h"\r
15#include "asmutils.h"\r
16#include "menu.h"\r
17#include "main.h"\r
18#include "fonts.h"\r
19#include "gp2x.h"\r
20\r
21#ifndef _DIRENT_HAVE_D_TYPE\r
22#error "need d_type for file browser\r
23#endif\r
24\r
25extern char lastLoadedGameName[PATH_MAX];\r
26extern int mmuhack_status;\r
27//extern int state_slot; // TODO\r
28extern uint8 Exit; // exit emu loop flag\r
29\r
30static char *gp2xKeyNames[] = {\r
31 "UP", "01???", "LEFT", "03???", "DOWN", "05???", "RIGHT", "07???",\r
32 "START", "SELECT", "L", "R", "A", "B", "X", "Y",\r
33 "10???", "11???", "12???","13???", "14???","15???", "VOL DOWN", "VOL UP",\r
34 "18???", "19???", "1a???","PUSH", "1c???","1d???", "1e???", "1f???"\r
35};\r
36\r
37char menuErrorMsg[40] = {0, };\r
38\r
39// TODO\r
40void gp2x_fceu_copy_bg(void)\r
41{\r
42 memset(gp2x_screen, 0, 320*240*2);\r
43}\r
44\r
45// draws white text to current bbp15 screen\r
46static void gp2x_text_out15_(int x, int y, const char *text)\r
47{\r
48 int i,l;\r
49 unsigned short *screen = gp2x_screen;\r
50\r
51 screen = screen + x + y*320;\r
52\r
53 for (i = 0; i < strlen(text); i++)\r
54 {\r
55 for (l=0;l<8;l++)\r
56 {\r
57 if(fontdata8x8[((text[i])*8)+l]&0x80) screen[l*320+0]=0xffff;\r
58 if(fontdata8x8[((text[i])*8)+l]&0x40) screen[l*320+1]=0xffff;\r
59 if(fontdata8x8[((text[i])*8)+l]&0x20) screen[l*320+2]=0xffff;\r
60 if(fontdata8x8[((text[i])*8)+l]&0x10) screen[l*320+3]=0xffff;\r
61 if(fontdata8x8[((text[i])*8)+l]&0x08) screen[l*320+4]=0xffff;\r
62 if(fontdata8x8[((text[i])*8)+l]&0x04) screen[l*320+5]=0xffff;\r
63 if(fontdata8x8[((text[i])*8)+l]&0x02) screen[l*320+6]=0xffff;\r
64 if(fontdata8x8[((text[i])*8)+l]&0x01) screen[l*320+7]=0xffff;\r
65 }\r
66 screen += 8;\r
67 }\r
68}\r
69\r
70void gp2x_text_out15(int x, int y, const char *texto, ...)\r
71{\r
72 va_list args;\r
73 char buffer[512];\r
74\r
75 va_start(args,texto);\r
76 vsprintf(buffer,texto,args);\r
77 va_end(args);\r
78\r
79 gp2x_text_out15_(x,y,buffer);\r
80}\r
81\r
82\r
83void gp2x_text_out15_lim(int x, int y, const char *texto, int max)\r
84{\r
85 char buffer[320/8+1];\r
86\r
87 strncpy(buffer, texto, 320/8);\r
88 if (max > 320/8) max = 320/8;\r
89 if (max < 0) max = 0;\r
90 buffer[max] = 0;\r
91\r
92 gp2x_text_out15(x,y,buffer);\r
93}\r
94\r
95static void gp2x_smalltext16(int x, int y, const char *texto)\r
96{\r
97 int i;\r
98 unsigned char *src;\r
99 unsigned short *dst;\r
100\r
101 for (i = 0;; i++, x += 6)\r
102 {\r
103 unsigned char c = (unsigned char) texto[i];\r
104 int h = 8;\r
105\r
106 if (!c) break;\r
107\r
108 src = fontdata6x8[c];\r
109 dst = (unsigned short *)gp2x_screen + x + y*320;\r
110\r
111 while (h--)\r
112 {\r
113 int w = 0x20;\r
114 while (w)\r
115 {\r
116 if( *src & w ) *dst = 0xffff;\r
117 dst++;\r
118 w>>=1;\r
119 }\r
120 src++;\r
121\r
122 dst += 320-6;\r
123 }\r
124 }\r
125}\r
126\r
127static void gp2x_smalltext8_lim(int x, int y, const char *texto, int max)\r
128{\r
129 char buffer[320/6+1];\r
130\r
131 strncpy(buffer, texto, 320/6);\r
132 if (max > 320/6) max = 320/6;\r
133 if (max < 0) max = 0;\r
134 buffer[max] = 0;\r
135\r
136 gp2x_smalltext16(x, y, buffer);\r
137}\r
138\r
139\r
140static unsigned long inp_prev = 0;\r
141static int inp_prevjoy = 0;\r
142\r
143static unsigned long wait_for_input(unsigned long interesting)\r
144{\r
145 unsigned long ret;\r
146 static int repeats = 0, wait = 50*1000;\r
147 int release = 0, i;\r
148\r
149 if (repeats == 2 || repeats == 4) wait /= 2;\r
150 if (repeats == 6) wait = 15 * 1000;\r
151\r
152 for (i = 0; i < 6 && inp_prev == gp2x_joystick_read(1); i++) {\r
153 if (i == 0) repeats++;\r
154 if (wait >= 30*1000) usleep(wait); // usleep sleeps for ~30ms minimum\r
155 else spend_cycles(wait * Settings.cpuclock);\r
156 }\r
157\r
158 while ( !((ret = gp2x_joystick_read(1)) & interesting) ) {\r
159 usleep(50000);\r
160 release = 1;\r
161 }\r
162\r
163 if (release || ret != inp_prev) {\r
164 repeats = 0;\r
165 wait = 50*1000;\r
166 }\r
167 inp_prev = ret;\r
168 inp_prevjoy = 0;\r
169\r
170 // we don't need diagonals in menus\r
171 if ((ret&GP2X_UP) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;\r
172 if ((ret&GP2X_UP) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;\r
173 if ((ret&GP2X_DOWN) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;\r
174 if ((ret&GP2X_DOWN) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;\r
175\r
176 return ret;\r
177}\r
178\r
179static unsigned long input2_read(unsigned long interesting, int *joy)\r
180{\r
181 unsigned long ret;\r
182 int i;\r
183\r
184 do\r
185 {\r
186 *joy = 0;\r
187 if ((ret = gp2x_joystick_read(0) & interesting)) break;\r
188 gp2x_usbjoy_update();\r
189 for (i = 0; i < num_of_joys; i++) {\r
190 ret = gp2x_usbjoy_check2(i);\r
191 if (ret) { *joy = i + 1; break; }\r
192 }\r
193 if (ret) break;\r
194 }\r
195 while(0);\r
196\r
197 return ret;\r
198}\r
199\r
200// similar to wait_for_input(), but returns joy num\r
201static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)\r
202{\r
203 unsigned long ret;\r
204 const int wait = 300*1000;\r
205 int i;\r
206\r
207 if (inp_prevjoy == 0) inp_prev &= interesting;\r
208 for (i = 0; i < 6; i++) {\r
209 ret = input2_read(interesting, joy);\r
210 if (*joy != inp_prevjoy || ret != inp_prev) break;\r
211 usleep(wait/6);\r
212 }\r
213\r
214 while ( !(ret = input2_read(interesting, joy)) ) {\r
215 usleep(50000);\r
216 }\r
217\r
218 inp_prev = ret;\r
219 inp_prevjoy = *joy;\r
220\r
221 return ret;\r
222}\r
223\r
224\r
225\r
226// -------------- ROM selector --------------\r
227\r
228static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
229{\r
230 int start, i, pos;\r
231\r
232 start = 12 - sel;\r
233 n--; // exclude current dir (".")\r
234\r
235 //memset(gp2x_screen, 0, 320*240);\r
236 gp2x_fceu_copy_bg();\r
237\r
238 if(start - 2 >= 0)\r
239 gp2x_smalltext8_lim(14, (start - 2)*10, curdir, 53-2);\r
240 for (i = 0; i < n; i++) {\r
241 pos = start + i;\r
242 if (pos < 0) continue;\r
243 if (pos > 23) break;\r
244 if (namelist[i+1]->d_type == DT_DIR) {\r
245 gp2x_smalltext8_lim(14, pos*10, "/", 1);\r
246 gp2x_smalltext8_lim(14+6, pos*10, namelist[i+1]->d_name, 53-3);\r
247 } else {\r
248 gp2x_smalltext8_lim(14, pos*10, namelist[i+1]->d_name, 53-2);\r
249 }\r
250 }\r
251 gp2x_text_out15(5, 120, ">");\r
252 gp2x_video_flip();\r
253}\r
254\r
255static int scandir_cmp(const void *p1, const void *p2)\r
256{\r
257 struct dirent **d1 = (struct dirent **)p1, **d2 = (struct dirent **)p2;\r
258 if ((*d1)->d_type == (*d2)->d_type) return alphasort(d1, d2);\r
259 if ((*d1)->d_type == DT_DIR) return -1; // put before\r
260 if ((*d2)->d_type == DT_DIR) return 1;\r
261 return alphasort(d1, d2);\r
262}\r
263\r
264static char *filter_exts[] = {\r
265 // TODO\r
266 ".mp3", ".MP3", ".srm", ".brm", "s.gz", ".mds", "bcfg", ".txt", ".htm", "html",\r
267 ".jpg", ".gpe", ".cue"\r
268};\r
269\r
270static int scandir_filter(const struct dirent *ent)\r
271{\r
272 const char *p;\r
273 int i;\r
274\r
275 if (ent == NULL || ent->d_name == NULL) return 0;\r
276 if (strlen(ent->d_name) < 5) return 1;\r
277\r
278 p = ent->d_name + strlen(ent->d_name) - 4;\r
279\r
280 for (i = 0; i < sizeof(filter_exts)/sizeof(filter_exts[0]); i++)\r
281 {\r
282 if (strcmp(p, filter_exts[i]) == 0) return 0;\r
283 }\r
284\r
285 return 1;\r
286}\r
287\r
288static char *romsel_loop(char *curr_path)\r
289{\r
290 struct dirent **namelist;\r
291 DIR *dir;\r
292 int n, sel = 0;\r
293 unsigned long inp = 0;\r
294 char *ret = NULL, *fname = NULL;\r
295\r
296 // is this a dir or a full path?\r
297 if ((dir = opendir(curr_path))) {\r
298 closedir(dir);\r
299 } else {\r
300 char *p;\r
301 for (p = curr_path + strlen(curr_path) - 1; p > curr_path && *p != '/'; p--);\r
302 *p = 0;\r
303 fname = p+1;\r
304 }\r
305\r
306 n = scandir(curr_path, &namelist, scandir_filter, scandir_cmp);\r
307 if (n < 0) {\r
308 // try root\r
309 n = scandir("/", &namelist, scandir_filter, scandir_cmp);\r
310 if (n < 0) {\r
311 // oops, we failed\r
312 printf("dir: %s\n", curr_path);\r
313 perror("scandir");\r
314 return NULL;\r
315 }\r
316 }\r
317\r
318 // try to find sel\r
319 if (fname != NULL) {\r
320 int i;\r
321 for (i = 1; i < n; i++) {\r
322 if (strcmp(namelist[i]->d_name, fname) == 0) {\r
323 sel = i - 1;\r
324 break;\r
325 }\r
326 }\r
327 }\r
328\r
329 for (;;)\r
330 {\r
331 draw_dirlist(curr_path, namelist, n, sel);\r
332 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r
333 if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = n-2; }\r
334 if(inp & GP2X_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
335 if(inp & GP2X_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
336 if(inp & GP2X_L) { sel-=24; if (sel < 0) sel = 0; }\r
337 if(inp & GP2X_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
338 if(inp & GP2X_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
339 if(inp & GP2X_B) { // enter dir/select\r
340 again:\r
341 if (namelist[sel+1]->d_type == DT_REG) {\r
342 strcpy(lastLoadedGameName, curr_path);\r
343 strcat(lastLoadedGameName, "/");\r
344 strcat(lastLoadedGameName, namelist[sel+1]->d_name);\r
345 ret = lastLoadedGameName;\r
346 break;\r
347 } else if (namelist[sel+1]->d_type == DT_DIR) {\r
348 int newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
349 char *p, *newdir = malloc(newlen);\r
350 if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
351 char *start = curr_path;\r
352 p = start + strlen(start) - 1;\r
353 while (*p == '/' && p > start) p--;\r
354 while (*p != '/' && p > start) p--;\r
355 if (p <= start) strcpy(newdir, "/");\r
356 else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }\r
357 } else {\r
358 strcpy(newdir, curr_path);\r
359 p = newdir + strlen(newdir) - 1;\r
360 while (*p == '/' && p >= newdir) *p-- = 0;\r
361 strcat(newdir, "/");\r
362 strcat(newdir, namelist[sel+1]->d_name);\r
363 }\r
364 ret = romsel_loop(newdir);\r
365 free(newdir);\r
366 break;\r
367 } else {\r
368 // unknown file type, happens on NTFS mounts. Try to guess.\r
369 FILE *tstf; int tmp;\r
370 strcpy(lastLoadedGameName, curr_path);\r
371 strcat(lastLoadedGameName, "/");\r
372 strcat(lastLoadedGameName, namelist[sel+1]->d_name);\r
373 tstf = fopen(lastLoadedGameName, "rb");\r
374 if (tstf != NULL)\r
375 {\r
376 if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r
377 namelist[sel+1]->d_type = DT_REG;\r
378 else namelist[sel+1]->d_type = DT_DIR;\r
379 fclose(tstf);\r
380 goto again;\r
381 }\r
382 }\r
383 }\r
384 if(inp & GP2X_X) break; // cancel\r
385 }\r
386\r
387 if (n > 0) {\r
388 while(n--) free(namelist[n]);\r
389 free(namelist);\r
390 }\r
391\r
392 return ret;\r
393}\r
394\r
395// ------------ patch/gg menu ------------\r
396\r
397#if 0 // TODO?\r
398static void draw_patchlist(int sel)\r
399{\r
400 int start, i, pos;\r
401\r
402 start = 12 - sel;\r
403\r
404 gp2x_fceu_copy_bg();\r
405\r
406 for (i = 0; i < PicoPatchCount; i++) {\r
407 pos = start + i;\r
408 if (pos < 0) continue;\r
409 if (pos > 23) break;\r
410 gp2x_smalltext8_lim(14, pos*10, PicoPatches[i].active ? "ON " : "OFF", 3);\r
411 gp2x_smalltext8_lim(14+6*4, pos*10, PicoPatches[i].name, 53-6);\r
412 }\r
413 pos = start + i;\r
414 if (pos < 24) gp2x_smalltext8_lim(14, pos*10, "done", 4);\r
415\r
416 gp2x_text_out15(5, 120, ">");\r
417 gp2x_video_flip();\r
418}\r
419\r
420\r
421void patches_menu_loop(void)\r
422{\r
423 int menu_sel = 0;\r
424 unsigned long inp = 0;\r
425\r
426 for(;;)\r
427 {\r
428 draw_patchlist(menu_sel);\r
429 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r
430 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
431 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
432 if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
433 if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
434 if(inp & GP2X_B) { // action\r
435 if (menu_sel < PicoPatchCount)\r
436 PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r
437 else return;\r
438 }\r
439 if(inp & GP2X_X) return;\r
440 }\r
441\r
442}\r
443\r
444// ------------ savestate loader ------------\r
445\r
446static void menu_prepare_bg(void);\r
447\r
448static int state_slot_flags = 0;\r
449\r
450static void state_check_slots(void)\r
451{\r
452 int slot;\r
453\r
454 state_slot_flags = 0;\r
455\r
456 for (slot = 0; slot < 10; slot++)\r
457 {\r
458 if (emu_check_save_file(slot))\r
459 {\r
460 state_slot_flags |= 1 << slot;\r
461 }\r
462 }\r
463}\r
464\r
465static void draw_savestate_bg(int slot)\r
466{\r
467 struct PicoVideo tmp_pv;\r
468 unsigned short tmp_cram[0x40];\r
469 unsigned short tmp_vsram[0x40];\r
470 void *tmp_vram, *file;\r
471 char *fname;\r
472\r
473 fname = emu_GetSaveFName(1, 0, slot);\r
474 if (!fname) return;\r
475\r
476 tmp_vram = malloc(sizeof(Pico.vram));\r
477 if (tmp_vram == NULL) return;\r
478\r
479 memcpy(tmp_vram, Pico.vram, sizeof(Pico.vram));\r
480 memcpy(tmp_cram, Pico.cram, sizeof(Pico.cram));\r
481 memcpy(tmp_vsram, Pico.vsram, sizeof(Pico.vsram));\r
482 memcpy(&tmp_pv, &Pico.video, sizeof(Pico.video));\r
483\r
484 if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {\r
485 file = gzopen(fname, "rb");\r
486 emu_set_save_cbs(1);\r
487 } else {\r
488 file = fopen(fname, "rb");\r
489 emu_set_save_cbs(0);\r
490 }\r
491\r
492 if (file) {\r
493 if (PicoMCD & 1) {\r
494 PicoCdLoadStateGfx(file);\r
495 } else {\r
496 areaSeek(file, 0x10020, SEEK_SET); // skip header and RAM in state file\r
497 areaRead(Pico.vram, 1, sizeof(Pico.vram), file);\r
498 areaSeek(file, 0x2000, SEEK_CUR);\r
499 areaRead(Pico.cram, 1, sizeof(Pico.cram), file);\r
500 areaRead(Pico.vsram, 1, sizeof(Pico.vsram), file);\r
501 areaSeek(file, 0x221a0, SEEK_SET);\r
502 areaRead(&Pico.video, 1, sizeof(Pico.video), file);\r
503 }\r
504 areaClose(file);\r
505 }\r
506\r
507 emu_forced_frame();\r
508 gp2x_memcpy_buffers((1<<2), gp2x_screen, 0, 320*240*2);\r
509 menu_prepare_bg();\r
510\r
511 memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r
512 memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));\r
513 memcpy(Pico.vsram, tmp_vsram, sizeof(Pico.vsram));\r
514 memcpy(&Pico.video, &tmp_pv, sizeof(Pico.video));\r
515 free(tmp_vram);\r
516}\r
517\r
518static void draw_savestate_menu(int menu_sel, int is_loading)\r
519{\r
520 int tl_x = 25, tl_y = 60, y, i;\r
521\r
522 if (state_slot_flags & (1 << menu_sel))\r
523 draw_savestate_bg(menu_sel);\r
524 gp2x_fceu_copy_bg();\r
525\r
526 gp2x_text_out15(tl_x, 30, is_loading ? "Load state" : "Save state");\r
527\r
528 /* draw all 10 slots */\r
529 y = tl_y;\r
530 for (i = 0; i < 10; i++, y+=10)\r
531 {\r
532 gp2x_text_out15(tl_x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");\r
533 }\r
534 gp2x_text_out15(tl_x, y, "back");\r
535\r
536 // draw cursor\r
537 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
538\r
539 gp2x_video_flip();\r
540}\r
541\r
542static int savestate_menu_loop(int is_loading)\r
543{\r
544 int menu_sel = 10, menu_sel_max = 10;\r
545 unsigned long inp = 0;\r
546\r
547 state_check_slots();\r
548\r
549 for(;;)\r
550 {\r
551 draw_savestate_menu(menu_sel, is_loading);\r
552 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
553 if(inp & GP2X_UP ) {\r
554 do {\r
555 menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r
556 } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
557 }\r
558 if(inp & GP2X_DOWN) {\r
559 do {\r
560 menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;\r
561 } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
562 }\r
563 if(inp & GP2X_B) { // save/load\r
564 if (menu_sel < 10) {\r
565 state_slot = menu_sel;\r
566 if (emu_SaveLoadGame(is_loading, 0)) {\r
567 strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");\r
568 return 1;\r
569 }\r
570 return 0;\r
571 } else return 1;\r
572 }\r
573 if(inp & GP2X_X) return 1;\r
574 }\r
575}\r
576\r
577// -------------- key config --------------\r
578\r
579static char *usb_joy_key_name(int joy, int num)\r
580{\r
581 static char name[16];\r
582 switch (num)\r
583 {\r
584 case 0: sprintf(name, "Joy%i UP", joy); break;\r
585 case 1: sprintf(name, "Joy%i DOWN", joy); break;\r
586 case 2: sprintf(name, "Joy%i LEFT", joy); break;\r
587 case 3: sprintf(name, "Joy%i RIGHT", joy); break;\r
588 default:sprintf(name, "Joy%i b%i", joy, num-3); break;\r
589 }\r
590 return name;\r
591}\r
592\r
593static void draw_key_config(int curr_act, int is_p2)\r
594{\r
595 char strkeys[32*5];\r
596 int joy, i;\r
597\r
598 strkeys[0] = 0;\r
599 for (i = 0; i < 32; i++)\r
600 {\r
601 if (currentConfig.KeyBinds[i] & (1 << curr_act))\r
602 {\r
603 if (curr_act < 16 && (currentConfig.KeyBinds[i] & (1 << 16)) != (is_p2 << 16)) continue;\r
604 if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, gp2xKeyNames[i]); break; }\r
605 else strcpy(strkeys, gp2xKeyNames[i]);\r
606 }\r
607 }\r
608 for (joy = 0; joy < num_of_joys; joy++)\r
609 {\r
610 for (i = 0; i < 32; i++)\r
611 {\r
612 if (currentConfig.JoyBinds[joy][i] & (1 << curr_act))\r
613 {\r
614 if (curr_act < 16 && (currentConfig.JoyBinds[joy][i] & (1 << 16)) != (is_p2 << 16)) continue;\r
615 if (strkeys[0]) {\r
616 strcat(strkeys, ", "); strcat(strkeys, usb_joy_key_name(joy + 1, i));\r
617 break;\r
618 }\r
619 else strcpy(strkeys, usb_joy_key_name(joy + 1, i));\r
620 }\r
621 }\r
622 }\r
623\r
624 //memset(gp2x_screen, 0, 320*240);\r
625 gp2x_fceu_copy_bg();\r
626 gp2x_text_out15(60, 40, "Action: %s", actionNames[curr_act]);\r
627 gp2x_text_out15(60, 60, "Keys: %s", strkeys);\r
628\r
629 gp2x_text_out15(30, 180, "Use SELECT to change action");\r
630 gp2x_text_out15(30, 190, "Press a key to bind/unbind");\r
631 gp2x_text_out15(30, 200, "Select \"Done\" action and");\r
632 gp2x_text_out15(30, 210, " press any key to finish");\r
633 gp2x_video_flip();\r
634}\r
635\r
636static void key_config_loop(int is_p2)\r
637{\r
638 int curr_act = 0, joy = 0, i;\r
639 unsigned long inp = 0;\r
640\r
641 for (;;)\r
642 {\r
643 draw_key_config(curr_act, is_p2);\r
644 inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS, &joy);\r
645 // printf("got %08lX from joy %i\n", inp, joy);\r
646 if (joy == 0) {\r
647 if (inp & GP2X_SELECT) {\r
648 curr_act++;\r
649 while (!actionNames[curr_act] && curr_act < 32) curr_act++;\r
650 if (curr_act > 31) curr_act = 0;\r
651 }\r
652 inp &= CONFIGURABLE_KEYS;\r
653 inp &= ~GP2X_SELECT;\r
654 }\r
655 if (curr_act == 31 && inp) break;\r
656 if (joy == 0) {\r
657 for (i = 0; i < 32; i++)\r
658 if (inp & (1 << i)) {\r
659 currentConfig.KeyBinds[i] ^= (1 << curr_act);\r
660 if (is_p2) currentConfig.KeyBinds[i] |= (1 << 16); // player 2 flag\r
661 else currentConfig.KeyBinds[i] &= ~(1 << 16);\r
662 }\r
663 } else {\r
664 for (i = 0; i < 32; i++)\r
665 if (inp & (1 << i)) {\r
666 currentConfig.JoyBinds[joy-1][i] ^= (1 << curr_act);\r
667 if (is_p2) currentConfig.JoyBinds[joy-1][i] |= (1 << 16);\r
668 else currentConfig.JoyBinds[joy-1][i] &= ~(1 << 16);\r
669 }\r
670 }\r
671 }\r
672}\r
673\r
674static void draw_kc_sel(int menu_sel)\r
675{\r
676 int tl_x = 25+40, tl_y = 60, y, i;\r
677 char joyname[36];\r
678\r
679 y = tl_y;\r
680 //memset(gp2x_screen, 0, 320*240);\r
681 gp2x_fceu_copy_bg();\r
682 gp2x_text_out15(tl_x, y, "Player 1");\r
683 gp2x_text_out15(tl_x, (y+=10), "Player 2");\r
684 gp2x_text_out15(tl_x, (y+=10), "Done");\r
685\r
686 // draw cursor\r
687 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
688\r
689 tl_x = 25;\r
690 gp2x_text_out15(tl_x, (y=110), "USB joys detected:");\r
691 if (num_of_joys > 0) {\r
692 for (i = 0; i < num_of_joys; i++) {\r
693 strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;\r
694 gp2x_text_out15(tl_x, (y+=10), "%i: %s", i+1, joyname);\r
695 }\r
696 } else {\r
697 gp2x_text_out15(tl_x, (y+=10), "none");\r
698 }\r
699\r
700\r
701 gp2x_video_flip();\r
702}\r
703\r
704static void kc_sel_loop(void)\r
705{\r
706 int menu_sel = 2, menu_sel_max = 2;\r
707 unsigned long inp = 0;\r
708\r
709 for(;;)\r
710 {\r
711 draw_kc_sel(menu_sel);\r
712 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
713 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
714 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
715 if(inp & GP2X_B) {\r
716 switch (menu_sel) {\r
717 case 0: key_config_loop(0); return;\r
718 case 1: key_config_loop(1); return;\r
719 default: return;\r
720 }\r
721 }\r
722 if(inp & GP2X_X) return;\r
723 }\r
724}\r
725#endif\r
726\r
727\r
728\r
729// --------- advanced options ----------\r
730#if 0\r
731static void draw_amenu_options(int menu_sel)\r
732{\r
733 int tl_x = 25, tl_y = 60, y;\r
734 char *mms = mmuhack_status ? "active) " : "inactive)";\r
735\r
736 y = tl_y;\r
737 //memset(gp2x_screen, 0, 320*240);\r
738 gp2x_fceu_copy_bg();\r
739\r
740 gp2x_text_out15(tl_x, y, "Gamma correction %i.%02i", currentConfig.gamma / 100, currentConfig.gamma%100); // 0\r
741 gp2x_text_out15(tl_x, (y+=10), "Don't save last used ROM %s", (currentConfig.EmuOpt &0x020)?"ON":"OFF"); // 5\r
742 gp2x_text_out15(tl_x, (y+=10), "needs restart:");\r
743 gp2x_text_out15(tl_x, (y+=10), "craigix's RAM timings %s", (currentConfig.EmuOpt &0x100)?"ON":"OFF"); // 7\r
744 gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s", mms, (currentConfig.EmuOpt &0x010)?"ON":"OFF"); // 8\r
745 gp2x_text_out15(tl_x, (y+=10), "Done");\r
746\r
747 // draw cursor\r
748 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
749\r
750 gp2x_video_flip();\r
751}\r
752\r
753static void amenu_loop_options(void)\r
754{\r
755 int menu_sel = 0, menu_sel_max = 9;\r
756 unsigned long inp = 0;\r
757\r
758 for(;;)\r
759 {\r
760 draw_amenu_options(menu_sel);\r
761 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r
762 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
763 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
764 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r
765 switch (menu_sel) {\r
766 case 1: break;\r
767 case 9: return;\r
768 }\r
769 }\r
770 if(inp & (GP2X_X|GP2X_A)) return;\r
771 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r
772 switch (menu_sel) {\r
773 case 0:\r
774 while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r
775 currentConfig.gamma += (inp & GP2X_LEFT) ? -1 : 1;\r
776 if (currentConfig.gamma < 1) currentConfig.gamma = 1;\r
777 if (currentConfig.gamma > 300) currentConfig.gamma = 300;\r
778 draw_amenu_options(menu_sel);\r
779 usleep(18*1000);\r
780 }\r
781 break;\r
782 }\r
783 }\r
784 }\r
785}\r
786#endif\r
787\r
788// -------------- options --------------\r
789\r
790static void draw_menu_options(int menu_sel)\r
791{\r
792 int tl_x = 25, tl_y = 32, y;\r
793 char monostereo[8], strframeskip[8], *strscaling, *strssconfirm;\r
794\r
795 //strcpy(monostereo, (currentConfig.PicoOpt&0x08)?"stereo":"mono");\r
796 if (Settings.frameskip < 0)\r
797 strcpy(strframeskip, "Auto");\r
798 else sprintf(strframeskip, "%i", Settings.frameskip);\r
799 switch (Settings.scaling) {\r
800 default: strscaling = " OFF"; break;\r
801 case 1: strscaling = "hw horizontal"; break;\r
802 case 2: strscaling = "hw horiz. + vert."; break;\r
803 case 3: strscaling = "sw horizontal"; break;\r
804 }\r
805 switch (Settings.sstate_confirm) {\r
806 default: strssconfirm = "OFF"; break;\r
807 case 1: strssconfirm = "writes"; break;\r
808 case 2: strssconfirm = "loads"; break;\r
809 case 3: strssconfirm = "both"; break;\r
810 }\r
811\r
812 y = tl_y;\r
813 //memset(gp2x_screen, 0, 320*240);\r
814 gp2x_fceu_copy_bg();\r
815\r
816 gp2x_text_out15(tl_x, (y+=10), "Scaling: %s", strscaling); // 0\r
817 gp2x_text_out15(tl_x, (y+=10), "Show FPS %s", Settings.showfps?"ON":"OFF"); // 1\r
818 gp2x_text_out15(tl_x, (y+=10), "Frameskip %s", strframeskip); // 2\r
819 gp2x_text_out15(tl_x, (y+=10), "Enable sound %s", /*(currentConfig.EmuOpt &0x004)?"ON":*/"OFF"); // 3\r
820 gp2x_text_out15(tl_x, (y+=10), "Sound Quality: %5iHz %s", 0, "" /*currentConfig.PsndRate, monostereo*/); // 4\r
821 gp2x_text_out15(tl_x, (y+=10), "Region: %s",\r
822 Settings.region_force == 2 ? "NTSC" : Settings.region_force == 1 ? "PAL" : "OFF"); // 5\r
823 gp2x_text_out15(tl_x, (y+=10), "Use SRAM savestates %s", "OFF");\r
824 gp2x_text_out15(tl_x, (y+=10), "Confirm savestate %s", strssconfirm);\r
825 gp2x_text_out15(tl_x, (y+=10), "Save slot %i", 0/*state_slot*/); // 8\r
826 gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock %iMhz", Settings.cpuclock);\r
827 gp2x_text_out15(tl_x, (y+=10), "[advanced options]"); // 10\r
828 gp2x_text_out15(tl_x, (y+=10), "Save cfg as default");\r
829 if (fceugi)\r
830 gp2x_text_out15(tl_x, (y+=10), "Save cfg for current game only");\r
831\r
832 // draw cursor\r
833 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
834\r
835 gp2x_video_flip();\r
836}\r
837\r
838/*\r
839static int sndrate_prevnext(int rate, int dir)\r
840{\r
841 int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
842\r
843 for (i = 0; i < 5; i++)\r
844 if (rates[i] == rate) break;\r
845\r
846 i += dir ? 1 : -1;\r
847 if (i > 4) return dir ? 44100 : 22050;\r
848 if (i < 0) return dir ? 11025 : 8000;\r
849 return rates[i];\r
850}\r
851*/\r
852static void int_incdec(int *p, int inc, int min, int max)\r
853{\r
854 *p += inc;\r
855 if (*p < min) *p = min;\r
856 else if (*p > max) *p = max;\r
857}\r
858\r
859static int menu_loop_options(void)\r
860{\r
861 int menu_sel = 0, menu_sel_max = 11;\r
862 unsigned long inp = 0;\r
863\r
864 if (fceugi) menu_sel_max++;\r
865\r
866 for(;;)\r
867 {\r
868 draw_menu_options(menu_sel);\r
869 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r
870 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
871 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
872 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r
873 switch (menu_sel) {\r
874 case 1: Settings.showfps = !Settings.showfps; break;\r
875 //case 6: Settings. = !Settings.showfps; break;\r
876 //case 16: amenu_loop_options(); break;\r
877 case 17: // done (update and write)\r
878 //if (emu_WriteConfig(0)) strcpy(menuErrorMsg, "config saved");\r
879 //else strcpy(menuErrorMsg, "failed to write config");\r
880 return 1;\r
881 case 18: // done (update and write for current game)\r
882 //if (emu_WriteConfig(1)) strcpy(menuErrorMsg, "config saved");\r
883 //else strcpy(menuErrorMsg, "failed to write config");\r
884 return 1;\r
885 }\r
886 }\r
887 if(inp & (GP2X_X|GP2X_A)) {\r
888 return 0; // done (update, no write)\r
889 }\r
890 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r
891 switch (menu_sel) {\r
892 case 0: int_incdec(&Settings.scaling, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r
893 case 2: int_incdec(&Settings.frameskip, (inp & GP2X_LEFT) ? -1 : 1, -1, 32); break;\r
894/*\r
895 case 4:\r
896 if ((inp & GP2X_RIGHT) && currentConfig.PsndRate == 44100 && !(currentConfig.PicoOpt&0x08)) {\r
897 currentConfig.PsndRate = 8000; currentConfig.PicoOpt|= 0x08;\r
898 } else if ((inp & GP2X_LEFT) && currentConfig.PsndRate == 8000 && (currentConfig.PicoOpt&0x08)) {\r
899 currentConfig.PsndRate = 44100; currentConfig.PicoOpt&=~0x08;\r
900 } else currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & GP2X_RIGHT);\r
901 break;\r
902*/\r
903 case 5: int_incdec(&Settings.region_force, (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;\r
904 case 7: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r
905 //case 8: int_incdec(&Settings., (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;\r
906 case 14:\r
907 while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r
908 Settings.cpuclock += (inp & GP2X_LEFT) ? -1 : 1;\r
909 if (Settings.cpuclock < 1) Settings.cpuclock = 1;\r
910 draw_menu_options(menu_sel);\r
911 usleep(50*1000);\r
912 }\r
913 break;\r
914 }\r
915 }\r
916 }\r
917}\r
918\r
919// -------------- credits --------------\r
920\r
921static void draw_menu_credits(void)\r
922{\r
923 int tl_x = 15, tl_y = 70, y;\r
924 //memset(gp2x_screen, 0, 320*240);\r
925 gp2x_fceu_copy_bg();\r
926\r
927 // TODO\r
928\r
929 gp2x_video_flip();\r
930}\r
931\r
932\r
933// -------------- root menu --------------\r
934\r
935static void draw_menu_root(int menu_sel)\r
936{\r
937 int tl_x = 70, tl_y = 70, y;\r
938 gp2x_fceu_copy_bg();\r
939\r
940 y = tl_y;\r
941 if (fceugi) {\r
942 gp2x_text_out15(tl_x, y, "Resume game");\r
943 gp2x_text_out15(tl_x, (y+=10), "Save State");\r
944 gp2x_text_out15(tl_x, (y+=10), "Load State");\r
945 gp2x_text_out15(tl_x, (y+=10), "Reset game");\r
946 } else {\r
947 y += 30;\r
948 }\r
949 gp2x_text_out15(tl_x, (y+=10), "Load new ROM");\r
950 gp2x_text_out15(tl_x, (y+=10), "Change options");\r
951 gp2x_text_out15(tl_x, (y+=10), "Configure controls");\r
952 gp2x_text_out15(tl_x, (y+=10), "Credits");\r
953 gp2x_text_out15(tl_x, (y+=10), "Exit");\r
954// TODO\r
955// if (PicoPatches)\r
956// gp2x_text_out15(tl_x, (y+=10), "Patches / GameGenie");\r
957\r
958 // draw cursor\r
959 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
960 // error\r
961 if (menuErrorMsg[0]) gp2x_text_out15(5, 226, menuErrorMsg);\r
962 gp2x_video_flip();\r
963}\r
964\r
965\r
966static int menu_loop_root(void)\r
967{\r
968 int ret, menu_sel = 4, menu_sel_max = 8, menu_sel_min = 4;\r
969 unsigned long inp = 0;\r
970 char curr_path[PATH_MAX], *selfname;\r
971 FILE *tstf;\r
972\r
973 if ( (tstf = fopen(lastLoadedGameName, "rb")) )\r
974 {\r
975 fclose(tstf);\r
976 strncpy(curr_path, lastLoadedGameName, sizeof(curr_path));\r
977 curr_path[sizeof(curr_path)-1] = 0;\r
978 }\r
979 else\r
980 {\r
981 getcwd(curr_path, PATH_MAX);\r
982 }\r
983\r
984 if (fceugi) menu_sel = menu_sel_min = 0;\r
985// TODO if (PicoPatches) menu_sel_max = 9;\r
986\r
987 /* make sure action buttons are not pressed on entering menu */\r
988 draw_menu_root(menu_sel);\r
989 while (gp2x_joystick_read(1) & (GP2X_B|GP2X_X|GP2X_SELECT)) usleep(50*1000);\r
990\r
991 for (;;)\r
992 {\r
993 draw_menu_root(menu_sel);\r
994 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
995 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < menu_sel_min) menu_sel = menu_sel_max; }\r
996 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = menu_sel_min; }\r
997 if(inp &(GP2X_SELECT|GP2X_X)){\r
998 if (fceugi) {\r
999 while (gp2x_joystick_read(1) & GP2X_X) usleep(50*1000); // wait until X is released\r
1000 Exit = 0;\r
1001 return 0;\r
1002 }\r
1003 }\r
1004 if(inp & GP2X_B ) {\r
1005 switch (menu_sel) {\r
1006 case 0: // resume game\r
1007 if (fceugi) {\r
1008 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
1009 Exit = 0;\r
1010 return 0;\r
1011 }\r
1012 break;\r
1013 case 1: // save state\r
1014 if (fceugi) {\r
1015 /*if(savestate_menu_loop(0))\r
1016 continue;*/\r
1017 return 0;\r
1018 }\r
1019 break;\r
1020 case 2: // load state\r
1021 if (fceugi) {\r
1022 /*if(savestate_menu_loop(1))\r
1023 continue;*/\r
1024 return 0;\r
1025 }\r
1026 break;\r
1027 case 3: // reset game\r
1028 if (fceugi) {\r
1029 return 0;\r
1030 }\r
1031 break;\r
1032 case 4: // select rom\r
1033 selfname = romsel_loop(curr_path);\r
1034 if (selfname) {\r
1035 printf("selected file: %s\n", selfname);\r
1036 return 2;\r
1037 }\r
1038 break;\r
1039 case 5: // options\r
1040 ret = menu_loop_options();\r
1041 if (ret == 1) continue; // status update\r
1042 break;\r
1043 case 6: // controls\r
1044 // TODO kc_sel_loop();\r
1045 break;\r
1046 case 7: // credits\r
1047 draw_menu_credits();\r
1048 usleep(500*1000);\r
1049 inp = wait_for_input(GP2X_B|GP2X_X);\r
1050 break;\r
1051 case 8: // exit\r
1052 return 1;\r
1053 case 9: // patches/gg\r
1054 break;\r
1055 }\r
1056 }\r
1057 menuErrorMsg[0] = 0; // clear error msg\r
1058 }\r
1059}\r
1060\r
1061\r
1062static void menu_prepare_bg(void)\r
1063{\r
1064 // TODO...\r
1065}\r
1066\r
1067static void menu_gfx_prepare(void)\r
1068{\r
1069 menu_prepare_bg();\r
1070\r
1071 // switch bpp\r
1072 gp2x_video_changemode(16);\r
1073 gp2x_video_RGB_setscaling(0, 320, 240);\r
1074 gp2x_video_flip();\r
1075}\r
1076\r
1077\r
1078int gp2x_menu_do(void)\r
1079{\r
1080 int ret;\r
1081\r
1082 menu_gfx_prepare();\r
1083\r
1084 ret = menu_loop_root();\r
1085\r
1086 menuErrorMsg[0] = 0;\r
1087\r
1088 return ret;\r
1089}\r
1090\r
1091\r