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[fceu.git] / mappers / 69.c
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c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "mapinc.h"
22static void AYSound(int Count);
23static void DoAYSQ(int x);
24static void DoAYNoise(void);
25
26#define sunselect mapbyte1[0]
27#define sungah mapbyte1[1]
28#define sunindex mapbyte1[2]
29
30static uint16 znreg;
31static int32 inc;
32
33DECLFW(SUN5BWRAM)
34{
35 if((sungah&0xC0)==0xC0)
36 (WRAM-0x6000)[A]=V;
37}
38
39DECLFR(SUN5AWRAM)
40{
41 if((sungah&0xC0)==0x40)
42 return X.DB;
43 return CartBR(A);
44}
45
46DECLFW(Mapper69_SWL)
47{
48 sunindex=V%14;
49}
50DECLFW(Mapper69_SWH)
51{
52 GameExpSound.Fill=AYSound;
53 switch(sunindex)
54 {
55 case 0:
56 case 1:
57 case 8:DoAYSQ(0);break;
58 case 2:
59 case 3:
60 case 9:DoAYSQ(1);break;
61 case 4:
62 case 5:
63 case 10:DoAYSQ(2);break;
64 case 6:DoAYNoise();znreg=0xFFFF;break;
65 case 7:DoAYNoise();
66 DoAYSQ(0);
67 DoAYSQ(1);
68 DoAYSQ(2);break;
69 }
70 MapperExRAM[sunindex]=V;
71}
72
73DECLFW(Mapper69_write)
74{
75 switch(A&0xE000)
76 {
77 case 0x8000:sunselect=V;break;
78 case 0xa000:
79 sunselect&=0xF;
80 if(sunselect<=7)
81 VROM_BANK1(sunselect<<10,V);
82 else
83 switch(sunselect&0x0f)
84 {
85 case 8:
86 sungah=V;
87 if(V&0x40)
88 {
89 if(V&0x80) // Select WRAM
90 setprg8r(0x10,0x6000,0);
91 }
92 else
93 setprg8(0x6000,V);
94 break;
95 case 9:ROM_BANK8(0x8000,V);break;
96 case 0xa:ROM_BANK8(0xa000,V);break;
97 case 0xb:ROM_BANK8(0xc000,V);break;
98 case 0xc:
99 switch(V&3)
100 {
101 case 0:MIRROR_SET2(1);break;
102 case 1:MIRROR_SET2(0);break;
103 case 2:onemir(0);break;
104 case 3:onemir(1);break;
105 }
106 break;
107 case 0xd:IRQa=V;break;
108 case 0xe:IRQCount&=0xFF00;IRQCount|=V;break;
109 case 0xf:IRQCount&=0x00FF;IRQCount|=V<<8;break;
110 }
111 break;
112 }
113}
114
115static int32 vcount[4];
116static int CAYBC[4]={0,0,0,0};
117static void DoAYSQ(int x)
118{
119 int V;
120 uint32 freq;
121 unsigned char amp;
122 int32 start,end;
123
124 start=CAYBC[x];
125 end=(timestamp<<16)/soundtsinc;
126 if(end<=start) return;
127 CAYBC[x]=end;
128
129 if(!(MapperExRAM[0x7]&(1<<x)))
130 {
131 long vcoo;
132 freq=(MapperExRAM[x<<1]|((MapperExRAM[(x<<1)+1]&15)<<8))+1;
133 inc=(long double)((unsigned long)((FSettings.SndRate OVERSAMPLE)<<12))/
134 ((long double)PSG_base/freq);
135 amp=MapperExRAM[0x8+x]&15;
136 amp<<=3;
137 vcoo=vcount[x];
138 if(amp)
139 for(V=start;V<end;V++)
140 {
141 if(vcoo<(inc>>1))
142 Wave[V>>4]+=amp;
143 vcoo+=0x1000;
144 if(vcoo>=inc) vcoo-=inc;
145 }
146 vcount[x]=vcoo;
147 }
148}
149static void DoAYNoise(void)
150{
151 int V;
152 uint32 freq;
153 unsigned char amp;
154 int32 start,end;
155
156 start=CAYBC[3];
157 end=(timestamp<<16)/soundtsinc;
158 if(end<=start) return;
159 CAYBC[3]=end;
160
161 amp=0;
162 for(V=0;V<3;V++)
163 {
164 if(!(MapperExRAM[0x7]&(8<<V)))
165 {
166 //if(MapperExRAM[0x8+V]&0x10) amp+=MapperExRAM[0x20]&15;
167 //else
168 amp+=MapperExRAM[0x8+V]&15;
169 }
170 }
171 amp<<=3;
172
173 if(amp)
174 {
175 freq=PSG_base/(MapperExRAM[0x6]+1);
176 if(freq>44100)
177 inc=((freq<<11)/(FSettings.SndRate OVERSAMPLE))<<4;
178 else
179 inc=(freq<<15)/(FSettings.SndRate OVERSAMPLE);
180
181 for(V=start;V<end;V++)
182 {
183 static uint32 mixer;
184
185 if(vcount[3]>=32768)
186 {
187 unsigned char feedback;
188 mixer=0;
189 if(znreg&1) mixer+=amp;
190 feedback=((znreg>>13)&1)^((znreg>>14)&1);
191 znreg=(znreg<<1)+(feedback);
192 vcount[3]-=32768;
193 }
194 Wave[V>>4]+=mixer;
195 vcount[3]+=inc;
196 }
197 }
198
199
200}
201static void AYSound(int Count)
202{
203 int x;
204 DoAYSQ(0);
205 DoAYSQ(1);
206 DoAYSQ(2);
207 DoAYNoise();
208 for(x=0;x<4;x++)
209 CAYBC[x]=Count;
210}
211
212static void FP_FASTAPASS(1) SunIRQHook(int a)
213{
214 if(IRQa)
215 {
216 IRQCount-=a;
217 if(IRQCount<=0)
218 {TriggerIRQ();IRQa=0;IRQCount=0xFFFF;}
219 }
220}
221
222void Mapper69_StateRestore(int version)
223{
224 if(version>=19)
225 {
226 if(mapbyte1[1]&0x40)
227 {
228 if(mapbyte1[1]&0x80) // Select WRAM
229 setprg8r(0x10,0x6000,0);
230 }
231 else
232 setprg8(0x6000,mapbyte1[1]);
233 }
234 else
235 mapbyte1[1]=0xC0;
236}
237
238static void M69SC(void)
239{
240 if(FSettings.SndRate)
241 Mapper69_ESI();
242 else
243 SetWriteHandler(0xc000,0xffff,(writefunc)0);
244}
245
246void Mapper69_ESI(void)
247{
248 GameExpSound.RChange=M69SC;
249 if(FSettings.SndRate)
250 {
251 SetWriteHandler(0xc000,0xdfff,Mapper69_SWL);
252 SetWriteHandler(0xe000,0xffff,Mapper69_SWH);
253 }
254}
255
256void Mapper69_init(void)
257{
258 SetupCartPRGMapping(0x10,WRAM,8192,1);
259
260 SetWriteHandler(0x8000,0xbfff,Mapper69_write);
261 SetWriteHandler(0x6000,0x7fff,SUN5BWRAM);
262 SetReadHandler(0x6000,0x7fff,SUN5AWRAM);
263 Mapper69_ESI();
264 MapIRQHook=SunIRQHook;
265 MapStateRestore=Mapper69_StateRestore;
266 znreg=0;
267}
268