--- /dev/null
+/* FCE Ultra - NES/Famicom Emulator
+ *
+ * Copyright notice for this file:
+ * Copyright (C) 2005 CaH4e3
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "mapinc.h"
+
+static uint8 is_large_banks;
+static uint8 large_bank;
+static uint8 prg_bank;
+static uint8 chr_bank;
+static uint8 bank_mode;
+static uint8 mirroring;
+static SFORMAT StateRegs[]=
+{
+ {&large_bank, 1, "LB"},
+ {&prg_bank, 1, "PRG"},
+ {&chr_bank, 1, "CHR"},
+ {&bank_mode, 1, "BM"},
+ {&mirroring, 1, "MIRR"},
+ {0}
+};
+
+static void Sync(void)
+{
+ switch (bank_mode)
+ {
+ case 0x00:
+ case 0x10: setprg16(0x8000,large_bank|prg_bank);
+ setprg16(0xC000,large_bank|7);
+ break;
+ case 0x20: setprg32(0x8000,(large_bank|prg_bank)>>1);
+ break;
+ case 0x30: setprg16(0x8000,large_bank|prg_bank);
+ setprg16(0xC000,large_bank|prg_bank);
+ break;
+ }
+ setmirror(mirroring);
+ if(!is_large_banks)
+ setchr8(chr_bank);
+}
+
+static DECLFR(BMC70in1Read)
+{
+ if(bank_mode==0x10)
+ if(is_large_banks)
+ return CartBR((A&0xFFF0)|0x06);
+ else
+ return CartBR((A&0xFFF0)|0x0d);
+ else
+ return CartBR(A);
+}
+
+static DECLFW(BMC70in1Write)
+{
+ if(A&0x4000)
+ {
+ bank_mode=A&0x30;
+ prg_bank=A&7;
+ }
+ else
+ {
+ mirroring=((A&0x20)>>5)^1;
+ if(is_large_banks)
+ large_bank=(A&3)<<3;
+ else
+ chr_bank=A&7;
+ }
+ Sync();
+}
+
+static void BMC70in1Power(void)
+{
+ setchr8(0);
+ bank_mode=0;
+ large_bank=0;
+ Sync();
+ SetReadHandler(0x8000,0xFFFF,BMC70in1Read);
+ SetWriteHandler(0x8000,0xffff,BMC70in1Write);
+}
+
+static void StateRestore(int version)
+{
+ Sync();
+}
+
+void BMC70in1_Init(CartInfo *info)
+{
+ is_large_banks=0;
+ info->Power=BMC70in1Power;
+ GameStateRestore=StateRestore;
+ AddExState(&StateRegs, ~0, 0, 0);
+}
+
+void BMC70in1B_Init(CartInfo *info)
+{
+ is_large_banks=1;
+ info->Power=BMC70in1Power;
+ GameStateRestore=StateRestore;
+ AddExState(&StateRegs, ~0, 0, 0);
+}