merge mapper code from FCEUX
[fceu.git] / boards / 103.c
... / ...
CommitLineData
1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2007 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
19 */\r
20\r
21#include "mapinc.h"\r
22\r
23static uint8 reg0, reg1, reg2;\r
24static uint8 *WRAM=NULL;\r
25static uint32 WRAMSIZE;\r
26\r
27static SFORMAT StateRegs[]=\r
28{\r
29 {&reg0, 1, "REG0"},\r
30 {&reg1, 1, "REG1"},\r
31 {&reg2, 1, "REG2"},\r
32 {0}\r
33};\r
34\r
35static void Sync(void)\r
36{\r
37 setchr8(0);\r
38 setprg8(0x8000,0xc);\r
39 setprg8(0xe000,0xf);\r
40 if(reg2&0x10)\r
41 {\r
42 setprg8(0x6000,reg0);\r
43 setprg8(0xa000,0xd);\r
44 setprg8(0xc000,0xe);\r
45 }\r
46 else\r
47 {\r
48 setprg8r(0x10,0x6000,0);\r
49 setprg4(0xa000,(0xd<<1));\r
50 setprg2(0xb000,(0xd<<2)+2);\r
51 setprg2r(0x10,0xb800,4);\r
52 setprg2r(0x10,0xc000,5);\r
53 setprg2r(0x10,0xc800,6);\r
54 setprg2r(0x10,0xd000,7);\r
55 setprg2(0xd800,(0xe<<2)+3);\r
56 }\r
57 setmirror(reg1^1);\r
58}\r
59\r
60static DECLFW(M103RamWrite0)\r
61{\r
62 WRAM[A&0x1FFF]=V;\r
63}\r
64\r
65static DECLFW(M103RamWrite1)\r
66{\r
67 WRAM[0x2000+((A-0xB800)&0x1FFF)]=V;\r
68}\r
69\r
70static DECLFW(M103Write0)\r
71{\r
72 reg0=V&0xf;\r
73 Sync();\r
74}\r
75\r
76static DECLFW(M103Write1)\r
77{\r
78 reg1=(V>>3)&1;\r
79 Sync();\r
80}\r
81\r
82static DECLFW(M103Write2)\r
83{\r
84 reg2=V;\r
85 Sync();\r
86}\r
87\r
88static void M103Power(void)\r
89{\r
90 reg0=reg1=0; reg2=0;\r
91 Sync();\r
92 SetReadHandler(0x6000,0x7FFF,CartBR);\r
93 SetWriteHandler(0x6000,0x7FFF,M103RamWrite0);\r
94 SetReadHandler(0x8000,0xFFFF,CartBR);\r
95 SetWriteHandler(0xB800,0xD7FF,M103RamWrite1);\r
96 SetWriteHandler(0x8000,0x8FFF,M103Write0);\r
97 SetWriteHandler(0xE000,0xEFFF,M103Write1);\r
98 SetWriteHandler(0xF000,0xFFFF,M103Write2);\r
99}\r
100\r
101static void M103Close(void)\r
102{\r
103 if(WRAM)\r
104 FCEU_gfree(WRAM);\r
105 WRAM=NULL;\r
106}\r
107\r
108static void StateRestore(int version)\r
109{\r
110 Sync();\r
111}\r
112\r
113void Mapper103_Init(CartInfo *info)\r
114{\r
115 info->Power=M103Power;\r
116 info->Close=M103Close;\r
117 GameStateRestore=StateRestore;\r
118\r
119 WRAMSIZE=16384;\r
120 WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);\r
121 SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);\r
122 AddExState(WRAM, WRAMSIZE, 0, "WRAM");\r
123\r
124 AddExState(&StateRegs, ~0, 0, 0);\r
125}\r