merge mapper code from FCEUX
[fceu.git] / boards / supervision.c
index fc22599..e405c75 100644 (file)
@@ -1,7 +1,7 @@
 /* FCE Ultra - NES/Famicom Emulator
  *
  * Copyright notice for this file:
- *  Copyright (C) 2002 Ben Parnell
+ *  Copyright (C) 2002 Xodnizel
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  *
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
  */
 
 #include "mapinc.h"
 
-#define CHRRAM (GameMemBlock+16)
+static uint8 cmd0, cmd1;
 
 static void DoSuper(void)
 {
- setprg8r((GameMemBlock[0]&0xC)>>2,0x6000,((GameMemBlock[0]&0x3)<<4)|0xF);
- if(GameMemBlock[0]&0x10)
- {
-  setprg16r((GameMemBlock[0]&0xC)>>2,0x8000,((GameMemBlock[0]&0x3)<<3)|(GameMemBlock[1]&7));
-  setprg16r((GameMemBlock[0]&0xC)>>2,0xc000,((GameMemBlock[0]&0x3)<<3)|7);
- }
- else
-  setprg32r(4,0x8000,0);
-
- setmirror(((GameMemBlock[0]&0x20)>>5)^1);
+  setprg8r((cmd0&0xC)>>2,0x6000,((cmd0&0x3)<<4)|0xF);
+  if(cmd0&0x10)
+  {
+    setprg16r((cmd0&0xC)>>2,0x8000,((cmd0&0x3)<<3)|(cmd1&7));
+    setprg16r((cmd0&0xC)>>2,0xc000,((cmd0&0x3)<<3)|7);
+  }
+  else
+    setprg32r(4,0x8000,0);
+  setmirror(((cmd0&0x20)>>5)^1);
 }
 
 static DECLFW(SuperWrite)
 {
if(!(GameMemBlock[0]&0x10))
- {
-  GameMemBlock[0]=V;
-  DoSuper();
- }
 if(!(cmd0&0x10))
 {
+    cmd0=V;
+    DoSuper();
 }
 }
 
 static DECLFW(SuperHi)
 {
- GameMemBlock[1]=V; 
- DoSuper();
+  cmd1=V;
 DoSuper();
 }
 
 static void SuperReset(void)
@@ -56,21 +55,20 @@ static void SuperReset(void)
   SetWriteHandler(0x6000,0x7FFF,SuperWrite);
   SetWriteHandler(0x8000,0xFFFF,SuperHi);
   SetReadHandler(0x6000,0xFFFF,CartBR);  
-  GameMemBlock[0]=GameMemBlock[1]=0;
+  cmd0=cmd1=0;
   setprg32r(4,0x8000,0);
-  setvram8(CHRRAM);
+  setchr8(0);
 }
 
 static void SuperRestore(int version)
 {
- DoSuper();
 DoSuper();
 }
 
-void Supervision16_Init(void)
+void Supervision16_Init(CartInfo *info)
 {
-  AddExState(&GameMemBlock[0], 1, 0,"L1");
-  AddExState(&GameMemBlock[1], 1, 0,"L2");
-  AddExState(CHRRAM, 8192, 0, "CHRR");
-  BoardPower=SuperReset;
+  AddExState(&cmd0, 1, 0,"L1");
+  AddExState(&cmd1, 1, 0,"L2");
+  info->Power=SuperReset;
   GameStateRestore=SuperRestore;
 }