+++ /dev/null
-/* FCE Ultra - NES/Famicom Emulator\r
- *\r
- * Copyright notice for this file:\r
- * Copyright (C) 2006 CaH4e3\r
- *\r
- * This program is free software; you can redistribute it and/or modify\r
- * it under the terms of the GNU General Public License as published by\r
- * the Free Software Foundation; either version 2 of the License, or\r
- * (at your option) any later version.\r
- *\r
- * This program is distributed in the hope that it will be useful,\r
- * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
- * GNU General Public License for more details.\r
- *\r
- * You should have received a copy of the GNU General Public License\r
- * along with this program; if not, write to the Free Software\r
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
- * Mortal Kombat 2 YOKO */\r
-\r
-#include "mapinc.h"\r
-#include "mmc3.h"\r
-\r
-static uint8 reg[8];\r
-\r
-static SFORMAT StateRegs[]=\r
-{\r
- {reg, 8, "REGS"},\r
- {0}\r
-};\r
-\r
-static void Sync(void)\r
-{\r
-// FCEU_printf("(%02x, %02x)\n",reg[3],reg[4]);\r
- setprg8(0x8000,reg[0]);\r
- setprg8(0xA000,reg[1]);\r
- setprg8(0xC000,reg[2]);\r
- setprg8(0xE000,~0);\r
-// setchr2(0x0000,reg[3]);\r
-// setchr2(0x0800,reg[4]);\r
-// setchr2(0x1000,reg[5]);\r
-// setchr2(0x1800,reg[6]);\r
- setchr2(0x0000,reg[3]);\r
- setchr2(0x0800,reg[4]);\r
- setchr2(0x1000,reg[5]);\r
- setchr2(0x1800,reg[6]);\r
-}\r
-\r
-static DECLFW(MCN22MWrite)\r
-{\r
-//FCEU_printf("bs %04x %02x\n",A,V);\r
- switch(A)\r
- {\r
- case 0x8c00:\r
- case 0x8c01:\r
- case 0x8c02: reg[A&3]=V; break;\r
- case 0x8d10: reg[3]=V; break;\r
- case 0x8d11: reg[4]=V; break;\r
- case 0x8d16: reg[5]=V; break;\r
- case 0x8d17: reg[6]=V; break;\r
- }\r
- Sync();\r
-}\r
-\r
-static void MCN22MPower(void)\r
-{\r
- reg[0]=reg[1]=reg[2]=0;\r
- Sync(); \r
- SetReadHandler(0x8000,0xFFFF,CartBR);\r
- SetWriteHandler(0x8000,0xFFFF,MCN22MWrite);\r
-}\r
-/*\r
-static void MCN22MIRQHook(void)\r
-{\r
- int count = IRQCount;\r
- if(!count || IRQReload)\r
- {\r
- IRQCount = IRQLatch;\r
- IRQReload = 0;\r
- }\r
- else\r
- IRQCount--;\r
- if(!IRQCount)\r
- {\r
- if(IRQa)\r
- {\r
- X6502_IRQBegin(FCEU_IQEXT);\r
- }\r
- }\r
-}\r
-*/\r
-static void StateRestore(int version)\r
-{\r
- Sync();\r
-}\r
-\r
-void UNLCN22M_Init(CartInfo *info)\r
-{\r
- info->Power=MCN22MPower;\r
-// GameHBIRQHook=MCN22MIRQHook;\r
- GameStateRestore=StateRestore;\r
- AddExState(&StateRegs, ~0, 0, 0);\r
-}\r