use picofe menu, move generic code out of gp2x/
[fceu.git] / drivers / gp2x / gp2x-sound.c
... / ...
CommitLineData
1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * This program is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 */
17
18#include <stdio.h>
19
20#include "../../driver.h"
21#include "../common/settings.h"
22#include "../common/throttle.h"
23#include "minimal.h"
24
25
26extern int soundvol;
27
28
29void WriteSound(int16 *Buffer, int Count)
30{
31 gp2x_sound_write(Buffer, Count<<1);
32// SpeedThrottle();
33}
34
35void SilenceSound(int n)
36{
37 soundvol=0;
38}
39
40int InitSound(void)
41{
42 FCEUI_Sound(Settings.sound_rate);
43 gp2x_sound_volume(soundvol, soundvol);
44 return 1;
45}
46
47uint32 GetMaxSound(void)
48{
49 return(4096);
50}
51
52uint32 GetWriteSound(void)
53{
54 return 1024;
55}
56
57void StartSound(void)
58{
59 gp2x_start_sound(Settings.sound_rate, 16, 0);
60}
61
62int KillSound(void)
63{
64 //FCEUI_Sound(0);
65
66 return 1;
67}
68