merge mapper code from FCEUX
[fceu.git] / boards / 177.c
... / ...
CommitLineData
1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2007 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
19 */\r
20\r
21#include "mapinc.h"\r
22\r
23static uint8 reg;\r
24\r
25static uint8 *WRAM=NULL;\r
26static uint32 WRAMSIZE;\r
27\r
28static SFORMAT StateRegs[]=\r
29{\r
30 {&reg, 1, "REG"},\r
31 {0}\r
32};\r
33\r
34static void Sync(void)\r
35{\r
36 setchr8(0);\r
37 setprg8r(0x10,0x6000,0);\r
38 setprg32(0x8000,reg&0x1f);\r
39 setmirror(((reg&0x20)>>5)^1);\r
40}\r
41\r
42static DECLFW(M177Write)\r
43{\r
44 reg=V;\r
45 Sync();\r
46}\r
47\r
48static void M177Power(void)\r
49{\r
50 reg=0;\r
51 Sync(); \r
52 SetReadHandler(0x6000,0x7fff,CartBR);\r
53 SetWriteHandler(0x6000,0x7fff,CartBW);\r
54 SetReadHandler(0x8000,0xFFFF,CartBR);\r
55 SetWriteHandler(0x8000,0xFFFF,M177Write);\r
56}\r
57\r
58static void M177Close(void)\r
59{\r
60 if(WRAM)\r
61 FCEU_gfree(WRAM);\r
62 WRAM=NULL;\r
63}\r
64\r
65static void StateRestore(int version)\r
66{\r
67 Sync();\r
68}\r
69\r
70void Mapper177_Init(CartInfo *info)\r
71{\r
72 info->Power=M177Power;\r
73 info->Close=M177Close;\r
74 GameStateRestore=StateRestore;\r
75\r
76 WRAMSIZE=8192;\r
77 WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);\r
78 SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);\r
79 AddExState(WRAM, WRAMSIZE, 0, "WRAM");\r
80 if(info->battery)\r
81 {\r
82 info->SaveGame[0]=WRAM;\r
83 info->SaveGameLen[0]=WRAMSIZE;\r
84 }\r
85\r
86 AddExState(&StateRegs, ~0, 0, 0);\r
87}\r