merge mappers from FCEU-mm
[fceu.git] / boards / subor.c
index 31e5b65..8edf323 100644 (file)
@@ -1,3 +1,23 @@
+/* FCE Ultra - NES/Famicom Emulator\r
+ *\r
+ * Copyright notice for this file:\r
+ *  Copyright (C) 2005 CaH4e3\r
+ *\r
+ * This program is free software; you can redistribute it and/or modify\r
+ * it under the terms of the GNU General Public License as published by\r
+ * the Free Software Foundation; either version 2 of the License, or\r
+ * (at your option) any later version.\r
+ *\r
+ * This program is distributed in the hope that it will be useful,\r
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+ * GNU General Public License for more details.\r
+ *\r
+ * You should have received a copy of the GNU General Public License\r
+ * along with this program; if not, write to the Free Software\r
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA\r
+ */\r
\r
 #include "mapinc.h"\r
 \r
 static uint8 mode;\r
@@ -5,75 +25,75 @@ static uint8 DRegs[4];
 \r
 static SFORMAT StateRegs[]=\r
 {\r
- {DRegs, 4, "DREG"},\r
- {0}\r
 {DRegs, 4, "DREG"},\r
 {0}\r
 };\r
 \r
 static void Sync(void)\r
 {\r
- int base, bank;\r
- base = ((DRegs[0]^DRegs[1])&0x10)<<1;\r
- bank = (DRegs[2]^DRegs[3])&0x1f;\r
 int base, bank;\r
 base = ((DRegs[0]^DRegs[1])&0x10)<<1;\r
 bank = (DRegs[2]^DRegs[3])&0x1f;\r
 \r
- if(DRegs[1]&0x08)\r
- {\r
-   bank &= 0xfe;\r
-   if(mode==0)\r
-   {\r
-     setprg16(0x8000,base+bank+1);\r
-     setprg16(0xC000,base+bank+0);\r
-   }\r
-   else\r
-   {\r
-     setprg16(0x8000,base+bank+0);\r
-     setprg16(0xC000,base+bank+1);\r
-   }\r
- }\r
- else\r
- {\r
-   if(DRegs[1]&0x04)\r
-   {\r
-     setprg16(0x8000,0x1f);\r
-     setprg16(0xC000,base+bank);\r
-   }\r
-   else\r
-   {\r
-     setprg16(0x8000,base+bank);\r
-     if(mode==0)\r
-        setprg16(0xC000,0x20);\r
-     else\r
-        setprg16(0xC000,0x07);\r
-   }\r
- }\r
 if(DRegs[1]&0x08)\r
 {\r
+    bank &= 0xfe;\r
+    if(mode==0)\r
+    {\r
+      setprg16(0x8000,base+bank+1);\r
+      setprg16(0xC000,base+bank+0);\r
+    }\r
+    else\r
+    {\r
+      setprg16(0x8000,base+bank+0);\r
+      setprg16(0xC000,base+bank+1);\r
+    }\r
 }\r
 else\r
 {\r
+    if(DRegs[1]&0x04)\r
+    {\r
+      setprg16(0x8000,0x1f);\r
+      setprg16(0xC000,base+bank);\r
+    }\r
+    else\r
+    {\r
+      setprg16(0x8000,base+bank);\r
+      if(mode==0)\r
+         setprg16(0xC000,0x20);\r
+      else\r
+         setprg16(0xC000,0x07);\r
+    }\r
 }\r
 }\r
 \r
 static DECLFW(Mapper167_write)\r
 {\r
- DRegs[(A>>13)&0x03]=V;\r
- Sync();\r
 DRegs[(A>>13)&0x03]=V;\r
 Sync();\r
 }\r
 \r
 static void StateRestore(int version)\r
 {\r
- Sync();\r
 Sync();\r
 }\r
 \r
 void Mapper166_init(void)\r
 {\r
- mode=1;\r
- DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0;\r
- Sync();\r
- SetWriteHandler(0x8000,0xFFFF,Mapper167_write);\r
- GameStateRestore=StateRestore;\r
- AddExState(&StateRegs, ~0, 0, 0);\r
 mode=1;\r
 DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0;\r
 Sync();\r
 SetWriteHandler(0x8000,0xFFFF,Mapper167_write);\r
 GameStateRestore=StateRestore;\r
 AddExState(&StateRegs, ~0, 0, 0);\r
 }\r
 \r
 void Mapper167_init(void)\r
 {\r
- mode=0;\r
- DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0;\r
- Sync();\r
- SetWriteHandler(0x8000,0xFFFF,Mapper167_write);\r
- GameStateRestore=StateRestore;\r
- AddExState(&StateRegs, ~0, 0, 0);\r
 mode=0;\r
 DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0;\r
 Sync();\r
 SetWriteHandler(0x8000,0xFFFF,Mapper167_write);\r
 GameStateRestore=StateRestore;\r
 AddExState(&StateRegs, ~0, 0, 0);\r
 }\r