merge mappers from FCEU-mm
[fceu.git] / boards / sachen.c
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CommitLineData
1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Xodnizel
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "mapinc.h"
22
23static uint8 cmd, dip;
24static uint8 latch[8];
25
26static void S74LS374MSync(uint8 mirr)
27{
28 switch(mirr&3)
29 {
30 case 0:setmirror(MI_V);break;
31 case 1:setmirror(MI_H);break;
32 case 2:setmirrorw(0,1,1,1);break;
33 case 3:setmirror(MI_0);break;
34 }
35}
36
37static void S74LS374NSynco(void)
38{
39 setprg32(0x8000,latch[0]);
40 setchr8(latch[1]|latch[3]|latch[4]);
41 S74LS374MSync(latch[2]);
42}
43
44static DECLFW(S74LS374NWrite)
45{
46 A&=0x4101;
47 if(A==0x4100)
48 cmd=V&7;
49 else
50 {
51 switch(cmd)
52 {
53 case 2:latch[0]=V&1; latch[3]=(V&1)<<3;break;
54 case 4:latch[4]=(V&1)<<2;break;
55 case 5:latch[0]=V&7;break;
56 case 6:latch[1]=V&3;break;
57 case 7:latch[2]=V>>1;break;
58 }
59 S74LS374NSynco();
60 }
61}
62
63static DECLFR(S74LS374NRead)
64{
65 uint8 ret;
66 if((A&0x4100)==0x4100)
67// ret=(X.DB&0xC0)|((~cmd)&0x3F);
68 ret=((~cmd)&0x3F)^dip;
69 else
70 ret=X.DB;
71 return ret;
72}
73
74static void S74LS374NPower(void)
75{
76 dip=0;
77 latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
78 S74LS374NSynco();
79 SetReadHandler(0x8000,0xFFFF,CartBR);
80 SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
81 SetReadHandler(0x4100,0x5fff,S74LS374NRead);
82}
83
84static void S74LS374NReset(void)
85{
86 dip^=1;
87 latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
88 S74LS374NSynco();
89}
90
91static void S74LS374NRestore(int version)
92{
93 S74LS374NSynco();
94}
95
96void S74LS374N_Init(CartInfo *info)
97{
98 info->Power=S74LS374NPower;
99 info->Reset=S74LS374NReset;
100 GameStateRestore=S74LS374NRestore;
101 AddExState(latch, 5, 0, "LATC");
102 AddExState(&cmd, 1, 0, "CMD");
103 AddExState(&dip, 1, 0, "DIP");
104}
105
106static void S74LS374NASynco(void)
107{
108 setprg32(0x8000,latch[0]);
109 setchr8(latch[1]);
110 S74LS374MSync(latch[2]);
111}
112
113static DECLFW(S74LS374NAWrite)
114{
115 A&=0x4101;
116 if(A==0x4100)
117 cmd=V&7;
118 else
119 {
120 switch(cmd)
121 {
122 case 0:latch[0]=0;latch[1]=3;break;
123 case 2:latch[3]=(V&1)<<3;break;
124 case 4:latch[1]=(latch[1]&6)|(V&3);break;
125 case 5:latch[0]=V&1;break;
126 case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break;
127 case 7:latch[2]=V&1;break;
128 }
129 S74LS374NASynco();
130 }
131}
132
133static void S74LS374NAPower(void)
134{
135 latch[0]=latch[2]=latch[3]=latch[4]=0;
136 latch[1]=3;
137 S74LS374NASynco();
138 SetReadHandler(0x8000,0xFFFF,CartBR);
139 SetWriteHandler(0x4100,0x7FFF,S74LS374NAWrite);
140}
141
142void S74LS374NA_Init(CartInfo *info)
143{
144 info->Power=S74LS374NAPower;
145 GameStateRestore=S74LS374NRestore;
146 AddExState(latch, 5, 0, "LATC");
147 AddExState(&cmd, 1, 0, "CMD");
148}
149
150static int type;
151static void S8259Synco(void)
152{
153 int x;
154 setprg32(0x8000,latch[5]&7);
155
156 if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok.
157 {
158 for(x=0;x<4;x++)
159 {
160 int bank;
161 if(latch[7]&1)
162 bank=(latch[0]&0x7)|((latch[4]&7)<<3);
163 else
164 bank=(latch[x]&0x7)|((latch[4]&7)<<3);
165 switch (type)
166 {
167 case 00: bank=(bank<<1)|(x&1); setchr2(0x800*x,bank); break;
168 case 01: setchr2(0x800*x,bank); break;
169 case 02: bank=(bank<<2)|(x&3); setchr2(0x800*x,bank); break;
170 case 03: bank=latch[x]&7;
171 switch (x&3)
172 {
173 case 01: bank|=(latch[4]&1)<<4;break;
174 case 02: bank|=(latch[4]&2)<<3;break;
175 case 03: bank|=((latch[4]&4)<<2)|((latch[6]&1)<<3);break;
176 }
177 setchr1(0x400*x,bank);
178 setchr4(0x1000,~0);
179 break;
180 }
181 }
182 }
183 if(!(latch[7]&1))
184 S74LS374MSync(latch[7]>>1);
185 else
186 setmirror(MI_V);
187}
188
189static DECLFW(S8259Write)
190{
191 A&=0x4101;
192 if(A==0x4100)
193 cmd=V;
194 else
195 {
196 latch[cmd&7]=V;
197 S8259Synco();
198 }
199}
200
201static void S8259Reset(void)
202{
203 int x;
204 cmd=0;
205
206 for(x=0;x<8;x++) latch[x]=0;
207 setchr8(0);
208
209 S8259Synco();
210 SetReadHandler(0x8000,0xFFFF,CartBR);
211 SetWriteHandler(0x4100,0x7FFF,S8259Write);
212}
213
214static void S8259Restore(int version)
215{
216 S8259Synco();
217}
218
219void S8259A_Init(CartInfo *info) // Kevin's Horton 141 mapper
220{
221 info->Power=S8259Reset;
222 GameStateRestore=S8259Restore;
223 AddExState(latch, 8, 0, "LATC");
224 AddExState(&cmd, 1, 0, "CMD");
225 type=0;
226}
227
228void S8259B_Init(CartInfo *info) // Kevin's Horton 138 mapper
229{
230 info->Power=S8259Reset;
231 GameStateRestore=S8259Restore;
232 AddExState(latch, 8, 0, "LATC");
233 AddExState(&cmd, 1, 0, "CMD");
234 type=1;
235}
236
237void S8259C_Init(CartInfo *info) // Kevin's Horton 139 mapper
238{
239 info->Power=S8259Reset;
240 GameStateRestore=S8259Restore;
241 AddExState(latch, 8, 0, "LATC");
242 AddExState(&cmd, 1, 0, "CMD");
243 type=2;
244}
245
246void S8259D_Init(CartInfo *info) // Kevin's Horton 137 mapper
247{
248 info->Power=S8259Reset;
249 GameStateRestore=S8259Restore;
250 AddExState(latch, 8, 0, "LATC");
251 AddExState(&cmd, 1, 0, "CMD");
252 type=3;
253}
254
255static void(*WSync)(void);
256
257static DECLFW(SAWrite)
258{
259 if(A&0x100)
260 {
261 latch[0]=V;
262 WSync();
263 }
264}
265
266static void SAPower(void)
267{
268 latch[0]=0;
269 WSync();
270 SetReadHandler(0x8000,0xFFFF,CartBR);
271 SetWriteHandler(0x4100,0x5FFF,SAWrite);
272}
273
274static void SARestore(int version)
275{
276 WSync();
277}
278
279static DECLFW(SADWrite)
280{
281 latch[0]=V;
282 WSync();
283}
284
285static void SADPower(void)
286{
287 latch[0]=0;
288 WSync();
289 SetReadHandler(0x8000,0xFFFF,CartBR);
290 SetWriteHandler(0x8000,0xFFFF,SADWrite);
291}
292
293static void SA0161MSynco()
294{
295 setprg32(0x8000,(latch[0]>>3)&1);
296 setchr8(latch[0]&7);
297}
298
299static void SA72007Synco()
300{
301 setprg32(0x8000,0);
302 setchr8(latch[0]>>7);
303}
304
305static void SA009Synco()
306{
307 setprg32(0x8000,0);
308 setchr8(latch[0]&1);
309}
310
311static void SA72008Synco()
312{
313 setprg32(0x8000,(latch[0]>>2)&1);
314 setchr8(latch[0]&3);
315}
316
317void SA0161M_Init(CartInfo *info)
318{
319 WSync=SA0161MSynco;
320 GameStateRestore=SARestore;
321 info->Power=SAPower;
322 AddExState(&latch[0], 1, 0, "LATC");
323}
324
325void SA72007_Init(CartInfo *info)
326{
327 WSync=SA72007Synco;
328 GameStateRestore=SARestore;
329 info->Power=SAPower;
330 AddExState(&latch[0], 1, 0, "LATC");
331}
332
333void SA72008_Init(CartInfo *info)
334{
335 WSync=SA72008Synco;
336 GameStateRestore=SARestore;
337 info->Power=SAPower;
338 AddExState(&latch[0], 1, 0, "LATC");
339}
340
341void SA009_Init(CartInfo *info)
342{
343 WSync=SA009Synco;
344 GameStateRestore=SARestore;
345 info->Power=SAPower;
346 AddExState(&latch[0], 1, 0, "LATC");
347}
348
349void SA0036_Init(CartInfo *info)
350{
351 WSync=SA72007Synco;
352 GameStateRestore=SARestore;
353 info->Power=SADPower;
354 AddExState(&latch[0], 1, 0, "LATC");
355}
356
357void SA0037_Init(CartInfo *info)
358{
359 WSync=SA0161MSynco;
360 GameStateRestore=SARestore;
361 info->Power=SADPower;
362 AddExState(&latch[0], 1, 0, "LATC");
363}
364
365// -----------------------------------------------
366
367static void TCU01Synco()
368{
369 setprg32(0x8000,((latch[0]&0x80)>>6)|((latch[0]>>2)&1));
370 setchr8((latch[0]>>3)&0xF);
371}
372
373static DECLFW(TCU01Write)
374{
375 if((A&0x103)==0x102)
376 {
377 latch[0]=V;
378 TCU01Synco();
379 }
380}
381
382static void TCU01Power(void)
383{
384 latch[0]=0;
385 SetReadHandler(0x8000,0xFFFF,CartBR);
386 SetWriteHandler(0x4100,0xFFFF,TCU01Write);
387 TCU01Synco();
388}
389
390static void TCU01Restore(int version)
391{
392 TCU01Synco();
393}
394
395void TCU01_Init(CartInfo *info)
396{
397 GameStateRestore=TCU01Restore;
398 info->Power=TCU01Power;
399 AddExState(&latch[0], 1, 0, "LATC");
400}
401
402//-----------------------------------------------
403
404static void TCU02Synco()
405{
406 setprg32(0x8000,0);
407 setchr8(latch[0]&3);
408}
409
410static DECLFW(TCU02Write)
411{
412 if((A&0x103)==0x102)
413 {
414 latch[0]=V+3;
415 TCU02Synco();
416 }
417}
418
419static DECLFR(TCU02Read)
420{
421 return (latch[0]&0x3F)|(X.DB&0xC0);
422}
423
424static void TCU02Power(void)
425{
426 latch[0]=0;
427 SetReadHandler(0x8000,0xFFFF,CartBR);
428 SetReadHandler(0x4100,0x4100,TCU02Read);
429 SetWriteHandler(0x4100,0xFFFF,TCU02Write);
430 TCU02Synco();
431}
432
433static void TCU02Restore(int version)
434{
435 TCU02Synco();
436}
437
438void TCU02_Init(CartInfo *info)
439{
440 GameStateRestore=TCU02Restore;
441 info->Power=TCU02Power;
442 AddExState(&latch[0], 1, 0, "LATC");
443}
444
445// ---------------------------------------------
446
447static DECLFR(TCA01Read)
448{
449 uint8 ret;
450 if((A&0x4100)==0x4100)
451 ret=(X.DB&0xC0)|((~A)&0x3F);
452 else
453 ret=X.DB;
454 return ret;
455}
456
457static void TCA01Power(void)
458{
459 setprg16(0x8000,0);
460 setprg16(0xC000,1);
461 setchr8(0);
462 SetReadHandler(0x8000,0xFFFF,CartBR);
463 SetReadHandler(0x4100,0x5FFF,TCA01Read);
464}
465
466void TCA01_Init(CartInfo *info)
467{
468 info->Power=TCA01Power;
469}
470